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[G] TheCore - Advanced Keyboard Layout - Page 186

Forum Index > StarCraft 2 Strategy
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keittaja
Profile Joined July 2011
Finland4 Posts
Last Edited: 2013-04-15 00:46:45
April 15 2013 00:44 GMT
#3701
Been using RRM layout since the start of the beta, beginning to get used to it. The only key I find trouble using is G, many times I move my whole hand to reach it and lose a second or few finding the correct position again.

Also changed my race from Z to random. Reaching masters seemed weirdly easy even though I'm still very uncomfortable with the hotkeys, specifically using armies with multiple spellcasters. I used to have 2-4 separate hotkeys for the army and currently I'm only comfortable using 2.
tuntoo
Ninjury_J
Profile Joined August 2012
Canada408 Posts
April 15 2013 01:12 GMT
#3702
Instead of double tapping just press alt to center on them. I think this should work, but I am not positive.

Glad you like option 7
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
April 15 2013 02:36 GMT
#3703
That's an issue double tapping prioritizes buildings always?
Commentatorhttps://www.youtube.com/JaKaTaKtv
Ninjury_J
Profile Joined August 2012
Canada408 Posts
Last Edited: 2013-04-15 14:32:06
April 15 2013 03:13 GMT
#3704
No, it just think 2 lings are not "enough".
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
rebelsaint
Profile Joined June 2011
United States24 Posts
April 15 2013 03:56 GMT
#3705
Well, after testing the drag-scroll method a little bit more I'm going to settle on using it. I like having my freecams available and spreading creep all over the map. For those interested I took the ZRL alpha build and changed Drag-Scroll to "Y." (I moved the things currently on "Y" to "B," and "," in the case of Swarm Hosts).

To spread creep:
1. I hold Y and drag-scroll to some tumors
2. CTRL-click one
3. Hold "U" to spread or hit U-shift (it's about the same because there is a delay if you just hold U, so I prefer shift)
4. Repeat.

It's faster than minimap-clicking, without a doubt. I practiced on Whirlwind, and swooping from my base to the opposite base didn't even take up my whole mousepad. There are only two keys you need to hit, right next to each other. I know that the freecam method is pretty much settled on and there's a lot of personal investment in tweaking it and honing it, so do with this information as you please.

Drag-scrolling has a couple kinks: if you're moused over the minimap, you can't drag scroll so you have to move the mouse off the minimap. You occasionally will have to readjust your mouse on the mousepad as well, but you will likely have to do that anyway (I do at least) and I didn't notice it much even practicing on Whirlwind.

On an entirely unrelated topic: I also changed the inject queen group slightly - recall is still on Shift-O for the layered inject method, but I changed "add to group" to Alt-O. It doesn't matter if you center camera on the queen when you add her to the inject group, because you are already looking at her anyway. This eliminates the possibility of adding junk into your inject queen group.

If you remember, I said that I add every queen to my inject group, and then some of them to my battle queen/creep group. I made the battle queen group P, and then added an alternate "add to group" to P: "Alt-P." Now when a queen pops I just hit Alt-O to add to my layered inject group, or if it's a battle queen I hit Alt-P-O to add it to both. Let me know if that doesn't make sense. It's made my queen group management a LOT easier.

There is almost never a circumstance when you would need to erase something from the inject queen group, because you're adding to it with Alt instead of CTRL, but just in case, I put it on CTRL-"." so I can just call it up, CTRL-click the queens in the wireframe and hit the period to reset the group to just queens.

Loving the Core, thanks for all your hard work. Let me know if anything I've done to my hotkeys is interesting or if you think it can be improved upon.
eneyeseekay
Profile Joined March 2013
239 Posts
Last Edited: 2013-04-15 06:34:58
April 15 2013 05:04 GMT
#3706
@rebelsaint
Drag Scroll is stupid good when you're used to swooping around, but it does take a bit of adjusting to get used to, like everything else I suppose. I used to use a single Camera Location to hover over my tumors until I hit multiple paths/began spreading wider than one screen. It's what prompted Drag Scrolling for me in the first place.

It really bleeds into other parts of your play when you get the hang of it and pretty soon you've entirely cut Mouse Scrolling out of your play (a good thing imo).

Edit: I should probably add that depending on where you bind Drag Camera to, you can select your production buildings while performing camera drags. Pretty handy.
Borskey
Profile Joined February 2012
160 Posts
Last Edited: 2013-04-15 06:42:59
April 15 2013 05:38 GMT
#3707
I was so confused by your hotkeys until I realized you are on the Large layout.

Rebelsaint- you might be interested in trying one thing- since you're already holding ctrl to select all the tumors, Ninjury mentioned he was thinking of making dragscroll ctrl+mouse5, so that he alternates drag scrolling with his thumb on mouse and leftclicking with his index (as opposed to having to move your index back and forth between middleclick and leftclick). I think he still has it on middleclick as well, for when he's not holding ctrl down.

I don't know if that's comfortable for others, since I really dislike holding mouse4 or mouse5 down (my right thumb is a little screwed up).

By the way- for everyone creep spreading and getting used to holding ctrl down the whole time- if I'm near one of my bases, rather than clicking on the creep queen (which runs the risk of selecting an inject queen) I just box it, which even when you are holding ctrl only selects the units in the box. One other thing worth mentioning- if I'm not spreading every single active tumor I have selected, I briefly let go of U and then rightclick-leftclick so that I can select my queen, but if I did just use up all the active tumors (which means I don't have to rightclick to get rid of the "place tumor" button thingy) I don't bother letting go of U- I just click/box the queen and it instantly brings up the tumor icon.

I'm sure most of you probably already knew that sort of stuff, but I figure it's worth mentioning the exact way I'm finding it best to do things, because it took me a little refinement to notice these little details.

(also- liking option 7 so far, especially since recall cam 2 is immediately after setting cam 1, rather than shifting my fingers over)
Rankith
Profile Joined August 2010
United States78 Posts
April 16 2013 00:19 GMT
#3708
Why is the recommended control groups setup with nexus and production on P and O. I feel like your main army keys should be the natural resting position... Or is it that you are spamming production keys all game so they need to be easy to hit?
fengshaun
Profile Joined April 2012
149 Posts
April 16 2013 00:24 GMT
#3709
On April 16 2013 09:19 Rankith wrote:
Or is it that you are spamming production keys all game so they need to be easy to hit?


That's the idea!
Rankith
Profile Joined August 2010
United States78 Posts
April 16 2013 00:40 GMT
#3710
On April 16 2013 09:24 fengshaun wrote:
Show nested quote +
On April 16 2013 09:19 Rankith wrote:
Or is it that you are spamming production keys all game so they need to be easy to hit?


That's the idea!


Dang, seems so awkward to reach up to 9 0 for army control.. Its definately awkward to spam those the whole game though as its putting my hadn out of position, guess ill try swapping.
Spaceboy
Profile Joined February 2011
United Kingdom220 Posts
April 16 2013 01:10 GMT
#3711
With regard to the creep spread ideas; how exactly do we think we'd have it set up if we did decide to go with a drag scroll method? I'm currently practicing with Option 7 to see how quick it can get when I get up to any level of proficiency..but I'd like to have an idea what the alternative is as I'm kinda torn over which will end up being better.
I am terrible at this game!
Borskey
Profile Joined February 2012
160 Posts
April 16 2013 01:35 GMT
#3712
With drag scroll I don't think there is anything specific necessary other than maybe putting "drag scroll" on a key that isn't your mouse hand's index finger. Either one of the side mouse buttons+ctrl like ninjury suggested, or a key near "spawn creep tumor" like rebelsaint does.

Using the drag scroll method shouldn't conflict with the way the cameras or creep button is set up in option 7, other than maybe you might want to use / to spread creep instead of U. I have creep tumor bound to both U and / currently, so you can use either button if you want.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2013-04-16 01:40:46
April 16 2013 01:40 GMT
#3713
Drag Scroll rebind isn't standard as of now, but customizing one won't conflict with Option 7 (and might be good for the 3rd 4th etc path of creep).

That being said, here's the latest update on TheCore:




Commentatorhttps://www.youtube.com/JaKaTaKtv
Snoodles
Profile Joined March 2012
401 Posts
April 16 2013 01:59 GMT
#3714
Do any high level Terrans using the core have replays they don't mind sharing? I'd like to get an idea for how you guys are using the camera locations and managing your control groups.
weazen
Profile Joined October 2011
Canada5 Posts
April 16 2013 04:13 GMT
#3715
Diamond Terran here.

I'm having a lot of fun with The Core as a new system of keybindings. Having to re-map my mental pathways is extremely helpful for breaking bad old habits while at the same time creating better, more efficient and productive patterns.

I'm finding that although my overall control and execution is still sloppy, it is much easier to macro now. I find that this layout stresses production first as it puts it literally at the tips of your main fingers.

Although I'm only about 25 games into the switch, I feel that this might be the push I need to get into masters league!!!
slowbacontron
Profile Joined October 2012
United States7722 Posts
April 16 2013 05:33 GMT
#3716
On April 16 2013 09:40 Rankith wrote:
Show nested quote +
On April 16 2013 09:24 fengshaun wrote:
On April 16 2013 09:19 Rankith wrote:
Or is it that you are spamming production keys all game so they need to be easy to hit?


That's the idea!


Dang, seems so awkward to reach up to 9 0 for army control.. Its definately awkward to spam those the whole game though as its putting my hadn out of position, guess ill try swapping.

Don't knock it 'til you've tried it, man. I for one was pleasantly surprised at how incredibly easy this kind of configuration made production. Workers are index finger-ring finger, and many army units are middle finger-pinky...all from the home position! I recommend giving it a try.
jjakji fan
fengshaun
Profile Joined April 2012
149 Posts
Last Edited: 2013-04-16 05:51:29
April 16 2013 05:51 GMT
#3717
Has anybody thought about using space as a key in theCore? It's huge and seems easy to press!
graNite
Profile Blog Joined December 2010
Germany4434 Posts
April 16 2013 06:59 GMT
#3718
On April 16 2013 14:51 fengshaun wrote:
Has anybody thought about using space as a key in theCore? It's huge and seems easy to press!


It seems good as an emergency button that you dont have to press often but need to be able to hit it easily when needed.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
thayneq
Profile Joined March 2013
96 Posts
Last Edited: 2013-04-16 07:11:59
April 16 2013 07:10 GMT
#3719
hey guys, I've been testing option 7 and I'm really really liking it! I'm finding that I'm using it mostly in the mid game and once things are looking good, I'm reverting to drag scroll for my secondary creep method. I think this is mainly due to me not quite being fluid with setting and changing cameras on the fly, so that will need practice. I imagine this tool can become very fast and second nature and will save a lot of time from having to click the minimap.

On another topic, I've discovered yet another really easy way to manage creep queens vs. inject queens. I don't know why I didn't discover it before! I know there was an idea to throw ALL queens into your inject group, but after testing this heavily, I found that I end up with too many wandering queens that way. It's better to just know exactly which queens are where and when one dies, work quickly to replace it.

So here is how I manage queens now:
1) place all injecting queens at any position of the hatchery that is not the bottom left corner (this is where new queens spawn if they aren't blocked).
2) select all bases (P) then make a bunch of queens (UUUUU)
3) when you hear the queens pop out, go to your first base camera (Shift+; )
4) click the new queen. you'll know she's the new one because she'll be in the bottom left corner and will have 25 energy.
5) hold Shift for the rest of the steps
6) press your base key. (I have this bound to F9 for easy reach). This will go cycle through all your bases in order.
7) at each base, simply click the new queen (you won't have to move your mouse since they all pop in the same corner!)
8) repeat 6 and 7 for the number of queens you queued up in step 2.
9) now all your non-injecting new queens are selected. Press ctrl+your favorite CG for your battle or creep queens
10) attack move somewhere on the field and enjoy!

You should be able to do all of these steps in less than a few seconds, and it will not mess up your injecting queens at all! Tis is great for when your creep queens died or your need mass transfuse for your ultralisk army and have excess money but no gas. Why build lings? Build queens!
fengshaun
Profile Joined April 2012
149 Posts
April 16 2013 07:17 GMT
#3720
EUREKA! I found the solution to ZRM+Random! The only problem with ZRM and terran or protoss is the awkward production on Shift+P. Now, I just put my production not on Shift+P, not on O (which is an ability), but on the next best thing: semicolon!

P.S. Although I've been playing zerg for while now, I found that my macro with terran is magnitudes better than with zerg!

...on to adventures with our Protoss brethren!
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