• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:36
CEST 14:36
KST 21:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call7[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!24Weekly Cups (August 17-23): Zerg dominate the week3Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
Starcraft2 player guess game is Coming~! Weekly Cups (August 17-23): Zerg dominate the week SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? PhD study /w SC2 - help with a survey!
Tourneys
2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
BW General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! Ziemie's Starcraft 1 Prequel Campaign 25 Years Since Brood War Patch 1.08 Looking 4 Yaroslav: Enemy, Korchagin, WCG, Ukraine
Tourneys
[ASL22] Ro24 Group F [ASL22] Ro24 Group D Small VOD Thread 2.0 Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Game Theory for Starcraft Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Dating: How's your luck?
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3466 users

[G] Grandmaster by 6pooling, how to - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 47 48 49 Next All
marcjpb
Profile Joined September 2010
Canada64 Posts
November 08 2011 17:33 GMT
#21

Good info and all but I just don't understand how doing this most game to get into GM make you a better player as a whole but hey, if its make you happy, good for you
And you know what else grinds my gears? You America! Fuck you! - Peter Griffin
ChriS-X
Profile Joined June 2011
Malaysia1374 Posts
November 08 2011 17:35 GMT
#22
so YOU were the reason behind actionjesuz
MajorityofOne
Profile Joined December 2010
Canada2506 Posts
November 08 2011 17:36 GMT
#23
One day the sixpoolers of the world will come together and build this man a statue
Yoshi Kirishima
Profile Blog Joined July 2009
United States10381 Posts
November 08 2011 17:39 GMT
#24
On November 09 2011 01:53 Shado. wrote:
Show nested quote +
On November 09 2011 01:38 ppterodactyl wrote:
Further proving that Grandmaster means nothing.


Further proving that perfect execution of any strategy can place you high on ladder.


I think you completely missed the point that not everyone can cheese into GM?

Anyways thanks for sharing, this is epic thread :D

<3 WhiteRa, haha, he just laughed the loss off xD
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Glurkenspurk
Profile Joined November 2010
United States1915 Posts
November 08 2011 17:40 GMT
#25
I don't want to sound mean, but I have no clue what this is supposed to mean

be aware when u fight against other worker. ill explain it on a simple example. u fight 5 worker vs 5 worker, what would you do? like 99% of you would say now move back the worker that are getting red. WRONG. u give away alot of damage when doing this and i wouldnt do it to often unless u really want to change the position of your worker, like when ur fighting between the mainbuilding and the minerals u micro normal (with mineral slide) because alot of worker are stuck behind you with full healt, but when u have a line fight you need the hold posi micro. the worker of ur oponnent wont attack "idle worker" they will always attack "aggro worker" so when u simple push "Hold posi" on a red worker it will lose the attention of the other workers fighting you. instant attackmove after u lost the charge so u dont lose to much damage.


Can anyone explain?
Kuja
Profile Blog Joined May 2011
United States1759 Posts
November 08 2011 17:43 GMT
#26
First spoiler, says What when it should say Which.
“Who's to say that my light is better than your darkness? Who's to say death is better than your darkness? Who am I to say?”
ALPINA
Profile Joined May 2010
3791 Posts
November 08 2011 17:44 GMT
#27
On November 09 2011 02:40 Odal wrote:
I don't want to sound mean, but I have no clue what this is supposed to mean

Show nested quote +
be aware when u fight against other worker. ill explain it on a simple example. u fight 5 worker vs 5 worker, what would you do? like 99% of you would say now move back the worker that are getting red. WRONG. u give away alot of damage when doing this and i wouldnt do it to often unless u really want to change the position of your worker, like when ur fighting between the mainbuilding and the minerals u micro normal (with mineral slide) because alot of worker are stuck behind you with full healt, but when u have a line fight you need the hold posi micro. the worker of ur oponnent wont attack "idle worker" they will always attack "aggro worker" so when u simple push "Hold posi" on a red worker it will lose the attention of the other workers fighting you. instant attackmove after u lost the charge so u dont lose to much damage.


Can anyone explain?


As i understand when you click hold position on attacked your worker attack priority changes to lower and enemy worker start attacking other workers, then you immediatly attack with that worker again. It accomplishes same as moving worker away, just safes some time.
You should never underestimate the predictability of stupidity
CapnAmerica
Profile Blog Joined November 2010
United States508 Posts
November 08 2011 17:44 GMT
#28
On November 09 2011 02:40 Odal wrote:
I don't want to sound mean, but I have no clue what this is supposed to mean

Show nested quote +
be aware when u fight against other worker. ill explain it on a simple example. u fight 5 worker vs 5 worker, what would you do? like 99% of you would say now move back the worker that are getting red. WRONG. u give away alot of damage when doing this and i wouldnt do it to often unless u really want to change the position of your worker, like when ur fighting between the mainbuilding and the minerals u micro normal (with mineral slide) because alot of worker are stuck behind you with full healt, but when u have a line fight you need the hold posi micro. the worker of ur oponnent wont attack "idle worker" they will always attack "aggro worker" so when u simple push "Hold posi" on a red worker it will lose the attention of the other workers fighting you. instant attackmove after u lost the charge so u dont lose to much damage.


Can anyone explain?


He's saying that if you run your worker away it doesn't do any good versus a-move when compared to simply hitting hold position and then resuming an attack command.

If you hold position your worker loses attack priority UNLESS it is being focused specifically by your enemy's workers.

His micro trick is like popping Vanish or Invisibility in WoW, dropping aggro. ^^
After all this time, I still haven't figured out the correlation between sexual orientation and beating an unprepared opponent. Are homosexuals the next koreans? Many players seem to think it's an unfair advantage. - pandaburn
clayn
Profile Joined November 2010
Germany444 Posts
November 08 2011 17:47 GMT
#29
Haha, saw your profile on the GM ladder after the reset and never heard of you. So i checked your match history and i was kinda confused :D.
Bad_Habit
Profile Joined August 2011
Germany243 Posts
November 08 2011 17:50 GMT
#30
replays added. enough work for today ^_^
I only gg vs protoss when I'm winning
FlamingTurd
Profile Joined April 2010
United States1059 Posts
November 08 2011 17:51 GMT
#31
Pretty cool, gj!
Nerf MMMT!!! Liquid`Ret Hwaiting!!!
Lasbike
Profile Joined January 2011
France2888 Posts
November 08 2011 17:56 GMT
#32
I didn't know about that aggro thing with the hold position.

Kind of nice.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10381 Posts
November 08 2011 18:03 GMT
#33
On November 09 2011 02:44 CapnAmerica wrote:
Show nested quote +
On November 09 2011 02:40 Odal wrote:
I don't want to sound mean, but I have no clue what this is supposed to mean

be aware when u fight against other worker. ill explain it on a simple example. u fight 5 worker vs 5 worker, what would you do? like 99% of you would say now move back the worker that are getting red. WRONG. u give away alot of damage when doing this and i wouldnt do it to often unless u really want to change the position of your worker, like when ur fighting between the mainbuilding and the minerals u micro normal (with mineral slide) because alot of worker are stuck behind you with full healt, but when u have a line fight you need the hold posi micro. the worker of ur oponnent wont attack "idle worker" they will always attack "aggro worker" so when u simple push "Hold posi" on a red worker it will lose the attention of the other workers fighting you. instant attackmove after u lost the charge so u dont lose to much damage.


Can anyone explain?


He's saying that if you run your worker away it doesn't do any good versus a-move when compared to simply hitting hold position and then resuming an attack command.

If you hold position your worker loses attack priority UNLESS it is being focused specifically by your enemy's workers.

His micro trick is like popping Vanish or Invisibility in WoW, dropping aggro. ^^


omg really? haha this is epic xD
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
UmiNotsuki
Profile Blog Joined April 2011
United States633 Posts
Last Edited: 2011-11-08 18:04:29
November 08 2011 18:03 GMT
#34
Okay, elephant in the room. Completely ignoring the content of the OP, I really have trouble with threads that contain 10+ lines of text with no line breaks and use horrible spelling (e.g., you = u, the = teh, before = b4, etc.) If you wanna be taken seriously, clean it up, please!

That aside, where's the romance gone!? There's something beautiful to grand strategy, there's an art to perfectly thought out and perfectly executed plays. Epic battles of wit and skill! It's why we play StarCraft II in the first place, after all, it's why I watch streams and tournaments all day, it's why there's a culture based solely on this one video game and its predecessor. There's nothing grand about 6 pooling into grandmaster; the only thing this thread makes me think is how terribly annoying cheese is, how frustrating it can be to want to play a real game, free from easy-to-execute, boring all-ins, and to be matched with a 6 pooler instead.

Let me clartify; I almost never lose to 6 pools. I'd estimate I've got about a 90% winrate against them. That doesn't mean 6 pool is bad, I'm just pretty good at dealing with it. But the point is, even when I win against a 6 pool, I'm not enjoying the game. I'm simply going through motions, executing some quick drone micro, and then the game ends. I didn't have to think at all, I didn't have to push myself to my limit to see my will overcome my opponent's; I had to stack drones on a far mineral patch, pull them back, and attack move for an instant surround and an all-too-easy win.

I miss the days of shunning cheesers... when did it become socially acceptable to make the game boring for other people?

._.
UmiNotsuki.111 (NA), UNTReborn.932 (EU), UmiNotsuki (iCCup) -- You see that text I wrote above this? I'll betcha $5 that you disagree :D
megaBICEPS
Profile Joined April 2011
Canada79 Posts
November 08 2011 18:04 GMT
#35
Awesome post. I think cheese is awesome, excitement from the start. Macro is fun too, but they both have their place. I have an alternate account I can use so I think i'm going to 6 pool/cheese only with that account, and macro/play standard with the other. People that say 6 pooling requires no skill are deluding themselves, it's just a different skill.
Gonna burn some muscle!
BinxyBrown
Profile Joined December 2010
United States230 Posts
November 08 2011 18:12 GMT
#36
I kinda like being cheesed actually. I always micro my absolute hardest and if I lose to cheese I generally just got out controlled which is how I would prefer to lose regardless of how early or late it was.
Banelings are like Ice Climbers if they grab you... your dead.
AA.spoon
Profile Joined January 2011
Belgium331 Posts
November 08 2011 18:14 GMT
#37
I think I played you thrice on ladder. 1 time 6 pool and twice drone rush. Drone rush close air is pretty strong on temple I feel, but I still defeated it without too much trouble. I am not sure it was you, but man it was fun!! Never played such games before lol
AA.spoon
Profile Joined January 2011
Belgium331 Posts
November 08 2011 18:15 GMT
#38
On November 09 2011 03:03 UmiNotsuki wrote:
Okay, elephant in the room. Completely ignoring the content of the OP, I really have trouble with threads that contain 10+ lines of text with no line breaks and use horrible spelling (e.g., you = u, the = teh, before = b4, etc.) If you wanna be taken seriously, clean it up, please!

That aside, where's the romance gone!? There's something beautiful to grand strategy, there's an art to perfectly thought out and perfectly executed plays. Epic battles of wit and skill! It's why we play StarCraft II in the first place, after all, it's why I watch streams and tournaments all day, it's why there's a culture based solely on this one video game and its predecessor. There's nothing grand about 6 pooling into grandmaster; the only thing this thread makes me think is how terribly annoying cheese is, how frustrating it can be to want to play a real game, free from easy-to-execute, boring all-ins, and to be matched with a 6 pooler instead.

Let me clartify; I almost never lose to 6 pools. I'd estimate I've got about a 90% winrate against them. That doesn't mean 6 pool is bad, I'm just pretty good at dealing with it. But the point is, even when I win against a 6 pool, I'm not enjoying the game. I'm simply going through motions, executing some quick drone micro, and then the game ends. I didn't have to think at all, I didn't have to push myself to my limit to see my will overcome my opponent's; I had to stack drones on a far mineral patch, pull them back, and attack move for an instant surround and an all-too-easy win.

I miss the days of shunning cheesers... when did it become socially acceptable to make the game boring for other people?

._.

The thing is, it is not really cheese, it is more like fun/art at high level.
ALPINA
Profile Joined May 2010
3791 Posts
Last Edited: 2011-11-08 18:16:00
November 08 2011 18:15 GMT
#39
I gonna watch all replays just to see peoples reaction :D

Btw you obviously not winning all the games, wonder when exactly do you lose (what opponent must do to win) and on what maps it's not even worth doing this?
You should never underestimate the predictability of stupidity
MenSol[ZerO]
Profile Joined January 2010
Canada1134 Posts
November 08 2011 18:19 GMT
#40
you should now and try to do some economic 6/7 pools since you have already mastered the all in versions
Prime/MarineKing!!! www.twitter.com/DayTripperSC
Prev 1 2 3 4 5 47 48 49 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
11:00
Pop-Up Cup #1
Classic vs SHINLIVE!
herO vs TBD
WardiTV761
IntoTheiNu 653
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SHIN 25
StarCraft: Brood War
Britney 43487
Soulkey 3225
Bisu 2696
Shuttle 1339
Horang2 1227
BeSt 672
Killer 616
Stork 226
Larva 215
Pusan 182
[ Show more ]
Soma 170
Snow 149
Last 139
Dewaltoss 118
Rush 110
Hm[arnc] 98
Mind 89
ToSsGirL 66
hero 64
Hyun 63
Yoon 40
Aegong 40
JYJ 33
soO 27
Icarus 21
Free 20
zelot 17
SilentControl 9
firebathero 0
Dota 2
Gorgc1829
Dendi1479
qojqva1168
syndereN195
Counter-Strike
fl0m3101
byalli797
olofmeister617
Other Games
B2W.Neo479
crisheroes369
Lowko336
hiko322
Liquid`LucifroN153
KnowMe130
Mew2King104
[ Show 12 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV546
League of Legends
• Jankos1482
• Nemesis1086
• TFBlade261
Upcoming Events
Patches Events
3h 24m
Replay Cast
11h 24m
The PondCast
21h 24m
Replay Cast
1d 11h
Escore
1d 21h
IntoTheTV X SOOP
1d 22h
Korean StarCraft League
2 days
GSL
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Weekly
3 days
Afreeca Starleague
4 days
GSL
5 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

CSL Season 22: Qualifier 1
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.