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[G] TheCore - Advanced Keyboard Layout - Page 172

Forum Index > StarCraft 2 Strategy
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rebelsaint
Profile Joined June 2011
United States24 Posts
April 06 2013 02:14 GMT
#3421
In ZRL layout, it looks like CG7 Append and Assign are on E. I think that's the layered Injecting Queen CG. I'm sure it's supposed to be on the right side of the keyboard.
thayneq
Profile Joined March 2013
96 Posts
April 06 2013 05:37 GMT
#3422
Jak, I am loving 1.0a for ZRM! I'm also trying the creep camera method you guys came up with, and although I'm a little slow, I'm quite impressed with how smooth it's feeling. Especially because you just hold CTRL down the whole time and you're done!

Just played about 20 games using the alpha, and I just got bumped up to level 20 platinum! Not too bad for only playing a month or two.

And now that I'm used to hotkeying every egg, I find I don't even need the rally cam any more, so I just use the two free cams for creep spread.
thayneq
Profile Joined March 2013
96 Posts
April 06 2013 05:42 GMT
#3423
wow I just checked the alpha zerg 1.0 spreadsheet. The abilitys on the "Zerg 1.0" page are very different mappings than the ones on the "Main Page." Is that intentional? (for example build advanced is / on the main page and I on the zerg 1.0 page).
ShaolinZorg
Profile Joined February 2013
Belgium47 Posts
Last Edited: 2013-04-06 07:45:39
April 06 2013 06:48 GMT
#3424
Hello Jak, thanks for the great work , i have a few questions on PRS 1.0 alpha :

- control group 0 is currently unnasigned, where is it supposed to be ?
- there is currently no PRS in reference spreadsheet, is it TBD ?
Qui veut voyager loin ménage sa monture
fengshaun
Profile Joined April 2012
149 Posts
Last Edited: 2013-04-06 07:55:05
April 06 2013 07:51 GMT
#3425
On April 06 2013 14:42 thayneq wrote:
wow I just checked the alpha zerg 1.0 spreadsheet. The abilitys on the "Zerg 1.0" page are very different mappings than the ones on the "Main Page." Is that intentional? (for example build advanced is / on the main page and I on the zerg 1.0 page).


The zerg 1.0 is the updated version. The main page is really a copy/paste from the 1.0 page of each race.

@ShaolinZorg: PRS is the small version of PRM, so just look at PRM and move one key to the right on the keyboard. And there is no CG 0 in starcraft, it goes from 1 to 10. You can find out about the 1.0 layout here: https://docs.google.com/spreadsheet/ccc?key=0AtFSjIb2ibJTdDJUT19PTmR1TVhhTklQWm5aVFl3YUE#gid=13
ShaolinZorg
Profile Joined February 2013
Belgium47 Posts
April 06 2013 08:19 GMT
#3426
On April 06 2013 16:51 fengshaun wrote:

@ShaolinZorg: PRS is the small version of PRM, so just look at PRM and move one key to the right on the keyboard. And there is no CG 0 in starcraft, it goes from 1 to 10. You can find out about the 1.0 layout here: https://docs.google.com/spreadsheet/ccc?key=0AtFSjIb2ibJTdDJUT19PTmR1TVhhTklQWm5aVFl3YUE#gid=13


You are right but the hot key file labels them fom 0 to 9, with label 0 being the CG 10 :

"ControlGroupAssign0 = "

thus my question remains
Qui veut voyager loin ménage sa monture
Ninjury_J
Profile Joined August 2012
Canada408 Posts
April 06 2013 11:50 GMT
#3427
@Shaolin,

Check question 2 of the FAQ
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
ShaolinZorg
Profile Joined February 2013
Belgium47 Posts
April 06 2013 12:49 GMT
#3428
@ninjury

That was not my point; the issue is :

On small layout keyboard protoss, alpha 1.0
The control group 10 ( which referred to as "controlgroupassign0" inthe hotkey file) has no key assigned to it.

Qui veut voyager loin ménage sa monture
JDub
Profile Joined December 2010
United States976 Posts
April 06 2013 14:09 GMT
#3429
@ShaolinZorg
It is because the small layout has fewer keys available, so there is only room for 9 CGs instead of 10
ShaolinZorg
Profile Joined February 2013
Belgium47 Posts
April 06 2013 15:06 GMT
#3430
@Jdub

ok then a suggestion to fix this :

- non french keyboard :
put advanced building key on the same key as "cancel" (they never conflict), the freed key ('/') can now be used for CG10
( and it is more convenient to use than '/' for building IMHO)

- on french keyboard, you have one extra key 'µ' on which you can bound it
Qui veut voyager loin ménage sa monture
Ninjury_J
Profile Joined August 2012
Canada408 Posts
April 06 2013 16:59 GMT
#3431
@Shaolin

My bad, I understand now. Left arrow is another alternative you can consider.
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
April 06 2013 17:03 GMT
#3432
@ShaolinZorg
You should test those types of things before you suggest them. They are on the same command card and very likely conflict.
Commentatorhttps://www.youtube.com/JaKaTaKtv
ShaolinZorg
Profile Joined February 2013
Belgium47 Posts
April 06 2013 17:09 GMT
#3433
@jakatak

I am using it since 1 week and it works perfectly, notice that i am on a french keyboard and my cancel key is on extra key
'µ' but I don't see why this would not work on other keyboard ..
Qui veut voyager loin ménage sa monture
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2013-04-06 17:40:55
April 06 2013 17:13 GMT
#3434
That is really strange. Just to be 100% clear: You have build advanced and cancel on the same key, and there are no conflicts.

EDIT: Woah. I didn't realize that the cancels on the probe are after build advanced. Actually, we've been classifying cancel as a global button this whole time and it is not! We might be able to make more optimizations with cancel and the keys it affects. Going to look into this asap.
Commentatorhttps://www.youtube.com/JaKaTaKtv
ShaolinZorg
Profile Joined February 2013
Belgium47 Posts
April 06 2013 17:18 GMT
#3435
@Jak

no conflicts , they are functionally independants
Qui veut voyager loin ménage sa monture
Jagriff
Profile Joined May 2011
United States23 Posts
Last Edited: 2013-04-06 17:25:01
April 06 2013 17:24 GMT
#3436
If you're interested in ergonomics, efficiency, and mechanical keyboards, I suggest having a look at this. There is a group buy for it going on at Massdrop (sign-up required). It is expensive and DIY, so you must be serious about this kind of stuff.

I post this here because, in addition to being a comfortable (and efficient) keyboard to use, it looks as if all of the ideas from theCore can be implemented into this keyboard without having to remove keys or use the opposite side of this keyboard. The power from it is also present in the ability to program key location (up to 9 layers) onto the hardware, so the fact that the shift and control keys cannot be programmed in-game is irrelevant.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
April 06 2013 17:46 GMT
#3437
@Jagriff
Yea, that keyboard looks excellent, and I would definitely be interested in designing a layout for it. Does using the 9 layers break the ToS for blizzard?

@everyone
So, cancel is on almost every building, but only a few units. Any ideas about how we can use this information to improve TheCore?
Commentatorhttps://www.youtube.com/JaKaTaKtv
ShaolinZorg
Profile Joined February 2013
Belgium47 Posts
Last Edited: 2013-04-06 18:04:02
April 06 2013 18:00 GMT
#3438
@Jak :

the first obvious improvement was to move "advanced building" from "/" to the cancel key (more accessible IMHO)

and for small keyboard, that frees a key for CG 10
Qui veut voyager loin ménage sa monture
Jagriff
Profile Joined May 2011
United States23 Posts
April 06 2013 18:27 GMT
#3439
@Jak

As far as I know, the two things you want to avoid are macros (one key doing the function of multiple other keys) and software remaps (since most tournaments won't let you do them). Since everything on the ErgoDox is on the hardware and 1-1 key functionality, I don't think anything would be wrong.

To answer your question directly, regardless if it's against the rules, I don't think it would be beneficial to make use of multiple layers with an implementation of theCore. Any layer switcher key would most naturally belong to the thumb, and I think it would be best to keep the thumb dedicated to shift and control.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
April 06 2013 18:54 GMT
#3440
@Jagriff
Can we not give the thumb shift, control, and layer keys?
Commentatorhttps://www.youtube.com/JaKaTaKtv
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