• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:46
CEST 20:46
KST 03:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End6Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
GSTL Returns in 2026!43Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
SC4ALL II: Brood War Player Announcement 3/4 - soO Rush's Odyssey Controversy [ASL22] Ro24 Preview: Summer's End BW General Discussion StarCraft 64 is coming to Philly at SC4ALL II
Tourneys
[ASL22] Ro24 Group A Small VOD Thread 2.0 CSLAN 4 is Coming! ASL Season 22 LIVESTREAM with English Commentary
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7060 users

[G] TheCore - Advanced Keyboard Layout - Page 282

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 280 281 282 283 284 432 Next
1conoclast
Profile Joined September 2013
Poland4 Posts
September 09 2013 19:57 GMT
#5621
I don't have any bugs to report but I'd like to put my 2 cents in.

I noticed that you put the "move" command quite far away. It seems to be a redundant command since the move is by default on the right mouse button. This isn't the case with units that can load/unload other units. Medivacs, Overlords with ventral sacks and warp prisms have "load" as the default command on the right mouse button. This is especially important for terran players that want to have their medivacs follow their bio army. You cannot just right click the medivacs on a marine or marauder because they will just pick the unit up. You have to actually use the "move" command if you want to have them follow.

The improvement from this is that as you stutter step with your bio the medivacs don't stop healing unless they are out of range.

It is not a hight priority command but it is possible to have it closer where you can comfortably reach it with your pinky. I have customized my Core and put it on "B" (medium layout).
slowbacontron
Profile Joined October 2012
United States7722 Posts
September 09 2013 20:23 GMT
#5622
I know Medivacs can heal-move with your standard attack-move command.
jjakji fan
Smackzilla
Profile Blog Joined April 2010
United States539 Posts
Last Edited: 2013-09-09 22:26:39
September 09 2013 22:18 GMT
#5623
Scratch my old question. I figured out the visualizer. My new question is:

I see "i" and apostrophe as cloak/uncloak, siege/unseige, and burrow/unburrow (banshee, tank, mine). Out of curiosity, why is apostrophe being used instead of "k"?
You see a mousetrap. I see free cheese and a f&%*ing challenge - Scroobius Pip
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2013-09-10 00:06:56
September 10 2013 00:06 GMT
#5624
@1conoclast
If you issue an attack move command with a unit that does not have right click as move (such as the units you listed), it will have the same function as using the move command.

@Smack
This is to avoid finger repetition when shift-queueing siege units.

EDIT:
In contact with one of the Dignitas managers. Hopefully I'll get to chat with some of their players Send them your love and encouragement.
Commentatorhttps://www.youtube.com/JaKaTaKtv
1conoclast
Profile Joined September 2013
Poland4 Posts
September 10 2013 13:53 GMT
#5625
Whether you use stop, hold position or attack/scan move when stutter stepping it doesn't change the fact that you are right clicking somewhere on the ground to move your army away. It is at this point that the medivacs stop healing.

The thing that I think might be confusing here is that I suggest having the medivacs on a separate hotkey. Then you can just make them follow the bio and whatever you do they don't stop healing. I agree that it is not a common thing to do but I remember dragging my cursor to the command card and clicking the move command to make my medivacs follow my bio.

Another thing that I noticed is that build hatchery and a camera location are both on "K". I discovered this when learning the hotkeys in a custom game without an enemy. I tried to queue a hatchery after a return cargo command and it jumped to a camera location. I don't think this will be an issue in a real game but ideally anything that can potentially be queued up cannot share a key with cameras (if you are using Shift to jump to a location).
sil0r
Profile Joined March 2013
Germany43 Posts
September 10 2013 14:42 GMT
#5626
@1conoclast: For the controlgroups it is suggested that you put marine/marauder on a separate hotkey, so the medivacs can keep healing while stutterstepping.
The early third hatches the drone
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
September 10 2013 14:53 GMT
#5627
@1conoclast
having the camera location on K is what makes the inject method so fast, we feel it is worth the sacrifice of having to click the minimap on the occasion that you want to shift-queue a zerg building (which is seldom).
Commentatorhttps://www.youtube.com/JaKaTaKtv
Bazik
Profile Joined September 2010
Portugal104 Posts
September 10 2013 16:02 GMT
#5628
On the latest version of the zerg spreadsheet(v. 1.0) on ZRS you have the recommended cameras set to cameras that don't exist, main is set to [ and natural to P while the set camera is actually alt+L and shift+L to see, same prob with the second camera too the problem seems to be replicated over all the camera suggestions, (prob just a bad copy from a older version.)

Anyway been using this since last week and have to say it's an awesome job and thx for putting in the work :D

Been also combining this with the staircase to help learn the layout in a more controlled way cause I haven't played any Sc2 Multiplayer in months(since before HotS even started) was masters for most of WoL so I want to get bk there.

Again thx a lot for creating this layout.
FPyro
Profile Joined September 2013
Germany47 Posts
September 10 2013 16:23 GMT
#5629
I don't know about the other layouts, but explode bane is on "O" for me! Sometimes I have a group of lings and banes together and when I want to morph lings I press " O " as well, but banes might be selected too, which would then explode!
Can we get the "explode" on some other key?
Smackzilla
Profile Blog Joined April 2010
United States539 Posts
Last Edited: 2013-09-10 20:36:23
September 10 2013 20:33 GMT
#5630
On September 10 2013 09:06 JaKaTaK wrote:
@1conoclast
If you issue an attack move command with a unit that does not have right click as move (such as the units you listed), it will have the same function as using the move command.

@Smack
This is to avoid finger repetition when shift-queueing siege units.

EDIT:
In contact with one of the Dignitas managers. Hopefully I'll get to chat with some of their players Send them your love and encouragement.


Sorry if this was discussed earlier, but could someone explain to me shift-queueing siege mode and widow mine burrow? Or is there a good reference out there? Are we basically talking something like:

1) unseige
2) hold shift
3) move click
4) siege
5) release shift
You see a mousetrap. I see free cheese and a f&%*ing challenge - Scroobius Pip
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
September 10 2013 21:16 GMT
#5631
@smack
yes, that is what I'm talking about

@pyro
will check that out

@basik
will check this out also
Commentatorhttps://www.youtube.com/JaKaTaKtv
slowbacontron
Profile Joined October 2012
United States7722 Posts
September 11 2013 02:46 GMT
#5632
Idra said on Meta that Ret is really excited about the upcoming Dreamhack because of his new hotkeys! Now I'm really excited!
jjakji fan
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
September 11 2013 03:14 GMT
#5633
Ret won't be using TheCore for Dreamhack. He made a switch to learn his own custom hotkey layout before I had the chance to talk to him.
Commentatorhttps://www.youtube.com/JaKaTaKtv
slowbacontron
Profile Joined October 2012
United States7722 Posts
September 11 2013 04:33 GMT
#5634
On September 11 2013 12:14 JaKaTaK wrote:
Ret won't be using TheCore for Dreamhack. He made a switch to learn his own custom hotkey layout before I had the chance to talk to him.

I guess that's pretty good too!
jjakji fan
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
September 11 2013 15:55 GMT
#5635
mmm, he started using some of the principles we built TheCore around and that is why he ended up contacting me to see what else we were doing. Pretty cool
Commentatorhttps://www.youtube.com/JaKaTaKtv
Smackzilla
Profile Blog Joined April 2010
United States539 Posts
September 11 2013 19:04 GMT
#5636
On September 11 2013 11:46 slowbacontron wrote:
Idra said on Meta that Ret is really excited about the upcoming Dreamhack because of his new hotkeys! Now I'm really excited!


What meta was that? #15 aka last night?
You see a mousetrap. I see free cheese and a f&%*ing challenge - Scroobius Pip
slowbacontron
Profile Joined October 2012
United States7722 Posts
Last Edited: 2013-09-11 21:16:32
September 11 2013 21:16 GMT
#5637
On September 12 2013 04:04 Smackzilla wrote:
Show nested quote +
On September 11 2013 11:46 slowbacontron wrote:
Idra said on Meta that Ret is really excited about the upcoming Dreamhack because of his new hotkeys! Now I'm really excited!


What meta was that? #15 aka last night?

Yep, I don't usually watch Meta but I caught it last night and heard it!
jjakji fan
Slashiepie
Profile Joined May 2013
107 Posts
Last Edited: 2013-09-12 14:23:47
September 12 2013 14:19 GMT
#5638
On September 10 2013 22:53 1conoclast wrote:

The thing that I think might be confusing here is that I suggest having the medivacs on a separate hotkey. Then you can just make them follow the bio and whatever you do they don't stop healing. I agree that it is not a common thing to do but I remember dragging my cursor to the command card and clicking the move command to make my medivacs follow my bio.

.


Attack moving the Medis past your army or attacking one of your own units will also do the trick.
I was watching Taeja's Stream the other day and he had everything (MMMV) except Ghosts in one CG, he used separate CGS for different productions facilities though. This sort of shocked me. (TvP ofc)

I try to keep my vacs on separate hotkeys, especially on TvZ, i try to use the most Hotkeys i can, the but if you watch Pros you will notice it does not matter that much and they micro a lot with the mouse.



neko453
Profile Joined May 2013
8 Posts
September 14 2013 11:50 GMT
#5639
Hello!
On the previous version of T spreadsheet there were suggested control groups for tech labs, and buldings like Fusion Core, Ghost Academy, Armory, but on the latest there aren't any. Should I bind my GA to CG "L" with Ghosts and Armory to "[" with Tanks, what about Fusion Core?

And also when I use free camera hotkeys (ctrl+I,ctrl+J), should I always jump to them by their alternatives(shift+=,shift+0)? I've read that you can use them with the alternative to center on the current selection hotkey(shift+[) but I can't think of any situation where it would be useful, can you enlighten me? :D
Thanks
Dasian
Profile Joined January 2011
United States41 Posts
September 15 2013 05:11 GMT
#5640
Hi JaKaTaK,

Making the switch as a Zerg and so far I find myself doing a lot of things I don't mean to. I'm still trying to get my muscle memory up to speed, so hopefully these will go away in time, but so far here is what I'm experiencing:

(Using Zerg Medium for Righties)

- Cancelling by mistake. I'm not sure why cancel is sometimes } AND , . I'm trying to keep my creep queens on [, and I've noticed that I fat finger these cancels often. Once I accidentally cancelled my natural hatch 3 times. I don't think cancel needs to be so easily accessible, in fact i think putting it far away (possibly F8), would be better to specifically prevent accidental presses.

- When no larva is present muscle memory for making overlords, zerglings and roaches results in queuing up multiple queens, researching drop and overlord speed. This happens every game. I believe these hotkeys should be moved to prevent these miss-hits when no larva exists.

I do see the benefits of having everything so close, and believe I'll stick with it as things seem pretty well thought out. The rapid fire is pretty awesome, and although I kind of miss using the F keys for cameras, I kind of get how this may be better in the long run.

Cheers
Prev 1 280 281 282 283 284 432 Next
Please log in or register to reply.
Live Events Refresh
The Patches Monday
16:15
#3
RotterdaM942
TaKeTV 506
TKL 426
IndyStarCraft 272
SteadfastSC241
ZombieGrub89
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 942
ByuN 465
TKL 426
IndyStarCraft 272
SteadfastSC 241
ZombieGrub89
UpATreeSC 61
RushiSC 25
JuggernautJason12
StarCraft: Brood War
Calm 3628
Shuttle 893
BeSt 627
Soma 321
Soulkey 270
Larva 172
ggaemo 110
Dewaltoss 100
Terrorterran 23
Dota 2
XaKoH 584
League of Legends
KnowMe81
Counter-Strike
pashabiceps1011
zeus88
edward43
Super Smash Bros
C9.Mang0326
Heroes of the Storm
Liquid`Hasu327
Other Games
Grubby3787
Liquid`RaSZi1835
FrodaN1446
Beastyqt687
ceh9520
ToD162
ArmadaUGS146
uThermal128
Livibee113
Mew2King49
Trikslyr43
BRAT_OK 35
MindelVK5
[ Show 15 non-featured ]
StarCraft 2
• kabyraGe 145
• Reevou 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 32
• Pr0nogo 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1265
Other Games
• imaqtpie1391
• Shiphtur331
Upcoming Events
Afreeca Starleague
15h 15m
Sharp vs Shinee
Action vs Shine
GSL
16h 15m
PiGosaur Cup
1d 5h
Replay Cast
1d 14h
Afreeca Starleague
1d 15h
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
1d 16h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
3 days
[ Show More ]
PiG Sty Festival
3 days
CranKy Ducklings
4 days
PiG Sty Festival
4 days
Sparkling Tuna Cup
5 days
PiG Sty Festival
5 days
The Patches Monday
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.