• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:02
CEST 18:02
KST 01:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Preview: Daunting Task28[ASL19] Ro4 Recap : The Peak15DreamHack Dallas 2025 - Info & Preview19herO wins GSL Code S Season 1 (2025)17Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure6
Community News
[BSL20] RO20 Group Stage2EWC 2025 Regional Qualifiers (May 28-June 1)9Weekly Cups (May 12-18): Clem sweeps WardiTV May3Code S Season 2 (2025) - Qualifier Results212025 GSL Season 2 (Qualifiers)14
StarCraft 2
General
Aligulac.com changelog and feedback thread Interview with oPZesty on Cheeseadelphia/Coaching herO wins GSL Code S Season 1 (2025) DreamHack Dallas 2025 - Info & Preview Power Rank: October 2018
Tourneys
DreamHack Dallas 2025 EWC 2025 Regional Qualifiers (May 28-June 1) Last Chance Qualifiers for OlimoLeague 2024 Winter $5,100+ SEL Season 2 Championship (SC: Evo) StarCraft Evolution League (SC Evo Biweekly)
Strategy
Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed
Brood War
General
BGH auto balance -> http://bghmmr.eu/ [ASL19] Finals Preview: Daunting Task ASL 19 Tickets for foreigners [ASL19] Ro4 Recap : The Peak BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL19] Grand Finals [ASL19] Ro8 Day 4 [BSL20] RO20 Group Stage
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2025 Football Thread NHL Playoffs 2024 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Yes Sir! How Commanding Impr…
TrAiDoS
Poker
Nebuchad
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
BW PvZ Balance hypothetic…
Vasoline73
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12637 users

[G] Mothership/6gate - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 Next All
the p00n
Profile Joined September 2010
Netherlands615 Posts
October 02 2011 19:19 GMT
#21
You use vortex in a different way, kind of like a way to neutralize their army for 20 seconds while all your units have a field day, to kill the 3rd and then back off. You can't really throw your stalkers inside (which is your unit of choice) because vortex does not really benefit them.

What are your thoughts on switching to zealot/archon lategame, as I don't see you do this in your games? I think it would make vortex much more effective.
rawb
Profile Joined September 2010
United States252 Posts
October 02 2011 19:19 GMT
#22
On October 03 2011 02:38 Plexa wrote:
Show nested quote +
On October 03 2011 02:36 awesomoecalypse wrote:
awesome dude, I'm loving this Mothership play thats becoming popular all of a sudden.

Most of this was done pre-patch. There was a simple trick to making motherships less bad when they had poor acceleration. That was to keep motherships hotkeyed separately, and after moving everything to a location you make the mothership patrol so it never decelerates. Not so useful post-patch though



shuttle flashbacks

<3

Looks like a really fun build, going to try it out once I finish this homework!
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
October 02 2011 19:28 GMT
#23
On October 03 2011 04:17 FortyOzs wrote:
PvZ is getting closer and closer to Carriers, it better happen. Do you think it's viable after you take your 3rd?
Nope. Carriers are bad in every way in their current form

On October 03 2011 04:19 the p00n wrote:
You use vortex in a different way, kind of like a way to neutralize their army for 20 seconds while all your units have a field day, to kill the 3rd and then back off. You can't really throw your stalkers inside (which is your unit of choice) because vortex does not really benefit them.

What are your thoughts on switching to zealot/archon lategame, as I don't see you do this in your games? I think it would make vortex much more effective.
I'm not a fan of Zealots vs Zerg. Mostly because Brood Lords scare the shit out of me - I'd rather have stalkers to deal with them and if they switch to ultras then I'll make Zealots. Zealots are good for sniping buildings via prisms too. Archons are excellent units though I like adding them into any mix.
Administrator~ Spirit will set you free ~
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
October 02 2011 19:42 GMT
#24
On October 03 2011 04:17 FortyOzs wrote:
PvZ is getting closer and closer to Carriers, it better happen. Do you think it's viable after you take your 3rd?

It's not going to happen.
And by the time you take your third, most zergs will have a spire and 3-4 bases, and be very easily be able to pump out corrupters.
Moderatorshe/her
TL+ Member
HoMM
Profile Joined July 2010
Estonia635 Posts
October 02 2011 19:53 GMT
#25
On October 03 2011 04:28 Plexa wrote:
Show nested quote +
On October 03 2011 04:17 FortyOzs wrote:
PvZ is getting closer and closer to Carriers, it better happen. Do you think it's viable after you take your 3rd?
Nope. Carriers are bad in every way in their current form

Show nested quote +
On October 03 2011 04:19 the p00n wrote:
You use vortex in a different way, kind of like a way to neutralize their army for 20 seconds while all your units have a field day, to kill the 3rd and then back off. You can't really throw your stalkers inside (which is your unit of choice) because vortex does not really benefit them.

What are your thoughts on switching to zealot/archon lategame, as I don't see you do this in your games? I think it would make vortex much more effective.
I'm not a fan of Zealots vs Zerg. Mostly because Brood Lords scare the shit out of me - I'd rather have stalkers to deal with them and if they switch to ultras then I'll make Zealots. Zealots are good for sniping buildings via prisms too. Archons are excellent units though I like adding them into any mix.


A good protoss would be able to use hallucinations to exactly know when the greater spire is up so I don't think that should be a thing to worry about. Stalkers are so gas intensive and zealots are just as strong as stalkers in most battles. Especially as with +1 attack they 2hit lings.
SC2 Masters Protoss - LoL Diamond adc/support www.twitter.com/hommlol www.youtube.com/homm87
Eiki
Profile Joined February 2011
Norway22 Posts
October 02 2011 20:12 GMT
#26
Your threads are always brilliant ♥
Fairwell
Profile Joined July 2011
Austria195 Posts
October 02 2011 20:16 GMT
#27
On October 03 2011 04:53 HoMM wrote:
A good protoss would be able to use hallucinations to exactly know when the greater spire is up so I don't think that should be a thing to worry about. Stalkers are so gas intensive and zealots are just as strong as stalkers in most battles. Especially as with +1 attack they 2hit lings.


I have to disagree here. Zealots in PvZ can be very good in certain situations and vs certain unit compositions (ling heavy etc), especially since you are always gas starved anyways. However, if the zerg goes for a roach-hydra ball or roach-infestor-broodlord etc zealots just don't do anything useful for you. Basically Protoss doesn't have the perfect cost efficient meatshield like zergs have with roaches (who do about the same dps/hp with max ups but are ranged, faster and have burrow) but protoss have something called sentries with ff, preventing units from closing the gap to the higher ranged protoss units. It's much better to just use ff and blink back hurt stalkers than having zealots who get in range of his units that otherwise wouldn't even be able to shoot at them. The exception to that is if you just have only minerals left and need to make some units or like mentioned above the zerg is running a unit comp where adding zealots is really beneficial. The closer you are approaching the 200/200 mark, the less (best case no zealots at all) you want to have. The same thing goes on with stalkers, you want to have less stalkers and more voids/archons/hts etc etc.

As long as the zerg is not spamming fg over your whole army preventing blinking or using tons of lings or even ultras where zealots are sufficient tanks, I think it's better to just add more gates/canons/nexi etc with the minerals or do prism-zealot-warpins to snipe hatcheries/tech. Stalkers are not always best, but are mostly useful in pvz if you are not sure what the opponent is up to, zealots are not. :-)

PS: I love zealots though, I try to employ them way more than other protoss I know into my army/gameplay.
ProxyKnoxy
Profile Joined April 2011
United Kingdom2576 Posts
October 02 2011 20:17 GMT
#28
I haven't watched the replays but just something quick that I didn't pick up on in your post: Is this attack designed to kill the third base of Zerg then head home and defend your third? Or just outright kill them similar to standard 6 gate?

Sorry if this was already answered
"Zealot try give mariners high five. Mariners not like high five and try hide and shoot zealot"
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
October 02 2011 20:33 GMT
#29
Very nice guide Plexa, It would be so cool if mothership would be available against Terran also.

Nontheless will check out the replays ^^
Flying, sOs, free, Light, Soulkey & ZerO
rsvp
Profile Blog Joined January 2006
United States2266 Posts
Last Edited: 2011-10-02 20:40:15
October 02 2011 20:40 GMT
#30
On October 03 2011 04:28 Plexa wrote:
Show nested quote +
On October 03 2011 04:17 FortyOzs wrote:
PvZ is getting closer and closer to Carriers, it better happen. Do you think it's viable after you take your 3rd?
Nope. Carriers are bad in every way in their current form



I disagree :p carriers are really good late game PvZ. You'll probably want even more than 3 bases and at least a fairly strong army (i.e. not gateway only) before transitioning to them though.
Swagtacular
Profile Joined March 2011
United States101 Posts
October 02 2011 20:44 GMT
#31
love this

I've also been trying mothership play against zerg.
I've found mass recalling your army along with 1 or 2 probes to make pylons and then vortexing/force fielding the ramp while you kill all the tech structures is better than engaging straight up.
Killing the spawning pool/roach warren before they reenforce enough while you use pylons to reenforce your army is devastating.
Or as soon as your mothership mass recalls have it run back to your main (mainly on close air maps) to mass recall you army back (after killing zerg tech).
Mikelius
Profile Joined September 2010
Germany517 Posts
October 02 2011 20:48 GMT
#32
Thank you Plexa, your threads always help me when I'm hitting ladder woes! I do have a question, have you tried to incorporate upgrades into the build? As in make, getting plus 1 a standard part of the build and not something you could do sporadically?
Less QQ, more PewPew
Swagtacular
Profile Joined March 2011
United States101 Posts
October 02 2011 20:49 GMT
#33
On October 03 2011 05:40 Anihc wrote:
Show nested quote +
On October 03 2011 04:28 Plexa wrote:
On October 03 2011 04:17 FortyOzs wrote:
PvZ is getting closer and closer to Carriers, it better happen. Do you think it's viable after you take your 3rd?
Nope. Carriers are bad in every way in their current form



I disagree :p carriers are really good late game PvZ. You'll probably want even more than 3 bases and at least a fairly strong army (i.e. not gateway only) before transitioning to them though.


i agree. I havent found a composition from zerg that can beat colo archon carrier (if the armies have the same supply/upgrades). But this comp is really difficult to get to.
the p00n
Profile Joined September 2010
Netherlands615 Posts
October 02 2011 20:58 GMT
#34
On October 03 2011 05:40 Anihc wrote:
Show nested quote +
On October 03 2011 04:28 Plexa wrote:
On October 03 2011 04:17 FortyOzs wrote:
PvZ is getting closer and closer to Carriers, it better happen. Do you think it's viable after you take your 3rd?
Nope. Carriers are bad in every way in their current form



I disagree :p carriers are really good late game PvZ. You'll probably want even more than 3 bases and at least a fairly strong army (i.e. not gateway only) before transitioning to them though.


Carriers take a while to get up though (isn't it like 120 seconds? I actually don't even know, I know BCs are 90s and that carriers were longer). When you can instantly sink 2000 gas into mass archons or invest it in something you're not gonna get anytime soon... well... the choice is usually made pretty quickly.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2011-10-02 21:15:53
October 02 2011 21:15 GMT
#35
Damn, and i thought nothing would be more awesome than the pvp motherships thread.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
TolEranceNA
Profile Joined April 2011
Canada434 Posts
October 02 2011 21:22 GMT
#36
Plexa, would you consider Mothership being "borderline" OP or just extremely good? Because i just got my ass handed to me due to this
Arotsis:"Nestea, what do you think about Zerg?" Nestea:"...Sad."
TolEranceNA
Profile Joined April 2011
Canada434 Posts
Last Edited: 2011-10-02 21:22:28
October 02 2011 21:22 GMT
#37
Ops Double Post, Sry.
Arotsis:"Nestea, what do you think about Zerg?" Nestea:"...Sad."
rsvp
Profile Blog Joined January 2006
United States2266 Posts
October 02 2011 21:25 GMT
#38
On October 03 2011 05:58 the p00n wrote:
Show nested quote +
On October 03 2011 05:40 Anihc wrote:
On October 03 2011 04:28 Plexa wrote:
On October 03 2011 04:17 FortyOzs wrote:
PvZ is getting closer and closer to Carriers, it better happen. Do you think it's viable after you take your 3rd?
Nope. Carriers are bad in every way in their current form



I disagree :p carriers are really good late game PvZ. You'll probably want even more than 3 bases and at least a fairly strong army (i.e. not gateway only) before transitioning to them though.


Carriers take a while to get up though (isn't it like 120 seconds? I actually don't even know, I know BCs are 90s and that carriers were longer). When you can instantly sink 2000 gas into mass archons or invest it in something you're not gonna get anytime soon... well... the choice is usually made pretty quickly.


You can instantly sink 200 gas into mass archons which die to infestor/bl.

There's no versatile and effective way to deal with infestor/corruptor/bl with only protoss ground. I used to think mothership+archon was enough, until I met zergs who weren't dumb and actually micro/position their deathball. Void rays are nice but get countered too hard by infestors. That leaves carriers... which actually work amazingly well.
PDizzle
Profile Joined May 2011
Denmark1754 Posts
October 02 2011 21:28 GMT
#39
amazing :D
DeepElemBlues
Profile Blog Joined January 2011
United States5079 Posts
October 02 2011 21:32 GMT
#40
ive been seeing a lot of protosses on streams use this instead to recall into the zergs main instead of attacking the third and pretty much winning the game outright 95%+ of the time

still as a zerg this is scary for sure
no place i'd rather be than the satellite of love
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Road to EWC
14:55
DreamHack Dallas Final Playoffs
ewc_black3494
ComeBackTV 1459
RotterdaM522
SteadfastSC279
Rex240
CranKy Ducklings174
CosmosSc2 158
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 522
Hui .293
SteadfastSC 279
Fuzer 277
Rex 240
CosmosSc2 153
StarCraft: Brood War
Britney 67708
Hyuk 1169
EffOrt 982
actioN 832
Nal_rA 300
firebathero 299
ggaemo 216
Dewaltoss 114
Hyun 89
Mind 71
[ Show more ]
Barracks 49
sSak 46
zelot 35
Aegong 25
soO 23
HiyA 18
Sacsri 17
yabsab 14
Movie 13
Dota 2
Gorgc9994
qojqva2761
Dendi2432
XcaliburYe272
BabyKnight7
Counter-Strike
byalli423
Super Smash Bros
hungrybox938
Mew2King122
Heroes of the Storm
Khaldor635
Liquid`Hasu327
Other Games
B2W.Neo4315
Mlord718
FrodaN537
ToD177
KnowMe174
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH338
• -Miszu- 13
• Adnapsc2 5
• Migwel
• AfreecaTV YouTube
• intothetv
• sooper7s
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 31
• FirePhoenix6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV379
League of Legends
• Jankos1944
Upcoming Events
BSL: ProLeague
1h 58m
Cross vs TT1
spx vs Hawk
JDConan vs TBD
Wardi Open
18h 58m
SOOP
1d 15h
NightMare vs Wayne
Replay Cast
1d 17h
Replay Cast
2 days
GSL Code S
2 days
Cure vs Zoun
Solar vs Creator
The PondCast
2 days
Online Event
2 days
Clem vs ShoWTimE
herO vs MaxPax
HupCup
2 days
GSL Code S
3 days
GuMiho vs Bunny
ByuN vs SHIN
[ Show More ]
Online Event
3 days
Replay Cast
4 days
CranKy Ducklings
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

BSL 2v2 Season 3
2025 GSL S1
Calamity Stars S2

Ongoing

JPL Season 2
YSL S1
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
DreamHack Dallas 2025
Heroes 10 EU
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.