• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:02
CET 16:02
KST 00:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win1Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)30
StarCraft 2
General
StarCraft 2 not at the Esports World Cup 2026 Oliveira Would Have Returned If EWC Continued Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win herO wins SC2 All-Star Invitational PhD study /w SC2 - help with a survey!
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
[ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ Which foreign pros are considered the best? Gypsy to Korea Fantasy's Q&A video
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Beyond All Reason Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread YouTube Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Understand The Significa…
leoparker22
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1637 users

[G] PvP - 4 Gate is Dead - Page 6

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 4 5 6 7 8 16 Next All
Fenneth
Profile Blog Joined April 2007
Australia354 Posts
January 11 2012 18:52 GMT
#101
On January 12 2012 03:34 Alejandrisha wrote:
i think those cb's that end in probe cuts must be efficient somehow, as i regularly see hero use a 3rd cb after his pylon before core that end in a probe cut after core.. if he does it i figure it must be ok :D


HerO is an absolutely fantastic player, but I wouldn't use him as an authority on theoretical build order optimisation.. he keeps doing things like putting down his first pylon at like 160 minerals in pvz >_< IMO he just makes up for any little mistakes like that early on with doing everything else really well.
Strivers
Profile Joined November 2010
United States358 Posts
January 11 2012 18:56 GMT
#102
what league are u?
These little dudes really like the blue stuff..
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
January 11 2012 18:57 GMT
#103
On January 12 2012 03:52 Fenneth wrote:
Show nested quote +
On January 12 2012 03:34 Alejandrisha wrote:
i think those cb's that end in probe cuts must be efficient somehow, as i regularly see hero use a 3rd cb after his pylon before core that end in a probe cut after core.. if he does it i figure it must be ok :D


HerO is an absolutely fantastic player, but I wouldn't use him as an authority on theoretical build order optimisation.. he keeps doing things like putting down his first pylon at like 160 minerals in pvz >_< IMO he just makes up for any little mistakes like that early on with doing everything else really well.

Placing a pylon at that time doesn't mean he doesn't know how to use chronoboost. So I'd probably copy HerO's chronoboost (which I actually saw and was thinking about too from his stream) over taking your word on his credibility :/

Just pointless to bring up points like that imo.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 11 2012 18:57 GMT
#104
On January 12 2012 03:52 Fenneth wrote:
Show nested quote +
On January 12 2012 03:34 Alejandrisha wrote:
i think those cb's that end in probe cuts must be efficient somehow, as i regularly see hero use a 3rd cb after his pylon before core that end in a probe cut after core.. if he does it i figure it must be ok :D


HerO is an absolutely fantastic player, but I wouldn't use him as an authority on theoretical build order optimisation.. he keeps doing things like putting down his first pylon at like 160 minerals in pvz >_< IMO he just makes up for any little mistakes like that early on with doing everything else really well.


haha i've seen him do that quite a bit :D
while he sometimes gets lazy on ladder when he's streaming, i still learn a lot from his decision making. it's funny because when you watch hero, it's really easy to see what he is thinking as he is playing. often you catch him while he's in the middle of making a decision on building placement or tech path or WG unit choice and it's cool to watch him solve problems.

that being said, i haven't adopted this 3rd cb on nexus before core as i feel it is a tad wonky ^^
get rich or die mining
TL+ Member
Treehead
Profile Blog Joined November 2010
999 Posts
Last Edited: 2012-01-11 19:29:29
January 11 2012 18:58 GMT
#105
How do these openers fare against your earlier 3-gate pressure build? Obviously, this one's ahead on tech - but how many probes can you lose without being behind?

Edit: I ask because it looks like you'll probably have to pull some probes if you run into the early 3-gate since this doesn't get out 2nd and 3rd sentries until well after 5:32 (which is, according to your other thread http://www.teamliquid.net/forum/viewmessage.php?topic_id=273465 , when you'd need them). I assume the stalker timing is still sufficient to block out high ground pylons, no?
kcdc
Profile Blog Joined April 2010
United States2311 Posts
January 11 2012 18:58 GMT
#106
The cut length should be a little longer on maps with only 2 close patches on on annoying maps like Shakuras where mineral stacking doesn't work well on the close patches. But that chrono is generally worth maybe 4-8 seconds of probe production.

I want the extra gas partially so that it's easier to build phoenixes while getting 4-gated, but also in the case where I'm not getting 4-gated, I want to have enough gas to afford a sentry, chronoboosted phoenixes, and a timely robo. Gas on 14 and 20 seems to make me slow my phoenix production in order to get a robo after my 2nd phoenix (in order to be safe against DT's and blink), but maybe I'm just doing something wrong.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 11 2012 19:02 GMT
#107
On January 12 2012 03:58 kcdc wrote:
The cut length should be a little longer on maps with only 2 close patches on on annoying maps like Shakuras where mineral stacking doesn't work well on the close patches. But that chrono is generally worth maybe 4-8 seconds of probe production.

I want the extra gas partially so that it's easier to build phoenixes while getting 4-gated, but also in the case where I'm not getting 4-gated, I want to have enough gas to afford a sentry, chronoboosted phoenixes, and a timely robo. Gas on 14 and 20 seems to make me slow my phoenix production in order to get a robo after my 2nd phoenix (in order to be safe against DT's and blink), but maybe I'm just doing something wrong.

14/20 gas is pretty good for pvp in my eyes. i feel like gassing on 18 really slows down my infrastructure and would obviously screw up the 17 zeal - stalker - cb'd stalker - sentry chain that the opener is based around. when i'm not getting 4gated, the robo after 3rd phoenix seems quick enough and the phoenix timing doesn't feel sluggish at all. maybe you're not doing anything wrong, but just asking for too much :D
get rich or die mining
TL+ Member
quillian
Profile Joined April 2010
United States318 Posts
Last Edited: 2012-01-11 20:31:17
January 11 2012 20:30 GMT
#108
after looking closely at the ideal timings, I am confident this build would have serious trouble with a well executed 10 or 11 3 gate pressure with 5 chrono on WG.

- With the late scout (after cyber?), his stalker would likely be out before you reached his base, so you'd be in the dark.
- your 3rd stalker pops at the same time as his, so you won't have a very big window to shut down pylons.
- your first sentry doesn't pop until he is already pushing up your ramp with 5 stalkers and a zealot. FF will be too late to stop the second round of high ground warp ins
- your warpgate and 2nd and 3rd gateways are severely delayed compared to almost any other 3 gate I've seen. He will get 2 rounds of warp ins on you before your first finishes, assuming you haven't died already.

Obviously, this all assumes a very well executed aggressive build from the opponent, but I am dubious of a build made just to defeat 4 gate that can't hold up against other wg timing attacks, and intentionally declines to scout to boot.

there are lots of anti 4 gate builds for maps with ramps.

What I'm really interested in seeing is something to kill it on Tal Darim...
tuho12345
Profile Blog Joined July 2011
4482 Posts
January 11 2012 20:33 GMT
#109
It's really base on the map though. If it's on TDA, 4 gates is the only choice.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 11 2012 22:56 GMT
#110
On January 12 2012 05:30 quillian wrote:
after looking closely at the ideal timings, I am confident this build would have serious trouble with a well executed 10 or 11 3 gate pressure with 5 chrono on WG.

- With the late scout (after cyber?), his stalker would likely be out before you reached his base, so you'd be in the dark.
- your 3rd stalker pops at the same time as his, so you won't have a very big window to shut down pylons.
- your first sentry doesn't pop until he is already pushing up your ramp with 5 stalkers and a zealot. FF will be too late to stop the second round of high ground warp ins
- your warpgate and 2nd and 3rd gateways are severely delayed compared to almost any other 3 gate I've seen. He will get 2 rounds of warp ins on you before your first finishes, assuming you haven't died already.

Obviously, this all assumes a very well executed aggressive build from the opponent, but I am dubious of a build made just to defeat 4 gate that can't hold up against other wg timing attacks, and intentionally declines to scout to boot.

there are lots of anti 4 gate builds for maps with ramps.

What I'm really interested in seeing is something to kill it on Tal Darim...

well forget tda for the time being ^^
can you execute 10/11 gate builds 100%? i'd like to run this a few times against it if so
get rich or die mining
TL+ Member
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
January 11 2012 23:04 GMT
#111
The extinction of one of the legendary builds of old? lol

Great guide!
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 12 2012 07:05 GMT
#112
On January 12 2012 08:04 Yoshi Kirishima wrote:
The extinction of one of the legendary builds of old? lol

Great guide!

yep. i think all pressure builds are going to revolve around 11gate with 5 cb on wg. not the 11 gates you saw at hsc. those were not the kinds of builds that kill some one or even do damage whatsoever. the tin man, on the other hand, has no heart.
get rich or die mining
TL+ Member
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2012-01-12 09:53:00
January 12 2012 09:07 GMT
#113
some replays..

gas stolen do stupid shit win
not sure what to take away from this one... put 2 cannons in your min line if you see late dt shrine or put a damn pylon on the left edge of your base..?

2g robo vs 1g star phoenix
expand! can't begin to tell you how important cannons and 1 archon are here. and make damn sure you are 100% checking for expansion

1g robo vs 3stalker rush- 3 gate blink rush
maps with 2ndary ramp? expo ezpz
get rich or die mining
TL+ Member
Rainofpain
Profile Joined December 2010
United States125 Posts
January 12 2012 12:03 GMT
#114
I would like a replay of you holding a 4 gate please (I`m plat and that`s why I need one :D ) ty ty for guide.
It`s hard to read bad players because they`re bad - Idra
Fossa
Profile Joined July 2011
United States67 Posts
January 12 2012 13:38 GMT
#115
I know a gm player that 4 gates every game. If you send your first units (before warp in), to kill his sentry, he can't really stop you
Whalecore
Profile Joined March 2009
Norway1111 Posts
January 12 2012 13:58 GMT
#116
On January 12 2012 22:38 Fossa wrote:
I know a gm player that 4 gates every game. If you send your first units (before warp in), to kill his sentry, he can't really stop you

1. Kill probe
2. Kill zealot
3. Kill stalker
4. Kill next stalker

Do all this while keeping your sentry alive (his stalkers arent THAT fast)

5. Warp in next sentry if he is persistant
6. Repeat 5 until you win
Playgu
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
January 12 2012 14:21 GMT
#117
On January 12 2012 03:58 kcdc wrote:
The cut length should be a little longer on maps with only 2 close patches on on annoying maps like Shakuras where mineral stacking doesn't work well on the close patches. But that chrono is generally worth maybe 4-8 seconds of probe production.


Made me chuckle, Shakuras patches always piss me off too.
[15:15] <Palmar> and yes marv, you're a total hottie
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2012-01-13 01:08:21
January 12 2012 21:21 GMT
#118
On January 12 2012 21:03 Rainofpain wrote:
I would like a replay of you holding a 4 gate please (I`m plat and that`s why I need one :D ) ty ty for guide.

1st two replays in replay section of OP one of the is 4g other is wp 4g gogo
get rich or die mining
TL+ Member
Rainofpain
Profile Joined December 2010
United States125 Posts
January 12 2012 22:08 GMT
#119
On January 13 2012 06:21 Alejandrisha wrote:
Show nested quote +
On January 12 2012 21:03 Rainofpain wrote:
I would like a replay of you holding a 4 gate please (I`m plat and that`s why I need one :D ) ty ty for guide.

1st to replays in replay section of OP one of the is 4g other is wp 4g gogo


The replay where you held the 4 gate was very educational, I was shocked it`s as simple as FFs at your ramp :D
This guide was vital in getting me to stop 4 gating and killing 4 gates, thanks so much. Have some of my happiness :D :D :D :D :D :D :D <3 <3 ♥ ♥ ♥ :D
It`s hard to read bad players because they`re bad - Idra
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 13 2012 01:08 GMT
#120
On January 13 2012 07:08 Rainofpain wrote:
Show nested quote +
On January 13 2012 06:21 Alejandrisha wrote:
On January 12 2012 21:03 Rainofpain wrote:
I would like a replay of you holding a 4 gate please (I`m plat and that`s why I need one :D ) ty ty for guide.

1st to replays in replay section of OP one of the is 4g other is wp 4g gogo


The replay where you held the 4 gate was very educational, I was shocked it`s as simple as FFs at your ramp :D
This guide was vital in getting me to stop 4 gating and killing 4 gates, thanks so much. Have some of my happiness :D :D :D :D :D :D :D <3 <3 ♥ ♥ ♥ :D

thank you, i will take that happiness with me ^^
get rich or die mining
TL+ Member
Prev 1 4 5 6 7 8 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 9h 59m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SC2Nice 172
ProTech75
StarCraft: Brood War
Calm 5103
Rain 3654
GuemChi 1973
Flash 1540
Shuttle 1427
Horang2 1259
Larva 717
Stork 590
Soma 508
Nal_rA 503
[ Show more ]
firebathero 435
Mini 423
EffOrt 387
Hyuk 359
Snow 354
Light 343
BeSt 303
ggaemo 249
hero 195
Hyun 145
Mong 144
Rush 107
soO 62
Sea.KH 56
Free 46
[sc1f]eonzerg 45
Hm[arnc] 38
sorry 27
ToSsGirL 26
Rock 20
Terrorterran 18
JulyZerg 15
GoRush 14
SilentControl 12
ajuk12(nOOB) 10
Sacsri 8
Dota 2
qojqva2105
Dendi774
Counter-Strike
markeloff169
ptr_tv0
Other Games
singsing2273
B2W.Neo1250
hiko950
RotterdaM397
crisheroes377
Sick292
Hui .282
Mew2King116
ToD100
Rex64
DeMusliM21
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1031
Upcoming Events
PiGosaur Cup
9h 59m
Replay Cast
17h 59m
RongYI Cup
19h 59m
herO vs Solar
TriGGeR vs Maru
WardiTV Invitational
22h 59m
The PondCast
1d 17h
HomeStory Cup
2 days
Korean StarCraft League
3 days
HomeStory Cup
3 days
Replay Cast
4 days
HomeStory Cup
4 days
[ Show More ]
Replay Cast
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2026-01-26
OSC Championship Season 13
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
LiuLi Cup: 2025 Grand Finals
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.