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[G] TheCore - Advanced Keyboard Layout - Page 137

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 135 136 137 138 139 432 Next
Ninjury_J
Profile Joined August 2012
Canada408 Posts
March 11 2013 18:49 GMT
#2721
I love this project and the people working on it.

Keep it up ladies and gents!
“The supreme art of war is to subdue the enemy without fighting."- Sun Tzu
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 11 2013 19:23 GMT
#2722
And we have some new graphics coming in courtesy of Vindall from twitch.tv/vindalltv

New Logo for TheCore:

[image loading]
Commentatorhttps://www.youtube.com/JaKaTaKtv
SixtusTheFifth
Profile Blog Joined September 2010
New Zealand170 Posts
March 12 2013 05:24 GMT
#2723
Updated with a few more Kerrigan and I got some spells mixed up, so just double check Kerrigan's.
FlOverlord
Profile Joined November 2012
Germany19 Posts
March 12 2013 10:09 GMT
#2724
Hey everybody,
probably nobody is going to care now that Hots is out, I just wanted to mention though that the big Laser in the Wol Drilling Mission (TvP) is still bound to 'A' at least on TRM-6.2
Thanks for all the great work! Keep it up!
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 12 2013 14:09 GMT
#2725
@Sixtus

Will you be committing these to the github, or do you want me to do that?
Commentatorhttps://www.youtube.com/JaKaTaKtv
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2013-03-12 15:39:00
March 12 2013 14:48 GMT
#2726
Everyone playing with a Laptop that cannot get a separate keyboard. Chameleon has been updated for HotS (and is still compatible with WoL should you want to play)

Chameleon 2.0

Enjoy

EDIT:

Holy shit the Campaign Hotkeys are annoying
Commentatorhttps://www.youtube.com/JaKaTaKtv
KabaT
Profile Joined October 2010
Poland3 Posts
March 12 2013 15:39 GMT
#2727
When hotkey files will be updated to include kerrigans campaign abilities etc.? I don't really get how i should fiz it manually and trying to do it just in game drives my crazy and its all one chaos.

I just would like to know how long itll take.
VanGarde
Profile Joined July 2010
Sweden755 Posts
March 12 2013 15:41 GMT
#2728
I've tried to do what sixtus did and I am still stuck with hotkeys, can't get the fucking first spell on the second mission to not be Q. I'm going to have to play with standard layout...
War does not determine who is right - only who is left.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 12 2013 15:43 GMT
#2729
@KabaT

The eternal answer to that question will be ASAP. I'm working on it every bit of time that is not already occupied, Sixtus is working on it, and I'm pretty sure JDub will be working on it as well. We can't give any predictions as far as time is concerned because we have no idea what we're going to be running into in the future. There is a section in the OP for how to do it yourself if you don't want to wait that we'll be updating as we figure things out. Thanks for being patient
Commentatorhttps://www.youtube.com/JaKaTaKtv
yhzh
Profile Joined February 2013
United States7 Posts
March 12 2013 18:14 GMT
#2730
@Sixtus

Holy crap man you are a life saver. I was running my head against a wall trying to play the campaign on standard again.
Galaxy345
Profile Joined February 2012
Luxembourg28 Posts
Last Edited: 2013-03-12 18:17:13
March 12 2013 18:16 GMT
#2731
Hi, I am not sure how to fix my hotkeys for the campaign.
For expample Kerrigans Mindblast is on Q, but i cannot use any different hotkey for it.
I can set it to I in my hotkey profile and save it, but in game it still stays Q.
Is that a bug or am I just to dumb to edit my hotkeys properly?

Im also not really sure how to make use of Sixtus' Post
VanGarde
Profile Joined July 2010
Sweden755 Posts
Last Edited: 2013-03-12 18:27:06
March 12 2013 18:19 GMT
#2732
This is getting retarded, I got sixtus fix to work, for ONE mission. Now the spells are set back to Q and W again and this time no matter how much pasting I do it won't change.

Haha... The keys are set o I and K on one mission and Q and W on the other, with the same hotkey layout but it is different on different saves.. Fuck this
War does not determine who is right - only who is left.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 12 2013 19:08 GMT
#2733
Yea, Campaign Compatibility is going to be a pain. We're doing the best we can to get it working properly.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Futabot
Profile Joined October 2011
United States37 Posts
March 12 2013 21:57 GMT
#2734
We should make a group in game for this :3
One rax. One pylon.
sanddbox_sc2
Profile Joined October 2011
United States173 Posts
March 12 2013 22:05 GMT
#2735
So, do I just paste those lines into my hotkey file and now I'll be able to edit campaign hotkeys? Or do I have to manually set the keys in the file and not the game?
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 12 2013 22:22 GMT
#2736
You have to set the keys in the file. and I'm not 100% sure, but you might have to make sure they're alphabetical. Sixtus is kind of the expert on the campaign so when he wakes up maybe he can give you a better answer
Commentatorhttps://www.youtube.com/JaKaTaKtv
bourkes
Profile Joined May 2012
Australia9 Posts
March 12 2013 23:54 GMT
#2737
On March 13 2013 04:08 JaKaTaK wrote:
Yea, Campaign Compatibility is going to be a pain. .

tell me about it, you bind one thing, next thing something compleately unrelated becomes unbinded, then you bug out and cant rally, or use any hotkeys, then there is those missions where the hotkeys are different from what you bind them in the game so you have to manually edit the hot key file, then other stuff breaks lol
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
March 13 2013 01:02 GMT
#2738
Holy crap........... Just did some campaign..... This is completely fucked. This is going to be really difficult...
Commentatorhttps://www.youtube.com/JaKaTaKtv
SixtusTheFifth
Profile Blog Joined September 2010
New Zealand170 Posts
March 13 2013 01:10 GMT
#2739
I found late last night that the HotS is incredibly sensitive about the hotkey file, a problem that didn't manifest itself until after I had gone through those updates, and then it took a while for me to figure out I wasn't imagining things.

If you set all the abilities through the front, then copy and paste what I've put at the bottom it will work until HotS has counted to an unknown number, it will then check the file, and put everything into alphabetical order.

Except if you give it too much work to do, like say you've just pasted 30 or 40 lines in, then it just deletes anything it can't be bothered moving. Whereupon you paste it all back in again at the bottom and the countdown begins anew.


Kerrigan's abilities are a big pain (not the biggest I had believe me), when you set them in the front you are setting them for the Kerrigan in later missions, the keys I've written are for the Kerrgan in early missions. They all need to be in there.

Sorry for anything I haven't been clear about.

I've focused my time on what you can't get to in the front. The front keys do still need to be set. Setting through the front does put things in alphabetical order in the file which lessens the damage when the game purges the file.
EvilSource
Profile Joined March 2013
United Kingdom10 Posts
Last Edited: 2013-03-13 01:57:17
March 13 2013 01:50 GMT
#2740
edit double post
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