• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:54
CEST 04:54
KST 11:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End7Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
GSTL Returns in 2026! JSHOP.CC, NON VBV CC, SPAMMING, RANSOMWARE, FUNDIN SC4ALL II: SC2 Player Announcement 6/8 - Maru Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
2026 GSTL Announcement Master Swan Open (Global Bronze-Master 2) PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
How Famous was FlaSh before his Debut? Are you ready for ASL 22? NEW HYPE VIDEO BW General Discussion [ASL22] Ro24 Preview: Summer's End [Personal Project Share] Terran Defense v0.60
Tourneys
[ASL22] Ro24 Group C [Megathread] Daily Proleagues [ASL22] Ro24 Group A [ASL22] Ro24 Group B
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Letting Off Steam Thread European Politico-economics QA Mega-thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6496 users

[G] Lyyna’s TvP : How to mech every protoss cry - Page 15

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 13 14 15 16 17 46 Next All
Mongolbonjwa
Profile Joined January 2012
Finland376 Posts
March 30 2012 20:57 GMT
#281
What are you talking about pylons?
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
March 30 2012 21:22 GMT
#282
On March 31 2012 05:57 Mongolbonjwa wrote:
What are you talking about pylons?

...scouting to see if he has 2 pylons or three, to dictate, along with gas timing, if he's proxying something somewhere?
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
Lyyna
Profile Joined June 2011
France776 Posts
March 31 2012 13:48 GMT
#283
Just to add something : usually you'll get cloak AFTER the expo. I don't get cloak before expo as it'll makes it too late.
Also, all builds get early double gas, allowing you to get cloak + banshee + armory in a short period of time.
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Hider
Profile Blog Joined May 2010
Denmark9447 Posts
March 31 2012 13:55 GMT
#284
So I tried this build and luckily won (1000 masters), however it was mainly cus my banshees just kinda killed his econ compltely and then i had a gigantic economic advanatage (plus at shattered its easy to secure expos). In a straight up 200 vs 200 battle my Bcs + tanks + ghosts + thors just owned his collosus/immortal/archon army. However it was really tough for me, when he would he threaten the counter attack (after I attacked him). Im not really sure how to deal with this. I mean i did have 2 planetaries defending at home but im sure he could easily kill them if he wanted to.

But how do you deal with the threat of counter attacks? Is your solution just to never attack (but what if he never attacks as well?) or do you try to position your self in a way (when you move forward) so your safe against counters?
Lyyna
Profile Joined June 2011
France776 Posts
March 31 2012 14:18 GMT
#285
post the replay here,i'll do a little analysis of it if you want

My personal solution is to never attack and to abuse the power of sensor tower to always be able to position perfectly. If he never attacks,np, the longer the wait, the better is your army, and the more orbital you have, while you can harass with nukes/banshees/raven to make him go mad and attack :D
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Mongolbonjwa
Profile Joined January 2012
Finland376 Posts
Last Edited: 2012-03-31 14:46:42
March 31 2012 14:40 GMT
#286
18 double gas is too late. You should get it at 13-14 supply.

How do you deal with late game mass gateway warpings after the big battle of maxed armies where you will loose many tanks and thors etc?
crocodile
Profile Joined February 2011
United States615 Posts
March 31 2012 14:58 GMT
#287
On March 31 2012 23:40 Mongolbonjwa wrote:
18 double gas is too late. You should get it at 13-14 supply.

How do you deal with late game mass gateway warpings after the big battle of maxed armies where you will loose many tanks and thors etc?

Late game mech armies trade so efficiently with protoss armies that you will have plenty of units left over after the big warpin. Especially since in my case, much of my army is BC/Raven/Banshee at that point in the game so chargeot warping are kind of useless.
Master League Terran. Huge fan of Quantic Gaming and ROOTDestiny
Mongolbonjwa
Profile Joined January 2012
Finland376 Posts
March 31 2012 15:15 GMT
#288
But protos can remax faster than terran at that point, and he has alot of money also stacked so he can just throw units at you forever until your army has been defeated.
Lyyna
Profile Joined June 2011
France776 Posts
Last Edited: 2012-03-31 15:35:02
March 31 2012 15:31 GMT
#289
He can remax faster , true. But remaxing twice as fast is kinda useless when you cant kill more than half of your opponents army. You'll have a lots of money and production facility, so by the time he can get 2 warp waves,you'll have your reprod ready to fight. Also, before "cutting" trough your ground army lategame, he'll first have to
-Destroy every single wall/Hellions/PF/autoturrets on the way
-Destroy thors with 10 scv repairing, with most chargelots dead and raven spamming point defense drone
-Get in your tank lines , while getting destroyed by these tanks, and your air army.

In fact this is the worst idea for the protoss because it ends up like a reversed (and worse) TvP, because his mass T1 reprod might not even kill 20 supply of my army once i get my ultimate doomBall

Most replays labelled as "vs Gateway army" or stuff like that basically show how cost effectiveness own mass reprod (which basically one of the main idea of this strategy). Another recent game of that kind is the one vs Freman
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Mongolbonjwa
Profile Joined January 2012
Finland376 Posts
March 31 2012 15:36 GMT
#290
Why pros dont use mech versus protos if it really is as superior as you think?
Treehead
Profile Blog Joined November 2010
999 Posts
March 31 2012 15:42 GMT
#291
On April 01 2012 00:36 Mongolbonjwa wrote:
Why pros dont use mech versus protos if it really is as superior as you think?


Perhaps because they have experience with bio, bio still works for them, and therefore they have no reason to switch strategies. If I had experience with 2-base allins against zerg, and $10,000 was on the line, why would I use a strategy I had less experience with just because it may or may not be theoretically superior (which hasn't really been shown either way) in the long term?
LloydPGM
Profile Joined January 2012
85 Posts
March 31 2012 15:42 GMT
#292
Don't care about pros, just play your own style.
http://video.gamecreds.com/1mggimrsyxc0n/channel/Lloyd
Lyyna
Profile Joined June 2011
France776 Posts
Last Edited: 2012-03-31 15:51:36
March 31 2012 15:46 GMT
#293
I don't think it's superior. Well; i say i think bio is bad, but this is mainly because my skills fit better to mech. (but i'm more serious when i say that for example mech is more "skill rewarding", instead of bio which rely on your opponent having less IQ than APM. Most protoss don't go above 50 APM . . . ).

Well, I guess that's due to a lot of things. But Basically,
1) Pro usually don't try that kind of strange strats. I mean, ask a pro what he does think of turtling with mech vP and vZ for ages to collect easy wins, and he'll laugh at you. Pro usually prefer standard play, and . .
2) At some point,bio became standard. Strength of marauder, nerf of tanks , etc . . led to pure bio being the mainstream strat. And from here, even if some pros sometimes try mech . .
3) it'll fail because they try to play it like bio; so they loose in a retarded way and say bio is shit. That's why for example,a player like Goody was able to play mech (HIS OWN MECH. Don't go again in the "goody stopped mech vP, it shows how bad this is". Answered this enough time lol) and not others : because he was playing using a Mech "Mindset".

In fact this also makes me think something : I was able to make this style "viable" at high master level, nearly no harass and/or agressive stuff, "creating" this style in Free-Style mode (i basically never theorycrafy, i prefer to try things live. Here comes a lot of ladder loss :D) and a "slow play". I start to wonder how this could be in the hands of a pro player able to manager multi pronged banshee / hellions harass, perfect multitask and ability to micro,etc.
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
crocodile
Profile Joined February 2011
United States615 Posts
March 31 2012 15:49 GMT
#294
On April 01 2012 00:36 Mongolbonjwa wrote:
Why pros dont use mech versus protos if it really is as superior as you think?

Doesn't matter if it's superior or not. The fact is this works in High Master and below. If you don't think it's viable at your level, you're either a professional SC2 player and you're considering moving to Korea to compete in GSL, or you're dumb, because this has been proven to work at your level.
Master League Terran. Huge fan of Quantic Gaming and ROOTDestiny
MockHamill
Profile Joined March 2010
Sweden1798 Posts
March 31 2012 15:57 GMT
#295
On April 01 2012 00:36 Mongolbonjwa wrote:
Why pros dont use mech versus protos if it really is as superior as you think?


Trying to play as pro players do is useless. Without pro level apm and micro bio is kind of crappy in late game TvP. Better to use something that is actually viable on your own level and works with more normal mechanics.
DawN883
Profile Joined November 2011
Sweden558 Posts
March 31 2012 16:33 GMT
#296
On April 01 2012 00:36 Mongolbonjwa wrote:
Why pros dont use mech versus protos if it really is as superior as you think?


I'am pretty sure he didn't say that mech was superior to bio. It is just his own way of playing it out
If the dead are not raised, Let us eat and drink, for tomorrow we die
Treehead
Profile Blog Joined November 2010
999 Posts
March 31 2012 16:36 GMT
#297
On March 24 2012 03:29 Breach_hu wrote:
http://cupapp.com/hu/replay/view/424/1v1-Entombed_Valley-nfteamBreach-EEvEE
some mech TvP action by me (EU GM Terran)
i can upload some other games aswell, because im trying to play mech myself too.
enjoy~


This is my concern with mech. Watch this game. Breach executes it pretty well. He loses a ton of hellions - but their job clearly is misdirection, keeping protoss off balance, and if he doesn't execute well (EEvEE does in this game) the hellions roast probes.

Now, Go to about 23 minutes into the game. Breach is sieging up to defend his fourth. EEvEE has been coming out on top in engagements for a good portion of the game. He comes to a point where he finds Breach's entire army at his fourth - and he decides to push his army, but if he turns right instead of left, he'd find that Breach's main and nat (both of which were orbitals) have absolutely no defense, and he'd have walked in with primarily blink stalkers and immortals.

On a basic level, I don't understand how unless you're playing a map like Shakuras, this situation doesn't pop up constantly when you go into long, long macro games.
Huggerz
Profile Joined May 2011
Great Britain919 Posts
March 31 2012 16:40 GMT
#298
+ Show Spoiler +
On March 24 2012 03:02 HeyJude wrote:
I just watched one of your replay packs.

game 1 - The toss gets a fairly early Twilight then instead of going blink/obs(which would have wrecked you, and is the logical counter to banshees) he techs DTs. You didn't win that game because mech/banshee is amazing. You won because your opponent was retarded.

game 2 - The toss does a 2gate/robo expand. He could have harassed the crap out of you when were trying to move out and expand but he did nothing. Then he all-ins you with a stalker/immortal/collosi force, in a battle where your PDDs werent even placed right and were worthless. His army comp was horrendous and he knew exactly what was coming. 15 zealots would have gone a long way in this fight.

game 3 - You kill a bunch of his probes with one cloaked banshee. For some unknown reason he decides to get one stalker then warp in 5 sentries. lol? Once again your toss opponent doesn't even poke with his stalker(s), which is incredibly stupid. I don't know what level opponents you're playing but I really don't think they're as high as you claim to be. I'm low masters and I'm a lot better than the 3 toss players I've seen you face already.

game 4 - Your opponent has no detection when your cloaked banshee hits at 9 minutes. Srs? I don't know why any toss wouldn't open 2gate-robo, especially after seeing the expand by you.

game 5 - I feel like I'm beating a dead horse but your opponent was terrible. You opened with 2 rax vs 15 nexus. He throws away his probes, doesn't make a single sentry, etc. Tbh I don't know if 15 nexus can even hold your proxy rax without taking heavy losses, but he made one zealot then 4 stalkers, stupid response.



I'm not saying mech/banshee isn't a viable strat but I think you're playing toss players at a much lower level than you so it wouldn't have mattered what your army comp was. Any time I see a FE I go 2gate/robo blink and pressure his main to keep him honest. I didn't see that in any of your games, and in all the games your opponent had decent scouting so he knew you were FE.

And your opponents seemed rather clueless about army comp. One game you had mostly thors and blue flame hellions. Your opponent masses zealots that game. There was another game the toss knew exactly what you had and countered with the worst comp possible. Iirc you had tanks/thors/marines and he went stalker/collosi/immortal but his army was 30 supply lower than yours anyway. Any time I see a Terran make a thor or tank I immediately shift my comp to include more zealots.

Maybe protoss players are too willing to go mid-late game and just macro up but as I already mentioned, most terran FE's are very vulnerable to good blink/obs harass.

*One last edit lol...I think one reason your build works well for you is the banshees give you great scouting and as long as you don't encounter early blink you'll never lose a banshee so they're extremely cost-efficient.


I am afraid I couldn't agree more with this. Your opponents were god-awful
“It's like poker. You can play your best, but you've got to know when to fold your cards and take a rest, and know when to hold your cards, hold your breath and hope that nobody else is stacking the deck."
LloydPGM
Profile Joined January 2012
85 Posts
March 31 2012 16:57 GMT
#299
About pros : As I explained before, don't care about pros and play what you CAN do instead of trying to copy something you don't master very well.
Another reason why pro players don't go mech vs protoss : it makes game longer. When you look at most of pros, they need to play a lot of ladder games, they don't have time to play 50 min games each time.
http://video.gamecreds.com/1mggimrsyxc0n/channel/Lloyd
crocodile
Profile Joined February 2011
United States615 Posts
March 31 2012 18:16 GMT
#300
On April 01 2012 01:40 Huggerz wrote:
Show nested quote +
+ Show Spoiler +
On March 24 2012 03:02 HeyJude wrote:
I just watched one of your replay packs.

game 1 - The toss gets a fairly early Twilight then instead of going blink/obs(which would have wrecked you, and is the logical counter to banshees) he techs DTs. You didn't win that game because mech/banshee is amazing. You won because your opponent was retarded.

game 2 - The toss does a 2gate/robo expand. He could have harassed the crap out of you when were trying to move out and expand but he did nothing. Then he all-ins you with a stalker/immortal/collosi force, in a battle where your PDDs werent even placed right and were worthless. His army comp was horrendous and he knew exactly what was coming. 15 zealots would have gone a long way in this fight.

game 3 - You kill a bunch of his probes with one cloaked banshee. For some unknown reason he decides to get one stalker then warp in 5 sentries. lol? Once again your toss opponent doesn't even poke with his stalker(s), which is incredibly stupid. I don't know what level opponents you're playing but I really don't think they're as high as you claim to be. I'm low masters and I'm a lot better than the 3 toss players I've seen you face already.

game 4 - Your opponent has no detection when your cloaked banshee hits at 9 minutes. Srs? I don't know why any toss wouldn't open 2gate-robo, especially after seeing the expand by you.

game 5 - I feel like I'm beating a dead horse but your opponent was terrible. You opened with 2 rax vs 15 nexus. He throws away his probes, doesn't make a single sentry, etc. Tbh I don't know if 15 nexus can even hold your proxy rax without taking heavy losses, but he made one zealot then 4 stalkers, stupid response.



I'm not saying mech/banshee isn't a viable strat but I think you're playing toss players at a much lower level than you so it wouldn't have mattered what your army comp was. Any time I see a FE I go 2gate/robo blink and pressure his main to keep him honest. I didn't see that in any of your games, and in all the games your opponent had decent scouting so he knew you were FE.

And your opponents seemed rather clueless about army comp. One game you had mostly thors and blue flame hellions. Your opponent masses zealots that game. There was another game the toss knew exactly what you had and countered with the worst comp possible. Iirc you had tanks/thors/marines and he went stalker/collosi/immortal but his army was 30 supply lower than yours anyway. Any time I see a Terran make a thor or tank I immediately shift my comp to include more zealots.

Maybe protoss players are too willing to go mid-late game and just macro up but as I already mentioned, most terran FE's are very vulnerable to good blink/obs harass.

*One last edit lol...I think one reason your build works well for you is the banshees give you great scouting and as long as you don't encounter early blink you'll never lose a banshee so they're extremely cost-efficient.


I am afraid I couldn't agree more with this. Your opponents were god-awful

The amount of flawed logic in this post is staggering. Nobody takes this guy seriously. And honestly, if you think Zealots are the way to 'counter' mech you are sorely mistaken. Turns out BFH are pretty good.
Master League Terran. Huge fan of Quantic Gaming and ROOTDestiny
Prev 1 13 14 15 16 17 46 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Main Stage Day 1
CranKy Ducklings140
Discussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 144
ProTech85
FoxeR 15
StarCraft: Brood War
Rain 3282
GuemChi 2022
Snow 136
Dota 2
The International84971
Gorgc3538
NeuroSwarm156
LuMiX1
resolut1ontv 0
League of Legends
JimRising 377
Counter-Strike
summit1g8526
taco 546
minikerr39
Super Smash Bros
hungrybox1058
Other Games
C9.Mang0400
ViBE178
Maynarde125
Trikslyr49
Mew2King45
Organizations
Other Games
gamesdonequick918
BasetradeTV310
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 88
• davetesta21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• RayReign 24
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo574
Other Games
• Shiphtur252
Upcoming Events
The PondCast
7h 7m
KCM Race Survival
7h 7m
Replay Cast
21h 7m
Escore
1d 7h
PiG Sty Festival
1d 9h
CranKy Ducklings
2 days
PiG Sty Festival
2 days
Patches Events
2 days
Sparkling Tuna Cup
3 days
PiG Sty Festival
3 days
[ Show More ]
The Patches Monday
4 days
GSL
5 days
PiGosaur Cup
5 days
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-08-19
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.