• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:05
CET 02:05
KST 10:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival7TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
Merivale 8 Open - LAN - Stellar Fest0Chinese SC2 server to reopen; live all-star event in Hangzhou21Weekly Cups (Oct 13-19): Clem Goes for Four3BSL Team A vs Koreans - Sat-Sun 16:00 CET10Weekly Cups (Oct 6-12): Four star herO8
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Chinese SC2 server to reopen; live all-star event in Hangzhou The New Patch Killed Mech! Weekly Cups (Oct 13-19): Clem Goes for Four 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Merivale 8 Open - LAN - Stellar Fest Tenacious Turtle Tussle RSL Season 3 Qualifier Links and Dates $1,200 WardiTV October (Oct 21st-31st) SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
[ASL20] Finals Preview: Arrival Is there anyway to get a private coach? BGH Auto Balance -> http://bghmmr.eu/ BSL Team A vs Koreans - Sat-Sun 16:00 CET OGN to release AI-upscaled StarLeague from Feb 24
Tourneys
[ASL20] Grand Finals ASL final tickets help Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Roaring Currents ASL final Simple Questions, Simple Answers Relatively freeroll strategies BW - ajfirecracker Strategy & Training
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently... Movie Discussion!
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1448 users

[G] A Focused Approach to Perfecting Mechanics - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 9 10 11 Next All
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
March 12 2012 02:16 GMT
#21
On March 12 2012 11:10 vaderseven wrote:
Show nested quote +
On March 12 2012 11:02 TangSC wrote:
I've noticed some of the most common mistakes for zerg players are sitting with 3+ larva, missing injects, and forgetting to spread creep. This is why I like your idea of using a macro-cycle to reduce the amount of time you spend looking at your base, allowing for more time spent controlling units. It's definitely helpful to get in the habit of macroing in a sequence such as...

1) use your larva
2) inject
3) spread creep

However, I think one of the important aspects of micro that you may have overlooked is that it's often correct to simply attack-move while managing production. Over-microing is as common a mistake in SC2 as under-microing!


Ahh great point I will make sure to add that to the first revision. I see many progamers do this as well. To be clear, I believe many people over do what you are describing as a method to cover bad awareness but sometimes its amazing to to A-Move a force into a vulnerable spot and then simply go and do a macro cycle.

Yeah, I mean it is very situational. We're all going to make that dreaded mistake of misreading an engagement, attack moving, and losing our whole army just to do an inject and build some drones. But the more you practice multitasking, the more you realize the types of engagements where it's ok to look away momentarily.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
vaderseven
Profile Joined September 2008
United States2556 Posts
March 12 2012 02:21 GMT
#22
On March 12 2012 11:16 TangSC wrote:
Show nested quote +
On March 12 2012 11:10 vaderseven wrote:
On March 12 2012 11:02 TangSC wrote:
I've noticed some of the most common mistakes for zerg players are sitting with 3+ larva, missing injects, and forgetting to spread creep. This is why I like your idea of using a macro-cycle to reduce the amount of time you spend looking at your base, allowing for more time spent controlling units. It's definitely helpful to get in the habit of macroing in a sequence such as...

1) use your larva
2) inject
3) spread creep

However, I think one of the important aspects of micro that you may have overlooked is that it's often correct to simply attack-move while managing production. Over-microing is as common a mistake in SC2 as under-microing!


Ahh great point I will make sure to add that to the first revision. I see many progamers do this as well. To be clear, I believe many people over do what you are describing as a method to cover bad awareness but sometimes its amazing to to A-Move a force into a vulnerable spot and then simply go and do a macro cycle.

Yeah, I mean it is very situational. We're all going to make that dreaded mistake of misreading an engagement, attack moving, and losing our whole army just to do an inject and build some drones. But the more you practice multitasking, the more you realize the types of engagements where it's ok to look away momentarily.


This is a great example of the meeting point of Real Time and Strategy. I think Br3ezy and I prolly skimmed over this idea because it is the type of thing that falls more under decision making or strategy. I will def add a part to Part 3.4 on this though so as not to appear to be condemning something that might in fact be the correct move in a given situation.
Sajaki
Profile Joined June 2011
Canada1135 Posts
March 12 2012 02:31 GMT
#23
forgg now uses twitch not own3d. may want to edit that.
Inno pls...
MjoLniRXx
Profile Joined August 2011
United States84 Posts
March 12 2012 03:07 GMT
#24
You should really add Liquid`HerO's stream to that list of streams. Watch his first person. To the people I have seen from FPVOD, he has the absolute cleanest/fastest play. MC is also very good but not as good as HerO in my opinion.
Simplicity is the ultimate sophistication.
vaderseven
Profile Joined September 2008
United States2556 Posts
March 12 2012 03:33 GMT
#25
On March 12 2012 12:07 MjoLniRXx wrote:
You should really add Liquid`HerO's stream to that list of streams. Watch his first person. To the people I have seen from FPVOD, he has the absolute cleanest/fastest play. MC is also very good but not as good as HerO in my opinion.


To this and any other people that want to recommend streams, PM me and/or Br3ezy with recommendations.
dream-_-
Profile Blog Joined April 2006
United States1857 Posts
March 12 2012 03:39 GMT
#26
Good stuff.

However, I think that the "spam" approach is possibly a somewhat tainted way to describe what you are trying to explain.

Just as a few people in the thread have shown, when people think of spamming, they instantly jump to the conclusion of spamming 345345345 repeatedly in order to simply improve their sc2gears APM. This is inaccurate.

The "spam" approach as you mention, is simply the act of forcing yourself to play faster, even if it means you are giving up accuracy(and thus, playing worse) for a certain period of time.

The body will not improve at anything unless you push it past the point of what it is already comfortable with.
vaderseven
Profile Joined September 2008
United States2556 Posts
March 12 2012 03:56 GMT
#27
On March 12 2012 12:39 dream-_- wrote:
Good stuff.

However, I think that the "spam" approach is possibly a somewhat tainted way to describe what you are trying to explain.

Just as a few people in the thread have shown, when people think of spamming, they instantly jump to the conclusion of spamming 345345345 repeatedly in order to simply improve their sc2gears APM. This is inaccurate.

The "spam" approach as you mention, is simply the act of forcing yourself to play faster, even if it means you are giving up accuracy(and thus, playing worse) for a certain period of time.

The body will not improve at anything unless you push it past the point of what it is already comfortable with.


This most certainly a hard concept to put into word, I might reword parts of that section. The point on spam is correct, it has a place in adding to hand speed and mental pace.
nOondn
Profile Joined March 2011
564 Posts
Last Edited: 2012-03-14 13:52:58
March 12 2012 13:20 GMT
#28
you should add gostiterran,his mechanicv very very good.
Mid Master Terran @ kr server fighting !!!
vaderseven
Profile Joined September 2008
United States2556 Posts
March 12 2012 13:29 GMT
#29
Ill update some typos that were pointed out later today as well as adding MC, Hero, gositerran (had no idea he streamed, thats sick), forgg (correct url). Any other streams that should be added?
Noocta
Profile Joined June 2010
France12578 Posts
March 12 2012 15:46 GMT
#30
I'm not sure about the raw speed thing.
My model for Terran play is Polt, and his play is very accurate, but kinda slow. And his mechanics don't seems to be lacking as a less than 200 apm player.

But the whole guide is pretty good adive, specialy the FPVOD thing.
" I'm not gonna fight you. I'm gonna kick your ass ! "
ShaneFeit
Profile Joined August 2011
92 Posts
March 12 2012 16:42 GMT
#31
Great post!

I believe everyone here would gain from improving their mechanics. That being said its not an easy thing to do. I have tried a few times to increase my APM but I never stuck with it because spamming decreased my skill by so much I couldnt stand losing games just because I was working on my APM.

Also could you talk about how being relaxed affects your mechanics? If you see a masters player compared to a pro-gamer the pro will play just as or faster but look way more relaxed in doing all the actions.
Br3ezy
Profile Blog Joined September 2010
United States720 Posts
Last Edited: 2012-03-12 20:24:48
March 12 2012 20:24 GMT
#32
On March 13 2012 00:46 Noocta wrote:
I'm not sure about the raw speed thing.
My model for Terran play is Polt, and his play is very accurate, but kinda slow. And his mechanics don't seems to be lacking as a less than 200 apm player.

But the whole guide is pretty good adive, specialy the FPVOD thing.

I believe you are regarding that as starcraft 2 apm. In real apm, it would come out to be around 250
On March 13 2012 01:42 ShaneFeit wrote:
Great post!

I believe everyone here would gain from improving their mechanics. That being said its not an easy thing to do. I have tried a few times to increase my APM but I never stuck with it because spamming decreased my skill by so much I couldnt stand losing games just because I was working on my APM.

Also could you talk about how being relaxed affects your mechanics? If you see a masters player compared to a pro-gamer the pro will play just as or faster but look way more relaxed in doing all the actions.



The real result that you are seeing when a progamer plays is that it has nothing to do whether they look relaxed or stressed, but that they have practiced what they did enough so that it has become their default habits while a masters player will generally not have practiced at the same level. Because of that, the masters player will not have the solid smooth play to fall back on when his subconcious begins to take over. You can never remove stress from play that matters to you. Don't try to! The real answer to achieve that result is to practice things CORRECTLY to the point that your matches that matter will default to that style.
Check out my guide to mechanics http://www.teamliquid.net/forum/viewmessage.php?topic_id=319876
polybios
Profile Joined December 2010
Czech Republic111 Posts
March 12 2012 21:41 GMT
#33
One of the best posts on TL I have read, thanks a lot man!
theLiminator
Profile Joined April 2011
Canada57 Posts
March 13 2012 00:52 GMT
#34
Uh what if you're in a situation where your APM between races varies HUGELY? When i play Zerg i have an APM of 240, eapm of 160, when i play Terran I have an APM of 200 and EAPM of 110, and when I play Toss I have an APM of 140 and EAPM of 105. My Zerg and Toss are probably at a high diamond level, and my Terran is at a high plat to mid diamond level. Can you explain these differences? All these values are from sc2gears.
I can dance all day.
pt
Profile Joined November 2010
United States813 Posts
March 13 2012 01:00 GMT
#35
i didnt read all of it, but i LOVED how you put the eapm part together.
EG-TL!
Br3ezy
Profile Blog Joined September 2010
United States720 Posts
March 13 2012 01:43 GMT
#36
On March 13 2012 09:52 theLiminator wrote:
Uh what if you're in a situation where your APM between races varies HUGELY? When i play Zerg i have an APM of 240, eapm of 160, when i play Terran I have an APM of 200 and EAPM of 110, and when I play Toss I have an APM of 140 and EAPM of 105. My Zerg and Toss are probably at a high diamond level, and my Terran is at a high plat to mid diamond level. Can you explain these differences? All these values are from sc2gears.

For me, my zerg is about 290 apm/200eapm and my terran is 290apm/170eapm and my protoss is like 260apm/160eapm. Its just the race and that some like terran need to be more redundant then others and the actions that you have to do with say zerg more then terran or vice versa.

Your skill with each race also will tweak things a little bit, but in general zerg is equal or greater then terran and then protoss should have the least apm
Check out my guide to mechanics http://www.teamliquid.net/forum/viewmessage.php?topic_id=319876
theLiminator
Profile Joined April 2011
Canada57 Posts
March 13 2012 06:22 GMT
#37
Could you post some FPVODs + Videos of your hands on your keyboards? I mean having those synced up, so i can kinda see what you're doing all the time? Cuz I actually have no clue how you could play Toss at that speed. It seems like you play really fast, and with pretty low redundancy.
I can dance all day.
Arisen
Profile Blog Joined October 2010
United States2382 Posts
March 13 2012 08:34 GMT
#38
Just as a warning to protoss players watching the suggested streams; while hero and HuK are great protoss' with good mechanics, they do a lot of crazy shit. If I were a player looking to improve my mechanics, I would steer more toward a standard sort of player.

good guide, nice that people take time to write stuff up.
"If you're not angry, you're not paying attention"
straycat
Profile Blog Joined May 2011
230 Posts
March 13 2012 10:44 GMT
#39
One of the most well written guides I've read! Well done.
Noocta
Profile Joined June 2010
France12578 Posts
March 13 2012 10:57 GMT
#40
On March 13 2012 05:24 Br3ezy wrote:
Show nested quote +
On March 13 2012 00:46 Noocta wrote:
I'm not sure about the raw speed thing.
My model for Terran play is Polt, and his play is very accurate, but kinda slow. And his mechanics don't seems to be lacking as a less than 200 apm player.

But the whole guide is pretty good adive, specialy the FPVOD thing.

I believe you are regarding that as starcraft 2 apm. In real apm, it would come out to be around 250


Might be.
But in the same game where Polt was at 175 average apm, Stephano was at 320. So that would mean he gets to a real apm of 400+ ? That's crazy.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Prev 1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 55m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft305
RuFF_SC2 147
SpeCial 114
Nathanias 76
StarCraft: Brood War
Britney 13190
Dota 2
capcasts167
Heroes of the Storm
Khaldor183
Other Games
summit1g10908
FrodaN3472
Mlord468
JimRising 344
Skadoodle330
KnowMe95
Mew2King28
Organizations
Other Games
gamesdonequick1097
BasetradeTV39
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 80
• Berry_CruncH76
• davetesta18
• Freeedom7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki13
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21289
Upcoming Events
Afreeca Starleague
6h 55m
Snow vs Soma
Sparkling Tuna Cup
8h 55m
WardiTV Invitational
10h 55m
CrankTV Team League
11h 55m
BASILISK vs Streamerzone
Team Liquid vs Shopify Rebellion
Team Vitality vs Team Falcon
BSL Team A[vengers]
13h 55m
Gypsy vs nOOB
JDConan vs Scan
RSL Revival
15h 55m
Wardi Open
1d 10h
CrankTV Team League
1d 11h
Replay Cast
2 days
WardiTV Invitational
2 days
[ Show More ]
CrankTV Team League
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
3 days
The PondCast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
CrankTV Team League
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
CranK Gathers Season 2: SC II Pro Teams
EC S1
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.