• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:52
CEST 01:52
KST 08:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced11Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid20
StarCraft 2
General
2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Weekly Cups (April 6-12): herO doubles, "Villains" prevail MaNa leaves Team Liquid Oliveira Would Have Returned If EWC Continued
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly) $5,000 WardiTV TLMC tournament - Presented by Monster Energy
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
Data needed ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: Tulbo in Ro.16 Group A RepMastered™: replay sharing and analyzer site
Tourneys
Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group A [ASL21] Ro16 Group B [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2008 users

[G] Belial's Comprehensive Guide to Beating 6 Pool! - Page 6

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 4 5 6 7 8 12 Next All
Danglars
Profile Blog Joined August 2010
United States12133 Posts
December 20 2011 04:14 GMT
#101
The image links you provided aren't working because no image exists at the link. The problem is on the gamereplays site (did not properly generate images) or your copy/pasting of where they put your generated image.
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
Belial88
Profile Blog Joined November 2010
United States5217 Posts
December 20 2011 04:34 GMT
#102
Peleus, I stopped playing it because you screwed it up. I said so in game, meaning we need to do the game over. I wasn't aware that you were taking everything seriously and planning to act like this. I played with you to be nice, because you asked for help in trying new things, and to help you with your 6 pool. I don't think anyone is going to take you seriously, and the replays are already up of how to properly play that pool. Anyone is free to watch those replays to see what not to do. Yes, you lose going hatch first if you are chatting, not taking the game seriously, doing something other than the responses I outline in the guide, and all around screw it up or screw around.

The image links you provided aren't working because no image exists at the link. The problem is on the gamereplays site (did not properly generate images) or your copy/pasting of where they put your generated image.


I don't know if you are familiar with gamereplays.org, but they have like a little section where it says somthing like "Copy Embed Code" where you are supposed to copy/paste a line so that, when posted on forums, an image that links the replay pops up.

If you hit 'edit' on my post, you'll see the code. I'm not sure why no image link exists, people used to post from that replay site with that image/link all the time. I think it's something to do with TL because I don't see anyone using it anymore, or at least with the accompanying image.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
ExO_
Profile Blog Joined September 2009
United States2316 Posts
Last Edited: 2011-12-20 06:28:09
December 20 2011 06:10 GMT
#103
I just watched all 4 games that were linked, all 4 won by Peleus.

The 3 on steppes of war, while disproving that belial's build should hold on even steppes of war, I don't entirely put a lot of stock in because this distance is quite frankly way closer than it would be on any ladder map (that being said it does guarantee that you will scout in time to cancel the 15 hatch.)

The one on Xel Naga was the one I payed the most attention to. Right before the first engagement you had 17 drones, 18th popping out, while he had 6 lings in your base, 2 about 60%ish of the way there, 2 more in his base, and 2 50% done building.

At the very start, with some mineral walking, and slightly slow micro from your opponent, you manage to trap 2 lings and pick them off, and move back 2 drones that were losing health and about to die. Pretty good micro from you at the start

However, this bit of micro caused you to fight in a choke without stacking your drones up to trap for a few seconds, costing you lots of health and a drone. However you then mineral walk again and pick off a ling. So far, 3 lings lost, 1 drone lost. Lots of damaged drones, but none in the red, 5 in the orange.

Next you proceed to lose a drone and build a spine. The drones move out of the way to build this spine, sending another 1 to it's death. Still, only 3 drones lost thus far.

You get another decent surround, but right before you're about to pick off 2 lings in the red you retreat, allowing him to pick off a couple drones. This fight costs you 4 drones, 2 dying as you mineral walk. You then proceed to try to mineral walk and get surrounds, but can't find an angle to do so. All of the moving and not fighting eventually costs you too many drones.




Overall, micro went really well for you at the start, and then went okay through the rest of the fight. You had some major slip-ups, but your opponent seemed to have a few more. Your drones didn't make perfect surrounds after the very beginning, but your opponent didn't really walk into areas in which you could be expected to make perfect surrounds. All-in-all I think micro went just about as good as could be expected out of anyone except the TOP tier level of players, and this isn't including how good the ling micro could've been as well.


At the end of the game, despite not knowing what your opponent had, you tell him he isn't in a lead, and exaggeration your ling count by 2 and drone count by 1. Why? I did not understand any reasoning for this. After watching all of these games you came off sounding rude and hostile. Rather than trying to dissect what about the game(s) went wrong you assumed you were ahead or that the loss was purely b/c you couldn't execute your own build. The other guy didn't seem particularly rude to me, except in response to the aggression I perceived coming off of you.


Overall, I think you have a much better chance of this being a successful build if only you had more time. On maps like Tal Darim it appears a 7 pool wouldn't be as effective because even though you may lose drones, the lings will not have enough time to kill too many because the spine/ling production will get up. However, this build definitely looks to me to have big holes when spawning in any kind of close position. I think holding it would be more bad micro/execution on the part of your opponent and good play on your part, rather than as a result of the build.

Just my 2 cents, from an unbiased, uninvested perspective

Edit: Also, is belial a DS9 reference?
whoopingchow
Profile Joined June 2011
United States293 Posts
December 20 2011 06:25 GMT
#104
I just want to say...I think you were in Bronze league with me, and I kept checking your match history because you were doing way better than me. Glad to see you're wrecking Master's league as well as you were wrecking Bronze :D
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
Last Edited: 2011-12-20 06:42:16
December 20 2011 06:36 GMT
#105
On December 16 2011 19:20 C[h]ili wrote:
So, you are the reason I actually signed up, after a long time of passive reading. Be proud

Thanks alot for the profound guide on how to stop 6-pool. The amount of effort you have put into this guide is really impressive.

Just want to mention a few things. First, and in case I understand you correctly, the Belia's flower of death is already known and suggested by the master himself. See



One issue I see with your argument is that you go 15 hatch in the assumption a 6 pool is incoming. Still, while hatch first certainly is common, it has other drawbacks. So I wonder whether you suggestions are helpful in a situation where you go, say, 14 pool? I think your guide might benefit from elaborating on this a bit. There might be an issue with investing 100 minerals in a spine in the opponent's base, because that might cut into the linge you are able to build at home.

Also, against drone-allin you suggest building linges from your main hatch. Do you think it is feasible to surround your eggs perfectly and hence denying you reinforcing your drone army with lings?

So, forgive my noobish babble. Your guide gave a very interesting read and is important to all zerg buddies around.

For the swarm.


LOL i was wondering what master you were talking about haha. Then I'm like, why is habit still attacking into the drone stack? Then i found out it was to show that drone stacking is good. But unless I'm mistaken, Habit was trying to use that game as an example of how to counter his build? But if the opponent drone stacks you can just back off and defend your spine right?

Anyway Belial very very nice detailed guide .


On December 20 2011 13:34 Belial88 wrote:
Peleus, I stopped playing it because you screwed it up. I said so in game, meaning we need to do the game over. I wasn't aware that you were taking everything seriously and planning to act like this. I played with you to be nice, because you asked for help in trying new things, and to help you with your 6 pool. I don't think anyone is going to take you seriously, and the replays are already up of how to properly play that pool. Anyone is free to watch those replays to see what not to do. Yes, you lose going hatch first if you are chatting, not taking the game seriously, doing something other than the responses I outline in the guide, and all around screw it up or screw around.

Show nested quote +
The image links you provided aren't working because no image exists at the link. The problem is on the gamereplays site (did not properly generate images) or your copy/pasting of where they put your generated image.


I don't know if you are familiar with gamereplays.org, but they have like a little section where it says somthing like "Copy Embed Code" where you are supposed to copy/paste a line so that, when posted on forums, an image that links the replay pops up.

If you hit 'edit' on my post, you'll see the code. I'm not sure why no image link exists, people used to post from that replay site with that image/link all the time. I think it's something to do with TL because I don't see anyone using it anymore, or at least with the accompanying image.



Same here, it's strange. I think it might have been when TL switched to a wider width? or may be I'm way off. But anyways the images don't show up for me neither and it sort of sucks
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Belial88
Profile Blog Joined November 2010
United States5217 Posts
December 20 2011 08:07 GMT
#106
I just want to say...I think you were in Bronze league with me, and I kept checking your match history because you were doing way better than me. Glad to see you're wrecking Master's league as well as you were wrecking Bronze :D


That would be a year ago. Unless you have phenomenal memory, I doubt that you were thinking of me. There are quite a few Belials out there, I'm the only one in Masters, lots of gold and bronze belials, and one is (or was at least) in GM.

But unless I'm mistaken, Habit was trying to use that game as an example of how to counter his build? But if the opponent drone stacks you can just back off and defend your spine right?


Yes, the 'counter' to my Floral Arrangement of Death is a spine. That's why it's the 'answer' against any pool without a spine.

Same here, it's strange. I think it might have been when TL switched to a wider width? or may be I'm way off. But anyways the images don't show up for me neither and it sort of sucks


Well, the links work. Maybe I'll change it so it's just a line of text, so it doesn't look ugly.

ExO_, those games weren't serious games. I win the last game, but I stopped playing it after he screwed up his hold anyways (you notice my drones just sit there for a second while I was typing and he took out about half of them in that process) and so he think he's ahead, when he wasn't, and I was trying to get him to remake the game so we could do it again more properly, and a replay where someone is screwing up their micro isn't a good replay. But, apparently, he thinks it's a good example.

None of those games were serious, and if I played seriously he simply would've just straight up lost. I've already proven how to hold 6 pool with infinite ling, and he kept doing goofy things like 7 pooling or making a queen, so I pretty much stopped playing. There isn't any 'top tier micro' that's necessary, you just right click on a mineral patch repeatedly. Multiple times in all of those games I either stopped moving because I started typing when something went wrong, or I did something completely wrong, like hitting hold position around my spine, to test it out.

You can check out the replays, I already have shown how to hold 6 pool infinite ling and I'll be happy to create more replays. Peleus told me he wanted to try different things out, and I believe in the chatlogs it's made clear I wasn't playing to show a serious hold, but rather to test things out. I think in the first game I also just straight up screwed up, which happens, I said it was the hardest 6 pool to deal with and you can lose if you screw it up. I did not even do what I said you're supposed to do in the guide.

I would appreciate if you just ignore Peleus, I'm pretty offended how someone asks to test things out and let's see how different things work, besides what I recommended, and then he shows it as proof that you can't hold a 6 pool. He's clearly a troll, or otherwise he'd rather work out the builds and see what happens, but instead he leaves with a "LOL SCRUB" and disconnects.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Munchkin
Profile Joined May 2011
Finland99 Posts
December 20 2011 11:27 GMT
#107
Why do you insist these drone stacking tricks etc. be named / renamed after you?

Other than that... great read.
Cheeser is as cheeser does.
Belial88
Profile Blog Joined November 2010
United States5217 Posts
December 20 2011 11:33 GMT
#108
My Floral Arrangement of Death has been talked about before, but not on a large scale, and no one had claimed it.

The others, no one had come up with yet.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Belial88
Profile Blog Joined November 2010
United States5217 Posts
Last Edited: 2011-12-25 11:05:38
December 25 2011 11:04 GMT
#109


This is interesting, someone did somewhat of my counter to the Bad Habit 7 pool drone all-in and the video was shown on When Cheese Fails.

There were a lot of huge blunders by both sides, and red should have won but charged his lings way ahead of the rest of his units at the end, but blue stupidly lost too many units and didn't cancel his hatch. Basic idea was right - base trade, eventually engage with superior forces.

This may be interesting to anyone who is lower level or struggling to pull off my 'counter'. I don't think anyone is struggling though with 6 pool after seeing this guide anymore right?

Has anyone beat a 6 pool on ladder, by the way, after reading this guide?
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Pandain
Profile Blog Joined May 2010
United States12989 Posts
December 30 2011 07:59 GMT
#110
just read it all.

Simply amazing. Thanks for all the hard work you put into this. Spent an hour looking at it and reviewing the replays, and I'll definitely incorporate it into my play.
Belial88
Profile Blog Joined November 2010
United States5217 Posts
December 30 2011 18:08 GMT
#111
Thank you! This should be a small glimpse of more to come.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
GWBuffalo
Profile Joined January 2011
United States234 Posts
December 30 2011 20:04 GMT
#112
Are there guides on drone pairing? You mention the 37 second 6 pool. When I drone pair, even if they stay on a close patch for 2 cycles, they eventually decide disobey and go their own way. It's infuriating. I noticed on some maps it's worse than others. (iirc, Xel'Naga is easy to pair on, while I think Shakuras is one that is almost impossible.) I often get the sense that I am WASTING mining time because I keep having to force drones to the same stupid patch.

For example, there will be a drone on a close patch. I'll take another drone on a far patch and spam click on the close patch until it pairs with the first drone. The pair will remain in tact for a couple cycles, but then one of the stupid drones will just leave! Is there a trick to prevent this?

Belial88
Profile Blog Joined November 2010
United States5217 Posts
December 30 2011 20:29 GMT
#113
I believe teamliquid players were the first to really start doing it, like, as a team. If you watch any replay of a TL player, you'll see how they do it.

So when a drone is actually mining, select another drone and furiously right click on that same mineral patch. It'll spaz out until it 'sticks', and then it'll be good to go.

Maybe try it out with T/P first, Zerg is harder to worker pair with, due to the nature of larva and such (makes more sense if you try it out). Yes, some mineral patches are difficult, like middle patches, such as the one on Shakuras. You have to not only pair it, but pair it in a way that when it sticks, it's in the same exact position as the other worker, or at least same distance to hatch. Hard to really explain, but you'll figure it out...

Just watch any of the replays, I worker pair in all of the games.

Yea, sometimes they will mine for a few cycles and then unstick. If you are really good, you can tell when a drone pair is going to unstick, but you really shouldn't worry about it if they unstick.

But if you have one drone mining, don't 'stick' another drone at a completely slanted angle. Ideally, you want it so they sort of spazz, and slowly drift over, until when they stop, they are perfectly positioned in the 'middle' of the patch. Like, say the mineral patches are north of your base. Your drone is west of the patches. If you click on a patch, it'll slide eastward. Click it slower, or faster (actually thats' too complicated, just click) in a way to coordinate it so it sticks at the perfect position.

I know it sounds sort of complicated... I'm just used to pairing by now. Don't stress it too hard if you don't know how to do it, just spend a few games practicing it against AI, then play. Don't screw up your BO doing it (i used to always forget 9 overlord when I first started pairing), but you'll see you can spend more and more time worker pairing because you know how it times, ie my 2nd worker pair means I need to make another drone as soon as it sticks, then I can pair 2 more until overlord.

How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
GWBuffalo
Profile Joined January 2011
United States234 Posts
December 30 2011 21:55 GMT
#114
On December 31 2011 05:29 Belial88 wrote:

...

I know it sounds sort of complicated... I'm just used to pairing by now. Don't stress it too hard if you don't know how to do it, just spend a few games practicing it against AI, then play. Don't screw up your BO doing it (i used to always forget 9 overlord when I first started pairing), but you'll see you can spend more and more time worker pairing because you know how it times, ie my 2nd worker pair means I need to make another drone as soon as it sticks, then I can pair 2 more until overlord.



Awesome man. Thanks for the detailed response! :D


chaos~
Profile Joined October 2011
United States13 Posts
December 31 2011 00:58 GMT
#115
fantastic post, best in quite a while. thx op!
Wiwiweb
Profile Joined August 2010
France56 Posts
Last Edited: 2012-01-08 13:37:48
January 03 2012 21:26 GMT
#116
Great guide, and very detailed. I don't quite get the drama in the thread. Why argue about how a match does or doesn't count when you could just replay it.

2 questions for you :

1) XelNaga Caverns and Steppes of War both conveniently have a "recluse" mineral that can easily be used for your drone flower, however, many maps like Shattered Temple don't have these formations of minerals. How would you hold an Infinite Ling 6 pool on these maps?

2) In the end, and you said it yourself, hatch first still loses to 9/10/11 pool. If your guide really works out perfectly and 6 pool becomes useless against everything, then the default cheese will become 9 pool and nothing will have changed in the rock paper scissors state of ZvZ build orders.
Before reading this, my main way to hatch first safely was simply to send a scout at 9, before overlord, and, if on a big map like Taldarim, send another scout at 11-12 as the first scout find no bases on close positions, in order to check both other bases at the same time. Though you lose a little mining time versus someone who would blindly hatch first (risky play always pays off if lucky), it still allows you to see the base just before you put my hatch down, making it 100% safe.
Wouldn't doing this actually waste less minerals than having to cancel the hatch in case of cheese ?
Iksf
Profile Joined March 2011
United Kingdom444 Posts
January 08 2012 11:27 GMT
#117
Great guide but honestly I just cannot get your drone flower to work on shattered temple, every other map iv tried it works no problem but on shattered the drones just do not stack anywhere near tight enough for this to be worthwhile, am I doing something wrong or does this not work on shattered.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
January 10 2012 07:42 GMT
#118
Oo didn't know you made a huge detailed thread for this :O. Was it before or after our curiously infuriating games ^.^?
Dromar
Profile Blog Joined June 2007
United States2145 Posts
January 22 2012 03:20 GMT
#119
Very informative!
Zorkmid
Profile Joined November 2008
4410 Posts
March 12 2012 13:23 GMT
#120
Great guide!

I'd always struggled with the micro associated with holding early pools as Zerg until a teammate gave me this tip:

Group all workers together, click on a mineral patch, hit A, the click on another mineral patch. Repeat until your lings are out.
Prev 1 4 5 6 7 8 12 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:15
Best Games of SC
Rogue vs MaxPax
Maru vs Zoun
SHIN vs Cure
ByuN vs TBD
PiGStarcraft454
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft454
StarCraft: Brood War
Aegong 210
firebathero 137
NaDa 21
LancerX 19
Dota 2
monkeys_forever621
Super Smash Bros
Liquid`Ken15
Other Games
gofns15477
summit1g10867
tarik_tv9918
FrodaN697
C9.Mang0458
shahzam354
Trikslyr168
ViBE68
Livibee38
Maynarde34
Mew2King34
Organizations
Other Games
gamesdonequick568
BasetradeTV243
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• davetesta37
• Adnapsc2 10
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 42
• RayReign 21
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift3399
Other Games
• imaqtpie1028
• Scarra830
Upcoming Events
Korean StarCraft League
3h 8m
CranKy Ducklings
10h 8m
WardiTV Map Contest Tou…
11h 8m
SC Evo League
13h 38m
IPSL
16h 8m
WolFix vs nOmaD
dxtr13 vs Razz
BSL
19h 8m
UltrA vs KwarK
Gosudark vs cavapoo
dxtr13 vs HBO
Doodle vs Razz
Patches Events
22h 8m
CranKy Ducklings
1d
Sparkling Tuna Cup
1d 10h
WardiTV Map Contest Tou…
1d 11h
[ Show More ]
Ladder Legends
1d 15h
BSL
1d 19h
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
IPSL
1d 19h
JDConan vs TBD
Aegong vs rasowy
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
2 days
RSL Revival
3 days
Afreeca Starleague
3 days
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
3 days
RSL Revival
4 days
Replay Cast
5 days
The PondCast
5 days
KCM Race Survival
5 days
WardiTV Map Contest Tou…
5 days
Replay Cast
6 days
Escore
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2026-04-16
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Escore Tournament S2: W3
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.