• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:03
CEST 18:03
KST 01:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris31Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
Aligulac - Europe takes the podium A Eulogy for the Six Pool Geoff 'iNcontroL' Robinson has passed away Weekly Cups (Aug 18-24): herO dethrones MaxPax 2v2 & SC: Evo Complete: Weekend Double Feature
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Esports World Cup 2025 WardiTV Mondays RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
ASL Season 20 Ro24 Groups Flash On His 2010 "God" Form, Mind Games, vs JD No Rain in ASL20? Joined effort [ASL20] Ro24 Preview Pt2: Take-Off
Tourneys
[ASL20] Ro24 Group F [ASL20] Ro24 Group D [Megathread] Daily Proleagues [IPSL] CSLAN Review and CSLPRO Reimagined!
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1107 users

[G] TheCore - Advanced Keyboard Layout - Page 46

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 44 45 46 47 48 432 Next
Akylol
Profile Joined October 2011
Germany9 Posts
July 30 2012 20:45 GMT
#901
On July 31 2012 05:31 Morton wrote:

purely from an anatomical standpoint, your thumb is the most capable finger you have. with the ring finger being the least (pinkie is close behind). That is why it is moved to the right side of the keyboard. It gives the most capable finger the maximum opportunity to use buttons, where as the traditional setup seems to utilize your two weakest fingers to press the most used buttons.

as far as placing your hand on the keyboard differently, do you really hold you hand on the home row keys when you play starcraft? Most people using basic hotkeys that I know basically stretch their hand over the keyboard with their pinkie centered on shift/control.


There are a lot if important Keybind bound to "J" and i need to push that with my pinkie? If the pinkie is the least capable (together with the ring figner) why are so many important things bound to my 2 "weakest" fingers?

I was trying Core for some games but i could not get used to it yet. I may try but for now i am using QWERTZ- Grid (german layout) and my pinkie can be on shift or crtl without having problem. I am also used to the placement of the fingers because i write like this. I am still skeptical if the change would be worth the effort.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2012-08-01 17:00:54
July 30 2012 20:50 GMT
#902
If you want to support TheCore please tweet @Artosis with a link to this thread asking him to check out TheCore and tell us what he thinks. Works for Facebook too. www.facebook.com/artosis
Commentatorhttps://www.youtube.com/JaKaTaKtv
JDub
Profile Joined December 2010
United States976 Posts
July 30 2012 21:01 GMT
#903
On July 31 2012 05:23 JaKaTaK wrote:
The reason for the thumb being on shift and not another finger is that is provides for the most ergonomic hand position, while letting you combine with the maximum number of keys. If any of the 4 other fingers are used for shift, you lose a bunch of combinations. If you use your pinky for shift, you cannot use any key normally pressed with the pinky in combination with shift without moving your hand considerably, which is both non-ergonomic and inefficient. Additionally, you can combine more keys with shift on the thumb because of the larger space between your thumb and index finger. The distance you can reach from your thumb to your pinky is far greater than from your pinky to index. It also allows for you to press Ctrl+shift at the same time with 1 finger. This opens up new options for speed and efficiency that the pinky could not do as ergonomically.

Does that make sense to you?

Yes, this makes sense (in particular, a lot more sense than the "you have to contort your hand to press shift with your pinky" argument -- I think anyone playing SC2 with default hotkeys will have their pinky resting on shift). I'm willing to give it another shot. I do have one follow-up question -- with TheCore, what button do I press to deselect whatever I have selected? I need this to set up my camera bindings at the beginning of the game.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
July 30 2012 21:04 GMT
#904
@JDub
Shift+click on the main screen (not wireframe area). The shift+click, ctrl+click and shfit+ctrl+click functions are unchangeable at this point.
Commentatorhttps://www.youtube.com/JaKaTaKtv
JDub
Profile Joined December 2010
United States976 Posts
July 30 2012 21:06 GMT
#905
On July 31 2012 06:04 JaKaTaK wrote:
@JDub
Shift+click on the main screen (not wireframe area). The shift+click, ctrl+click and shfit+ctrl+click functions are unchangeable at this point.

Thanks. It's funny to run into something so simple that I've never learned to do in 1000s of games playing SC2.
SirPsychoMantis
Profile Joined December 2011
United States180 Posts
July 30 2012 21:10 GMT
#906
Hey Core people, I posted my new hotkey trainer over in sc2 general. Please give it a try if you are looking at trying out TheCore for the first time.

For experienced Core people, please let me know if there are any bugs when using TheCore with my program.
Zerg #1
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2012-07-30 22:09:39
July 30 2012 21:11 GMT
#907
On July 31 2012 06:10 SirPsychoMantis wrote:
Hey Core people, I posted my new hotkey trainer over in sc2 general. Please give it a try if you are looking at trying out TheCore for the first time.

For experienced Core people, please let me know if there are any bugs when using TheCore with my program.


Hell yea SirPsychoMantis! I will put it up on the OP :D

EDIT: We'll be starting on the different layouts for different hand sizes in the near future. This is one of the last big steps necessary before we move on to a full release and will take us from 16 layout choices to 48 layout choices (Small Medium and Large sized hands).

PHATENCY
I need to know what you input format is for the program that translates keyboards, or, if you wouldn't mind making and "imaginary" keyboard that would move all the keys in the layout either one key to the left, or one key to the right. Thanks :D
Commentatorhttps://www.youtube.com/JaKaTaKtv
FoxyMayhem
Profile Blog Joined April 2011
624 Posts
Last Edited: 2012-07-30 22:49:53
July 30 2012 22:34 GMT
#908
Hey guys, Artosis just released his hotkey vid. It's less a tutorial, and more a conversation starter, which is great! The reddit thread is starting some good conversation, If you use reddit and want to upvote the thread and post for this layout, check the thread, and TheCore post.

We'll be looking through the rest of the posts there for ways to improve theCore.

Thanks guys!

EDIT:looks like JaK beat me to is by 5 hours. Ha ha ha ha.
Morton
Profile Joined July 2012
United States152 Posts
July 30 2012 23:26 GMT
#909
On July 31 2012 05:45 Akylol wrote:
Show nested quote +
On July 31 2012 05:31 Morton wrote:

purely from an anatomical standpoint, your thumb is the most capable finger you have. with the ring finger being the least (pinkie is close behind). That is why it is moved to the right side of the keyboard. It gives the most capable finger the maximum opportunity to use buttons, where as the traditional setup seems to utilize your two weakest fingers to press the most used buttons.

as far as placing your hand on the keyboard differently, do you really hold you hand on the home row keys when you play starcraft? Most people using basic hotkeys that I know basically stretch their hand over the keyboard with their pinkie centered on shift/control.


There are a lot if important Keybind bound to "J" and i need to push that with my pinkie? If the pinkie is the least capable (together with the ring figner) why are so many important things bound to my 2 "weakest" fingers?

I was trying Core for some games but i could not get used to it yet. I may try but for now i am using QWERTZ- Grid (german layout) and my pinkie can be on shift or crtl without having problem. I am also used to the placement of the fingers because i write like this. I am still skeptical if the change would be worth the effort.


I used "strong" and "weak" incorrectly in that above post.

I was thinking more in terms of range of motion than actual muscle strength. While the pinkie is very strong in terms of a downward, grabbing motion, it has very imprecise horizontal control when separating from the ring finger.

So for instance, using the normal setup, if I am trying to press ctrl+anything, I must spread my pinkie away from my ring finger, which is bad for two reasons:

The ring and pinkie, which are connected, are separated and because of that each is harder to control precisely
The pinkie is usually used as a pivot point (also bad but more on that below) resting on shift, but when you move it to control, it moves your entire hand frame away from the pivot it is used to, which increases the chance of miss clicks.

The thumb on the other hand has a very wide range of motion, and it is easy to control that entire range. This allows the thumb to manage the multiple keypresses that it is responsible for better. However, more importantly it makes it a better pivot point than the pinkie.

The reason for this is that you have better awareness of where your thumb is in space than you do your pinkie. A good illustration of this is violinists. When you are playing violin and you want to shift up on the fingerboard, you do not move your index-pinkie fingers up the fingerboard to where you think the note is. Rather you use your thumb to guide your hand to a memorized position and then place your fingers down.

However, the pinkie/ring finger are very good at quickly repeating vertical movements like drumming. So it makes sense for "J" and "I" to be the most common unit build keys as well as H being stop for stutter step micro.

However that being said. I think there are still small awkward movements with the build, like that pressing N is just as difficult as the standard setup's shift to ctrl movement (but obviously not as vital as shift/ctrl), and pressing something along the lines of ctrl+???? then H or U can completely throw my hand off (trying to build marines pressing H or scvs pressing U). But compared to the standard hotkey setup, these problems are very minor.
Kaz_Coaching
Profile Joined October 2010
United States83 Posts
Last Edited: 2012-07-31 04:41:28
July 31 2012 04:38 GMT
#910
On July 31 2012 03:16 JaKaTaK wrote:
I'm thinking about making the cancel and idle worker keys more accessible.

How do you guys feel about
6 for cancel (hit it with the ring finger, should feel similar to the old hitting escape and easier than F8) and
= or Backspace for idle worker?

EDIT: 7 for cancel and ` for idle worker for lefties



6 is a little too far away for my comfort, I'd rather stick with the F8 and F9 keys. Might be personal preferance but they feel a lot easier to reach. I'd prefer = as a control group over ].

I've gone to remapping my camra groups. alt JIOPK for setting, and ctrl to jump to them. I use the subgroup on P as a hatch tap, so I don't remap it often. I use ctrl shift for setting the control group on P, and still have shift mapped as the add to group, so I use that for initially setting the hatchery to the group..

SPARTAN-001
Profile Joined April 2012
United States10 Posts
July 31 2012 05:30 GMT
#911
On July 31 2012 03:16 JaKaTaK wrote:
I'm thinking about making the cancel and idle worker keys more accessible.

How do you guys feel about
6 for cancel (hit it with the ring finger, should feel similar to the old hitting escape and easier than F8) and
= or Backspace for idle worker?

EDIT: 7 for cancel and ` for idle worker for lefties


I like having F8 for cancel, personally. Because of the ways the F keys are on most keyboards, F8 is easy to hit without thinking about, compared to 6, which is in the middle of a bunch of other keys.
ZenithM
Profile Joined February 2011
France15952 Posts
July 31 2012 05:55 GMT
#912
I like the general idea, but I would like to comment on the "less strain" part.
Sure, developing a keyboard layout to minimize hand strain is good, but the fact is, your mouse hand will always be the limiting endurance factor in your play, not your keyboard hand. I've never heard of progamers with their keyboard hand hurting after playing, while it's way more common for their mouse hand. Most players will be just fine playing with slighty customized hotkeys based on the original layout (not this completely revamped system).
I moved a couple of hotkeys around in my setup myself, and my left hand (keyboard hand) can go on for hours without feeling anything, while my right hand (although I've looked for the best position possible) will tire after like 5-6 hours of non stop playing at relatively decent APM (which I would assume is pretty normal and not really worrying, I'm not a pro or anything).
You can't really play anymore when your mouse hand is tired/hurts, whichever fancy keyboard layout you use, so I would keep it simple and not get too excited over a potential revolutionary ultimate keyboard layout.

Still, nice job gathering all those data and designing this smart system.
FoxyMayhem
Profile Blog Joined April 2011
624 Posts
July 31 2012 06:19 GMT
#913
I exacerbated wrist RSI to a very bad point using grid setup. My left wrist took me out of playing SC2 for several months. While the mouse hand is often an issue, taking care of the left is great. I was able to return to playing SC2 regularly after the invention of DarkGrid, and TheCore goes far beyond DarkGrid. So maybe it won't let your right wrist play longer, but it sure did let me play longer.

Interesting thought tho, ZenithM. Good point.
bgalang92
Profile Joined February 2011
United States155 Posts
July 31 2012 07:37 GMT
#914
I figured this might good for other newcomers to see, I made a video of myself playing a short game with theCore (do note however that mine is missing some of the latest updates, but they're very minor).



In the description I have a link to a replay. Jak and Foxy hopefully this helps.
FoxyMayhem
Profile Blog Joined April 2011
624 Posts
July 31 2012 09:40 GMT
#915
Ideally, what we need is a side-by-side of gameplay and keyboard, one player using standard and one player using TheCore. Showing them performing roughly similar actions (like lategame army control and macro). That way we can point and say, "see how much more you can do with less".

This is really helpful man.
Czarnodziej
Profile Joined January 2011
Poland624 Posts
July 31 2012 11:37 GMT
#916
On July 31 2012 03:16 JaKaTaK wrote:
I'm thinking about making the cancel and idle worker keys more accessible.

How do you guys feel about
6 for cancel (hit it with the ring finger, should feel similar to the old hitting escape and easier than F8) and
= or Backspace for idle worker?

EDIT: 7 for cancel and ` for idle worker for lefties


6 for cancel? HELL NO, F8 is perfect as it is atm.

Backspace for idle worker? Cool
dotDash
Profile Joined March 2011
Sweden142 Posts
July 31 2012 13:29 GMT
#917
I agree with all above about the F8 for cancel. Its perfect as it is!

Cheers
Dan
Feel free to tune in to my stream! Highmaster T aiming for GM with commentary! http://video.gamecreds.com/1sy1sfohwo31n/channel/dotDash-T-going-for-GM
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
July 31 2012 15:38 GMT
#918
Time for a poll then


Poll: What key do you think is better for the cancel function?

F8 (F4 for leftys) (17)
 
94%

7 (6 for leftys) (1)
 
6%

18 total votes

Your vote: What key do you think is better for the cancel function?

(Vote): F8 (F4 for leftys)
(Vote): 7 (6 for leftys)



Poll: What key do you think is better for the idle worker function?

Backspace (Tilde or Grave `~ for lefties) (7)
 
54%

F9 (F1 for lefties) (6)
 
46%

13 total votes

Your vote: What key do you think is better for the idle worker function?

(Vote): F9 (F1 for lefties)
(Vote): Backspace (Tilde or Grave `~ for lefties)

Commentatorhttps://www.youtube.com/JaKaTaKtv
Iryerris
Profile Joined February 2012
Netherlands17 Posts
Last Edited: 2012-07-31 17:59:27
July 31 2012 17:46 GMT
#919
+ Show Spoiler +
On July 31 2012 18:40 FoxyMayhem wrote:
Ideally, what we need is a side-by-side of gameplay and keyboard, one player using standard and one player using TheCore. Showing them performing roughly similar actions (like lategame army control and macro). That way we can point and say, "see how much more you can do with less".

This is really helpful man.


I'll try and do this on my stream this week (before I go off on holiday)

Hope Twitch.tv VoDs will be good enough, if youtube is preferable then I'll have to figure out how that exactly works.
]

Herp, nevermind, didn't read correctly. not sure how I would do this t.t

I can provide gameplay with keyboard cam at the same time if that's something you're looking for though.

____

Either way,the cancel and idle worker change is interesting. Having thought about it a little, while 6 is a similar movement to escape I think it can easily be missed because there's a lot of keys surrounding it. F8 has the advantage of being directly above O for the middle finger. So the only displacement would be vertical, making it easier to return to the homekeys.

for Idle worker I would prefer = as it would be statisticly better then F9. F9 is also harder to hit while pressing Ctrl to select all Idle workers. I feel backspace is a bit too much of a stretch, so I'm not sure.
Hancho
Profile Joined July 2012
Germany89 Posts
Last Edited: 2012-07-31 18:34:12
July 31 2012 18:06 GMT
#920
Hi
i created this images because i think their are better than a table for the start (Frequently Asked Questions: 4. Which keys do I press with which fingers?).
The qualitiy is not the best maybe you can do it better with your original keyboard image.
Maybe you can mark the standard position JIOP.
It helps me and i hope others too

[image loading]
[image loading]
[image loading]

gl hf
Prev 1 44 45 46 47 48 432 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko462
ProTech110
BRAT_OK 30
MindelVK 17
UpATreeSC 0
StarCraft: Brood War
Britney 32262
Calm 7799
Bisu 2156
Horang2 1443
Rain 1402
Flash 797
Mini 709
EffOrt 683
actioN 584
Larva 494
[ Show more ]
Hyuk 287
ggaemo 236
Mong 152
Soma 148
Soulkey 136
PianO 130
Yoon 86
Snow 71
Sharp 60
JYJ59
Hyun 50
Killer 48
TY 43
ToSsGirL 42
Free 37
ajuk12(nOOB) 30
JulyZerg 19
Aegong 18
soO 17
sas.Sziky 16
Sacsri 15
zelot 14
Rock 14
HiyA 10
IntoTheRainbow 10
scan(afreeca) 9
Shine 8
Terrorterran 7
Beast 2
Dota 2
Gorgc6902
Dendi1261
syndereN423
Fuzer 274
XcaliburYe168
Counter-Strike
fl0m3824
olofmeister2703
Other Games
hiko965
FrodaN710
KnowMe256
RotterdaM243
flusha152
Trikslyr57
QueenE34
markeloff33
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• davetesta12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV559
League of Legends
• Nemesis6359
• TFBlade415
Upcoming Events
Replay Cast
7h 58m
The PondCast
17h 58m
WardiTV Summer Champion…
18h 58m
herO vs MaxPax
Clem vs Classic
Replay Cast
1d 7h
LiuLi Cup
1d 18h
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
Cosmonarchy
1d 23h
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
BSL Team Wars
2 days
Team Hawk vs Team Dewalt
BSL Team Wars
2 days
Team Hawk vs Team Bonyth
SC Evo League
2 days
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
Maestros of the Game
2 days
ShoWTimE vs Cham
GuMiho vs Ryung
Zoun vs Spirit
Rogue vs MaNa
[ Show More ]
[BSL 2025] Weekly
3 days
SC Evo League
3 days
Maestros of the Game
3 days
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
BSL Team Wars
4 days
Team Bonyth vs Team Sziky
BSL Team Wars
4 days
Team Dewalt vs Team Sziky
Monday Night Weeklies
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

CSLAN 3
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
Acropolis #4 - TS1
CSL Season 18: Qualifier 2
SEL Season 2 Championship
WardiTV Summer 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.