• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:52
CEST 11:52
KST 18:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!15Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! SC4ALL: II Talent Announcement! Balance hotfix patch 5.0.16b (July 16) Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
Best Games Kespa era BW General Discussion StarCraft 64 is coming to Philly at SC4ALL II ASL22 General Discussion [Personal Project Share] Terran Defense v0.60
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Artificial Intelligence Thread European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4125 users

[Q] Can cannon rushing really be perfected? - Page 6

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 4 5 6 7 8 15 Next All
Schnullerbacke13
Profile Joined August 2010
Germany1199 Posts
May 02 2012 11:22 GMT
#101
hilarious vod by day9 :-). The truth is, a lot of common builds are not that safe against a well thought cannon rush ..
Pulling off a successful cannon rush at high level is not that easy (pretty fun to watch lol)
21 is half the truth
Flooz
Profile Joined April 2012
United States37 Posts
May 02 2012 14:27 GMT
#102
you should check out the guy that made it to masters by just cannon rushing. he has it down to an artform. he is always streaming on twitch incase you ever wanna check it out
"There is nothing cooler than being proud of the things you love" - Day[9]
BronzeKnee
Profile Joined March 2011
United States5225 Posts
Last Edited: 2012-05-02 14:42:23
May 02 2012 14:36 GMT
#103
On May 02 2012 06:58 iAmJeffReY wrote:
It's broken because some plat dude can master 1 strat, and use it against every race, and actually play and beat pros. Obviously broken. There's like no scouting counter, if you scout it, you know its coming, and still have to pull scvs perfect, and snipe shit perfectly.


Just because it is easier to execute a strategy than defend against it doesn't mean it is broken or overpowered. Reminds me of the 1-1-1, or even just the 6 pool or Geiko's 3 Rax. Those are easy to execute, but defending them takes more skill. And that is what makes Starcraft 2 great in my opinion, you have to earn the right to play macro games. And you get there by being able to defend all-ins, pressures and cheeses.

Cannon rushing is simply a strategy with a very high win rate on certain maps if you put a lot of effort into perfecting it, and it can be done multiple ways, each of which requires a radically different response from the defender. Perfectly the response takes a long time, and that is why cannon rushing works so well, people rarely see it, and they don't know how to react to each particular version.
Durp
Profile Blog Joined September 2010
Canada3117 Posts
May 02 2012 14:50 GMT
#104
This is awesome time to go forge first in every matchup
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
Fogetaboudit
Profile Joined July 2010
United States232 Posts
May 02 2012 14:59 GMT
#105
On May 02 2012 23:50 Durp wrote:
This is awesome time to go forge first in every matchup

lolol
Huragius
Profile Joined September 2010
Lithuania1506 Posts
May 02 2012 15:03 GMT
#106
On May 02 2012 05:21 denzelz wrote:
Show nested quote +
On May 02 2012 04:51 iAmJeffReY wrote:
I've played him so many fucking times. Even on KR. He is a joke, and it's so sad how this works. I've beaten him twice, lost to him twice. Both losses on antiga shipyard. Some maps are just too abusive for cannon rushes.

The best part is after this fails, his unit control is down right awful. I believe, and after playing him, he was a plat player before, and his mechanics are lack luster.

This kind of thing makes me wish there was a way to nerf cannon rushes, as they're ridiculous on so many maps.


Totally agree with this. Early cannons are frustrating to play against, and stupid to watch from professional players. It is one of the worst things about SC2.


Yep. This really seems to be broken. On certain maps, if he gets scout first, there is almost no safe BO against this kind of shit.

Also, don't argue that this shit takes skills. It's even more brain dead than Marine/SCV train about which most of you were bitching lol.
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
May 02 2012 15:18 GMT
#107
On May 03 2012 00:03 Huragius wrote:
Show nested quote +
On May 02 2012 05:21 denzelz wrote:
On May 02 2012 04:51 iAmJeffReY wrote:
I've played him so many fucking times. Even on KR. He is a joke, and it's so sad how this works. I've beaten him twice, lost to him twice. Both losses on antiga shipyard. Some maps are just too abusive for cannon rushes.

The best part is after this fails, his unit control is down right awful. I believe, and after playing him, he was a plat player before, and his mechanics are lack luster.

This kind of thing makes me wish there was a way to nerf cannon rushes, as they're ridiculous on so many maps.


Totally agree with this. Early cannons are frustrating to play against, and stupid to watch from professional players. It is one of the worst things about SC2.


Yep. This really seems to be broken. On certain maps, if he gets scout first, there is almost no safe BO against this kind of shit.

Also, don't argue that this shit takes skills. It's even more brain dead than Marine/SCV train about which most of you were bitching lol.

There is. As others mentioned, it's called building positioning. In metalopolis, players built their structures behind the mineral lines, to create a semi-wall from cliff to minerals, making probe movements trickier. Similar things can be done on other maps.
=Þ
LordImmortala
Profile Joined October 2011
Korea (South)41 Posts
May 02 2012 15:34 GMT
#108
I just think this guy just understands the map too well. Just look at the wall off on antiga against idra. Did anyone know/think that robot on the low ground makes a wall off?
Think differently. Try unique compositions.
DarkPlasmaBall
Profile Blog Joined March 2010
United States46272 Posts
May 02 2012 15:36 GMT
#109
That's frickin amazing ^^ Day[9] casting it made it even better.

Guy's really a beast. As cheesy as it is, you've got to give him credit for knowing exactly what he's doing.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Oatsboats
Profile Joined July 2011
United States20 Posts
May 02 2012 15:38 GMT
#110
I really think the only thing that makes his cannon rush a little more special is the gas steal. Why not take or block the gas if you're worried about it until you scout forge or no forge. Lost mining time and not optimal spending but it's safe ya? Other thing too, if pylons go down behind your mineral line, he can't mineral line walk you so just hold position him out of range from building a cannon in a tight spot
I eat bullets
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
May 02 2012 16:01 GMT
#111
I realise Im only theory crafting here but couldn't the gas steal be held off by clicking a worker on it and pressing hold position?

Also a terran could prevent the probe getting into their base by pausing their barracks and completing the wall off with a depot.
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
May 02 2012 16:14 GMT
#112
On May 02 2012 20:17 -YoricK- wrote:
I was wondering why I was getting cannon rushed so often today in PvP...played like 6 PvPs today, 4 were cannon rushes lol. Definitely need to build pylon and gateway behind the mineral line on maps like daybreak, getting walled out as they build cannons behind your probe line is so annoying. I've been skipping the first zealot a lot in PvP lately, but its really useful to have against cannon rushes.


It's just daybreak that's retarded as it's the best map to cannon rush ever. Only 2 pylons needed to block behind the mineral lines and when they get taken down you can only need 2 or 3 more to block again. Placing pylon and gate behind the mineral line doesn't even work that well as a smart cannon rusher can use your own buildings to complete his wall with slight adjustments and you can't completely block the cannon spots.

Best way to stop cannon rushes is often to use the probe build trick to glitch your own units into the contain and kill the probe. For example on antiga with the 2 pylon block you can glitch a probe in and prevent the cannon (same way as they glitch the unit out after making the cannon basically.)
Exoteric
Profile Joined January 2011
Australia2330 Posts
May 02 2012 16:16 GMT
#113
On May 03 2012 01:01 iHirO wrote:
I realise Im only theory crafting here but couldn't the gas steal be held off by clicking a worker on it and pressing hold position?

Also a terran could prevent the probe getting into their base by pausing their barracks and completing the wall off with a depot.


If you build an assimilater while the geyser's in your fog of war, it doesn't matter if a worker is next to it or not. Doing the second suggestion either requires an extremely early scout to see the protoss build order, or is just a blind response in the hopes that your opponent is doing a cannon rush, and would put you at a disadvantage. In any case, the protoss would just send out scouting probes earlier. A few problems I see with it(the actual cannon rush) are:

- Unless you initially react as if you're about to get cannon rushed, you have a reasonably high chance of losing to it/coming out of it with a severe disadvantage
- If you do react as if you're about to get cannon rushed and pull many workers or pre-emptively position them in 'ideal rush' locations, then you will come out behind if your opponent is just playing normally and just made 2 pylons only to cancel them when they near completion.
- It requires really good unit control from the person facing the rush to stop it
- It does require a bit of ability and good knowledge of the map layout to execute, but it's easily replicable and shouldn't be a strategy that is able to win against high master/gm opponents
hell is other people
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
May 02 2012 16:17 GMT
#114
On May 03 2012 00:34 LordImmortala wrote:
I just think this guy just understands the map too well. Just look at the wall off on antiga against idra. Did anyone know/think that robot on the low ground makes a wall off?


When a new map hits ladder pool I tend to open it once in custom just to check all the possible wallings for FFE and any cannon spots. It's really easy to see with the building grid where walloffs are possible or not, just a few have to be checked if they are tight or not generally. I'm sure this guy does that as well and even more rigorously checks all cannon spots.
Paljas
Profile Joined October 2011
Germany6926 Posts
May 02 2012 16:32 GMT
#115
meh, wbc is a way better canonrusher
TL+ Member
FeyFey
Profile Joined September 2010
Germany10114 Posts
May 02 2012 16:34 GMT
#116
well the reason stuff likes this works, because people who actually train it alot, face alot of people who think its no real strat and don't even bother analyzing their mistakes. So more the fault of people thinking people don't cheese in a bo1 where you face a random opponent on a random map and only know who your opponent and map is when the game is already loading.

I mean there were people in this thread that complained about having to switch up their build towards what the opponent is doing, which is quiet funny to read, when you think about late game tech switches.

That being said, i wish i would get cheesed more often on ladder, i am lacking a bit of training there. Especially since people play so greedy most of the time, that half of my games end before they even started, ladder has lost alot of training value.

And the gas thing, worked on alot of maps before, didn't thought its still an issue, especially for terran. You can make really good mind games out of taking this gas and if they really do canon rush you, you can gain a huge advantage with a concussive marauder proxy. And zerg can block a gas forever with a few minerals and a drone away from mining.
Qwaky
Profile Joined April 2012
Croatia20 Posts
May 02 2012 16:38 GMT
#117
If guys he played against had just a bit practice against that kind of a rush, that replay pack of 5 game would be at least 2-3 losses.
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
May 02 2012 17:07 GMT
#118
On May 03 2012 01:14 Markwerf wrote:
Best way to stop cannon rushes is often to use the probe build trick to glitch your own units into the contain and kill the probe. For example on antiga with the 2 pylon block you can glitch a probe in and prevent the cannon (same way as they glitch the unit out after making the cannon basically.)

Mind=blown. I didn't think about the glitching trick. I used it to get my probe out of the pylon wall, but never to get a probe INSIDE it. Guys, this is the answer right here.
=Þ
MaV_gGSC
Profile Blog Joined November 2010
Canada1345 Posts
May 02 2012 17:23 GMT
#119
Wow I haven't watched a daily in a while but something tells me that this is a MUST WATCH.
Life's good :D
Josh_rakoons
Profile Joined December 2011
United Kingdom1158 Posts
May 02 2012 17:31 GMT
#120
So apparently, most gm's have mysteriously entered this thread.. interesting.. or people are just lieing.
Prev 1 4 5 6 7 8 15 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 141
BRAT_OK 54
StarCraft: Brood War
Horang2 945
Mini 379
Pusan 132
Mong 119
EffOrt 114
Light 102
Larva 88
Yoon 66
Soma 64
Sharp 53
[ Show more ]
ToSsGirL 50
Rush 24
sorry 20
yabsab 19
Noble 18
soO 17
hero 17
ZerO 12
NotJumperer 11
Sacsri 10
Sexy 6
Snow 0
Dota 2
The International37864
Gorgc12763
Fuzer 301
KheZu42
Counter-Strike
olofmeister1785
shoxiejesuss1106
byalli728
Super Smash Bros
Mew2King159
Other Games
ceh9485
crisheroes231
ZerO(Twitch)4
kaitlyn1
Organizations
StarCraft: Brood War
UltimateBattle 10
[ Show 12 non-featured ]
StarCraft 2
• LUISG 38
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1562
League of Legends
• Jankos1540
• Stunt577
Upcoming Events
Escore
8m
PiG Sty Festival
2h 8m
ByuN vs HeRoMaRinE
ShoWTimE vs Zoun
Big Brain Bouts
6h 8m
Nicoract vs Neeb
TriGGeR vs ShoWTimE
CranKy Ducklings
1d
PiG Sty Festival
1d 2h
herO vs Krystianer
Solar vs Cure
IPSL
1d 6h
Sparkling Tuna Cup
2 days
PiG Sty Festival
2 days
Maru vs Shameless
Reynor vs TriGGeR
IPSL
2 days
OSC
2 days
[ Show More ]
Afreeca Starleague
3 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
3 days
The Patches Monday
3 days
Afreeca Starleague
4 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
4 days
Replay Cast
4 days
Afreeca Starleague
5 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
5 days
The PondCast
6 days
KCM Race Survival
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-08-13
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W7
RSL Revival: Season 6
PiG Sty Festival 8.0
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
META DYMY #4
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.