• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:58
CET 17:58
KST 01:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
Mech is the composition that needs teleportation t RotterdaM "Serral is the GOAT, and it's not close" RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation TL.net Map Contest #21: Winners
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle SnOw's ASL S20 Finals Review BW General Discussion What happened to TvZ on Retro? Brood War web app to calculate unit interactions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
PvZ map balance Current Meta Simple Questions, Simple Answers How to stay on top of macro?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1973 users

How to Mech in TvP [D][G] - Page 15

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 13 14 15 16 17 26 Next All
Lyyna
Profile Joined June 2011
France776 Posts
Last Edited: 2012-03-17 18:32:18
March 17 2012 18:29 GMT
#281
On March 18 2012 03:01 Sergio1992 wrote:
Lyyna, I watched one of your replay,"nice three factory push". strong in that game, but 15 minutes and the protoss didn't tech to ht, neither colossi, he scouted your composition but didn't answer properly...

took a look to mech nice macro game.. the one against flaitropic... Problem is that this guy didn't counter what he saw, if he had Void rays, your doom ball would have been trash, but he got stalkers, that are hardcountered by your huge ball ;=)

I know that a lot of players in these replays aren't that good,especially old ones. got to say that i was like 600th in the EU ladder at that time (and at this lvl, i got to say that most protoss are like REALLY terrible), ended up like 60th 2 weeks ago (so the most recent replay show much better opponent).

And due to the first fact, most of my replays usually designate what is done from my side (the 'nice' is here mostly because i was just starting to work on it at that time, and i was thinking my push in this replay was good, and i usually dont talk about the opponent reaction or only in brief terms).

Also , this isn't that uncommon to not tech to colossus vs it : as this lvl ( and yes, there is a HUGE difference between ranks 500-1000 toss and 50-200 ones . . probably the biggest difference in skill i've ever seen in such a little interval of points) protoss scout the 3 fact and usually think "Lololololol go immortal zealot" . . . Versus a colossus tech , basically you can just focus fire with tanks and banshees (enjoy OS'ing colossus). Versus HT it's a bit harder but focus fire, leapfrog and spread is ok in most cases
And void rays get wrecked by the mass marines and a reactor starport switch
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
mrafaeldie12
Profile Joined July 2011
Brazil537 Posts
Last Edited: 2012-03-17 18:41:48
March 17 2012 18:33 GMT
#282
Can you provide more up to date replays? Watching old replays on battle.net is a giant hassle.

Could you also name them something along the lines of "TVP Mech Replay 1", and upload drop.sc instead of 2shared?

Thanks in advance!
"..it all comes thumbling down thumbling down thumblin down"
Lyyna
Profile Joined June 2011
France776 Posts
Last Edited: 2012-03-17 19:48:46
March 17 2012 18:35 GMT
#283
look at the ones in the zip pack. the 'XX to YY' format indicates the date (french format though, so it's Day/Month)

i use mediafire mainly to allow people to download without having to sign up, and because it allows lots of management for me
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
crocodile
Profile Joined February 2011
United States615 Posts
March 18 2012 03:35 GMT
#284
On March 17 2012 14:37 DontLoseSightOfIt wrote:
Show nested quote +
On March 17 2012 04:49 Lyyna wrote:
On March 17 2012 04:41 Gyro_SC2 wrote:
How do you stop blink harass. For exemple: collosus+blink stalker attack the main. After they blink away and attack your third ...?

Sensor towers, and try to intercept his army when he's getting in your main. He'll have to choose between fighting you while you're in a better position, or back with his main force and sacrifice his stalkers in your main.

Yeah,i'm thinking about making a guide. but i'm afraid of the kind of reactions we saw on this thread . . . Not really a good source of motivation


LYNNA, MAKE THE GUIDE! Go please do it!!! I would love to see another mech guide!!!

Seconded
Master League Terran. Huge fan of Quantic Gaming and ROOTDestiny
Lyyna
Profile Joined June 2011
France776 Posts
March 18 2012 16:27 GMT
#285
Well, then i have to work on it then x)
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Cycle
Profile Blog Joined March 2011
United States300 Posts
March 18 2012 18:01 GMT
#286
On March 17 2012 05:50 Gyro_SC2 wrote:
Does someone here think thors drop can be a good harass?

http://wiki.teamliquid.net/starcraft2/Thor
http://wiki.teamliquid.net/starcraft2/Marauder

Thors cost = Minerals300 Vespene200
4marauders cost= Minerals400 Vespene100

4marauders stim DPS= 93,6 (on building)
1 thors DPS= 45,9
1 thors with strike canon DPS= (500 on 6 sec) 83.3 !!!

Conclusion: a thors drop cost the same than a marauder drop, have a decent DPS and with strike canon its has more DPS than the normal marauder drop.

Its too easy for the protoss to make canons and feel safe again the standard helion-banshee harass. Thors drop can be a new way to make pressure and you can always recycle your medivac for helion drop.

I just needed to say, Strike Cannon's DPS is 500 dmg / 10 seconds = 50 dps. The whole animation (which detracts from normal attacking and so it has to be included) takes 10 seconds. Getting the +1 mech attack upgrade makes a thor just attacking do more dps than strike cannon.

Also I wish I had looked at this thread earlier when there weren't pages upon pages of posts to read through. I'm a master league always-meching terran player as well. I've personally been doing variations on mech where you open cloak banshees and expand while reactoring out marines and making thors with +1 armor first. As I take my third, that's when I transition into full mech with siege tanks and blue flame, and prepare to run by.

Something I do which I think is really really important is just make TONS of sensor towers once I take my third/fourth. It lets you deal with drops from protoss and always get good positioning. I also surround my bases in turrets LOL.
| chKCycle.551 | NA | Master League Random | Checkmate Gaming |
crocodile
Profile Joined February 2011
United States615 Posts
March 18 2012 20:44 GMT
#287
I've been trying out Mech on ladder the last couple of days and having mixed success with it. I had one particularly satisfying game where my army felt so damn efficient against my Protoss opponent! He kept bashing hordes of units into my impenetrable Mech army, and my Battlecruiser transition sealed the deal. However, I've had other games where my army just could not trade efficiently, and the first engagement with the Protoss goes horribly one-sidedly and I get rolled by their remax.

Anyway I'm having trouble knowing if/when to add Ghosts to my composition, and also when to attack to get some use out of the Marines I made to survive the Protoss early game pressure. I usually open with a Reactor Barracks expand (get gas normal timing, take scvs off after 50 to make reactor after 1 marine, plant expo and bunker, put scvs back on gas to make other tech), following up with Cloak Banshees and continuing Banshee production while getting 3 Factories with 2 Reactors 1 Tech Lab. Going so Hellion heavy is useful against Tosses who like heavy Chargelot play vs Mech, or to roast Probes.

I think a good follow up is to do a timing attack around 150 food (many pro gamers like 150 food biomech timing attacks and I think they're very strong), while taking a 3rd, double armory, adding Thors, and switching to viking production if they've gone for colossus, then adding BCs and more Starports when we get to 4 base+. I will continue working on this, but does anyone else knows better solutions to the above mentioned issues (getting rid of dead weight marines, when to take a 3rd, ghosts, etc)?

Also, I'd like to recommend that Reactor barracks opener for mech play. It's very economical, very safe, and makes it so you don't have to add extra barracks to remain safe in the early game (unlike gasless 1 rax expand), while also scaring many Protoss into thinking you're 2 Raxing.
Master League Terran. Huge fan of Quantic Gaming and ROOTDestiny
Sergio1992
Profile Blog Joined October 2011
Italy522 Posts
March 18 2012 22:06 GMT
#288
On March 18 2012 03:29 Lyyna wrote:
Show nested quote +
On March 18 2012 03:01 Sergio1992 wrote:
Lyyna, I watched one of your replay,"nice three factory push". strong in that game, but 15 minutes and the protoss didn't tech to ht, neither colossi, he scouted your composition but didn't answer properly...

took a look to mech nice macro game.. the one against flaitropic... Problem is that this guy didn't counter what he saw, if he had Void rays, your doom ball would have been trash, but he got stalkers, that are hardcountered by your huge ball ;=)

I know that a lot of players in these replays aren't that good,especially old ones. got to say that i was like 600th in the EU ladder at that time (and at this lvl, i got to say that most protoss are like REALLY terrible), ended up like 60th 2 weeks ago (so the most recent replay show much better opponent).

And due to the first fact, most of my replays usually designate what is done from my side (the 'nice' is here mostly because i was just starting to work on it at that time, and i was thinking my push in this replay was good, and i usually dont talk about the opponent reaction or only in brief terms).

Also , this isn't that uncommon to not tech to colossus vs it : as this lvl ( and yes, there is a HUGE difference between ranks 500-1000 toss and 50-200 ones . . probably the biggest difference in skill i've ever seen in such a little interval of points) protoss scout the 3 fact and usually think "Lololololol go immortal zealot" . . . Versus a colossus tech , basically you can just focus fire with tanks and banshees (enjoy OS'ing colossus). Versus HT it's a bit harder but focus fire, leapfrog and spread is ok in most cases
And void rays get wrecked by the mass marines and a reactor starport switch

Thanks! Will take a look to other replays!
winsause
Profile Joined March 2011
United States65 Posts
March 18 2012 22:45 GMT
#289
Would love to see someone in high masters pull this off.
crocodile
Profile Joined February 2011
United States615 Posts
March 18 2012 23:12 GMT
#290
On March 18 2012 03:29 Lyyna wrote:
Show nested quote +
On March 18 2012 03:01 Sergio1992 wrote:
Lyyna, I watched one of your replay,"nice three factory push". strong in that game, but 15 minutes and the protoss didn't tech to ht, neither colossi, he scouted your composition but didn't answer properly...

took a look to mech nice macro game.. the one against flaitropic... Problem is that this guy didn't counter what he saw, if he had Void rays, your doom ball would have been trash, but he got stalkers, that are hardcountered by your huge ball ;=)

I know that a lot of players in these replays aren't that good,especially old ones. got to say that i was like 600th in the EU ladder at that time (and at this lvl, i got to say that most protoss are like REALLY terrible), ended up like 60th 2 weeks ago (so the most recent replay show much better opponent).

And due to the first fact, most of my replays usually designate what is done from my side (the 'nice' is here mostly because i was just starting to work on it at that time, and i was thinking my push in this replay was good, and i usually dont talk about the opponent reaction or only in brief terms).

Also , this isn't that uncommon to not tech to colossus vs it : as this lvl ( and yes, there is a HUGE difference between ranks 500-1000 toss and 50-200 ones . . probably the biggest difference in skill i've ever seen in such a little interval of points) protoss scout the 3 fact and usually think "Lololololol go immortal zealot" . . . Versus a colossus tech , basically you can just focus fire with tanks and banshees (enjoy OS'ing colossus). Versus HT it's a bit harder but focus fire, leapfrog and spread is ok in most cases
And void rays get wrecked by the mass marines and a reactor starport switch

Also: are you saying you stay on Banshee production out of your Starports even if you see the opponent going for Colossus? I haven't tried it, but I would love it if Tank/Banshee teamwork is enough to keep you safe vs Colossi, so that I don't have to go switching my Starport addons around, especially since I love a lategame BC transition. I don't know though, so if you don't tell me otherwise I'll be trying it tonight
Master League Terran. Huge fan of Quantic Gaming and ROOTDestiny
halfies
Profile Joined November 2011
United Kingdom327 Posts
March 18 2012 23:28 GMT
#291
On March 19 2012 03:01 Cycle wrote:
Show nested quote +
On March 17 2012 05:50 Gyro_SC2 wrote:
Does someone here think thors drop can be a good harass?

http://wiki.teamliquid.net/starcraft2/Thor
http://wiki.teamliquid.net/starcraft2/Marauder

Thors cost = Minerals300 Vespene200
4marauders cost= Minerals400 Vespene100

4marauders stim DPS= 93,6 (on building)
1 thors DPS= 45,9
1 thors with strike canon DPS= (500 on 6 sec) 83.3 !!!

Conclusion: a thors drop cost the same than a marauder drop, have a decent DPS and with strike canon its has more DPS than the normal marauder drop.

Its too easy for the protoss to make canons and feel safe again the standard helion-banshee harass. Thors drop can be a new way to make pressure and you can always recycle your medivac for helion drop.

I just needed to say, Strike Cannon's DPS is 500 dmg / 10 seconds = 50 dps. The whole animation (which detracts from normal attacking and so it has to be included) takes 10 seconds. Getting the +1 mech attack upgrade makes a thor just attacking do more dps than strike cannon.

Also I wish I had looked at this thread earlier when there weren't pages upon pages of posts to read through. I'm a master league always-meching terran player as well. I've personally been doing variations on mech where you open cloak banshees and expand while reactoring out marines and making thors with +1 armor first. As I take my third, that's when I transition into full mech with siege tanks and blue flame, and prepare to run by.

Something I do which I think is really really important is just make TONS of sensor towers once I take my third/fourth. It lets you deal with drops from protoss and always get good positioning. I also surround my bases in turrets LOL.

the only important thing about strike cannon is that vs immortals it rapes, because of the way spell damage works. i dont think its been changed, but maybe im wrong, i dont play terran.
Lyyna
Profile Joined June 2011
France776 Posts
Last Edited: 2012-03-19 01:27:08
March 18 2012 23:53 GMT
#292
@Crocodile : yes, i do use banshees even vs colossus. One thing i hate with vikings to counter colossus is that they ends up in 'dead supply' if there is no colossus or if they're dead . . . and banshee with bio isn't good. But cloack shee are REALLY good with mech (harass,forcing obs from robo, forcing stalkers,etc) . . .

@Halfies : a mix of banshee thor tank and banshee already deals OK with immortals. And ghosts just seal the deal

well,anyway, starting to work on the guide. will take a long time though . .
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Gyro_SC2
Profile Joined November 2010
Canada540 Posts
March 19 2012 06:07 GMT
#293
Does someone know when I should try a 2base push (15min)? which protoss build is weak vs 2thors+6tank+somehelion ?
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
March 19 2012 07:52 GMT
#294
On March 19 2012 15:07 Gyro_SC2 wrote:
Does someone know when I should try a 2base push (15min)? which protoss build is weak vs 2thors+6tank+somehelion ?


Search for a few latest TvPs of Goody, I saw him doing very strong 2base mech push.. Anyway, I'm pretty sure that 15min is too late.. .More like 12-13 min. If I recall correctly, you should hit at about 100-120 supply.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
March 19 2012 07:52 GMT
#295
The colossus production will kick in at about 12:00 if he does the standard 1 gate expand

Hence, protoss are weakest before then.

There is a strong 4 factory push (1 tech 3 reactor) where you hit at ~11:10 with about 4 tanks, about 30 marines, and 4 BFH, with 6 BFH constantly being pumped out every 30 seconds to reinforce. This is actually a three base push, but you don't get your third until a bit before you start the last 3 factories. It should finish a bit before the 3 reactors finish.

There is also a variant where you don't get a third (at least, not until the push) and it hits at ~10:30 but with 3 factories (1 tech, 2 reactor, due to less income). But because of delaying the third, the build is smoother and you can get that stuff out faster and thus hit earlier.

This is the one MKP used vs Genius in GSL 2012 Season 1, game 1 of the 2nd group stage.


Basically the builds for both are this:

Rax, gas, OC, depot, CC, reactor, bunker, gas, factory, tech on fact, siege tank + siege mode, then at 8:10 or 7:30 you throw down 3 or 2 factories respectively, and move out at 10:30 or 9:50 respectively.

There may be some variation, especially with the CC/depot/reactor/bunker/2ndgas/factory timing, it doesn't matter tooo much. Of course if you want to have it super tight it matters, but find a style that you like. I've seen many different variants on this, like pulling some guys out of the first gas to get the CC faster, then getting the 2nd gas earlier, some make 2 Marines then cut a bit so they can get bunker on time instead, some make 3 marines at the ramp and skip the bunker, etc. etc.


I don't know of a thor/tank/hellion push that is strong. I don't think there can be one, because thors are unnecessary at this time without banshees' synergy. Tanks do well vs Stalkers, and hellions do well vs chargelots. The armory would be a waste of gas and you wouldn't have enough anti-chargelot without many hellions. If you push after 12:00 you'll start to need EMP. And with thor, armory, and 6 ish tanks, you won't have enough gas unless you delay past 11:30 timing which would be weak without ghosts and viking/banshee for colossus.


15:00 is too late of a timing for 2 base anyways, and if you're on 3 base, then you should have just keep turtling to 200/200.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
Last Edited: 2012-03-19 12:23:05
March 19 2012 12:19 GMT
#296
@Lyyna

Awesome games sir, wp.. :-) You definitely need to write guide, as your style (in all 3 matchups) has very "Terran feel" to it and I think a lot of Terrans that are stressed out and feel like playing against clock don't even know you can play like this..

Also, I don't give a shit about all those players that flame you as "abuser", it's the only way to play other than throwing bio all game long only to lose at 15min mark..

How tweaked is your build, can it hold most common allins from P? How does it fare against 3g void? Also, where are you currently sitting like league/rank? I really love how you completly fuck with the idea "Terran is supposed to apply pressure or die TvP/TvZ" lol.. Gonna steal a lot of stuff.. :-)

edit: Also, big thanks to tom_baburger, the OP for being such a badass not giving up until this thread finally produced very good discussion, replays and hopefully can open eyes for a lot of Terrans out there..
Lyyna
Profile Joined June 2011
France776 Posts
Last Edited: 2012-03-19 12:40:01
March 19 2012 12:36 GMT
#297
Thanks for this message Everlong. Always nice to read it.

Well, if i open 111 expo, it's really safe versus everything as you can do wathever needed to defend the attack (viking or banshees, tanks or hellions,marines,etc). With the 1 rax double gas expo,it's a bit harder, but what i've been trying vs somebody who tried to 4 gate VR me is to just cancel the expo, and get 2 rax while my factory is coming,and 311 > most toss allin

my rank is : http://sc2ranks.com/eu/760298/IvDLyyna (the name isn't good, renamed to PhX‡Lyyna). Didn't ladder for last 4 days so i get a bit down in the ladder, and my best 'peak' is ~~50ish master
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
dynwar7
Profile Joined May 2011
1983 Posts
March 19 2012 14:59 GMT
#298
Better keep working on your guide Lynna!
Regarding the imbalance, hilarious to see Zergs defending themselves....
Gyro_SC2
Profile Joined November 2010
Canada540 Posts
March 19 2012 16:16 GMT
#299
My opening: I open with a early thors push. Its very safe. If the protoss expo before me, I push with my 2 thors and I try to make the protoss freak out and cancel his expo, so my CC is before him.

I fellow this guide: http://www.teamliquid.net/forum/viewmessage.php?topic_id=169602

I feel the only safe opening to mech is to 1-1-1 or early thors.

If not you have to build unnecessary barrack to defend the natural.(unnecessary in the logic of :I don't like making rax when I want to MECH)
The build of MKP with reator-rax + early tank seen vulnerable to 3gate+VR, or blink stalker.

Am I right??
Lyyna
Profile Joined June 2011
France776 Posts
March 19 2012 16:44 GMT
#300
In my opinion, there is a lot of ways to be safe for mech.
Getting thors allows you to hold 2 bases stuff (basically immo sentry bust). For 1 base you can't get thors AND expo fast enough so. . well, 111 getting marines, tanks and banshees OR vikings is really good, but expo is kind of delayed . . .
1 rax reactor expo is OK in most cases (only have some problem vs drops . . . as you need bunker to defend :/) as you get a huge number of marines . My 1 rax double gas expo can hold most things too due to early reactor and fast banshee after expo ,but can also requires to cancel the CC and go 311 to counter allin him
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Prev 1 13 14 15 16 17 26 Next All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
15:55
FSL teamleague CNvsASH, ASHvRR
Freeedom21
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 293
LamboSC2 153
mcanning 75
ROOTCatZ 41
MindelVK 18
EmSc Tv 11
StarCraft: Brood War
Britney 30164
Rain 2725
Calm 2622
Shuttle 537
Stork 393
firebathero 254
Barracks 86
Dewaltoss 84
Leta 79
Rock 51
[ Show more ]
Mong 39
Shine 22
Movie 14
zelot 13
Oystein8
Dota 2
Gorgc5244
qojqva2058
Dendi963
XcaliburYe121
LuMiX1
Counter-Strike
ScreaM1261
Heroes of the Storm
Khaldor377
Liquid`Hasu203
Other Games
B2W.Neo2101
Mlord458
Beastyqt335
DeMusliM262
Lowko226
Fuzer 200
Hui .165
Trikslyr31
CadenZie19
febbydoto11
Organizations
Dota 2
PGL Dota 2 - Main Stream7465
PGL Dota 2 - Secondary Stream1099
Other Games
EGCTV624
StarCraft 2
angryscii 12
EmSc Tv 11
EmSc2Tv 11
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• StrangeGG 72
• HeavenSC 34
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• Migwel
• intothetv
• IndyKCrew
StarCraft: Brood War
• Michael_bg 7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1497
• Ler62
League of Legends
• Nemesis3056
Other Games
• WagamamaTV330
• imaqtpie276
• Shiphtur195
Upcoming Events
IPSL
2m
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
2h 2m
BSL 21
3h 2m
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
17h 2m
RSL Revival
17h 2m
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
19h 2m
Cure vs herO
Reynor vs TBD
WardiTV Korean Royale
19h 2m
BSL 21
1d 3h
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
1d 3h
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
1d 6h
[ Show More ]
Wardi Open
1d 19h
Monday Night Weeklies
2 days
WardiTV Korean Royale
2 days
BSL: GosuLeague
3 days
The PondCast
3 days
Replay Cast
4 days
RSL Revival
4 days
BSL: GosuLeague
5 days
RSL Revival
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.