[G] Grandmaster by 6pooling, how to - Page 40
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Viktorin
Switzerland59 Posts
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PersonDudeGuy
Canada47 Posts
One way or another, telling or explaining how to get to GM / masters by cheesing and allins is ridiculous, it lessens the meaning and makes ladder a lot less fun and engaging, it turns it LITERALLY into a coin toss of "did he play greedy (tech or economy wise?) and if not you likely lose to a wall in etc. | ||
Yue13
11 Posts
On July 21 2012 06:22 PersonDudeGuy wrote: Yeah. Um. Sorry but i really really can't respect anyone grandmasters or not that gets anywhere but doing mostly 6 pools. I can not genuinely believe that you can go toe to toe with GM players in macro/standard games when you advocate 6 pools and drone rushes every game. To me, your sucess can simply be attributed to metagame, a ladder hero who wins from assuming that his opponents wont wallin and will go for FEs. I would be interested in seeing you do a best of 7 against a masters player and see who wins, especially if he knows your general style. One way or another, telling or explaining how to get to GM / masters by cheesing and allins is ridiculous, it lessens the meaning and makes ladder a lot less fun and engaging, it turns it LITERALLY into a coin toss of "did he play greedy (tech or economy wise?) and if not you likely lose to a wall in etc. Well said! | ||
Belial88
United States5217 Posts
Seriously, what does your post contribute? The OP has given a well thought out strategy and guide, a lot more than you have contributed. Maybe you should watch the replays, you'd be surprised how good the OP actually is, and I would bet ladder points that you would get stomped by the OP's 6 pools even if you knew he was going to do them. You may be surprised to learn, but he's not GM by 6 pooling. He's GM by doing a particular strategy better than anyone else, at a GM level. There's a reason no one else hit GM with just 6 pool, even after this guide came out. He's obviously weak in a long macro game. So are many other players. Does that make DRG a better person than MC? What about Heart? It doesn't make ladder less fun. Learn to hold the 6/7/8 pool, it's very easy, you should never lose to it, unless the opponent is way, way better than you, in which case he would have beat you with any well executed strategy. There is no coin toss, as long as you play honestly (pool first or drone scout, forge first, etc), you should have no problem beating 6 pools. | ||
InfCereal
Canada1757 Posts
On July 21 2012 06:22 PersonDudeGuy wrote: Yeah. Um. Sorry but i really really can't respect anyone grandmasters or not that gets anywhere but doing mostly 6 pools. I can not genuinely believe that you can go toe to toe with GM players in macro/standard games when you advocate 6 pools and drone rushes every game. To me, your sucess can simply be attributed to metagame, a ladder hero who wins from assuming that his opponents wont wallin and will go for FEs. I would be interested in seeing you do a best of 7 against a masters player and see who wins, especially if he knows your general style. One way or another, telling or explaining how to get to GM / masters by cheesing and allins is ridiculous, it lessens the meaning and makes ladder a lot less fun and engaging, it turns it LITERALLY into a coin toss of "did he play greedy (tech or economy wise?) and if not you likely lose to a wall in etc. When did this become a thread about respecting the OP? It's a guide, just like every other guide. It's a valid strategy and there's nothing wrong with it. | ||
PersonDudeGuy
Canada47 Posts
In my opinion it's not a valid strategy, my lack of respect for the OP is due to this chosen strategy that I think holds no credibility. Although many (maybe even the majority) see allins and cheeses as completely legitimate I dont; that's not to say that I think they have no value, just that they're much riskier, less indicative of overall skill and a crutch for less skilled players. There is a good reason that nearly (from what I have seen/heard) that most pros denounce cheesing the majority of your games, the term that succinctly describes it is the "skill plateau" where it may get you far past lower leagues but when you hit the plateau your skill set is so ill equiped and your experience so little that you will plummet back down. I think day9 has stated this before and It's more or less my reasoning for trying to persuade people not to follow this guide no matter how well written. The hallmark of a good strategy is how strong it can be when your opponent knows your doing it from the beginning. Thus standard, safe, macro games are the strongest in an ideal - high tier scenario. I'm not personally at this level yet but i strive for it, and i dont think that taking a short-cut through easily executed cheeses / allins is the way. I genuinely find it morally reprehensible. Moreover, I can not find any enjoyment out of a cheese, it's a cointoss and like day9 says (once again) cheese and allins are EVEN more scary to use because they're either hit or miss with little actual control - all the pressure is on your opponent and mostly his scouting. This guide may be comprehensive, well written and well cited; i acknowledge and appreciate that, but the content is -to me (and hopefully you at this point)- you wont develop any mid or lategame practice doing this, you wont develop macro skills from this, you wont develop APM from this, you wont develop game knowledge from this, you wont develop timings from this, and you wont even develop full micro skills from this. That's basically the bottom line. All of these skills must be highly refined once your cheeses stop working, they may get you all the way to GM but I think that you shouldn't be satisfied just with your badge, you should realize the reasons you got there and to me you're: not outhinking your opponent, not outmacroing your opponent, not out multitasking your opponent, not defeating him with a clever and strong timing. The sole effect of what this build seems to achieve is just to exploit unaware and undefended opponents, there is a possibility that your ever-so-slightly superior micro will win you the game but does that mean that you really even deserved it? When you play out a whole game you have more of a chance to win a game by microing actual attacking units in a 1-1 fight as well as testing your macro, APM, timings etc etc and see who has the better skill set overall. You may disregard this as "playing to your strengths" but you wouldnt call taking a making two CCs before a rax "playing to your macro strength" you would call it super greedy borderline "macro-allin/cheese" assuming it wasn't a map like metropolis. | ||
AceLight
New Zealand220 Posts
On July 21 2012 16:43 PersonDudeGuy wrote: ^ In my opinion it's not a valid strategy, my lack of respect for the OP is due to this chosen strategy that I think holds no credibility. Although many (maybe even the majority) see allins and cheeses as completely legitimate I dont; that's not to say that I think they have no value, just that they're much riskier, less indicative of overall skill and a crutch for less skilled players. There is a good reason that nearly (from what I have seen/heard) that most pros denounce cheesing the majority of your games, the term that succinctly describes it is the "skill plateau" where it may get you far past lower leagues but when you hit the plateau your skill set is so ill equiped and your experience so little that you will plummet back down. I think day9 has stated this before and It's more or less my reasoning for trying to persuade people not to follow this guide no matter how well written. The hallmark of a good strategy is how strong it can be when your opponent knows your doing it from the beginning. Thus standard, safe, macro games are the strongest in an ideal - high tier scenario. I'm not personally at this level yet but i strive for it, and i dont think that taking a short-cut through easily executed cheeses / allins is the way. I genuinely find it morally reprehensible. Moreover, I can not find any enjoyment out of a cheese, it's a cointoss and like day9 says (once again) cheese and allins are EVEN more scary to use because they're either hit or miss with little actual control - all the pressure is on your opponent and mostly his scouting. This guide may be comprehensive, well written and well cited; i acknowledge and appreciate that, but the content is -to me (and hopefully you at this point)- you wont develop any mid or lategame practice doing this, you wont develop macro skills from this, you wont develop APM from this, you wont develop game knowledge from this, you wont develop timings from this, and you wont even develop full micro skills from this. That's basically the bottom line. All of these skills must be highly refined once your cheeses stop working, they may get you all the way to GM but I think that you shouldn't be satisfied just with your badge, you should realize the reasons you got there and to me you're: not outhinking your opponent, not outmacroing your opponent, not out multitasking your opponent, not defeating him with a clever and strong timing. The sole effect of what this build seems to achieve is just to exploit unaware and undefended opponents, there is a possibility that your ever-so-slightly superior micro will win you the game but does that mean that you really even deserved it? When you play out a whole game you have more of a chance to win a game by microing actual attacking units in a 1-1 fight as well as testing your macro, APM, timings etc etc and see who has the better skill set overall. You may disregard this as "playing to your strengths" but you wouldnt call taking a making two CCs before a rax "playing to your macro strength" you would call it super greedy borderline "macro-allin/cheese" assuming it wasn't a map like metropolis. So noone should ever cheese ever because they're not valid builds and don't make you a better player? | ||
Belial88
United States5217 Posts
On July 21 2012 16:43 PersonDudeGuy wrote: ^ In my opinion it's not a valid strategy, my lack of respect for the OP is due to this chosen strategy that I think holds no credibility. Although many (maybe even the majority) see allins and cheeses as completely legitimate I dont; that's not to say that I think they have no value, just that they're much riskier, less indicative of overall skill and a crutch for less skilled players. There is a good reason that nearly (from what I have seen/heard) that most pros denounce cheesing the majority of your games, the term that succinctly describes it is the "skill plateau" where it may get you far past lower leagues but when you hit the plateau your skill set is so ill equiped and your experience so little that you will plummet back down. I think day9 has stated this before and It's more or less my reasoning for trying to persuade people not to follow this guide no matter how well written. The hallmark of a good strategy is how strong it can be when your opponent knows your doing it from the beginning. Thus standard, safe, macro games are the strongest in an ideal - high tier scenario. I'm not personally at this level yet but i strive for it, and i dont think that taking a short-cut through easily executed cheeses / allins is the way. I genuinely find it morally reprehensible. Moreover, I can not find any enjoyment out of a cheese, it's a cointoss and like day9 says (once again) cheese and allins are EVEN more scary to use because they're either hit or miss with little actual control - all the pressure is on your opponent and mostly his scouting. This guide may be comprehensive, well written and well cited; i acknowledge and appreciate that, but the content is -to me (and hopefully you at this point)- you wont develop any mid or lategame practice doing this, you wont develop macro skills from this, you wont develop APM from this, you wont develop game knowledge from this, you wont develop timings from this, and you wont even develop full micro skills from this. That's basically the bottom line. All of these skills must be highly refined once your cheeses stop working, they may get you all the way to GM but I think that you shouldn't be satisfied just with your badge, you should realize the reasons you got there and to me you're: not outhinking your opponent, not outmacroing your opponent, not out multitasking your opponent, not defeating him with a clever and strong timing. The sole effect of what this build seems to achieve is just to exploit unaware and undefended opponents, there is a possibility that your ever-so-slightly superior micro will win you the game but does that mean that you really even deserved it? When you play out a whole game you have more of a chance to win a game by microing actual attacking units in a 1-1 fight as well as testing your macro, APM, timings etc etc and see who has the better skill set overall. You may disregard this as "playing to your strengths" but you wouldnt call taking a making two CCs before a rax "playing to your macro strength" you would call it super greedy borderline "macro-allin/cheese" assuming it wasn't a map like metropolis. I agree, i totally rage out on ladder about it too and it's sad when pros lose to it, but it forces the game to be honest (ie make a baneling nest at 26 in zvz or possibly die stupidly, which happens a lot in pro play because everyone tries to get an unfair advantage). I kind of agree with 6/7/8 pool is not a valid strategy either in ZvZ, as my guide proves, it's a build order loss to everything, but the only people who lose to 6 pool, are people who just are too low level to know how to beat it (you and I, perhaps), or some super amazing metagame build that has not yet been seen. You don't get to GM just by doing any old 4 gate or cheese. I don't think you appreciate the skill gap between GM and, say, diamond or masters. The skill gap between GM and Masters, in MMR, is literally the same as Diamond and Silver (1200 MMR), and the skill gap between Masters and Diamond is Gold to Diamond. You clearly do not recognize the extent of the OP's skill here - he's literally as skilled at doing this build as, i dont know, someone like Machine (higher than painuser, lower than catz though), and is just as practiced in it, and that far above everyone else. You clearly think he's just doing some build order - he's not, he's giving out his build order, but this guy actually has a lot of skill. All the intricacies you think you understand about the game, timings, macro, APM, this guy has when it comes to his build. Seriously, no one else can even get high masters using this build. The OP is actually a very skilled player when it comes to 6 pooling. This guy actually uses skill to beat his opponents, he outmicro's them, he outthinks them. Even 6 pools on ladder, I have never seen anyone below HIGH masters or GM execute it half decently, and Diamonds cannot do the build at all. They execute a build order, but they do not have the micro or on-the-fly decision making to really shine, but they beat people who don't know how to play just as much. | ||
sertas
Sweden874 Posts
On July 21 2012 16:43 PersonDudeGuy wrote: ^ In my opinion it's not a valid strategy, my lack of respect for the OP is due to this chosen strategy that I think holds no credibility. Although many (maybe even the majority) see allins and cheeses as completely legitimate I dont; that's not to say that I think they have no value, just that they're much riskier, less indicative of overall skill and a crutch for less skilled players. There is a good reason that nearly (from what I have seen/heard) that most pros denounce cheesing the majority of your games, the term that succinctly describes it is the "skill plateau" where it may get you far past lower leagues but when you hit the plateau your skill set is so ill equiped and your experience so little that you will plummet back down. I think day9 has stated this before and It's more or less my reasoning for trying to persuade people not to follow this guide no matter how well written. The hallmark of a good strategy is how strong it can be when your opponent knows your doing it from the beginning. Thus standard, safe, macro games are the strongest in an ideal - high tier scenario. I'm not personally at this level yet but i strive for it, and i dont think that taking a short-cut through easily executed cheeses / allins is the way. I genuinely find it morally reprehensible. Moreover, I can not find any enjoyment out of a cheese, it's a cointoss and like day9 says (once again) cheese and allins are EVEN more scary to use because they're either hit or miss with little actual control - all the pressure is on your opponent and mostly his scouting. This guide may be comprehensive, well written and well cited; i acknowledge and appreciate that, but the content is -to me (and hopefully you at this point)- you wont develop any mid or lategame practice doing this, you wont develop macro skills from this, you wont develop APM from this, you wont develop game knowledge from this, you wont develop timings from this, and you wont even develop full micro skills from this. That's basically the bottom line. All of these skills must be highly refined once your cheeses stop working, they may get you all the way to GM but I think that you shouldn't be satisfied just with your badge, you should realize the reasons you got there and to me you're: not outhinking your opponent, not outmacroing your opponent, not out multitasking your opponent, not defeating him with a clever and strong timing. The sole effect of what this build seems to achieve is just to exploit unaware and undefended opponents, there is a possibility that your ever-so-slightly superior micro will win you the game but does that mean that you really even deserved it? When you play out a whole game you have more of a chance to win a game by microing actual attacking units in a 1-1 fight as well as testing your macro, APM, timings etc etc and see who has the better skill set overall. You may disregard this as "playing to your strengths" but you wouldnt call taking a making two CCs before a rax "playing to your macro strength" you would call it super greedy borderline "macro-allin/cheese" assuming it wasn't a map like metropolis. you are not giving credit to this guy, he is the only 6 pooler in the WORLD thats gotten grandmaster with it, that means hes doing something thousands of others cant do to even get silver / gold. I have a friend that cant get silver with 6 pooling only and i can get like gold with it (im master zerg), this guy got EFFIN grandmaster with it, if that doesnt take SKILL i dont know what does, getting grandmaster with this build makes him insanely SKILLED for being the only one who managed to do it. | ||
BreakfastBurrito
United States893 Posts
On July 21 2012 16:43 PersonDudeGuy wrote: ^ In my opinion it's not a valid strategy, my lack of respect for the OP is due to this chosen strategy that I think holds no credibility. Although many (maybe even the majority) see allins and cheeses as completely legitimate I dont; that's not to say that I think they have no value, just that they're much riskier, less indicative of overall skill and a crutch for less skilled players. There is a good reason that nearly (from what I have seen/heard) that most pros denounce cheesing the majority of your games, the term that succinctly describes it is the "skill plateau" where it may get you far past lower leagues but when you hit the plateau your skill set is so ill equiped and your experience so little that you will plummet back down. I think day9 has stated this before and It's more or less my reasoning for trying to persuade people not to follow this guide no matter how well written. The hallmark of a good strategy is how strong it can be when your opponent knows your doing it from the beginning. Thus standard, safe, macro games are the strongest in an ideal - high tier scenario. I'm not personally at this level yet but i strive for it, and i dont think that taking a short-cut through easily executed cheeses / allins is the way. I genuinely find it morally reprehensible. Moreover, I can not find any enjoyment out of a cheese, it's a cointoss and like day9 says (once again) cheese and allins are EVEN more scary to use because they're either hit or miss with little actual control - all the pressure is on your opponent and mostly his scouting. This guide may be comprehensive, well written and well cited; i acknowledge and appreciate that, but the content is -to me (and hopefully you at this point)- you wont develop any mid or lategame practice doing this, you wont develop macro skills from this, you wont develop APM from this, you wont develop game knowledge from this, you wont develop timings from this, and you wont even develop full micro skills from this. That's basically the bottom line. All of these skills must be highly refined once your cheeses stop working, they may get you all the way to GM but I think that you shouldn't be satisfied just with your badge, you should realize the reasons you got there and to me you're: not outhinking your opponent, not outmacroing your opponent, not out multitasking your opponent, not defeating him with a clever and strong timing. The sole effect of what this build seems to achieve is just to exploit unaware and undefended opponents, there is a possibility that your ever-so-slightly superior micro will win you the game but does that mean that you really even deserved it? When you play out a whole game you have more of a chance to win a game by microing actual attacking units in a 1-1 fight as well as testing your macro, APM, timings etc etc and see who has the better skill set overall. You may disregard this as "playing to your strengths" but you wouldnt call taking a making two CCs before a rax "playing to your macro strength" you would call it super greedy borderline "macro-allin/cheese" assuming it wasn't a map like metropolis. Did you even read the OP? He comes across the same players on ladder over and over, which tends to happen on GM ladder. They know who he is and that he is going to 6/7pool or drone rush and he wins anyway-enough to stay in GM It's morally reprehensible to allin and cheese? No, there isn't a build order in a video game that is morally reprehensible. And look how old the OP actually is- the metagame is not the exact same it was before. The only reprehensible thing here is you dismissing someone for doing a build order because you can't see past your own "NR 15 PLZ" mindset. | ||
Mesha
Bosnia-Herzegovina439 Posts
I don't share that opinion. I don't even know the person to say if he is an asshole. I agree that 6 pool is probably somehing that needs less time to perfect than hour macro games but cheesus christ - this guy is genius for becoming GM with 6 pool. Everyone saying different don't really get startcraft in my opinion. I think that cheese and all-ins are the best refinment for this game. Also, since all-ins are soo fucking strong, every progamer should do them good percentage of their games. Cheese is more risky, if its scouted you are probably fucked thats why i stoped bitching long time ago when someone all ins or cheeses me - i really started to see and admire beauty in its strength as an element of sc2 play. Its like a fucking slap on the face! Haha, you gotta love that. Everyone is like crying, macro game this, macro game that, you're right! - nobody can say that cheeser is better than a legit macro player but get your facts straight - a good cheese or all in is good for the game. In my opinion MC is maybe the best player in the world because of his ability to macro and to all in or cheese. He understands the power of both, like every decent sc2 pro should. Since i am not a pro and i have no ambition is sc2 competition, i play it just for fun, i can see the good things about cheese and all-ins, maybe all of you more serious about sc2 don't like it since "lesser" player can beat better one, i can understand that. My point in general is that cheese and all-ins are legit and probably most exciting spectator element of sc2. Bitching about it soooooooooooooooooooo fucking lame, no matter how good and godlike sc2 player you are. I am master player myself, i experienced enough cheese and macro play to build up opinion i just presented. IMO the build and tips in the guide are fairly simple but this guy's skill is admirable and much more than this guide he wrote. He become a GM by 6 fucking pool, hahaha, i don't see how is that wrong. For all the bitching ones, more gg more skill. | ||
JustinBieberFanboy
Brunei Darussalam9 Posts
User was banned for this post. | ||
roym899
Germany426 Posts
On July 21 2012 19:16 Mesha wrote: Really weird discuassion. Let me get this straight - a lot of people are bitching that the guy doing 6 pool and getting in GM is an asshole and a horrible sc2 player? I don't share that opinion. I don't even know the person to say if he is an asshole. I agree that 6 pool is probably somehing that needs less time to perfect than hour macro games but cheesus christ - this guy is genius for becoming GM with 6 pool. Everyone saying different don't really get startcraft in my opinion. I think that cheese and all-ins are the best refinment for this game. Also, since all-ins are soo fucking strong, every progamer should do them good percentage of their games. Cheese is more risky, if its scouted you are probably fucked thats why i stoped bitching long time ago when someone all ins or cheeses me - i really started to see and admire beauty in its strength as an element of sc2 play. Its like a fucking slap on the face! Haha, you gotta love that. Everyone is like crying, macro game this, macro game that, you're right! - nobody can say that cheeser is better than a legit macro player but get your facts straight - a good cheese or all in is good for the game. In my opinion MC is maybe the best player in the world because of his ability to macro and to all in or cheese. He understands the power of both, like every decent sc2 pro should. Since i am not a pro and i have no ambition is sc2 competition, i play it just for fun, i can see the good things about cheese and all-ins, maybe all of you more serious about sc2 don't like it since "lesser" player can beat better one, i can understand that. My point in general is that cheese and all-ins are legit and probably most exciting spectator element of sc2. Bitching about it soooooooooooooooooooo fucking lame, no matter how good and godlike sc2 player you are. I am master player myself, i experienced enough cheese and macro play to build up opinion i just presented. IMO the build and tips in the guide are fairly simple but this guy's skill is admirable and much more than this guide he wrote. He become a GM by 6 fucking pool, hahaha, i don't see how is that wrong. For all the bitching ones, more gg more skill. Sadly that's just not true in sc2 right now. Cheese will NOT get stopped if scouted most of the times, because most people on the ladder just don't know the right answer and so they will lose although they know what's coming. | ||
MaxViktory
Sweden136 Posts
Cheese is IMO very important to keep the metagame from going absolutely crazy. Everything you do should be able to hold cheeses if you do it as your standard build. | ||
Chr15t
Denmark1103 Posts
On July 23 2012 20:34 MaxViktory wrote: Using a build that you do not know how to hold cheeses with is as bad as cheesing IMO. I really don't like the trend that has been around forever in the highest level, and all the other levels too lol, of ZvZ to hatch first. Doing an opening build that has very clear and common counters every game seems stupid to me. All these <10 pool builds. Cheese is IMO very important to keep the metagame from going absolutely crazy. Everything you do should be able to hold cheeses if you do it as your standard build. This , and might i add, When u play starcraft, be it casual or pro. The thing u need to keep in mind , you PLAY TO WIN. people who bash on cheese builds have their priorities messed up. Exactly like MaxViktory pointed out , if i play against an opponent that i KNOW isnt cheesing , i can go like CC first into gas like every game - There needs to be builds that set the upper and lower bondaries for what is possible/viable. even though executing a cheese is easy , and holding said cheese might probe difficult , thats only a testimant to what skill really is . | ||
Thesper
United Kingdom37 Posts
On July 23 2012 20:34 MaxViktory wrote: Using a build that you do not know how to hold cheeses with is as bad as cheesing IMO. I really don't like the trend that has been around forever in the highest level, and all the other levels too lol, of ZvZ to hatch first. Doing an opening build that has very clear and common counters every game seems stupid to me. All these <10 pool builds. Cheese is IMO very important to keep the metagame from going absolutely crazy. Everything you do should be able to hold cheeses if you do it as your standard build. No. No no no no. No no. No. You can hold early pools with 15hatch if you play well. For more info look for Belial88's guide: http://www.teamliquid.net/forum/viewmessage.php?topic_id=295586. I also like that you put "<10 pool" when the nearest thing to a blind 15 hatch hard counter is Nestea's 10 pool with 8 drones pulled. And even that might be holdable with a blind 15hatch (see the Stoic guide to ZvX thread and videos). There are builds that have a good chance of killing a blind hatch first player if they mess up, but I would say there is probably ZvZ build that currently autowins against hatch first and definitely no build that autowins against hatch first with drone scout. | ||
JustinBieberFanboy
Brunei Darussalam9 Posts
still getting into grandmaster with this strats is suprising | ||
visualnoob
1 Post
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Blazinghand
United States25550 Posts
On July 21 2012 19:08 BreakfastBurrito wrote: Did you even read the OP? He comes across the same players on ladder over and over, which tends to happen on GM ladder. They know who he is and that he is going to 6/7pool or drone rush and he wins anyway-enough to stay in GM It's morally reprehensible to allin and cheese? No, there isn't a build order in a video game that is morally reprehensible. And look how old the OP actually is- the metagame is not the exact same it was before. The only reprehensible thing here is you dismissing someone for doing a build order because you can't see past your own "NR 15 PLZ" mindset. Persondudeguy views certain plays in Sc2 as being immoral or bad or whatever, but honestly even though cheese is annoying, it's part of the game, and early allins are the reason you don't go like 14 CC 17 CC 19 rax. They're part of the rich and varied metagame of Sc2, and to get into GM by 6 pooling has only been done by one guy-- it's enormously difficult. The fact of the matter is, Sc2 is not a game where you drink tea with your opponent and only play in a certain way and observe special rules of etiquette and certain plays are frowned upon and oh my! I'm so flustered, a 6 pool! How inappropriate! How crass! Sc2 is a game of war. You play to win. That's what this guy did, and he wrote a damned good guide. PDG can say what he wants, but it won't make him any less wrong. Haters gonna hate. | ||
Bad_Habit
Germany243 Posts
i stopped playing like 2 months ago when i was like the highest master in eu only facing gms and beeing favorite. waiting for hots beta just to harass ppl so they cant ever get new units since they will have to face my 6pool! i have to mention this strats are possible to execute and yet the best early game allins, at least in my eyes. same as my eco 7pool still is the best of his kind. when im watching some top zergs go for their "bad" ecopools it just hurts and i feel they are beeing ignorant^^ | ||
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