• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:44
CET 03:44
KST 11:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0220LiuLi Cup: 2025 Grand Finals (Feb 10-16)26Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker10PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)14
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) RSL Season 4 announced for March-April RSL Revival: Season 4 Korea Qualifier (Feb 14) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Which units you wish saw more use in the game? ACS replaced by "ASL Season Open" - Starts 21/02 StarCraft player reflex TE scores [ASL21] Potential Map Candidates Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Nintendo Switch Thread Path of Exile Diablo 2 thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Ask and answer stupid questions here! European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ADHD And Gaming Addiction…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2406 users

[G] Grandmaster by 6pooling, how to - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 47 48 49 Next All
marcjpb
Profile Joined September 2010
Canada64 Posts
November 08 2011 17:33 GMT
#21

Good info and all but I just don't understand how doing this most game to get into GM make you a better player as a whole but hey, if its make you happy, good for you
And you know what else grinds my gears? You America! Fuck you! - Peter Griffin
ChriS-X
Profile Joined June 2011
Malaysia1374 Posts
November 08 2011 17:35 GMT
#22
so YOU were the reason behind actionjesuz
MajorityofOne
Profile Joined December 2010
Canada2506 Posts
November 08 2011 17:36 GMT
#23
One day the sixpoolers of the world will come together and build this man a statue
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
November 08 2011 17:39 GMT
#24
On November 09 2011 01:53 Shado. wrote:
Show nested quote +
On November 09 2011 01:38 ppterodactyl wrote:
Further proving that Grandmaster means nothing.


Further proving that perfect execution of any strategy can place you high on ladder.


I think you completely missed the point that not everyone can cheese into GM?

Anyways thanks for sharing, this is epic thread :D

<3 WhiteRa, haha, he just laughed the loss off xD
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Glurkenspurk
Profile Joined November 2010
United States1915 Posts
November 08 2011 17:40 GMT
#25
I don't want to sound mean, but I have no clue what this is supposed to mean

be aware when u fight against other worker. ill explain it on a simple example. u fight 5 worker vs 5 worker, what would you do? like 99% of you would say now move back the worker that are getting red. WRONG. u give away alot of damage when doing this and i wouldnt do it to often unless u really want to change the position of your worker, like when ur fighting between the mainbuilding and the minerals u micro normal (with mineral slide) because alot of worker are stuck behind you with full healt, but when u have a line fight you need the hold posi micro. the worker of ur oponnent wont attack "idle worker" they will always attack "aggro worker" so when u simple push "Hold posi" on a red worker it will lose the attention of the other workers fighting you. instant attackmove after u lost the charge so u dont lose to much damage.


Can anyone explain?
Kuja
Profile Blog Joined May 2011
United States1759 Posts
November 08 2011 17:43 GMT
#26
First spoiler, says What when it should say Which.
“Who's to say that my light is better than your darkness? Who's to say death is better than your darkness? Who am I to say?”
ALPINA
Profile Joined May 2010
3791 Posts
November 08 2011 17:44 GMT
#27
On November 09 2011 02:40 Odal wrote:
I don't want to sound mean, but I have no clue what this is supposed to mean

Show nested quote +
be aware when u fight against other worker. ill explain it on a simple example. u fight 5 worker vs 5 worker, what would you do? like 99% of you would say now move back the worker that are getting red. WRONG. u give away alot of damage when doing this and i wouldnt do it to often unless u really want to change the position of your worker, like when ur fighting between the mainbuilding and the minerals u micro normal (with mineral slide) because alot of worker are stuck behind you with full healt, but when u have a line fight you need the hold posi micro. the worker of ur oponnent wont attack "idle worker" they will always attack "aggro worker" so when u simple push "Hold posi" on a red worker it will lose the attention of the other workers fighting you. instant attackmove after u lost the charge so u dont lose to much damage.


Can anyone explain?


As i understand when you click hold position on attacked your worker attack priority changes to lower and enemy worker start attacking other workers, then you immediatly attack with that worker again. It accomplishes same as moving worker away, just safes some time.
You should never underestimate the predictability of stupidity
CapnAmerica
Profile Blog Joined November 2010
United States508 Posts
November 08 2011 17:44 GMT
#28
On November 09 2011 02:40 Odal wrote:
I don't want to sound mean, but I have no clue what this is supposed to mean

Show nested quote +
be aware when u fight against other worker. ill explain it on a simple example. u fight 5 worker vs 5 worker, what would you do? like 99% of you would say now move back the worker that are getting red. WRONG. u give away alot of damage when doing this and i wouldnt do it to often unless u really want to change the position of your worker, like when ur fighting between the mainbuilding and the minerals u micro normal (with mineral slide) because alot of worker are stuck behind you with full healt, but when u have a line fight you need the hold posi micro. the worker of ur oponnent wont attack "idle worker" they will always attack "aggro worker" so when u simple push "Hold posi" on a red worker it will lose the attention of the other workers fighting you. instant attackmove after u lost the charge so u dont lose to much damage.


Can anyone explain?


He's saying that if you run your worker away it doesn't do any good versus a-move when compared to simply hitting hold position and then resuming an attack command.

If you hold position your worker loses attack priority UNLESS it is being focused specifically by your enemy's workers.

His micro trick is like popping Vanish or Invisibility in WoW, dropping aggro. ^^
After all this time, I still haven't figured out the correlation between sexual orientation and beating an unprepared opponent. Are homosexuals the next koreans? Many players seem to think it's an unfair advantage. - pandaburn
clayn
Profile Joined November 2010
Germany444 Posts
November 08 2011 17:47 GMT
#29
Haha, saw your profile on the GM ladder after the reset and never heard of you. So i checked your match history and i was kinda confused :D.
Bad_Habit
Profile Joined August 2011
Germany243 Posts
November 08 2011 17:50 GMT
#30
replays added. enough work for today ^_^
I only gg vs protoss when I'm winning
FlamingTurd
Profile Joined April 2010
United States1059 Posts
November 08 2011 17:51 GMT
#31
Pretty cool, gj!
Nerf MMMT!!! Liquid`Ret Hwaiting!!!
Lasbike
Profile Joined January 2011
France2888 Posts
November 08 2011 17:56 GMT
#32
I didn't know about that aggro thing with the hold position.

Kind of nice.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
November 08 2011 18:03 GMT
#33
On November 09 2011 02:44 CapnAmerica wrote:
Show nested quote +
On November 09 2011 02:40 Odal wrote:
I don't want to sound mean, but I have no clue what this is supposed to mean

be aware when u fight against other worker. ill explain it on a simple example. u fight 5 worker vs 5 worker, what would you do? like 99% of you would say now move back the worker that are getting red. WRONG. u give away alot of damage when doing this and i wouldnt do it to often unless u really want to change the position of your worker, like when ur fighting between the mainbuilding and the minerals u micro normal (with mineral slide) because alot of worker are stuck behind you with full healt, but when u have a line fight you need the hold posi micro. the worker of ur oponnent wont attack "idle worker" they will always attack "aggro worker" so when u simple push "Hold posi" on a red worker it will lose the attention of the other workers fighting you. instant attackmove after u lost the charge so u dont lose to much damage.


Can anyone explain?


He's saying that if you run your worker away it doesn't do any good versus a-move when compared to simply hitting hold position and then resuming an attack command.

If you hold position your worker loses attack priority UNLESS it is being focused specifically by your enemy's workers.

His micro trick is like popping Vanish or Invisibility in WoW, dropping aggro. ^^


omg really? haha this is epic xD
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
UmiNotsuki
Profile Blog Joined April 2011
United States633 Posts
Last Edited: 2011-11-08 18:04:29
November 08 2011 18:03 GMT
#34
Okay, elephant in the room. Completely ignoring the content of the OP, I really have trouble with threads that contain 10+ lines of text with no line breaks and use horrible spelling (e.g., you = u, the = teh, before = b4, etc.) If you wanna be taken seriously, clean it up, please!

That aside, where's the romance gone!? There's something beautiful to grand strategy, there's an art to perfectly thought out and perfectly executed plays. Epic battles of wit and skill! It's why we play StarCraft II in the first place, after all, it's why I watch streams and tournaments all day, it's why there's a culture based solely on this one video game and its predecessor. There's nothing grand about 6 pooling into grandmaster; the only thing this thread makes me think is how terribly annoying cheese is, how frustrating it can be to want to play a real game, free from easy-to-execute, boring all-ins, and to be matched with a 6 pooler instead.

Let me clartify; I almost never lose to 6 pools. I'd estimate I've got about a 90% winrate against them. That doesn't mean 6 pool is bad, I'm just pretty good at dealing with it. But the point is, even when I win against a 6 pool, I'm not enjoying the game. I'm simply going through motions, executing some quick drone micro, and then the game ends. I didn't have to think at all, I didn't have to push myself to my limit to see my will overcome my opponent's; I had to stack drones on a far mineral patch, pull them back, and attack move for an instant surround and an all-too-easy win.

I miss the days of shunning cheesers... when did it become socially acceptable to make the game boring for other people?

._.
UmiNotsuki.111 (NA), UNTReborn.932 (EU), UmiNotsuki (iCCup) -- You see that text I wrote above this? I'll betcha $5 that you disagree :D
megaBICEPS
Profile Joined April 2011
Canada79 Posts
November 08 2011 18:04 GMT
#35
Awesome post. I think cheese is awesome, excitement from the start. Macro is fun too, but they both have their place. I have an alternate account I can use so I think i'm going to 6 pool/cheese only with that account, and macro/play standard with the other. People that say 6 pooling requires no skill are deluding themselves, it's just a different skill.
Gonna burn some muscle!
BinxyBrown
Profile Joined December 2010
United States230 Posts
November 08 2011 18:12 GMT
#36
I kinda like being cheesed actually. I always micro my absolute hardest and if I lose to cheese I generally just got out controlled which is how I would prefer to lose regardless of how early or late it was.
Banelings are like Ice Climbers if they grab you... your dead.
AA.spoon
Profile Joined January 2011
Belgium331 Posts
November 08 2011 18:14 GMT
#37
I think I played you thrice on ladder. 1 time 6 pool and twice drone rush. Drone rush close air is pretty strong on temple I feel, but I still defeated it without too much trouble. I am not sure it was you, but man it was fun!! Never played such games before lol
AA.spoon
Profile Joined January 2011
Belgium331 Posts
November 08 2011 18:15 GMT
#38
On November 09 2011 03:03 UmiNotsuki wrote:
Okay, elephant in the room. Completely ignoring the content of the OP, I really have trouble with threads that contain 10+ lines of text with no line breaks and use horrible spelling (e.g., you = u, the = teh, before = b4, etc.) If you wanna be taken seriously, clean it up, please!

That aside, where's the romance gone!? There's something beautiful to grand strategy, there's an art to perfectly thought out and perfectly executed plays. Epic battles of wit and skill! It's why we play StarCraft II in the first place, after all, it's why I watch streams and tournaments all day, it's why there's a culture based solely on this one video game and its predecessor. There's nothing grand about 6 pooling into grandmaster; the only thing this thread makes me think is how terribly annoying cheese is, how frustrating it can be to want to play a real game, free from easy-to-execute, boring all-ins, and to be matched with a 6 pooler instead.

Let me clartify; I almost never lose to 6 pools. I'd estimate I've got about a 90% winrate against them. That doesn't mean 6 pool is bad, I'm just pretty good at dealing with it. But the point is, even when I win against a 6 pool, I'm not enjoying the game. I'm simply going through motions, executing some quick drone micro, and then the game ends. I didn't have to think at all, I didn't have to push myself to my limit to see my will overcome my opponent's; I had to stack drones on a far mineral patch, pull them back, and attack move for an instant surround and an all-too-easy win.

I miss the days of shunning cheesers... when did it become socially acceptable to make the game boring for other people?

._.

The thing is, it is not really cheese, it is more like fun/art at high level.
ALPINA
Profile Joined May 2010
3791 Posts
Last Edited: 2011-11-08 18:16:00
November 08 2011 18:15 GMT
#39
I gonna watch all replays just to see peoples reaction :D

Btw you obviously not winning all the games, wonder when exactly do you lose (what opponent must do to win) and on what maps it's not even worth doing this?
You should never underestimate the predictability of stupidity
MenSol[ZerO]
Profile Joined January 2010
Canada1134 Posts
November 08 2011 18:19 GMT
#40
you should now and try to do some economic 6/7 pools since you have already mastered the all in versions
Prime/MarineKing!!! www.twitter.com/DayTripperSC
Prev 1 2 3 4 5 47 48 49 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
HomeStory Cup 28 - Group C
CranKy Ducklings179
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 222
NeuroSwarm 199
StarCraft: Brood War
JulyZerg 8
Dota 2
monkeys_forever378
LuMiX1
League of Legends
JimRising 756
Super Smash Bros
C9.Mang0529
Mew2King58
Other Games
summit1g13729
tarik_tv6237
ToD147
Organizations
Other Games
gamesdonequick1281
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• davetesta47
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt316
Upcoming Events
Sparkling Tuna Cup
7h 16m
LiuLi Cup
8h 16m
Maru vs Reynor
Serral vs Rogue
Ladder Legends
15h 16m
Replay Cast
21h 16m
Replay Cast
1d 6h
Wardi Open
1d 9h
Monday Night Weeklies
1d 14h
OSC
1d 21h
WardiTV Winter Champion…
2 days
Replay Cast
3 days
[ Show More ]
WardiTV Winter Champion…
3 days
Replay Cast
3 days
PiG Sty Festival
4 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Winter Champion…
4 days
Replay Cast
4 days
PiG Sty Festival
5 days
Epic.LAN
5 days
Replay Cast
5 days
PiG Sty Festival
6 days
CranKy Ducklings
6 days
Epic.LAN
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-14
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.