Also changed my race from Z to random. Reaching masters seemed weirdly easy even though I'm still very uncomfortable with the hotkeys, specifically using armies with multiple spellcasters. I used to have 2-4 separate hotkeys for the army and currently I'm only comfortable using 2.
[G] TheCore - Advanced Keyboard Layout - Page 186
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keittaja
Finland4 Posts
Also changed my race from Z to random. Reaching masters seemed weirdly easy even though I'm still very uncomfortable with the hotkeys, specifically using armies with multiple spellcasters. I used to have 2-4 separate hotkeys for the army and currently I'm only comfortable using 2. | ||
Ninjury_J
Canada408 Posts
Glad you like option 7 ![]() | ||
JaKaTaKSc2
United States2787 Posts
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Ninjury_J
Canada408 Posts
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rebelsaint
United States24 Posts
To spread creep: 1. I hold Y and drag-scroll to some tumors 2. CTRL-click one 3. Hold "U" to spread or hit U-shift (it's about the same because there is a delay if you just hold U, so I prefer shift) 4. Repeat. It's faster than minimap-clicking, without a doubt. I practiced on Whirlwind, and swooping from my base to the opposite base didn't even take up my whole mousepad. There are only two keys you need to hit, right next to each other. I know that the freecam method is pretty much settled on and there's a lot of personal investment in tweaking it and honing it, so do with this information as you please. Drag-scrolling has a couple kinks: if you're moused over the minimap, you can't drag scroll so you have to move the mouse off the minimap. You occasionally will have to readjust your mouse on the mousepad as well, but you will likely have to do that anyway (I do at least) and I didn't notice it much even practicing on Whirlwind. On an entirely unrelated topic: I also changed the inject queen group slightly - recall is still on Shift-O for the layered inject method, but I changed "add to group" to Alt-O. It doesn't matter if you center camera on the queen when you add her to the inject group, because you are already looking at her anyway. This eliminates the possibility of adding junk into your inject queen group. If you remember, I said that I add every queen to my inject group, and then some of them to my battle queen/creep group. I made the battle queen group P, and then added an alternate "add to group" to P: "Alt-P." Now when a queen pops I just hit Alt-O to add to my layered inject group, or if it's a battle queen I hit Alt-P-O to add it to both. Let me know if that doesn't make sense. It's made my queen group management a LOT easier. There is almost never a circumstance when you would need to erase something from the inject queen group, because you're adding to it with Alt instead of CTRL, but just in case, I put it on CTRL-"." so I can just call it up, CTRL-click the queens in the wireframe and hit the period to reset the group to just queens. Loving the Core, thanks for all your hard work. Let me know if anything I've done to my hotkeys is interesting or if you think it can be improved upon. | ||
eneyeseekay
239 Posts
Drag Scroll is stupid good when you're used to swooping around, but it does take a bit of adjusting to get used to, like everything else I suppose. I used to use a single Camera Location to hover over my tumors until I hit multiple paths/began spreading wider than one screen. It's what prompted Drag Scrolling for me in the first place. It really bleeds into other parts of your play when you get the hang of it and pretty soon you've entirely cut Mouse Scrolling out of your play (a good thing imo). Edit: I should probably add that depending on where you bind Drag Camera to, you can select your production buildings while performing camera drags. Pretty handy. | ||
Borskey
160 Posts
Rebelsaint- you might be interested in trying one thing- since you're already holding ctrl to select all the tumors, Ninjury mentioned he was thinking of making dragscroll ctrl+mouse5, so that he alternates drag scrolling with his thumb on mouse and leftclicking with his index (as opposed to having to move your index back and forth between middleclick and leftclick). I think he still has it on middleclick as well, for when he's not holding ctrl down. I don't know if that's comfortable for others, since I really dislike holding mouse4 or mouse5 down (my right thumb is a little screwed up). By the way- for everyone creep spreading and getting used to holding ctrl down the whole time- if I'm near one of my bases, rather than clicking on the creep queen (which runs the risk of selecting an inject queen) I just box it, which even when you are holding ctrl only selects the units in the box. One other thing worth mentioning- if I'm not spreading every single active tumor I have selected, I briefly let go of U and then rightclick-leftclick so that I can select my queen, but if I did just use up all the active tumors (which means I don't have to rightclick to get rid of the "place tumor" button thingy) I don't bother letting go of U- I just click/box the queen and it instantly brings up the tumor icon. I'm sure most of you probably already knew that sort of stuff, but I figure it's worth mentioning the exact way I'm finding it best to do things, because it took me a little refinement to notice these little details. (also- liking option 7 so far, especially since recall cam 2 is immediately after setting cam 1, rather than shifting my fingers over) | ||
Rankith
United States78 Posts
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fengshaun
149 Posts
On April 16 2013 09:19 Rankith wrote: Or is it that you are spamming production keys all game so they need to be easy to hit? That's the idea! | ||
Rankith
United States78 Posts
Dang, seems so awkward to reach up to 9 0 for army control.. Its definately awkward to spam those the whole game though as its putting my hadn out of position, guess ill try swapping. | ||
Spaceboy
United Kingdom220 Posts
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Borskey
160 Posts
Using the drag scroll method shouldn't conflict with the way the cameras or creep button is set up in option 7, other than maybe you might want to use / to spread creep instead of U. I have creep tumor bound to both U and / currently, so you can use either button if you want. | ||
JaKaTaKSc2
United States2787 Posts
That being said, here's the latest update on TheCore: | ||
Snoodles
401 Posts
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weazen
Canada5 Posts
I'm having a lot of fun with The Core as a new system of keybindings. Having to re-map my mental pathways is extremely helpful for breaking bad old habits while at the same time creating better, more efficient and productive patterns. I'm finding that although my overall control and execution is still sloppy, it is much easier to macro now. I find that this layout stresses production first as it puts it literally at the tips of your main fingers. Although I'm only about 25 games into the switch, I feel that this might be the push I need to get into masters league!!! | ||
slowbacontron
United States7722 Posts
On April 16 2013 09:40 Rankith wrote: Dang, seems so awkward to reach up to 9 0 for army control.. Its definately awkward to spam those the whole game though as its putting my hadn out of position, guess ill try swapping. Don't knock it 'til you've tried it, man. I for one was pleasantly surprised at how incredibly easy this kind of configuration made production. Workers are index finger-ring finger, and many army units are middle finger-pinky...all from the home position! I recommend giving it a try. | ||
fengshaun
149 Posts
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graNite
Germany4434 Posts
On April 16 2013 14:51 fengshaun wrote: Has anybody thought about using space as a key in theCore? It's huge and seems easy to press! It seems good as an emergency button that you dont have to press often but need to be able to hit it easily when needed. | ||
thayneq
96 Posts
On another topic, I've discovered yet another really easy way to manage creep queens vs. inject queens. I don't know why I didn't discover it before! I know there was an idea to throw ALL queens into your inject group, but after testing this heavily, I found that I end up with too many wandering queens that way. It's better to just know exactly which queens are where and when one dies, work quickly to replace it. So here is how I manage queens now: 1) place all injecting queens at any position of the hatchery that is not the bottom left corner (this is where new queens spawn if they aren't blocked). 2) select all bases (P) then make a bunch of queens (UUUUU) 3) when you hear the queens pop out, go to your first base camera (Shift+; ) 4) click the new queen. you'll know she's the new one because she'll be in the bottom left corner and will have 25 energy. 5) hold Shift for the rest of the steps 6) press your base key. (I have this bound to F9 for easy reach). This will go cycle through all your bases in order. 7) at each base, simply click the new queen (you won't have to move your mouse since they all pop in the same corner!) 8) repeat 6 and 7 for the number of queens you queued up in step 2. 9) now all your non-injecting new queens are selected. Press ctrl+your favorite CG for your battle or creep queens 10) attack move somewhere on the field and enjoy! You should be able to do all of these steps in less than a few seconds, and it will not mess up your injecting queens at all! Tis is great for when your creep queens died or your need mass transfuse for your ultralisk army and have excess money but no gas. Why build lings? Build queens! | ||
fengshaun
149 Posts
P.S. Although I've been playing zerg for while now, I found that my macro with terran is magnitudes better than with zerg! ...on to adventures with our Protoss brethren! | ||
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