• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:59
CEST 08:59
KST 15:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters9[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism8Official StarCraft website teases new content ahead of BlizzCon?124Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8 Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16)
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
[D] Brainstorming a balance patch for Brood war Terran or Protoss Practice Partners (Official) BW General Discussion Official StarCraft website teases new content ahead of BlizzCon?
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues [ASL22] Ro16 Group A
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7167 users

[G] PvP : Modern 3 Stalker - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 All
Forbidden17
Profile Joined December 2011
666 Posts
April 09 2012 00:47 GMT
#81
On April 09 2012 09:46 Treyus wrote:
read the guide, thought it was excellent. saw it was by CecilSunkure, now i know why its excellent. As always Cecil your guide is fantastic. Btw I've been doing a 3 stalker opening into robo with a delayed stargate to get about 5 phoenix for harass then transition into colossi or chargelot archon (with or without expand depending on what seems appropriate).

I tried finding a way to transition into immortal carrier after the 5 phoenix but unless i have an upgrade lead it's just really hard to make carriers work :{ :[

carriers are bad you say? well isn't that unfortunate
theLiminator
Profile Joined April 2011
Canada57 Posts
Last Edited: 2012-04-16 05:47:13
April 16 2012 05:02 GMT
#82
I use the greedy variant of your build, and I was wondering when is a safe time to grab an expo if you open with SG tech. Oftentimes after opening with 3 stalker (scouting a lack of 4gate) I can grab an expo at around 30 supply slightly before WG tech completes, and before SG completes (which I do). Then poking with my stalkers (making sure not to lose them) I warp in another 2 stalkers (it delays my first phoenix slightly), and then just take map control with my stalkers. I mostly have done this against 1 basing robo, but I'm not sure how solid what I'm doing is. I think I might be winning just because my opponents aren't good enough to punish it.

Here's my replay, can you look for any gaping flaws within it (despite the fact that I win)? Thanks.

http://drop.sc/160776

I can dance all day.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2597 Posts
May 14 2012 09:47 GMT
#83
I have switched to opening 3-Stalker every PvP, and for the most part I'm having a lot of success. However, I'm finding it very difficult to defend against the 11-gate 3-gate push where they show up with two Probes, because it's nearly impossible to snipe the Probes fast enough to stop a pylon (or several) from going down.

What is the correct response to scouting an 11-gate with lots of CB energy when you're going this build?
The frumious Bandersnatch
Nyast
Profile Joined November 2010
Belgium554 Posts
Last Edited: 2012-05-14 12:07:08
May 14 2012 12:06 GMT
#84
On May 14 2012 18:47 AmericanUmlaut wrote:
I have switched to opening 3-Stalker every PvP, and for the most part I'm having a lot of success. However, I'm finding it very difficult to defend against the 11-gate 3-gate push where they show up with two Probes, because it's nearly impossible to snipe the Probes fast enough to stop a pylon (or several) from going down.

What is the correct response to scouting an 11-gate with lots of CB energy when you're going this build?


Against the most agressive versions you may have to pull 6-8 probes to help kill the pylons as fast as possible. Snipping the ennemy probe(s) is still highest priority though.
Wyrd
Profile Joined May 2011
United States211 Posts
July 07 2012 05:25 GMT
#85
If you opt for the robo as your next tech structure, is it better to get an immortal or obs out first, and should they be chronoboosted?
www.twitch.tv/wyrd5
Abusion
Profile Joined March 2011
United Kingdom184 Posts
July 07 2012 11:05 GMT
#86
On July 07 2012 14:25 Wyrd wrote:
If you opt for the robo as your next tech structure, is it better to get an immortal or obs out first, and should they be chronoboosted?

If you don't know what he's doing 100% then you chrono an obs and send it straight to his base, then make an immortal and while it is making hold position all your units on your ramp. Then react to what you scout.
Pylons + Probes
yazoo
Profile Joined December 2011
8 Posts
July 12 2012 19:06 GMT
#87
hi
for the conservative build, the pylon(3) come to late?
you have probably to stop at 20 probes...
Vod.kaholic
Profile Blog Joined August 2010
United States1052 Posts
July 13 2012 09:46 GMT
#88
So, I noticed this discussion about the second assimilator stopped a while ago, but does anyone else prefer to delay the second assim until after starting the first stalker and WG? I haven't noticed it impacting my gas intake for the upcoming pair of stalkers or for any followup tech (tried robo into 2 colo as well as stargate).
._. \: |: /: .-. :\ :| :/ ._. They see me rolling...
Ashent
Profile Joined November 2011
Korea (South)109 Posts
July 13 2012 18:22 GMT
#89
On July 13 2012 04:06 yazoo wrote:
hi
for the conservative build, the pylon(3) come to late?
you have probably to stop at 20 probes...


There's a probe cut at 22 (when your first stalker is on its way, you stop at 22 so that you can get the next 2 stalkers and build the pylon when you have the money.) Can't be bothered to go check the original post, but I'm pretty sure that's mentioned in all the 3 stalker opens.
ww
iremnant3847
Profile Joined June 2012
Taiwan269 Posts
July 19 2012 07:16 GMT
#90
Thanks for writing up such a comprehensive yet concise guide, cecil.

I have a question regarding scouting on 4-player maps. You state in your guide that if you are sure that a proxy 2Gate is unlikely to happen, then you can delay the scout as long as before the Cybernetics Core comes up. However, if you do so, it's really hard to reach the enemy base in time before you have to choose between the 'greedy' and 'safe' variant of the build. By the time you reach his base and determine whether or not your opponent is attempting to 4Gate, you would already have branched into one of the two builds.

If there is a method to prevent this problem, or if I am simply incorrect, please tell me! I really like this guide and I intend to utilize it until I become more than comfortable with it.
Fus
Profile Joined August 2010
Sweden1112 Posts
July 19 2012 07:56 GMT
#91
I like to do a variation on this aswell, i get the 3 fast stalker as you did, but i never really scout for anything but their position on the map, i follow the 3 stalker with 2 sentries and get ready to defend any 4 gate aggresion. If it doesnt come in standard timing i just expand, add a robo another gate, 2 more sentries, start cronoboosting immortals from the robo.

I find this variation of the build very solid, the hardest things to defend is delayed 4 gate(which doesnt happend), 1 base blink no robo, 3 gate phoenix allin. But everything is possible to defend i belive.
NaNiwa | Innovation | Flash | DeMuslim ¯\_(ツ)_/¯
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
July 20 2012 05:47 GMT
#92
On July 19 2012 16:16 vizi wrote:
Thanks for writing up such a comprehensive yet concise guide, cecil.

I have a question regarding scouting on 4-player maps. You state in your guide that if you are sure that a proxy 2Gate is unlikely to happen, then you can delay the scout as long as before the Cybernetics Core comes up. However, if you do so, it's really hard to reach the enemy base in time before you have to choose between the 'greedy' and 'safe' variant of the build. By the time you reach his base and determine whether or not your opponent is attempting to 4Gate, you would already have branched into one of the two builds.

If there is a method to prevent this problem, or if I am simply incorrect, please tell me! I really like this guide and I intend to utilize it until I become more than comfortable with it.

Yeah, it's pretty simple actually!

You can play greedy with your opening in you sneak in an extra probe, mine Vespene a bit faster, but still get 3 Stalkers with the 2nd and 3rd Chronoboosted. However, just before you lay down your tech structure (before third Gateway) order a Zealot and a Sentry. This will allow you to have a Zealot, one Sentry and three Stalkers in the event the opponent tries to play an aggresive opening. You will also have two more units to warp in directly behind these, all the while constructing your tech. I win a lot of PvP matches like this, and my most recent stream VOD should display this multiple times.

If you feel safe, you can cancel the Sentry and or Zealot and tech even harder (100% refund of resources).
iremnant3847
Profile Joined June 2012
Taiwan269 Posts
July 20 2012 08:40 GMT
#93
On July 20 2012 14:47 CecilSunkure wrote:
Yeah, it's pretty simple actually!

You can play greedy with your opening in you sneak in an extra probe, mine Vespene a bit faster, but still get 3 Stalkers with the 2nd and 3rd Chronoboosted. However, just before you lay down your tech structure (before third Gateway) order a Zealot and a Sentry. This will allow you to have a Zealot, one Sentry and three Stalkers in the event the opponent tries to play an aggresive opening. You will also have two more units to warp in directly behind these, all the while constructing your tech. I win a lot of PvP matches like this, and my most recent stream VOD should display this multiple times.

If you feel safe, you can cancel the Sentry and or Zealot and tech even harder (100% refund of resources).


Cecil, do you think it's too late to go into an Immortal expand if I get out a Zealot and Sentry? Actually, do you think an Immortal Expand is even possible with this opening? It's kind of what I've been doing and I don't know whether or not it's a good opening for it.
Teoita
Profile Blog Joined January 2011
Italy12247 Posts
July 20 2012 08:46 GMT
#94
I think it's definitely doable; you can always get your immortal after your nexus has gone down. One of the strengths of a 3stalker opening is that you can get away with a pretty fast nexus while keeping your opponent in the dark about it for quite a long time, since you will be the one with map control.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
July 20 2012 16:55 GMT
#95
On July 20 2012 17:40 vizi wrote:
Show nested quote +
On July 20 2012 14:47 CecilSunkure wrote:
Yeah, it's pretty simple actually!

You can play greedy with your opening in you sneak in an extra probe, mine Vespene a bit faster, but still get 3 Stalkers with the 2nd and 3rd Chronoboosted. However, just before you lay down your tech structure (before third Gateway) order a Zealot and a Sentry. This will allow you to have a Zealot, one Sentry and three Stalkers in the event the opponent tries to play an aggresive opening. You will also have two more units to warp in directly behind these, all the while constructing your tech. I win a lot of PvP matches like this, and my most recent stream VOD should display this multiple times.

If you feel safe, you can cancel the Sentry and or Zealot and tech even harder (100% refund of resources).


Cecil, do you think it's too late to go into an Immortal expand if I get out a Zealot and Sentry? Actually, do you think an Immortal Expand is even possible with this opening? It's kind of what I've been doing and I don't know whether or not it's a good opening for it.

Yeah it's doable but not optimal anymore. It'd be better in my opinion to come up with some sort of 2 Gate Robo, where you go Gate Robo Gate and get out a couple Zealots, an Immortal, and a Sentry. This instead of the 3 Stalker expand will let you take a quicker Nexus, I feel, if you want to Immortal Expand.
Prev 1 2 3 4 5 All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 1m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Hyuk 998
GuemChi 706
sorry 27
Noble 25
yabsab 20
ajuk12(nOOB) 13
Icarus 9
Dota 2
NeuroSwarm191
Other Games
summit1g13932
ceh9412
Happy282
KnowMe59
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2192
League of Legends
• Lourlo1100
• Stunt275
Upcoming Events
Escore
3h 1m
IntoTheTV X SOOP
4h 1m
CranKy Ducklings
1d 3h
WardiTV Invitational
1d 4h
Cure vs Zoun
SHIN vs Classic
ByuN vs MaxPax
Percival vs YoungYakov
OSC
1d 13h
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
Shopify Rebellion Sundays
2 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
2 days
Serral vs Rogue
BlizzCon
2 days
IdrA vs MC
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
3 days
WardiTV Weekly
3 days
Monday Night Weeklies
3 days
Afreeca Starleague
4 days
GSL
4 days
PiGosaur Cup
4 days
The PondCast
5 days
Kung Fu Cup
5 days
Replay Cast
5 days
KCM Race Survival
6 days
IntoTheTV X SOOP
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-09-10
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.