• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:51
CEST 01:51
KST 08:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun12[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
Code S Season 1 (2026) - RO12 Results02026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1
StarCraft 2
General
Code S Season 1 (2026) - RO12 Results Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid
Tourneys
RSL Revival: Season 5 - Qualifiers and Main Event GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches> WardiTV Spring Cup SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
[BSL22] RO16 Group A - Sunday 21:00 CEST [BSL22] RO16 Group B - Saturday 21:00 CEST Pros React To: Leta vs Tulbo (ASL S21, Ro.8) RepMastered™: replay sharing and analyzer site BW General Discussion
Tourneys
Escore Tournament StarCraft Season 2 [BSL22] RO16 Group Stage - 02 - 10 May [Megathread] Daily Proleagues [ASL21] Ro8 Day 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Daigo vs Menard Best of 10 Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2041 users

[G] PvZ Anti stephano style build by EmpireMista - Page 10

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 8 9 10 11 12 Next All
CrAzEdMiKe
Profile Joined March 2011
Canada151 Posts
May 17 2012 14:53 GMT
#181
I wholeheartedly would like to thank Mista for sharing his build. Regardless of how many people feel the need to discredit or poke holes in the build, for a pro player to share some of his "tech" with the community is extremely refreshing, and I really do thank you for it.

I think there are some main points about the build which a lot of people seem to be forgetting. This is designed to work against the "Roach max" build, and if the Zerg player identifies this build and changes tactics, well, the Protoss is going to have to change up his strategy as well. Builds don't have to be set in stone like a lot of people think. There were many games where I went in thinking I'd be going for some kind of composition but based on what happened during the game, my plan got altered quite dramatically. This is no different.

The second point that I think is a little understated is that even if the Zerg changes tech and goes a different route (depending on how far in he realizes or decides to switch) you still will have a lot of infrastructure and a lot of tech set up and good to go. Protoss has to spend a LOT of money on upgrades and structures, and with that out of the way, even if you're taking a late expo you won't have to be spending that money on all these upgrades because they're already done. I feel like a lot of casters in vods will overemphasize advantages in game based solely on economy... When tech in itself can be a really key advantage. Once you have invested in all these upgrades and tech, that's money you (hopefully) won't need to spend again and can now spend on bulking up your army.

So to make a long story short, I really like this build and I'm very grateful that Mista chose to share it. It is definitely a niche build, but a well needed one. Also the thing is, a single build like this has the potential to shift metagames... Once a known "counter" to the roach 11-12min maxout has been absorbed and used by the community, people on the ladder will favor that style less and less... Similar to how the Protoss 3gate expand was phased out due to Zergs adapting and breaking it, if Protoss has learned how to break a Zerg doing this style, it will just fade into memory (hopefully).
Fortis-Et-Fidus
Profile Blog Joined November 2010
United States119 Posts
May 18 2012 01:28 GMT
#182
get 2 cannons at front, because i constantly get all ined on ladder, mid diamond to mid master level, they dont even scout my buildings but they roahc ling all in, and usually 2 cannons isn't enough...:/ any advice mista?

User was warned for this post
"Battle Crusier Operational"
Empire.Mista
Profile Joined August 2010
Greece150 Posts
May 18 2012 01:42 GMT
#183
Scout.
https://twitter.com/EmpireMista
birdseed
Profile Joined February 2011
19 Posts
Last Edited: 2012-05-18 03:24:14
May 18 2012 03:12 GMT
#184
my bad: shouldnt of presumed.
monk
Profile Blog Joined May 2009
United States8476 Posts
May 18 2012 03:18 GMT
#185
On May 18 2012 12:12 birdseed wrote:
Show nested quote +
On May 18 2012 10:28 Fortis-Et-Fidus wrote:
get 2 cannons at front, because i constantly get all ined on ladder, mid diamond to mid master level, they dont even scout my buildings but they roahc ling all in, and usually 2 cannons isn't enough...:/ any advice mista?

User was warned for this post

The reason you got warned is because the answer is implied by the OP and you gave bad advice. This build is meant to go against the stephano style roach max which requires 3hatch before gas. This means that if you don't scout 3hatch before gas you should not do this build. If you use the search feature I'd bet you can find threads where people give advice about playing against 2 base zerg (which means faster tech or an all in).

No, the reason he got warned was that he went completely off topic, using this thread as an opportunity to ask Mista an unrelated question.
Moderator
Keylime
Profile Joined July 2011
United States33 Posts
May 18 2012 03:26 GMT
#186
Thank you mista! this build is actually pretty good. I'm a mid masters terran player who recently switched to toss : P and after losing 3 games in a row to my mid/top masters zerg friend, (him going stephano style), I found this guide and used it on him, and low and behold it worked. Mindgames played a huge part and a lot came down to his corruptor timing, which was just a tad bit late. All in all, seems to be a good build, thanks for sharing it.
¯\_(ツ)_/¯
ChrysaliS_
Profile Joined January 2011
United States261 Posts
May 18 2012 03:36 GMT
#187
Hey themis :D
Chrysalis.145
skasse
Profile Joined February 2012
United States2 Posts
May 18 2012 03:46 GMT
#188
I wanted to say thanks also, for sharing this build. I saw this post today, watched the replays, and gave it a try. I've walked all over my roach maxing opponents. Thanks!
Deleted User 81929
Profile Joined June 2010
243 Posts
May 18 2012 10:03 GMT
#189
--- Nuked ---
Empire.Mista
Profile Joined August 2010
Greece150 Posts
May 18 2012 10:34 GMT
#190
Dropping a 2 base protoss player not a good idea.
https://twitter.com/EmpireMista
Deleted User 81929
Profile Joined June 2010
243 Posts
May 18 2012 10:59 GMT
#191
--- Nuked ---
Empire.Mista
Profile Joined August 2010
Greece150 Posts
May 18 2012 12:53 GMT
#192
With an observer and a prism out is it possible to go for drops without me seeing it ? therefore i will have units ready to defend the drop.
https://twitter.com/EmpireMista
Harstem
Profile Joined January 2011
Netherlands263 Posts
May 18 2012 13:22 GMT
#193
Hey mista, nice guide u have here.
Looks like a strong build, How do you deal with people who will get like 6/7 festors at home and then basetrade you with roaches?
Progamer
Bananasword01
Profile Joined April 2011
Australia220 Posts
May 18 2012 15:33 GMT
#194
If the map sufficiently spacious couldn't the zerg expand to far bases for 4th and 5th. And then just base race you when youtry to attack? Obviously its not a perfect counter but I always thought base race to be a zerg weapon not used well enough
Xitac
Profile Joined April 2012
Germany25 Posts
May 18 2012 16:28 GMT
#195
I think more then 3 replays would be nice...

User was warned for this post. There are 7 replays in the OP......
StarBrift
Profile Joined January 2008
Sweden1761 Posts
May 18 2012 17:23 GMT
#196
The greatest thing about this build imo is that it disguises itself as an immortal all in if you deny scouting properly. So the zerg will be mortally afraid of taking a fast 4th and get those important 8 gas. If a zerg is 100% sure that this build is coming then he could probably just mass drone/spine and take 4th really early so that he can get spine+infestor+corruptor up in time to combat this. But you can't just blindly do that because its an instant loss against any early 2 base timing.

I think zergs are gonna have to have an exact 4th base timing when protoss shows no sign of attacking beyond some kind of time limit.
n0btozz
Profile Joined January 2011
Iceland115 Posts
May 18 2012 17:46 GMT
#197
Funny how a good pro player, granted - not the most famous, but still good, posts a strategy that he is using against "Stephano style" and we has a bunch of lower end players, homemade experts telling him it's a bad build.

I for one can say this. I had around 65-70% win ratio in pvz for ages, had this matchup in my pocket. Then I had my finals so couldn't play and when I got back to playing, shiiii, my best matchup had gone down the sink. I just couldn't beat Stephano style, currently I have a 80% win rate in pvp, 57% win rate in pvt but only 30% win rate in pvz. I tried this build and it worked perfectly, I denied scouting, he didn't know when I was moving out, he figured out what was going on too late and his blind response to some 10-11 minute push out from me failed him and I crushed him. Then the same happened next game.

Thank you man, you have just saved my pvz.
http://www.x2coaching.com/
The_Darkness
Profile Joined December 2011
United States910 Posts
Last Edited: 2012-05-18 19:44:04
May 18 2012 19:40 GMT
#198
I've lost to P doing something like this (turtle for 14 or 15 minutes and then pushout with Collosuses or a bunch of immortals) and I generally do the "stephano build". I'm high diamond. This build seems to work on maps where it's easy for Protoss to hold their natural with sentries (e.g., Ohana or Shakuras) but on Daybreak I've been able to kill it with superior production by simply breaking down their wall at around the 12 minute mark and eventually overwhelming their forces before a bunch of colossus can come out. If you're doing the Stephano build you'll have about 60 drones at 8 minutes and a fourth base before the 10 minute mark. If you see a warp prism you can safely drone to 65-70 in case you want to play for the later game. With patience, if you simply keep teching up (and killing or sacrificing supply as needed to replace roaches with infestors and corruptors), it seems like it would be hard for P to march across the map and beat 2 maxed out Zerg armies, but what seems hard and it was is hard in practice are obviously two different things.

Sorry for being lazy, but could you direct me to a game where you beat 2 maxed out zerg armies? (Or could someone who's watched the games do so.) I need to see it to believe it

Edit: I should add that when I lose to the build, i attribute it to the fact that I am idiot who insists on throwing half his army away by trying to force his way up the ramp to the nat on Shakuras and repeatedly losing half of his army until the Protoss is near maxed and I die.
To be is to be the value of a bound variable.
GadGet
Profile Joined April 2011
Germany24 Posts
May 19 2012 16:10 GMT
#199
Pretty strong timing push, but i think it doesn't work twice against the same zerg player (on really high level). Your only little aggression is the warpprism which is not too scary :p. If the zerg sees that you are so extremly passiv for such a long time he can build like no units and play extremly greedy. By the time the push hits he'll have 20 spines, infestors and broodlords out which deals with that push pretty ez.

User was warned for this post
StarBrift
Profile Joined January 2008
Sweden1761 Posts
Last Edited: 2012-05-19 16:44:18
May 19 2012 16:41 GMT
#200
On May 19 2012 04:40 The_Darkness wrote:
I've lost to P doing something like this (turtle for 14 or 15 minutes and then pushout with Collosuses or a bunch of immortals) and I generally do the "stephano build". I'm high diamond. This build seems to work on maps where it's easy for Protoss to hold their natural with sentries (e.g., Ohana or Shakuras) but on Daybreak I've been able to kill it with superior production by simply breaking down their wall at around the 12 minute mark and eventually overwhelming their forces before a bunch of colossus can come out. If you're doing the Stephano build you'll have about 60 drones at 8 minutes and a fourth base before the 10 minute mark. If you see a warp prism you can safely drone to 65-70 in case you want to play for the later game. With patience, if you simply keep teching up (and killing or sacrificing supply as needed to replace roaches with infestors and corruptors), it seems like it would be hard for P to march across the map and beat 2 maxed out Zerg armies, but what seems hard and it was is hard in practice are obviously two different things.

Sorry for being lazy, but could you direct me to a game where you beat 2 maxed out zerg armies? (Or could someone who's watched the games do so.) I need to see it to believe it

Edit: I should add that when I lose to the build, i attribute it to the fact that I am idiot who insists on throwing half his army away by trying to force his way up the ramp to the nat on Shakuras and repeatedly losing half of his army until the Protoss is near maxed and I die.


I don't think you understand what the point of the build is if you think you can trade units before the actual battle. The whole point is that if you spend money on more than 20 roaches you are most likely not going to afford the gas units you need to defend the push. Also if you stop drones at 60 vs this you won't afford mass spines in time either.

The whole point of this build is that you need to start reacting to it about 3-4 minutes before it hits and it's very hard for a zerg to decide if they should be safe against this build or safe against a normal sentry heavy immortal push.
Prev 1 8 9 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 258
PiGStarcraft197
Dota 2
monkeys_forever708
League of Legends
Doublelift3851
Counter-Strike
fl0m4590
Other Games
gofns13562
tarik_tv10215
summit1g6508
C9.Mang0391
JimRising 214
ViBE56
PPMD34
Organizations
Other Games
gamesdonequick674
BasetradeTV187
Dota 2
PGL Dota 2 - Main Stream86
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• RyuSc2 31
• musti20045 25
• Adnapsc2 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 51
• Azhi_Dahaki31
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra847
Upcoming Events
Replay Cast
9m
Replay Cast
9h 9m
RSL Revival
10h 9m
Classic vs GgMaChine
Rogue vs Maru
WardiTV Invitational
11h 9m
Percival vs Shameless
ByuN vs YoungYakov
IPSL
16h 9m
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
19h 9m
Replay Cast
1d
RSL Revival
1d 10h
herO vs TriGGeR
NightMare vs Solar
uThermal 2v2 Circuit
1d 14h
BSL
1d 19h
[ Show More ]
IPSL
1d 19h
eOnzErG vs TBD
G5 vs Nesh
Patches Events
2 days
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Jaedong vs Light
Monday Night Weeklies
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Snow vs Flash
WardiTV Invitational
3 days
GSL
4 days
Classic vs Cure
Maru vs Rogue
GSL
5 days
SHIN vs Zoun
ByuN vs herO
Replay Cast
6 days
Escore
6 days
The PondCast
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-04-30
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
SCTL 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.