• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:13
CEST 04:13
KST 11:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Syncronization issues and can't find games [ASL22] Ro16 Preview: Holy Diver BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Why Protoss Struggles on ASL (Ft. Shuttle, Tulbo)
Tourneys
[ASL22] Ro16 Group D [ASL22] Ro16 Group C KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6412 users

TheJaKaTaK - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 18 19 20 Next All
Banj0
Profile Joined May 2010
Sweden53 Posts
July 13 2012 17:48 GMT
#81
No worries!

JLS does have a nice ring to it, it rolls nicely of the tongue!

Keep up the good work!
Banj0
Profile Joined May 2010
Sweden53 Posts
July 16 2012 15:45 GMT
#82
Ok, I might need some help with Zerg level 2.... I simply cannot get my SQ over 100. Once i have two bases rolling with 1 or two macro hatches, 1 ekstra queen for injects and keep my energy low, I simply cannot spend my money fast enough. I find myself producing 8 overlords at a time as a money sink, but I am afraid of getting bad habits. my SQ varies between 65 and 85, approximately.

So I dont win the SQ, and I don't win the game either because I am just pouring lings up against a 3 tank siege line, or 2 cannons and a colossus, or something like that.. Of course, i win from time to time, but it gets a little frustrating.

Does anyone have a replay or something of zerg levl 2 getting over 100 SQ? I'd be very interested in seing it!
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2012-07-16 17:37:04
July 16 2012 17:36 GMT
#83
hey hey man, if you email me replays of you going for level 2 i'll analyze them during the day and send you a link to the VOD. Sinking money into overlords is a mistake, you should be spending that money on hatcheries. Break free from the idea that you are supposed to only have a certain number of hatcheries and that number is the same as pro players.

EDIT: thejakatak@gmail.com is the email
Commentatorhttps://www.youtube.com/JaKaTaKtv
Czarnodziej
Profile Joined January 2011
Poland624 Posts
July 30 2012 14:11 GMT
#84
As a practices of TheJaKaTaK method, I highly discourage practising these on ladder BEFORE practising it against AI.
Why is that?
1) Its way easier to focus on the mistakes when the opponent is not messing with you
2) Its way easier when you have the muscle memory to properly execute it, which my previous point allow to do (ladder slows down this process)
3) The fun in killing your opponent with basic units is tremendously surpassed by frustration when you get kited/owned by cloaked (which is prevalent in lower leagues) units and lose again and again on first levels
4) Let's face it, losing is never fun and foremost - losing a (highly competitive) game never will be fun. Simple.


JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2012-07-30 15:29:13
July 30 2012 15:24 GMT
#85
On July 30 2012 23:11 Czarnodziej wrote:
As a practices of TheJaKaTaK method, I highly discourage practising these on ladder BEFORE practising it against AI.
Why is that?
1) Its way easier to focus on the mistakes when the opponent is not messing with you
2) Its way easier when you have the muscle memory to properly execute it, which my previous point allow to do (ladder slows down this process)
3) The fun in killing your opponent with basic units is tremendously surpassed by frustration when you get kited/owned by cloaked (which is prevalent in lower leagues) units and lose again and again on first levels
4) Let's face it, losing is never fun and foremost - losing a (highly competitive) game never will be fun. Simple.





Interesting, but I think that playing against the AI is boring after a while. Overall, the decision to play on the ladder or against the AI should be a personal preference kind of a thing. Do what you have more fun doing!

Also, I find losing starcraft games fun sometimes :D Gives me a new puzzle to solve, a new challenge to overcome, or a chance to collect more data on a challenge or puzzle that I'm currently working on.

"Don't fear failure. Don't crave success."
Commentatorhttps://www.youtube.com/JaKaTaKtv
Czarnodziej
Profile Joined January 2011
Poland624 Posts
August 03 2012 16:44 GMT
#86
What is the reason in having Sentries in different level than Stalkers?
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
August 03 2012 18:14 GMT
#87
On August 04 2012 01:44 Czarnodziej wrote:
What is the reason in having Sentries in different level than Stalkers?


Sentries require different micro and economy management than Stalkers do. A big part of the level system is getting the feel for each new unit individually and focusing on its strengths and weaknesses.
Commentatorhttps://www.youtube.com/JaKaTaKtv
kamyker
Profile Joined August 2012
Poland6 Posts
August 05 2012 16:23 GMT
#88
Method is working!!! I have played SC2 for 3 weeks (campaign + vs SI training). I won 4/4 placement matches :D with level 1 Terran. Im using TheCore. Last gold player after failed 4-gate, made 3 colossus and 10 sentry against 100 marines. How player with 8 games total won vs player with 500+ matches? JaKaTaK will tell you ;p.
theseraph
Profile Joined September 2010
United States100 Posts
August 06 2012 04:45 GMT
#89
what league are you in now?
Some motherfuckers always tryina skate uphill.
Natespank
Profile Joined November 2011
Canada449 Posts
August 08 2012 19:46 GMT
#90
An idea for the Jakatak method: due to supply blocks, and the tendency to make like 10 pylons at a time (or overlords, or depots), you could stipulate that a player may only make a number of supply structures at one time equal to your bases +1, or simply 3 (5 for overlords) for simplicity. Mass pylon/overlording is sort of cheating in your mechanics.
Jazzman88
Profile Joined January 2012
Canada2228 Posts
August 18 2012 21:58 GMT
#91
This looks fascinating. As a teacher and a musician, I'm very interested in your proposed method and how it works out with something like Starcraft, as I have also tried applying my music practice methods to learning SC2.

Have you experienced a lot of responders from Platinum/Diamond leagues and higher? It strikes me that players who perceive themselves to be at higher levels might be initially hesitant to diverge from their Nestea-copied strategy in favour of only building lings, for example.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
August 19 2012 16:26 GMT
#92
There are some higher level players that hang out, but more often than not, they don't want to diverge from strategy in order to perfect mechanics. Time will tell which is the most effective approach.
Commentatorhttps://www.youtube.com/JaKaTaKtv
GreEny K
Profile Joined February 2008
Germany7312 Posts
August 19 2012 16:49 GMT
#93
On August 20 2012 01:26 JaKaTaK wrote:
There are some higher level players that hang out, but more often than not, they don't want to diverge from strategy in order to perfect mechanics. Time will tell which is the most effective approach.


If you look at BW or any other strategy game, cute strategy and tricks will always give way to perfect mechanics and macro.
Why would you ever choose failure, when success is an option.
okcredit
Profile Joined August 2012
United States7 Posts
August 22 2012 21:14 GMT
#94
We need to get this thread moving! But I'm mostly commenting so I can follow the thread. Awesome group of players around the Jakatak.
Banj0
Profile Joined May 2010
Sweden53 Posts
September 01 2012 17:16 GMT
#95
I'm doing TheLevels for zerg right now. I went from bronze to silver very quickly with zerg level 1.2 I'm top silver right now with 0/0 lings ;-)

Here is a scenario that I would like someone to clarify a little bit when playing against protoss or terran.

I get my two bases up. opponent walls in. I drop macro hatch and get a third base. I drop two more macro hatches. I build more queens. Opponent turtles. I run all my lings against his wall. Because of a stalker or a marine, the lings dont attack any buildings, they just flood up against the wall. Collosus/siege tanks melt the lings.

This is where I don't know how to proceed. I have 3 bases and 3 macro hatches, 5 injecting queens. He has a ling-proof wall. I can either:
1) just send lings to die, keep building new ones, and once main and second base is mined out, i can just gg out of the game then and there.
2) try to continue developing my economy, and succumbing to his upgraded 200/200 army once he decides to move out.

what do you guys do?
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
September 01 2012 18:20 GMT
#96
Personally, I would just expand and continue to throw a near max amount of lings at my opponent. My goal is not to win, just to keep my energy and resources down and my income up. But, if you do decide you want to win, hide your lings on the side, wait till he moves across the map (you can see this with your stellar creep spread) and counter-attack base race for the win. Super fun
Commentatorhttps://www.youtube.com/JaKaTaKtv
imEnex
Profile Joined June 2011
Canada500 Posts
September 01 2012 18:26 GMT
#97
What your doing is really good for the community/game, thank you.
Program yourself to Success
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
September 01 2012 18:59 GMT
#98
You're welcome glad to help.
Commentatorhttps://www.youtube.com/JaKaTaKtv
7mk
Profile Blog Joined January 2009
Germany10157 Posts
Last Edited: 2012-09-01 23:47:03
September 01 2012 23:44 GMT
#99
I watched part of your video interview, and you seem like a nice guy and all but sorry man, wth is this
you decicated 2 months into your show now, which gets maybe an average of 20 viewers per episode, youre still in gold league (in BW iccup terms that would be like D-----, D being the starting lvl)
In your OP you quote a guy who did try out your teaching method and its a gold player who after using your method got demoted to silver..
Also what do you do all day that you had to quit your job for this? Admittedly putting up a show every day is a big commitment and props for that but I cant imagine preparing for this show takes up all that much time.
And you clearly dont spend all day practicing cause you dont have many ladder games played and youre still in gold league. (OK I read on reddit that you have 3 accounts so I dont know how much youve played but still theyre all in gold league)

In the beta I met someone, he was completely new to Starcraft and he wanted to get good by learning solid builds and just practicing them a lot, one day he played me 14 times and he lost to me 14 times, but he kept on getting better.
Maybe 10 months later he got to Grandmaster league with 3 different accounts. He didnt need any "lvl"-system to get there and he did it while studying for university and having a job.
Of course not everyone is as talented or puts in as much time, but I dont think a gold lvl player is really in the position to tell others what the most efficient way to get better he is, because clearly it isnt working for you.
Of course if you go to a bronze league player and tell him to do this over and over hes gonna learn from it and improve his mechanics.
But if I went to him and gave him a few lessons about how to get better at the game with a more standard approach he would also improve at least as fast. Just because some people who dont even know a-move will benefit from this doesnt mean in the slightest its a good way to learn. If I had a student maybe I would tell him to do this for a day, just to raise some awareness and then let him learn how to macro with a real build again.



I just feel like youre really wasting your time and your show isnt really going anywhere. I guess if you really wanna be involved professionally with ESPORTS you could try out being a caster or sth, theres plenty who are bad at the game, but teaching others really shouldnt be a replacement for a job for anyone who isnt good at it himself.
again sorry, you seem like a nice guy, id suggest you do something that is more benifical for your personal future.
beep boop
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
September 02 2012 05:07 GMT
#100
Respectfully, I think you are wrong. Made it from bronze to gold with 3 accounts in the course of 1 season, while basically starting from scratch with a completely new hotkey layout and mousing with my non-dominant hand, on purpose, to understand what it feels like to be uncoordinated and using my tools. The highest tech unit I've made so far is a roach/stalker/tank for each race respectively and I've not spent any time looking at or learning builds, or strategies. the show has been steadily growing in popularity and we've got a pretty sweet community going on. I accept the challenge to prove you wrong, but for now, I can only tell you what I think.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Prev 1 2 3 4 5 6 7 18 19 20 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Wild Card
CranKy Ducklings125
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 133
StarCraft: Brood War
Rain 1691
GuemChi 1312
MaD[AoV]24
Britney 0
Dota 2
monkeys_forever475
NeuroSwarm164
LuMiX1
League of Legends
Doublelift4632
JimRising 654
Counter-Strike
taco 418
minikerr27
Super Smash Bros
hungrybox2010
Mew2King141
Other Games
summit1g10539
WinterStarcraft282
PiGStarcraft280
C9.Mang0228
Livibee165
XaKoH 146
Maynarde119
ViBE115
ZombieGrub29
Organizations
Other Games
gamesdonequick1986
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 98
• davetesta13
• Letter146
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade518
Upcoming Events
IntoTheTV X SOOP
8h 48m
Cure vs SHIN
herO vs Solar
Percival vs Classic
ByuN vs Rogue
OSC
19h 48m
Replay Cast
21h 48m
IntoTheTV X SOOP
1d 8h
Replay Cast
1d 21h
GSL
2 days
Replay Cast
2 days
GSL
3 days
Shopify Rebellion Sundays
3 days
Spirit vs Mixu
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
4 days
Shine vs Rush
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Light vs EffOrt
PiGosaur Cup
5 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.