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[G] TheCore - Advanced Keyboard Layout - Page 66

Forum Index > StarCraft 2 Strategy
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j.k.l
Profile Joined September 2012
112 Posts
September 06 2012 02:48 GMT
#1301
sorry but you guys seem to really focus on the zerg layouts. I am not saying it's bad or anything.

just wanted to point out protoss suggestion.
You guys really need to emphasize the importance of the pylong cam key. These camera is definately one of the most, if not the most, important keys that protoss uses.

Also how about separting hotkeys for warp gates? So warp gate is still on it's original key, while robo and stargate are together in one key. Therefore you can chrono robo and gates easier which the protoss will be doing the most.
~ Spirit will set you free ~
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
September 06 2012 03:11 GMT
#1302
Zerg is just the thing that we've needed to work on the most. They cause the most problems because of the way they work. (Larva and hatchery abilities especially) I actually play protoss more than terran or zerg.

There is a pylon cam. I use it all the time :D Alt+S for me (I'm lefty) Alt+; for righties.
I also use 2 free cams for chronoboost cams.

Ignoring the warp gate key is intentional. It is not as efficient as having all of your production on one key. I use my chronoboost cams for chronoboosting :D
Commentatorhttps://www.youtube.com/JaKaTaKtv
repti_Lian
Profile Joined June 2012
Czech Republic11 Posts
September 06 2012 10:45 GMT
#1303
Is it OK, that WarpIn has now (in the Core 0.4 - PRM) weird combination of key "Ctr"+"Shift"+"W"? It is "6" in 0.3.3 version.
For me it's OK, I don't use WarpIn anymore (I'm using group WarpGates and Robos to one key), but for some "users" which use it it's so long distance to this combination of HKs, don't you think?
Or is it expected "behavior" :D
reptiLian (alias Tom_i).
Czarnodziej
Profile Joined January 2011
Poland624 Posts
September 06 2012 11:34 GMT
#1304
On September 06 2012 11:48 j.k.l wrote:
Also how about separting hotkeys for warp gates? So warp gate is still on it's original key, while robo and stargate are together in one key. Therefore you can chrono robo and gates easier which the protoss will be doing the most.

A proper simcity solves any problems with chronoboosts.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
September 06 2012 16:32 GMT
#1305
@repti_Lian
Look directly above your post...
Ignoring the warp gate key is intentional. It is not as efficient as having all of your production on one key.


@Czar
That is interesting to me. How?
Commentatorhttps://www.youtube.com/JaKaTaKtv
Czarnodziej
Profile Joined January 2011
Poland624 Posts
September 06 2012 19:12 GMT
#1306
http://www.teamliquid.net/forum/viewmessage.php?topic_id=332888

[image loading]
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
September 06 2012 19:56 GMT
#1307
I use Screen hotkeys to chronoboost
Commentatorhttps://www.youtube.com/JaKaTaKtv
Czarnodziej
Profile Joined January 2011
Poland624 Posts
September 06 2012 20:30 GMT
#1308
The point is you don't have to set any more cameras than base ones.
Antylamon
Profile Joined March 2011
United States1981 Posts
Last Edited: 2012-09-06 20:37:09
September 06 2012 20:36 GMT
#1309
Sometimes there are situations that you want to hide tech, i.e. Stargate, Templar Archives, sometimes Robo Bay. If that's the case then you almost need to use another camera for chronoing that building, unless you're really bad at hiding buildings lol.
j.k.l
Profile Joined September 2012
112 Posts
September 06 2012 23:15 GMT
#1310
On September 06 2012 12:11 JaKaTaK wrote:
Ignoring the warp gate key is intentional. It is not as efficient as having all of your production on one key. I use my chronoboost cams for chronoboosting :D

umm thats not what i meant. Like warp gates on one hot key robo and stargate on a different hotkey
~ Spirit will set you free ~
Antylamon
Profile Joined March 2011
United States1981 Posts
September 07 2012 00:41 GMT
#1311
On September 07 2012 08:15 j.k.l wrote:
Show nested quote +
On September 06 2012 12:11 JaKaTaK wrote:
Ignoring the warp gate key is intentional. It is not as efficient as having all of your production on one key. I use my chronoboost cams for chronoboosting :D

umm thats not what i meant. Like warp gates on one hot key robo and stargate on a different hotkey

The main point still applies.

"It is not as efficient as having all of your production on one key."
Dark Seraph
Profile Joined July 2011
United States30 Posts
September 07 2012 09:22 GMT
#1312
Bleh I have a tendency to accidentally override my hotkeys when I'm trying to use my layered cameras to inject...happens mostly with the layered hotkey for queens in 0.4.

Besides that, this is golden.
Czarnodziej
Profile Joined January 2011
Poland624 Posts
September 07 2012 14:55 GMT
#1313
Overriding camera hotkeys is inevitable in the beginning, due to keys being close to each other. It goes away with practice.
Saiton
Profile Blog Joined February 2011
Sweden467 Posts
September 07 2012 16:37 GMT
#1314
Became so pumped when TRM 0.4 came out only to realize i'm using a nordic keyboard that's still at 0.3.3.
D'oh!

Though i guess if i'm really serious about it i'd just check what you guys had change with the latest version. Anyways, keep up the good work! :D
Top diamond terran streaming at http://www.twitch.tv/saitontv
Hancho
Profile Joined July 2012
Germany89 Posts
Last Edited: 2012-09-07 16:56:24
September 07 2012 16:56 GMT
#1315
On September 08 2012 01:37 prOpSaiton wrote:
Became so pumped when TRM 0.4 came out only to realize i'm using a nordic keyboard that's still at 0.3.3.
D'oh!

Though i guess if i'm really serious about it i'd just check what you guys had change with the latest version. Anyways, keep up the good work! :D


you can convert the layout to nordic layout by yourself (use the remapper tool in the non us layout section)

i have done this for nordic and german

TRM 0.4 German
TRM 0.4 Nordic
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
September 07 2012 17:55 GMT
#1316
I heard that we don't even need to use the versions for different keyboard layouts because blizzard uses the location of the key instead of the name of the actual key itself.

Please verify, or de-verify if you have a non-US keyboard!
Commentatorhttps://www.youtube.com/JaKaTaKtv
thieveshonor
Profile Joined July 2012
8 Posts
September 07 2012 18:45 GMT
#1317
I have a quick question. I moved to 0.4 ZRM. I start a game, select my hatch, build a worker, set the drones to minerals, then set ';' as my first base came. I know the next step is to set up the other base cams, but is there an easy way to deselect my current hatch so that I can set the cams to empty space?
asdir
Profile Joined June 2011
Germany39 Posts
Last Edited: 2012-09-07 18:49:56
September 07 2012 18:49 GMT
#1318
On September 08 2012 02:55 JaKaTaK wrote:
I heard that we don't even need to use the versions for different keyboard layouts because blizzard uses the location of the key instead of the name of the actual key itself.

Please verify, or de-verify if you have a non-US keyboard!



No, definitely not the case for me. I had to remap lots of keys when using my German keyboard. They were even mapped to really weird replacements. At least I didn't see a connection, but maybe I just don't get it.

Where did you get that info? Could you link?
maLaK1
Profile Joined May 2012
Germany124 Posts
September 07 2012 19:34 GMT
#1319
any short info on how to use the new injects? I really want to play some games now and setup my new profile
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2012-09-07 19:59:31
September 07 2012 19:42 GMT
#1320
On September 08 2012 03:45 thieveshonor wrote:
I have a quick question. I moved to 0.4 ZRM. I start a game, select my hatch, build a worker, set the drones to minerals, then set ';' as my first base came. I know the next step is to set up the other base cams, but is there an easy way to deselect my current hatch so that I can set the cams to empty space?


Shift Click the hatch on the main screen :D

Someone on the stream told me about that with patch 1.5, we don't need the other versions anymore. Too good to be true? Did you test it just now?

EDIT: TheCore 0.4 versions now available.

PLM
PRM
PRMM
RRM
TRM
TRMM
ZRM
ZRMM
ZRS
ZRSM

Enjoy :D
Commentatorhttps://www.youtube.com/JaKaTaKtv
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