• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:06
CET 08:06
KST 16:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
2026 KongFu Cup Announcement3BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains15Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series18
StarCraft 2
General
BGE Stara Zagora 2026 cancelled Blizzard Classic Cup - Tastosis announced as captains BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT Terran AddOns placement
Tourneys
RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament 2026 KongFu Cup Announcement [GSL CK] Team Maru vs. Team herO
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BSL 22 Map Contest — Submissions OPEN to March 10 ASL21 General Discussion Are you ready for ASL 21? Hype VIDEO Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread No Man's Sky (PS4 and PC)
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
Mexico's Drug War Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
Formula 1 Discussion 2024 - 2026 Football Thread General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1830 users

[G] PvP - 4 Gate is Dead - Page 6

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 4 5 6 7 8 16 Next All
Fenneth
Profile Blog Joined April 2007
Australia354 Posts
January 11 2012 18:52 GMT
#101
On January 12 2012 03:34 Alejandrisha wrote:
i think those cb's that end in probe cuts must be efficient somehow, as i regularly see hero use a 3rd cb after his pylon before core that end in a probe cut after core.. if he does it i figure it must be ok :D


HerO is an absolutely fantastic player, but I wouldn't use him as an authority on theoretical build order optimisation.. he keeps doing things like putting down his first pylon at like 160 minerals in pvz >_< IMO he just makes up for any little mistakes like that early on with doing everything else really well.
Strivers
Profile Joined November 2010
United States358 Posts
January 11 2012 18:56 GMT
#102
what league are u?
These little dudes really like the blue stuff..
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
January 11 2012 18:57 GMT
#103
On January 12 2012 03:52 Fenneth wrote:
Show nested quote +
On January 12 2012 03:34 Alejandrisha wrote:
i think those cb's that end in probe cuts must be efficient somehow, as i regularly see hero use a 3rd cb after his pylon before core that end in a probe cut after core.. if he does it i figure it must be ok :D


HerO is an absolutely fantastic player, but I wouldn't use him as an authority on theoretical build order optimisation.. he keeps doing things like putting down his first pylon at like 160 minerals in pvz >_< IMO he just makes up for any little mistakes like that early on with doing everything else really well.

Placing a pylon at that time doesn't mean he doesn't know how to use chronoboost. So I'd probably copy HerO's chronoboost (which I actually saw and was thinking about too from his stream) over taking your word on his credibility :/

Just pointless to bring up points like that imo.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 11 2012 18:57 GMT
#104
On January 12 2012 03:52 Fenneth wrote:
Show nested quote +
On January 12 2012 03:34 Alejandrisha wrote:
i think those cb's that end in probe cuts must be efficient somehow, as i regularly see hero use a 3rd cb after his pylon before core that end in a probe cut after core.. if he does it i figure it must be ok :D


HerO is an absolutely fantastic player, but I wouldn't use him as an authority on theoretical build order optimisation.. he keeps doing things like putting down his first pylon at like 160 minerals in pvz >_< IMO he just makes up for any little mistakes like that early on with doing everything else really well.


haha i've seen him do that quite a bit :D
while he sometimes gets lazy on ladder when he's streaming, i still learn a lot from his decision making. it's funny because when you watch hero, it's really easy to see what he is thinking as he is playing. often you catch him while he's in the middle of making a decision on building placement or tech path or WG unit choice and it's cool to watch him solve problems.

that being said, i haven't adopted this 3rd cb on nexus before core as i feel it is a tad wonky ^^
get rich or die mining
TL+ Member
Treehead
Profile Blog Joined November 2010
999 Posts
Last Edited: 2012-01-11 19:29:29
January 11 2012 18:58 GMT
#105
How do these openers fare against your earlier 3-gate pressure build? Obviously, this one's ahead on tech - but how many probes can you lose without being behind?

Edit: I ask because it looks like you'll probably have to pull some probes if you run into the early 3-gate since this doesn't get out 2nd and 3rd sentries until well after 5:32 (which is, according to your other thread http://www.teamliquid.net/forum/viewmessage.php?topic_id=273465 , when you'd need them). I assume the stalker timing is still sufficient to block out high ground pylons, no?
kcdc
Profile Blog Joined April 2010
United States2311 Posts
January 11 2012 18:58 GMT
#106
The cut length should be a little longer on maps with only 2 close patches on on annoying maps like Shakuras where mineral stacking doesn't work well on the close patches. But that chrono is generally worth maybe 4-8 seconds of probe production.

I want the extra gas partially so that it's easier to build phoenixes while getting 4-gated, but also in the case where I'm not getting 4-gated, I want to have enough gas to afford a sentry, chronoboosted phoenixes, and a timely robo. Gas on 14 and 20 seems to make me slow my phoenix production in order to get a robo after my 2nd phoenix (in order to be safe against DT's and blink), but maybe I'm just doing something wrong.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 11 2012 19:02 GMT
#107
On January 12 2012 03:58 kcdc wrote:
The cut length should be a little longer on maps with only 2 close patches on on annoying maps like Shakuras where mineral stacking doesn't work well on the close patches. But that chrono is generally worth maybe 4-8 seconds of probe production.

I want the extra gas partially so that it's easier to build phoenixes while getting 4-gated, but also in the case where I'm not getting 4-gated, I want to have enough gas to afford a sentry, chronoboosted phoenixes, and a timely robo. Gas on 14 and 20 seems to make me slow my phoenix production in order to get a robo after my 2nd phoenix (in order to be safe against DT's and blink), but maybe I'm just doing something wrong.

14/20 gas is pretty good for pvp in my eyes. i feel like gassing on 18 really slows down my infrastructure and would obviously screw up the 17 zeal - stalker - cb'd stalker - sentry chain that the opener is based around. when i'm not getting 4gated, the robo after 3rd phoenix seems quick enough and the phoenix timing doesn't feel sluggish at all. maybe you're not doing anything wrong, but just asking for too much :D
get rich or die mining
TL+ Member
quillian
Profile Joined April 2010
United States318 Posts
Last Edited: 2012-01-11 20:31:17
January 11 2012 20:30 GMT
#108
after looking closely at the ideal timings, I am confident this build would have serious trouble with a well executed 10 or 11 3 gate pressure with 5 chrono on WG.

- With the late scout (after cyber?), his stalker would likely be out before you reached his base, so you'd be in the dark.
- your 3rd stalker pops at the same time as his, so you won't have a very big window to shut down pylons.
- your first sentry doesn't pop until he is already pushing up your ramp with 5 stalkers and a zealot. FF will be too late to stop the second round of high ground warp ins
- your warpgate and 2nd and 3rd gateways are severely delayed compared to almost any other 3 gate I've seen. He will get 2 rounds of warp ins on you before your first finishes, assuming you haven't died already.

Obviously, this all assumes a very well executed aggressive build from the opponent, but I am dubious of a build made just to defeat 4 gate that can't hold up against other wg timing attacks, and intentionally declines to scout to boot.

there are lots of anti 4 gate builds for maps with ramps.

What I'm really interested in seeing is something to kill it on Tal Darim...
tuho12345
Profile Blog Joined July 2011
4482 Posts
January 11 2012 20:33 GMT
#109
It's really base on the map though. If it's on TDA, 4 gates is the only choice.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 11 2012 22:56 GMT
#110
On January 12 2012 05:30 quillian wrote:
after looking closely at the ideal timings, I am confident this build would have serious trouble with a well executed 10 or 11 3 gate pressure with 5 chrono on WG.

- With the late scout (after cyber?), his stalker would likely be out before you reached his base, so you'd be in the dark.
- your 3rd stalker pops at the same time as his, so you won't have a very big window to shut down pylons.
- your first sentry doesn't pop until he is already pushing up your ramp with 5 stalkers and a zealot. FF will be too late to stop the second round of high ground warp ins
- your warpgate and 2nd and 3rd gateways are severely delayed compared to almost any other 3 gate I've seen. He will get 2 rounds of warp ins on you before your first finishes, assuming you haven't died already.

Obviously, this all assumes a very well executed aggressive build from the opponent, but I am dubious of a build made just to defeat 4 gate that can't hold up against other wg timing attacks, and intentionally declines to scout to boot.

there are lots of anti 4 gate builds for maps with ramps.

What I'm really interested in seeing is something to kill it on Tal Darim...

well forget tda for the time being ^^
can you execute 10/11 gate builds 100%? i'd like to run this a few times against it if so
get rich or die mining
TL+ Member
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
January 11 2012 23:04 GMT
#111
The extinction of one of the legendary builds of old? lol

Great guide!
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 12 2012 07:05 GMT
#112
On January 12 2012 08:04 Yoshi Kirishima wrote:
The extinction of one of the legendary builds of old? lol

Great guide!

yep. i think all pressure builds are going to revolve around 11gate with 5 cb on wg. not the 11 gates you saw at hsc. those were not the kinds of builds that kill some one or even do damage whatsoever. the tin man, on the other hand, has no heart.
get rich or die mining
TL+ Member
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2012-01-12 09:53:00
January 12 2012 09:07 GMT
#113
some replays..

gas stolen do stupid shit win
not sure what to take away from this one... put 2 cannons in your min line if you see late dt shrine or put a damn pylon on the left edge of your base..?

2g robo vs 1g star phoenix
expand! can't begin to tell you how important cannons and 1 archon are here. and make damn sure you are 100% checking for expansion

1g robo vs 3stalker rush- 3 gate blink rush
maps with 2ndary ramp? expo ezpz
get rich or die mining
TL+ Member
Rainofpain
Profile Joined December 2010
United States125 Posts
January 12 2012 12:03 GMT
#114
I would like a replay of you holding a 4 gate please (I`m plat and that`s why I need one :D ) ty ty for guide.
It`s hard to read bad players because they`re bad - Idra
Fossa
Profile Joined July 2011
United States67 Posts
January 12 2012 13:38 GMT
#115
I know a gm player that 4 gates every game. If you send your first units (before warp in), to kill his sentry, he can't really stop you
Whalecore
Profile Joined March 2009
Norway1111 Posts
January 12 2012 13:58 GMT
#116
On January 12 2012 22:38 Fossa wrote:
I know a gm player that 4 gates every game. If you send your first units (before warp in), to kill his sentry, he can't really stop you

1. Kill probe
2. Kill zealot
3. Kill stalker
4. Kill next stalker

Do all this while keeping your sentry alive (his stalkers arent THAT fast)

5. Warp in next sentry if he is persistant
6. Repeat 5 until you win
Playgu
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
January 12 2012 14:21 GMT
#117
On January 12 2012 03:58 kcdc wrote:
The cut length should be a little longer on maps with only 2 close patches on on annoying maps like Shakuras where mineral stacking doesn't work well on the close patches. But that chrono is generally worth maybe 4-8 seconds of probe production.


Made me chuckle, Shakuras patches always piss me off too.
[15:15] <Palmar> and yes marv, you're a total hottie
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2012-01-13 01:08:21
January 12 2012 21:21 GMT
#118
On January 12 2012 21:03 Rainofpain wrote:
I would like a replay of you holding a 4 gate please (I`m plat and that`s why I need one :D ) ty ty for guide.

1st two replays in replay section of OP one of the is 4g other is wp 4g gogo
get rich or die mining
TL+ Member
Rainofpain
Profile Joined December 2010
United States125 Posts
January 12 2012 22:08 GMT
#119
On January 13 2012 06:21 Alejandrisha wrote:
Show nested quote +
On January 12 2012 21:03 Rainofpain wrote:
I would like a replay of you holding a 4 gate please (I`m plat and that`s why I need one :D ) ty ty for guide.

1st to replays in replay section of OP one of the is 4g other is wp 4g gogo


The replay where you held the 4 gate was very educational, I was shocked it`s as simple as FFs at your ramp :D
This guide was vital in getting me to stop 4 gating and killing 4 gates, thanks so much. Have some of my happiness :D :D :D :D :D :D :D <3 <3 ♥ ♥ ♥ :D
It`s hard to read bad players because they`re bad - Idra
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 13 2012 01:08 GMT
#120
On January 13 2012 07:08 Rainofpain wrote:
Show nested quote +
On January 13 2012 06:21 Alejandrisha wrote:
On January 12 2012 21:03 Rainofpain wrote:
I would like a replay of you holding a 4 gate please (I`m plat and that`s why I need one :D ) ty ty for guide.

1st to replays in replay section of OP one of the is 4g other is wp 4g gogo


The replay where you held the 4 gate was very educational, I was shocked it`s as simple as FFs at your ramp :D
This guide was vital in getting me to stop 4 gating and killing 4 gates, thanks so much. Have some of my happiness :D :D :D :D :D :D :D <3 <3 ♥ ♥ ♥ :D

thank you, i will take that happiness with me ^^
get rich or die mining
TL+ Member
Prev 1 4 5 6 7 8 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Sea 34948
Killer 1036
ToSsGirL 106
HiyA 89
Noble 50
ZergMaN 34
Hm[arnc] 12
Dota 2
XaKoH 376
NeuroSwarm200
League of Legends
JimRising 716
Counter-Strike
Stewie2K1263
Super Smash Bros
Mew2King163
Heroes of the Storm
Khaldor192
Other Games
summit1g7932
WinterStarcraft460
Moletrap2
Organizations
Other Games
gamesdonequick624
ComeBackTV 237
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• davetesta49
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1601
• HappyZerGling120
Upcoming Events
Sparkling Tuna Cup
2h 54m
RSL Revival
2h 54m
ByuN vs SHIN
Maru vs Krystianer
WardiTV Team League
4h 54m
Patches Events
9h 54m
BSL
12h 54m
GSL
1d
Wardi Open
1d 4h
Monday Night Weeklies
1d 9h
OSC
1d 16h
WardiTV Team League
2 days
[ Show More ]
PiGosaur Cup
2 days
Kung Fu Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Team League
4 days
Replay Cast
4 days
KCM Race Survival
5 days
WardiTV Team League
5 days
Korean StarCraft League
5 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-13
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.