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[D] Why us lower level players hate "macro better" - Page 12

Forum Index > StarCraft 2 Strategy
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GotTheLife
Profile Joined October 2011
91 Posts
October 07 2011 06:39 GMT
#221
Macro is the #1 most important thing to work on. Just watch a pro game and see WHAT they build, and then do your best to just get a ton of units. This is the best way to improve imo, don't get into the hardcore strategy stuff until you can actually macro well enough. I went from bronze in may to diamond just trying to macro better.
Not changing sig until Clide wins a GSL! | Started 10/10/11
hobbidude
Profile Joined December 2010
Canada171 Posts
October 07 2011 06:41 GMT
#222
I think there's also a little confusion in the lower leagues as to what "macro" is. Macro is not just the contant worker production that i think lower leagues are focussing on as the definition of "macro" while it should include general unit production, not supply blocking, and etc as well as being economicly "efficient" ; producing the most with the least. Macro applies to an economy including just not in the sc2 sense. Think about it - if everyone if the world just got paid constantly but no one bought anything, the economy fails. In sc even if you produce less workers and have a lower income than your opponent but you macro better in the fashion you use as much
resoucres as efficiently as possible you will still win.

And despite what Malhavoc said about sometimes strategy does count; quoting him "200 food pure colossi still lose to 100 food pure viking" - even this is completely false. I have personally played games where it was litterly a 200 food immortal army against a 100 void ray army and dispite the opponent having the "correct strategy" the immortals still demolished him and cost him a loss.
tuestresfat
Profile Joined December 2010
2555 Posts
October 07 2011 06:44 GMT
#223
On October 07 2011 12:00 101toss wrote:
Show nested quote +
On October 07 2011 11:40 tuestresfat wrote:
I remember seeing a Master player ladder an account from bronze to diamond by making stalkers and stalkers only, never harassing or scouting (besides initial probe scout), expanding at standard timings, getting upgrades at standard timings, never putting any pressure on his opponent, and a-clicking his opponent's base when he was at 200/200.

Seriously just macro, if you want a strategy, make pure stalkers.

Pretty sure a terran player that knows how to make marauders and stim can win with 50 food less in units

That's why scouting (and reacting) is important at bronze level too.

My argument - you can use a terrible strategy and get to diamond level off good mechanics, allow me to reference this guy doing it making only stalkers.

Your argument - the strategy you used in your example is easily countered in bronze.

Can you please read... The strategy is, as you said, fucking terrible. YET HE GOT TO DIAMOND. WONDER WHAT THAT MEANS.
weishime
Profile Joined August 2011
65 Posts
October 07 2011 06:45 GMT
#224
Just plat and agree with Soulriser. To say simply "macro better" is far too general. There are multiple points into making macro better whether it is floating too many minerals at certain points which could be fixed in different ways, handling of larva inject/chrono/mules, keeping macro while attacking or defending, optimizing timings (taking drones off gas after getting 100 for speed), losing focus in later game etc. The solutions for these problems vary and might require the player to be told something a little more that "macro better".

Personally I suck at keeping up with injects and using larva while I am trying to harass with mutalisks or dealing with an attack from the enemy. It partially comes from lacking the muscle memory to cycle through hatch,larva,build thing but in the case of injects not feeling comfortable using backspace inject. Instead after a battle I generally backspace then select queen with mouse which takes more time due to just panicking. This is a difficult problem as it requires a conscious effort while playing to override the bad habit. Practicing this while in a ladder game is hard because I want to win and against the computer is too boring. Finding practice partners to play the say 20+ games in a row is difficult as well :/ at best I can get a couple of games a night around ladder games which seems to revert any developing muscle memory.

I also had a big issue getting supply blocked but that was fixed after watching a video of Destiny teaching where he mentioned putting an overlord on the end of every round of larva. This is a simple solution and makes sense when Destiny mentioned as you are getting into making anything else rather than zerglings that they cost 2 food anyway. This kind of thing where a point is made and then a simple solution is given is much more constructive than simply saying don't get supply blocked and I feel a similar kind of thing could be done when pointing out someone's minerals are too high.
CatNzHat
Profile Blog Joined February 2011
United States1599 Posts
October 07 2011 06:46 GMT
#225
In pretty much any situation in a platinum level game, both players will have fairly horrible mechanics and strategy, but the strat part doesn't even get a chance to come into play, because everything relies on your opponent not making units and attack moving at you, as no matter what happens, if you're not efficiently using your resources/production, you won't have enough units to defend an attack of low tier versatile units (gateway attacks, bio attacks, ling bane roach, etc..).

Just pick one build for each matchup, preferably a 2 base timing push, and exectute that build as well as you can, then compare it to the pro rep you stole it from, see where it differs, and get as good as you can at executing that build, once you can execute to near perfection, you should be masters and have some idea of what strategy is and what you're doing wrong and why.
tuestresfat
Profile Joined December 2010
2555 Posts
October 07 2011 06:50 GMT
#226
Here is a link of someone using a pretty bad strategy and getting to Diamond.

http://www.reddit.com/r/starcraft/comments/f7e8j/seriously_guys_if_youre_in_platinum_or_below_your/

He made stalkers and stalkers only.
Only probe scouted, nothing further.
Did not pressure his opponent until max.
Literally a-click micro.

Strategy is irrelevant in lower leagues because neither you nor your opponent can execute said strategies effectively for it to matter.
Shebuha
Profile Blog Joined May 2011
Canada1335 Posts
October 07 2011 06:56 GMT
#227
Macro is a GIGANTIC part of getting better. Obviously if you run your entire army into 20 tanks and lose everything you will lose, but you really do need to just focus on improving GRADUALLY on macro. I mean, don't ignore all strategy like some people may say to do, just have a build order you got from a pro who is hella awesome or you admire, have a general goal of when to win or how to win, and pick something to get better at each game/day/week/whatever.

Example:
Game plan - get a safe expansion with detection, get a strong army with upgrades, take a 3rd base at 150 food or when safe and win using a big push.
BO - 3gate expo --> forge --> robo --> colossus --> 3rd base --> 200/200 push and win
What will I work on these next 10 games? - scouting with hallucinated phoenix.

If you lay out what you're going to do in this sort of manner you can see how things affect each other and how the game is going to go becomes clear. If you say YOUR gameplan, you can find a build that suites it. And if your game plan is to take a 3rd base when safe or at 150 food, then working on scouting with hallucinated phoenix will improve your 3rd base timing gigantically.

A lot of people go into ladder to just mass games, win and 'work on macro', but it's way too hard to just 'work on macro', because macroing is ton of work to get good at, but you if you just choose 1 thing like, "This game I will constantly build probes and spend all of my extra chrono that I don't use on robo/upgrades on probes." OMG after like 2-5 games a day for like 1-2 week you will never ever forget to build and chrono probes.

Then you can move onto something like, "Now I will work on scouting every 60 seconds with hallucinated phoenix (and paying attention to them while they're scouting) while building and chronoing probes." and after another 1 week or whatever you will be able to do 2 things that players in Masters still suck shit at.

Obviously you can still work on your timings for making shit and whatever, but put your extra focus you might normally spend on nothing, or attacking for no fucking reason on something really relevant to a low level player.

Damnit... I hope that made sense. <3

Shebuha
Profile Blog Joined May 2011
Canada1335 Posts
October 07 2011 07:01 GMT
#228
On October 07 2011 15:50 tuestresfat wrote:
Here is a link of someone using a pretty bad strategy and getting to Diamond.

http://www.reddit.com/r/starcraft/comments/f7e8j/seriously_guys_if_youre_in_platinum_or_below_your/

He made stalkers and stalkers only.
Only probe scouted, nothing further.
Did not pressure his opponent until max.
Literally a-click micro.

Strategy is irrelevant in lower leagues because neither you nor your opponent can execute said strategies effectively for it to matter.



YEAH YEAH!!!! This is how I got to Diamond as Zerg (I've since switched to Protoss)

I basically watched Idra and was like, "He makes ling/bling/muta and expands and harasses terran icandodat"

And then I became a shittier version of Idra with 6 bases, 80 drones, 60 lings, 40 banelings, 30 mutas, 4k/2k and the A button. What's up tank lines?

DandyConeJellos
Profile Joined July 2011
United States6 Posts
October 07 2011 07:03 GMT
#229
Macro! lol Sometimes I screw around and beat terran only making banelings for fun. Not the smartest choice by any means. hahah
Gnight
Profile Joined September 2011
77 Posts
Last Edited: 2011-10-07 11:48:38
October 07 2011 10:38 GMT
#230
On October 07 2011 10:24 LagT_T wrote:
Show nested quote +
On October 07 2011 10:00 Gnight wrote:
Buuut, what if he/she wants to focus on micro to improve his/her skills? What if he/she wants to focus on positioning? Timing attacks? One can focus on all those things to improve their skills just as much one can focus on macro to improve their skills and it's up the player to decide what to do, not up to anyone else to dictate how he/she should improve "because I am a higher league player and I say so" or because "this is my view on Sc2 just like thousands other people, so you better see it the same way".


You can't practice positioning, micro and timing attacks correctly if you don't have good macro. You may learn to micro two units perfectly, but that skill is irrelevant when you are handling more than two units (read: figure of speech). Same with positioning. You can practice timing attacks, but that is irrelevant too if you miss the timing window when those timing attacks are useful because you macroed poorly. Every skill you develop with poor macro becomes useless when you correct your macro deficiencies.


Sorry, but I feel there's where you are wrong on, you'r making it too black and white, nothing can be of use at a good level without macro being at a good level as well is pretty much what you are saying here. You shouldn't compare one's macro skills of their league up the macro skills of players in a league he/she wants to be and set them next to timings/build order execution times that pro players can pull off.

If I look at two silver players playing each other, then each of those two players has their own strenghts and weaknesses right off the bat. Perhaps one of them has a better macro, but the other a better micro, then each of those two players can use their strenght to their advantage and pull themselves a win. Regardless wheter this is macro or micro, because both aspects play a important part into the game.

Now you talk about the amount of units one has with poor macro, but compared to a macro skill of a same level league player, the difference in supply won't be that big even if that player has a stronger macro, seeing they around the same skill level.
Look at the Grandmasters, pro tourneys, each pro player has strenghts and weaknesses. You don't hear everyone labeling every pro player with a amazing macro play, no you see people labeling certain players with godlike micro, others have that sick macro play, some are insane good with timing attacks. All of those things can pull you to victory at that high level, so why not at low level? After all, your skill may be less, but the opponents skill level is too.

Alot of people see macro as the basis of all other skills/aspects of the game, I simply see macro as a option to be the basis. In the end it's up to the player themselves to decide what they want their strenght/basis to be, if that isn't macro then so be it. We can keep on saying "macro better, macro better, because I think that is the basis to everything else", but that doesn't make it right in the other persons eyes.

And this is about just that. Someone wants some advice and why not deliver the advice he/she is seeking?
Instead we are just throwing the same old advice over and over against their heads, because so many people believe that their view of the game (macro in this case) is the right one, because so many people share that view. Sorry, but that is just plain wrong to think and believe in my eyes. No matter how many people believe in something, that alone doesn't make it a fact, simple as that.

You got your view, I get mine and someone else got theirs, why can't we all just leave it at that and support them in their view instead of forcing our views upon them?

On October 07 2011 10:24 LagT_T wrote:
Show nested quote +
On October 07 2011 10:00 Gnight wrote:
Buuut, what if he/she wants to focus on micro to improve his/her skills? What if he/she wants to focus on positioning? Timing attacks? One can focus on all those things to improve their skills just as much one can focus on macro to improve their skills and it's up the player to decide what to do, not up to anyone else to dictate how he/she should improve "because I am a higher league player and I say so" or because "this is my view on Sc2 just like thousands other people, so you better see it the same way".


You can't practice positioning, micro and timing attacks correctly if you don't have good macro. You may learn to micro two units perfectly, but that skill is irrelevant when you are handling more than two units (read: figure of speech). Same with positioning. You can practice timing attacks, but that is irrelevant too if you miss the timing window when those timing attacks are useful because you macroed poorly. Every skill you develop with poor macro becomes useless when you correct your macro deficiencies.



Once again, that's your view, doesn't make it a fact. Learning positionings isn't just about learning one situation out of your head and that's it. It's so much more then just that, just like macro is so much more then just building workers. I feel like alot of people are misjudging the fact that macro isn't the only broad aspect of a game, there is so much more it when I say to learn about positioning.

If one learns how and when to flank with various of units against various of other units, then is that really only usefull in 1 situation? Really?
Same goes for tank positioning, collossi positioning, broodlord positioning, caster posititioning. You can say all you want, but lower level league players lose just as easily because of poor positioning then of poor macro, this simply because the opponent they are facing skill level is around theirs, that includes the macro. You can train macro to pull ahead over your opponents, but just as well learn about better positioning and simply outplay your opponent with better engagement, even though he has that small supply advantage.

The better macro won't pull you 50 supply ahead at those leagues, so almost never you will face such a huge army that positioning doesn't even matter and if you'r macro is really that good to almost always put you 50 supply ahead over a opponent then you are clearly already in a wrong league. So don't say one's positioning is useless compared to the sheer number of units the macro player has in a engagement, because even that doesn't so much apply here seeing their skill level (once again) are around the same level.

On October 07 2011 10:30 Wroshe wrote:
What you seem to forgot with this post is that while learning a new unit composition might be more fun it is also a lot less usefull.

The new unit composition is only usefull in that very same situation whereas learning how to macro will be usefull in all situations.

On top of that it is quite likely that if you macroed better you could have beaten the fight that you lost earlier because you would have had more units.


Read the above reply, pretty much the same applies to what you are saying. In the end you all see macro as the basis of pretty much all other aspects of the game, I don't and so far I have played Sc2 happily, improved and without any heavy focus on macro, that skill pulled along as I focused on other things I more enjoyed focusing on and used to pull me a win. Like army compositioning, scouting at the right times to get the right info to completely counter the opponents army with mine, I "shrugged" at the supply disadvantage and simply won, because I was able to look beyond just "macro better" and focus on other aspects to win me the game.




Even so, this all isn't even about how you see the game and how I see the game. This topic is about getting advice and if a player asks for advice on how to get better, being the friendly, helpfull bunch we are, we should hand them such advice, right?

Now here comes the issue the OP is putting forth. He is sorta sick, just like 90% of all other low level league players to hear "macro better". Now I know alot of people will just say "yes, but it's the best advice to improve and that is what they are lacking", well perhaps that is right, that's for everyone different though in my eyes. But more importantly, why not give those people other advice aside their macro they can practice on? Really, there is no harm for you to do such a thing, in fact you are helping them.

You aren't giving out false advice or anything, you are just pointing out other things aside macro that one can practice to improve their overall gameplay. Because a better micro will always come in handy, a better insight in what kind of army composition one has to have is never wrong to have, knowing better how, where and when to engage with your army will not make you a worse player. So instead of acting all high on our horses and pulling the "macro" view out of our asses and pushing it in their faces like alot of people keep doing, why not actually help them beyond that if that's what they want?



Ps, Kornholi0, there was no need to "yell" at the Op for putting forth his view/opinion, don't hate anyone personally for voicing out his/her opinion at any given point actually. We are, well should be, all grown up enough to hold a healthy discussion I do believe.
“Sleep is like the unicorn - it is rumored to exist, but I doubt I will see any”
Sablar
Profile Blog Joined December 2010
Sweden880 Posts
October 07 2011 10:43 GMT
#231
On October 07 2011 07:30 DanceSC wrote:
Show nested quote +
On October 07 2011 07:22 Sablar wrote:
On October 07 2011 06:44 DanceSC wrote:
On October 07 2011 06:39 Sablar wrote:
I'm sure it's been said but "learning strategies" means focusing on learning things that are irrelevant instead of learning to macro well.

It's not like just playing makes you (much) better at the game. You need to focus on things and care about making it better in order to do it, and focus = ignoring irrelevant stuff. With that in mind focusing on macro is simply better than focusing on scouting and builds, and trying to focus on everything at once just doesn't work. Why macro is more relevant seems to be covered.

So making a post with "what is wrong with my strategy?" just proves a focus on the wrong things.

This is all under the assumption that you want to climb the ladder and get better. If strategies are what is fun then it's completely different but it just becomes naive and hard to ignore what was really important.


[image loading]
Sc2 is not just about macro. Like someone mentioned earlier in this thread 'You can get to diamond off of macro alone'
If you were paying attention to the topic of this tread it is 'why us lower level players hate 'macro better'
If you want to give advice they are looking for other then 'inject more, constantly build workers, *insert standard macro advice here*' then it would be more revolved around their army engagements, how they chose to handle certain situations and etc.
He is basically saying I am sick of hearing the same thing, try something helpful that everyone 'doesn't repeat...


Ok. Cheesing every game and getting good at that cheese is also a way of winning that isn't really macro-oriented. But that is pretty much it.

It doesn't matter if someone is sick of always hearing the same thing, if that thing is the correct advice. If someone is unable to tell what is important themselves and also unable to listen to advice from better players then that is the problem, not the strategy. The question should then be "how can I learn how to get good at a game?" instead of "why do I always get the same advice?" but apparently not.

I'm not saying macro is 100% of the game but it's a lot more than half. With enough units out and enough income you should win even with poor army composition etc. Also I think even people in bronze are aware of obvious things like which units are good vs what, that running into a bunch of sieged tanks is a bad idea etc, and that knowledge is enough.

But macro better is a bit unspecific advice I guess. Needs to be more focus on things like "build overlords" until that works out and then next thing etc. Things like "it can be a good idea to retreat there" would have been an issue if the opponent hadn't been bad and more units would have just won the game anyway.





Don't assume that when someone doesn't say 'macro better' then imply you cheese more. That is ridiculous, if you want to argue about it then lets take this to private messaging. I got to diamond / masters off of 2g robo and adapting to what my opponent was doing, my build order ended after the first stalker came out and from there it was 100% mechanics.

The question was 'how can I improve' and what is being implied is -> "I am sick of hearing 'macro better' how about some constructive advice, should I have engaged the army at this time? was this a good decision? when is it a good time to take my third?"


You don't really make sense. I never said that "not saying macro better = cheese more". Just that better macro or cheese is the two most important things if you want to win games, not strategy.

100% mechanics from your side seems like you got further by macro, so I will assume you agree with me. But then you apparently don't because it's better to know when to take a 3rd base and other info like that. If you don't have workers in your first two and got money saved up it just doesn't matter. Just because an advice is boring (still) doesn't mean that it isn't the best advice. At least for the purpose of winning. Like previously mentioned for the purpose of having fun you could think of strategy.
Tsenister
Profile Joined December 2010
United Kingdom112 Posts
October 07 2011 10:45 GMT
#232
Everytime I watch my lower level friends play. I send them my replays on how I do things. Not because I'm "better" than them strategically or what not they are all very clever people. I'll guarantee that if you post your replays to your OP and have people watch them you'll see that you slip up somewhere along the line in terms of macro 100% of the time. Watch other higher level replays and you'll see they'll just have "more stuff".

You'll be surprised that half over half the pointless clicking and scrolling lower level players do instead of making sure that they are just building out of all their structures/ queen injecting.
Carnagath
Profile Joined July 2010
230 Posts
October 07 2011 11:34 GMT
#233
I think it depends on the server you play on. NA Gold and EU Gold are very different, and season 1 Gold and season 3 Gold also. People get better all the time. The typical high gold EU player can cheese very effectively and also knows a couple of builds for his race and can execute them quite well, so "macro better" is really not as great as it sounds. I have replays against high gold Protoss players whose 7 gate timings, compared to those of pro players, only come about 30 game seconds later and with slightly worse forcefields. They will still kill you if your positioning and micro are not good, or if you have no idea they are coming. Builds that are not too skill intensive are extremely deadly in the mid leagues. So I think you need to improve on everything by a little bit and slowly.
"If you can chill, chill". -Tyler
Monkeyballs25
Profile Joined October 2010
531 Posts
October 07 2011 12:22 GMT
#234
To be fair I've always gotten good advice covering all aspects of the game when I post my replays here, and the "just macro better" people don't seem very common outside of threads like this one.
secretary bird
Profile Joined September 2011
447 Posts
October 07 2011 12:41 GMT
#235
On October 07 2011 15:11 Atreides wrote:
People are retarded sometimes. This topic is the sole reason why the strategy forum is sadly almost worthless for helping low level players to improve. I am someone who started with zero previous rts experience, and very little innate "skill" (slow hands, tendency to tunnelvision etc etc). And worked my way all the way up from the bottom to masters league. I love this game, spend as much time watching streams/tourneys as playing and my thoughts are kind of as follow. (Besides just the disgust at the elitist dribble in this thread from people who there is no way they are all even Masters players)

1) You don't just tell someone to improve their macro. Its worthless. Anybody remotely serious about improving knows from the bottom of their soul that they need to do this. Its not that its bad or wrong advice, its just not HELPFUL advice.

2) Looking at replays and providing specific individual advice on where to improve macro is on the other hand extremely helpful.

3) The matchmaking system is good. People play against their own level of opponents. This is important. Generally speaking macro does not cause you to lose games. Yes, I said that. It is undeniably true that for most players better macro would cause them to win games. But the macro is not what lost them the game because most likely their opponent macroed similarly. And with equally "bad" macro, often times games are actually lost for strategic reasons.

4) So telling people not to worry at all about strategy is silly, the two go hand in hand. Unit control and strategy lose you games in lower brackets. Macro wins you games. You need to improve both.

5) Finally and most importantly, the only way I know to develop better macro is to play a lot and watch/analyze your play. Having others do this is also helpful. But there is basically nothing a forum is going to do to help you with your macro. On the other hand, forums can be very helpful regarding strategy. So why not help lower players with what you can? Point out their macro needs improving, but don't bash them over the head with it, and try to give helpful strategic advice as well.

I will never ever ever be a pro, but my word to encouragement to lower league players who honestly want to improve is just play a lot, and with the right mindset. (Trying to improve) This is what builds macro, not forum rants about it being the most important thing (duh). It took me about 800 wins, so over 1500 games and a year of time before I got into Master's league; and you know what? I was not actually any better than the day before when I was in lowly diamond. GL all.


I totally agree.

If you re just going to say "macro better" you might as well shut up.

And all those people saying you lose 99% of the time because of your macro that is just bullshit. Have you never lost games where your supply, upgrades, economy and production was better than your opponents? I hardly ever lose because I got outmacroed, just doesnt happen because of MMR.

Of course if you can train your mechanics hard every day you can outmacro your current opponents but you wont be able to do that against the players you face then.

And what does someone getting to diamond with just stalkers proof? Nothing except that his real level is better than diamond and maybe that mass blink stalkers are pretty damn good.

I mean you can get to diamond by winning 4 games total, 6 pooling, proxy gating. Just getting to diamond doesnt mean anything only if you can win with all kinds of builds consistently in diamond than that is your skill-level.


Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
Last Edited: 2011-10-07 12:50:10
October 07 2011 12:44 GMT
#236
I think perhaps there's another reason that this 'macro better' statement is associated with these frustrations for lower league players, that has been somewhat enumerated on already.

Whenever a more skilled player tells someone they need to macro better, or that macro will solve %90 of your problems sub-diamond, whether in a generalized statement or not, a lot of times these people don't mind helping you out, some actually enjoy helping out, but they are also assuming from their own experiences that you,

      A. genuinely want to improve (I mean, you did make a [H]thread for it, yes?) and that
      B. because you want to improve, you will do the necessary work/research on this topic on your own.

This second part is really incredibly important because the only way to improve in Starcraft is by proactively doing or looking for what is necessary in order to improve. Too often people today err on the side of laziness, and it's become easy to be flippant with better players who seem to be looking down on them when they just say 'macro better'. These players have to realize that we can't help you improve (unless were in a coaching position where we can help your directly) we can point you in the right direction or give you advice, but you have to put in the time and do the work for yourself, and that's why improving is hard.

..I'm trying to free your mind, Neo. But I can only show you the door. You're the one that has to walk through it.

As an example, If I wanted to improve my macro, or didn't know what macro entailed, I used the search function and did a very quick search on TL for macro based topics, or improvement topics and I came across a plethora of them. Below are a few:

[spoiler=use the search function ]Cecil's Improvement Guide http://www.teamliquid.net/forum/viewmessage.php?topic_id=208343
http://www.teamliquid.net/forum/viewmessage.php?topic_id=195389
http://www.teamliquid.net/forum/viewmessage.php?topic_id=192233
http://www.teamliquid.net/forum/viewmessage.php?topic_id=266019
http://www.teamliquid.net/forum/viewmessage.php?topic_id=191745
http://www.teamliquid.net/forum/viewmessage.php?topic_id=235523
http://www.teamliquid.net/forum/viewmessage.php?topic_id=216550
[/spoiler]
Administrator
Archybaldie
Profile Joined June 2011
United Kingdom818 Posts
October 07 2011 12:53 GMT
#237
I personally have quite an issue with the "macro better" issue too. Its quite valid but i was doing some sc2 gears analasys of my play. Every single game (yes i checked the replays and its every loss) ive lost to zerg since the patch has been an early roach ling all in. I could have come to the forums to ask for help but odds are id have got a "macro better response". When frankly "understanding" my scouting better in that situation would have got me better results. Especially because i tend to not do too many "standard" plays (i have a mindset of "i wonder if this would work").
I'm in the bubblewrap league ... i just keep getting popped
Rabid Wookie
Profile Joined August 2010
United States68 Posts
October 07 2011 12:57 GMT
#238
It's amazing to see what some people consider what. Macro incorporating build orders, scouting, and reactions that's just wrong. Macro is building workers, units, and buildings. Your strategy is in what order and which you build. Tactics are how you engage, where to build, so on. Game sense is scouting and knowing when to do what. Micro is controlling units for full effectiveness.

You absolutely can not do anything in Starcraft 2 without macro supporting it. First and foremost for people that want to improve is to work on their macro. Second is their overall strategy, build order, and game plan for the match up. Third is how to position your units. I guarantee if you work on your short comings in that order the rest of the game will fall into place but you need macro more than anything else by far.

Show me a great micro player who has terrible macro that can beat someone who has great macro but terrible micro it just wont happen don't care who it is. Now show me a great micro player with just barely not as good of macro against a great macro player who isn't as good at micro and suddenly it's a different story.

For another example a bronze zerg player asks why he lost to a marine tank push the answer is probably a very long list of things both players did wrong in their macro. Now a platinum Terran asks why he lost to Chargelot, Blink Stalker, Collossi, High Templar death ball, still probably a lot of factors, I'm sure macro played a role, probably positioning, when they got what, so on but here still without crisp macro the rest of the answers are only situational and wont help the player get better beyond playing against that build.
LaduxB
Profile Joined June 2011
Australia9 Posts
October 07 2011 13:02 GMT
#239
You're right in saying that 'macro better' isn't helpful advice. If someone is looking at your replay then they really ought to point out specifically what you did badly. But if you're like me and are in bronze > plat then just pick a thing and work specifically on that. It doesn't matter if you win or lose, really.

This week I decided to just focus on making probes and reminding myself to make probes and just disregard who I'm playing on ladder, or what league they're in or anything like that. Funny thing is that it made a massive difference to everything. Suddenly I had an extra 3000 minerals that I had no idea what to do with - in other words it opened up up a whole bunch of strategies I could now do because I have that extra money. So what I'm saying is that strategy and macro aren't exclusive. They actually rely on each other quite a lot. So I guess I'd suggest just picking out one single thing and focusing on that for 20 games.

Nobody is going to care about your gold league win/loss record and if they do then they're a moron anyway. So just focus on improving or having fun or both.
Freud
Profile Joined March 2011
Sweden54 Posts
October 07 2011 13:18 GMT
#240
I agree with OP. And I've just realized that being a high level Starcraft 2 player doesnt nessecarily mean you are very bright... Reading some of the comments here make you afraid of the dark...

Anyway... The reason the OP is correct is that there are different variables that determine how good of a player you are. Improving on any of these will make you a better player.

Thus:

Given that all players in Silver League macro just as bad/good. Its quite obvious that being good at the strategy part will de facto make you better than a player who is not good at the strategy part.

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