• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:33
CEST 18:33
KST 01:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall9HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Weekly Cups (June 30 - July 6): Classic Doubles2[BSL20] Non-Korean Championship 4x BSL + 4x China8Flash Announces Hiatus From ASL66Weekly Cups (June 23-29): Reynor in world title form?14FEL Cracov 2025 (July 27) - $8000 live event22
StarCraft 2
General
The SCII GOAT: A statistical Evaluation The GOAT ranking of GOAT rankings Weekly Cups (June 23-29): Reynor in world title form? Weekly Cups (June 30 - July 6): Classic Doubles Program: SC2 / XSplit / OBS Scene Switcher
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays Korean Starcraft League Week 77
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
Flash Announces Hiatus From ASL SC uni coach streams logging into betting site BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL20 Preliminary Maps
Tourneys
[BSL20] Grand Finals - Sunday 20:00 CET CSL Xiamen International Invitational [BSL20] Non-Korean Championship 4x BSL + 4x China The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2024! Summer Games Done Quick 2025!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion 2024 - 2025 Football Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 637 users

[G] TheCore - Advanced Keyboard Layout - Page 255

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 253 254 255 256 257 432 Next
Tertyshny
Profile Joined November 2010
Russian Federation25 Posts
July 15 2013 19:12 GMT
#5081
I found out that on TRM layout, button 'i" is same for 'EMP' and for 'unload units from drop ship'. If add 'i' button as alternate for 'choose ability or A.I Target' hot key, you can drop from medivac and do EMP's easier.
Move your cursor over medivac you can just double click 'i' to unload units, instead pressing 'i', then click with left mouse on medivac. Also, you can double click "i" then your ghost selected and he will throw EMP to where your cursor is.
Killing 2 rabbits with one button.
I don't know if these two actions made on same button on purpose, just found out this by myself. Sorry if it is discussed in thread already..
teuthida
Profile Joined March 2013
United States104 Posts
Last Edited: 2013-07-15 23:32:55
July 15 2013 23:23 GMT
#5082
On July 16 2013 04:12 Tertyshny wrote:
I found out that on TRM layout, button 'i" is same for 'EMP' and for 'unload units from drop ship'. If add 'i' button as alternate for 'choose ability or A.I Target' hot key, you can drop from medivac and do EMP's easier.
Move your cursor over medivac you can just double click 'i' to unload units, instead pressing 'i', then click with left mouse on medivac. Also, you can double click "i" then your ghost selected and he will throw EMP to where your cursor is.
Killing 2 rabbits with one button.
I don't know if these two actions made on same button on purpose, just found out this by myself. Sorry if it is discussed in thread already..


Oh, this is very clever. I will have to try this out.

Edit: Played with it in the unit tester. Nice, except I remembered that pressing the same key twice is slower than two separate keys (or key and mouse in this case). Still, could have uses maybe.
KromesxD
Profile Joined July 2013
United Kingdom3 Posts
Last Edited: 2013-07-16 04:50:48
July 16 2013 04:23 GMT
#5083
Maybe I'm being stupid but how can the zerg layered control group work on shift+p? The input to set p as a hotkey is the same as shift+p, I haven't tried it out but maybe someone could explain. According to the spreadsheet ctrl+shift+p sets the CG for shift+p, but it is the same for p.

Also, I can't seem to find a version of the core with mouse button control groups. I could just be looking for the wrong thing, but isn't it supposed to have an extra m after the size code?

This is for the UK keyboard layout by the way. I wonder if there's any difference between this and the USA layout, but I'm using the UK one to be safe.

Sorry if all I've said has been mentioned before

Edit: I just realised that I can't read spreadsheets. Thanks guys :D
slowbacontron
Profile Joined October 2012
United States7722 Posts
July 16 2013 04:43 GMT
#5084
About the mouse buttons: TheCore now incorporates side mouse buttons by default, but rather than bind them to control groups, they are next/previous subgroup.
jjakji fan
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2013-07-16 14:20:46
July 16 2013 14:20 GMT
#5085
TheCore 0.7.2 Patch Notes:





(written notes in description)
Commentatorhttps://www.youtube.com/JaKaTaKtv
Smackzilla
Profile Blog Joined April 2010
United States539 Posts
Last Edited: 2013-07-16 19:41:52
July 16 2013 19:40 GMT
#5086
I've been trying out the ForGG style in TvT and have been having fun with ravens. I feel like HSM qualifies as a spammable spell, and perhaps PDD could too, e.g. you need to rapidly spit out some HSMs and PDDs.

Given the recent key change to Snipe, has there been any consideration of putting HSM or PDD on apostrophe? I'm more curious than anything. Spamming HSM with 'H' hasn't been bad, but perhaps PDD could benefit from coming off of slash?

P.S. In unrelated news, last night Khaldor was griping about terrans not hotkeying the depots in their wall in the game between Yoda and Effort. His point was that with a hotkey, a good terran could simply watch the minimap and hit 2 keys to raise the wall and stop the ling run-by. Sounds like a good candidate for The Core's plethora of easy-to-use hotkeys.
You see a mousetrap. I see free cheese and a f&%*ing challenge - Scroobius Pip
Doomstar1
Profile Joined July 2013
United Kingdom5 Posts
July 16 2013 22:07 GMT
#5087
Hi all,

I've been trying The Core now on the second day. I've got buliding structures down fairly well and am fairly satisfied with how it should get faster for me, but I'm having immense problems with control groups on ZRM.

Using the 0 and - tends to move my home key finger positioning out of place and l ; ' feels unnatural during combat in conjunction with J as attack. In fact, that J attack command in general just feels like it's slowing me down as my pinky is my slowest reacting finger and J attack is my most commonly pressed command during micro, it feels like it would be much quicker to use my index finger for the attack command (perhaps because I'm used to Grid).

I'm also curious about the Baneling keys and unburrow in general. I understand that binding them to separate keys prevents accidental burrowing and unborrowing, but in practice this makes it more difficult (so far and for me) to do burrow micro to keep units alive, especially roaches which I will micro heal fairly heavily in early game harassment/all ins. Banelings in particular having the disable structure attack and unborrow on the same key has been problematic for building destruction. I like to plant 4-5 banelings at the opponents third and sometimes natural if I can get burrow and banes before they set up to do an early build destroy, which requires destroying it almost immediately after building, double tapping unburrow on accident causes a slight delay that may give the opponent enough time to manually cancel production.

The rally key seems unusually out of the way (though I suppose since Right Mouse does this, they feel there is no reason for a hotkey). However, has anyone run into problems with having to correct hatchery rally points between Worker and units? I imagine having to reach for D and R in game would be really slow and frustrating when you're just trying to fix a mis-click.

Finally, I'm having the most trouble with using , in conjunction with Nydus and/or overlords. This is the single hardest key to press with the Core layout for me, even doing it slowly and concentrating on it while looking at the keyboard, it's a slow and uncomfortable finger position if you keep your Pinky on J (I've been bringing down my middle finger instead just to speed it up, but that occasionally shifts my home position when I correct).

Most of the keys seem to be designed well in conjunction with what you use next, but I'm really curious what the reasoning behind , for overlords and Nydus is, as the load and unload are very far from eachother (making quick drop and pickup micro-projectile-avoiding nearly impossible for me with this setup). I also don't notice using , anywhere else. I know not that many people use overlords or nydus, but it seems at least common enough to merit a more natural key. Any suggestions on something closer to the middle or index finger, or from anyone that has successfully used pickup projectile micro on The Core?

Has anyone else found a better position setting for loading units into overlords, or a way of loading and unloading micro with the way the setup is now?

Copper League Top 8
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2013-07-16 23:51:25
July 16 2013 22:51 GMT
#5088
On July 17 2013 04:40 Smackzilla wrote:
I've been trying out the ForGG style in TvT and have been having fun with ravens. I feel like HSM qualifies as a spammable spell, and perhaps PDD could too, e.g. you need to rapidly spit out some HSMs and PDDs.

Given the recent key change to Snipe, has there been any consideration of putting HSM or PDD on apostrophe? I'm more curious than anything. Spamming HSM with 'H' hasn't been bad, but perhaps PDD could benefit from coming off of slash?

P.S. In unrelated news, last night Khaldor was griping about terrans not hotkeying the depots in their wall in the game between Yoda and Effort. His point was that with a hotkey, a good terran could simply watch the minimap and hit 2 keys to raise the wall and stop the ling run-by. Sounds like a good candidate for The Core's plethora of easy-to-use hotkeys.


We totally missed this one! (or rather, I totally missed this as I was the one doing the physical changes). I'll fix it shortly. Thanks

EDIT: to specify i'm talking about the raven change. Also, Khaldor has even mentioned TheCore before on stream. He's kind of awesome.

EDIT2:

On July 17 2013 07:07 Doomstar1 wrote:
Hi all,

I've been trying The Core now on the second day. I've got buliding structures down fairly well and am fairly satisfied with how it should get faster for me, but I'm having immense problems with control groups on ZRM.

Using the 0 and - tends to move my home key finger positioning out of place and l ; ' feels unnatural during combat in conjunction with J as attack. In fact, that J attack command in general just feels like it's slowing me down as my pinky is my slowest reacting finger and J attack is my most commonly pressed command during micro, it feels like it would be much quicker to use my index finger for the attack command (perhaps because I'm used to Grid).

I'm also curious about the Baneling keys and unburrow in general. I understand that binding them to separate keys prevents accidental burrowing and unborrowing, but in practice this makes it more difficult (so far and for me) to do burrow micro to keep units alive, especially roaches which I will micro heal fairly heavily in early game harassment/all ins. Banelings in particular having the disable structure attack and unborrow on the same key has been problematic for building destruction. I like to plant 4-5 banelings at the opponents third and sometimes natural if I can get burrow and banes before they set up to do an early build destroy, which requires destroying it almost immediately after building, double tapping unburrow on accident causes a slight delay that may give the opponent enough time to manually cancel production.

The rally key seems unusually out of the way (though I suppose since Right Mouse does this, they feel there is no reason for a hotkey). However, has anyone run into problems with having to correct hatchery rally points between Worker and units? I imagine having to reach for D and R in game would be really slow and frustrating when you're just trying to fix a mis-click.

Finally, I'm having the most trouble with using , in conjunction with Nydus and/or overlords. This is the single hardest key to press with the Core layout for me, even doing it slowly and concentrating on it while looking at the keyboard, it's a slow and uncomfortable finger position if you keep your Pinky on J (I've been bringing down my middle finger instead just to speed it up, but that occasionally shifts my home position when I correct).

Most of the keys seem to be designed well in conjunction with what you use next, but I'm really curious what the reasoning behind , for overlords and Nydus is, as the load and unload are very far from eachother (making quick drop and pickup micro-projectile-avoiding nearly impossible for me with this setup). I also don't notice using , anywhere else. I know not that many people use overlords or nydus, but it seems at least common enough to merit a more natural key. Any suggestions on something closer to the middle or index finger, or from anyone that has successfully used pickup projectile micro on The Core?

Has anyone else found a better position setting for loading units into overlords, or a way of loading and unloading micro with the way the setup is now?



There are many players that use 3 or even 2 fingers when playing Sc2 right now. This is incredibly inefficient. TheCore fully utilizes all 5 fingers, this might seem uncomfortable while you work up the coordination, but it shouldn't take more than a couple weeks. The pinky has more potential for strength, speed, and dexterity than the index. It is connected to the strongest muscle groups in the hand. (2nd only to the thumb). Unlock the power of the pinky!

Having burrow on separate keys actually allows for a cool roach burrow micro trick: hold down the key for burrow, and now to burrow you need only to click Didn't realize the conflict on the baneling, nice catch. I'll fix it asap

We have not found practical uses for the rally keys. Can you think of any situations where it would be of use, where right click doesn't do it as well, or better?

I'm not familiar with your last issue. Any zergs feeling the same way? Any solutions out there?
Commentatorhttps://www.youtube.com/JaKaTaKtv
Reckie
Profile Joined December 2012
United States7 Posts
July 17 2013 04:27 GMT
#5089
I dont understand the small/medium/large when trying to pick a file. This should be explained, or perhaps im just ignorant. Anyone?
Ninjury_J
Profile Joined August 2012
Canada408 Posts
July 17 2013 04:38 GMT
#5090
Jak, which issue do you mean where you say "last issue" in the post 2 above this?
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
astazha
Profile Joined June 2013
United States29 Posts
July 17 2013 04:51 GMT
#5091
On July 17 2013 13:27 Reckie wrote:
I dont understand the small/medium/large when trying to pick a file. This should be explained, or perhaps im just ignorant. Anyone?


Hand size. If you look at the "home row" keys for the right-handed setups, it will either be H-U-I-O, J-I-O-P, or K-O-P-[ while your thumb is over Ctrl and Shift. Can you reach Alt with your thumb? Can you reach some of the further keys with your fingers? See which setup feels most comfortable to your hand. If someone has generated a more exact way to determine which you should use, I am unaware of it.
All hail the Overgoat!
Reckie
Profile Joined December 2012
United States7 Posts
July 17 2013 05:02 GMT
#5092
Well I have a Macbook pro so I cant do the whole tilt thing. Guess I'm not downloading
teuthida
Profile Joined March 2013
United States104 Posts
July 17 2013 05:36 GMT
#5093
On July 17 2013 14:02 Reckie wrote:
Well I have a Macbook pro so I cant do the whole tilt thing. Guess I'm not downloading


Yeah, won't work so well on a laptop built in keyboard. Do you have a USB keyboard you can use?
Slashiepie
Profile Joined May 2013
107 Posts
July 17 2013 11:03 GMT
#5094
On July 17 2013 14:02 Reckie wrote:
Well I have a Macbook pro so I cant do the whole tilt thing. Guess I'm not downloading


It works without tilting, tbh i barely tilt my keyboard and the only key i removed was the Function Key.
Reckie
Profile Joined December 2012
United States7 Posts
July 18 2013 05:48 GMT
#5095
I've gotten a USB keyboard, but now I'm having trouble with the download. Could someone explain how to download this on a mac?
virpi
Profile Blog Joined August 2009
Germany3598 Posts
Last Edited: 2013-07-18 09:04:31
July 18 2013 09:02 GMT
#5096
This question surely has been asked before, but I couldn't find an answer in the OP:
german keyboard, zrs:
create ctrlgroup 1: ctrl + shift + j, select it: p, add sth. to it: ctrl + alt + j
create crtlgroup 2: ctrl + shift + p, select it: shift + p, add sth: ctrl + p

in my brain, this makes no sense at all. ctrl + alt + j is completely uncomfortable to press, and the fact that the calling hotkey is different to the add/create hotkey doesn't make it much better.

1a2a feels okay with the sequence p - j - shift+p - j, but the adding process generates a huge knot in both my hand and my head. but maybe I'm just stupid. so what's the reasoning behind this quirky setup?
another question: why is select larva on the same key as build drone?
first we make expand, then we defense it.
Slashiepie
Profile Joined May 2013
107 Posts
Last Edited: 2013-07-18 12:13:18
July 18 2013 11:54 GMT
#5097
Suggestion for polishing the Core even more.

Make the Control Group Numbers match the Cam Numbers too.

Tbh i recognize this is simply nitpicking from my part since most people wont be even thinking in numbers after using it for long.(maybe). Here is an example of what i mean:

Create Control Group 5 and its CTR+L but Create Camera 5 is Alt + Ctrl + 0.

This could perhaps also serve as motivation to organize all Groups into a chronological system on the keyboard.
Since they are kind of randomly scattered (well they are scattered by ease of use, but one will not really think in those terms when searching for them).

Again: all of this is definitively not game breaking and barely relevant, but i feel it helps raise intuitiveness and make the Core even easier to learn ^^.

Besides, if everything can be perfectly/systematically organized. Why not?


Hancho
Profile Joined July 2012
Germany89 Posts
Last Edited: 2013-07-18 12:12:18
July 18 2013 12:11 GMT
#5098
On July 18 2013 18:02 virpi wrote:
[..] ctrl + alt + j is completely uncomfortable to press [...]

german keyboards have no right alt key
they have instead a AltGr key
if you press AltGr it is like pressing ctrl + alt
=> AltGr + j

virpi
Profile Blog Joined August 2009
Germany3598 Posts
July 18 2013 12:28 GMT
#5099
On July 18 2013 21:11 Hancho wrote:
Show nested quote +
On July 18 2013 18:02 virpi wrote:
[..] ctrl + alt + j is completely uncomfortable to press [...]

german keyboards have no right alt key
they have instead a AltGr key
if you press AltGr it is like pressing ctrl + alt
=> AltGr + j

well, if that's really enough, I'll give it a try. I was pressing ctrl, altgr and j and this felt pretty terrible. I want to rebuild my mechanics from scratch, so trying out a new hotkey layout felt like a natural thing to do.
first we make expand, then we defense it.
JDub
Profile Joined December 2010
United States976 Posts
July 18 2013 13:51 GMT
#5100
On July 18 2013 21:28 virpi wrote:
Show nested quote +
On July 18 2013 21:11 Hancho wrote:
On July 18 2013 18:02 virpi wrote:
[..] ctrl + alt + j is completely uncomfortable to press [...]

german keyboards have no right alt key
they have instead a AltGr key
if you press AltGr it is like pressing ctrl + alt
=> AltGr + j

well, if that's really enough, I'll give it a try. I was pressing ctrl, altgr and j and this felt pretty terrible. I want to rebuild my mechanics from scratch, so trying out a new hotkey layout felt like a natural thing to do.

Hancho's answer is correct. Regarding the odd set-up for the one control group in the zerg layout, this is designed to optimize queen injections. You won't want to 1a2a with that control group. It's designed to be used for queens. It makes it easy to hold down shift, recall queens, hit the inject key, and then cycle through base cams to inject your hatches.
Prev 1 253 254 255 256 257 432 Next
Please log in or register to reply.
Live Events Refresh
RotterdaM Event
16:00
Rotti Stream Rumble 4k Edition
RotterdaM443
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 762
RotterdaM 443
Hui .338
MaxPax 330
StarCraft: Brood War
Bisu 1963
EffOrt 1327
Flash 1236
Jaedong 1157
Hyuk 792
Stork 374
actioN 369
Soma 289
Soulkey 243
firebathero 173
[ Show more ]
Snow 171
Mind 99
JulyZerg 66
sSak 64
Barracks 60
TY 58
Sharp 48
Terrorterran 45
PianO 43
JYJ43
Rock 32
Yoon 24
HiyA 21
yabsab 17
Aegong 17
soO 16
GoRush 9
Shine 8
IntoTheRainbow 7
Dota 2
Gorgc6615
qojqva3321
League of Legends
singsing2243
Dendi1253
Counter-Strike
fl0m1160
markeloff169
Super Smash Bros
Mew2King257
Other Games
hiko1581
Beastyqt844
ceh9337
Lowko301
crisheroes248
ArmadaUGS149
KnowMe138
Trikslyr62
PGG 1
Organizations
Other Games
gamesdonequick47269
StarCraft 2
angryscii 21
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Reevou 6
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis6915
• Jankos912
• TFBlade845
Other Games
• Shiphtur333
Upcoming Events
Replay Cast
7h 28m
Sparkling Tuna Cup
17h 28m
WardiTV European League
23h 28m
MaNa vs sebesdes
Mixu vs Fjant
ByuN vs HeRoMaRinE
ShoWTimE vs goblin
Gerald vs Babymarine
Krystianer vs YoungYakov
PiGosaur Monday
1d 7h
The PondCast
1d 17h
WardiTV European League
1d 19h
Jumy vs NightPhoenix
Percival vs Nicoract
ArT vs HiGhDrA
MaxPax vs Harstem
Scarlett vs Shameless
SKillous vs uThermal
uThermal 2v2 Circuit
1d 23h
Replay Cast
2 days
RSL Revival
2 days
ByuN vs SHIN
Clem vs Reynor
Replay Cast
3 days
[ Show More ]
RSL Revival
3 days
Classic vs Cure
FEL
3 days
RSL Revival
4 days
FEL
4 days
FEL
4 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
Sparkling Tuna Cup
5 days
RSL Revival
5 days
FEL
5 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Liquipedia Results

Completed

BSL Season 20
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.