• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:14
CEST 10:14
KST 17:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6Code S RO8 Preview: herO, Zoun, Bunny, Classic7
Community News
Weekly Cups (June 23-29): Reynor in world title form?0FEL Cracov 2025 (July 27) - $8000 live event13Esports World Cup 2025 - Final Player Roster14Weekly Cups (June 16-22): Clem strikes back1Weekly Cups (June 9-15): herO doubles on GSL week4
StarCraft 2
General
How does the number of casters affect your enjoyment of esports? Esports World Cup 2025 - Final Player Roster Weekly Cups (June 23-29): Reynor in world title form? HomeStory Cup 27 - Info & Preview The SCII GOAT: A statistical Evaluation
Tourneys
HomeStory Cup 27 (June 27-29) WardiTV Mondays SOOPer7s Showmatches 2025 FEL Cracov 2025 (July 27) - $8000 live event $200 Biweekly - StarCraft Evolution League #1
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady
Brood War
General
ASL20 Preliminary Maps I made an ASL quiz Unit and Spell Similarities BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET [Megathread] Daily Proleagues [BSL20] ProLeague LB Final - Saturday 20:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Summer Games Done Quick 2025! Trading/Investing Thread
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Blog #2
tankgirl
Game Sound vs. Music: The Im…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Customize Sidebar...

Website Feedback

Closed Threads



Active: 620 users

[D] Terran, TvP and game-design - Page 39

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 37 38 39 40 Next All
captainwaffles
Profile Blog Joined February 2009
United States1050 Posts
October 21 2011 20:53 GMT
#761
On October 22 2011 05:35 PredY wrote:
thing is warhound apparently has small range (cant kill collo) and poor AA attack (cant kill voidrays) so it may not be that big of a buff still gotta get vikings etc. hopefully shredder will be good!




GAH! How do you know this?
https://x.com/CaptainWaffless
PredY
Profile Joined September 2009
Czech Republic1731 Posts
Last Edited: 2011-10-21 20:57:22
October 21 2011 20:56 GMT
#762
On October 22 2011 05:53 captainwaffles wrote:
Show nested quote +
On October 22 2011 05:35 PredY wrote:
thing is warhound apparently has small range (cant kill collo) and poor AA attack (cant kill voidrays) so it may not be that big of a buff still gotta get vikings etc. hopefully shredder will be good!




GAH! How do you know this?

i've read it...somewhere in the hots threads but it's most certainly not final we're gonna have a lot of changes
http://www.twitch.tv/czelpredy
SheffiTB
Profile Blog Joined July 2011
Canada223 Posts
October 21 2011 20:59 GMT
#763
On October 22 2011 05:56 PredY wrote:
Show nested quote +
On October 22 2011 05:53 captainwaffles wrote:
On October 22 2011 05:35 PredY wrote:
thing is warhound apparently has small range (cant kill collo) and poor AA attack (cant kill voidrays) so it may not be that big of a buff still gotta get vikings etc. hopefully shredder will be good!




GAH! How do you know this?

i've read it...somewhere in the hots threads but it's most certainly not final we're gonna have a lot of changes

I read that warhound also has bonus damage against mech units (or something?) which means if you get them up to the colo somehow you can kill them easily.
Gold level player who watches day9 and loves helping other low level players.
PredY
Profile Joined September 2009
Czech Republic1731 Posts
October 21 2011 21:02 GMT
#764
On October 22 2011 05:59 SheffiTB wrote:
Show nested quote +
On October 22 2011 05:56 PredY wrote:
On October 22 2011 05:53 captainwaffles wrote:
On October 22 2011 05:35 PredY wrote:
thing is warhound apparently has small range (cant kill collo) and poor AA attack (cant kill voidrays) so it may not be that big of a buff still gotta get vikings etc. hopefully shredder will be good!




GAH! How do you know this?

i've read it...somewhere in the hots threads but it's most certainly not final we're gonna have a lot of changes

I read that warhound also has bonus damage against mech units (or something?) which means if you get them up to the colo somehow you can kill them easily.

yep that's why they have small range most likely
http://www.twitch.tv/czelpredy
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
Last Edited: 2011-10-21 22:19:35
October 21 2011 22:10 GMT
#765
On October 22 2011 06:02 PredY wrote:
Show nested quote +
On October 22 2011 05:59 SheffiTB wrote:
On October 22 2011 05:56 PredY wrote:
On October 22 2011 05:53 captainwaffles wrote:
On October 22 2011 05:35 PredY wrote:
thing is warhound apparently has small range (cant kill collo) and poor AA attack (cant kill voidrays) so it may not be that big of a buff still gotta get vikings etc. hopefully shredder will be good!




GAH! How do you know this?

i've read it...somewhere in the hots threads but it's most certainly not final we're gonna have a lot of changes

I read that warhound also has bonus damage against mech units (or something?) which means if you get them up to the colo somehow you can kill them easily.

yep that's why they have small range most likely


Well the warhound is a big bonus to TvZ mech since you can have a chance with tanks and muta balls along with hellions and some viking support. However, I can't help but feel that TvP mech is much worse without the Thor unless that spider mine 2.0 is really good.

Stupid Blizzard and Hero units. :| If the Thor is just a ground BC though that'd be an epic late game transition. Mass late game Thor and vikings.

Some other thoughts include: Terran has no FF crusher anymore. Cone Hellion could kill probes much better than like hellions if you can drop them right. I really hope the Protoss late game units aren't final the Mothership and Carriers were just getting good. Hopefully a lot of the crazier stuff get unretarded like SCII alpha.

I'm still annoyed that there is no respite from bio ball.

You know the shredder could be deployed in the middle of your bio ball so if it you lose a fight and are forced to retreat it'd keep Protoss away/hurt them. Kinda like a repeatable defensive nuke. No more across the map rout anymore.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
avilo
Profile Blog Joined November 2007
United States4100 Posts
October 21 2011 22:49 GMT
#766
lol guys, blizzard's answer to our worries and woes is to...MAKE THE THOR A HERO UNIT LOL.
Sup
ledarsi
Profile Joined September 2010
United States475 Posts
Last Edited: 2011-10-22 08:02:23
October 22 2011 07:55 GMT
#767
The thor limit 1 is the most jaw-droppingly stupid change I think I've ever seen Blizzard make. "Well, it didn't work with the Mothership, but it'll definitely work this time, right guys?"

Here is the reason why hero units do not work in starcraft- using a flat purchase system, a very expensive unit represents a disproportionately large investment compared to a larger number of smaller units. Even if that unit is comparatively very strong, it is disproportionately expensive. Consider that a Battlecruiser actually only costs as many minerals as 8 marines. If it cost 2000 minerals it would simply be unbuildable, even if it was suitably strong to justify that cost.

Blizzard, I am really starting to believe you need to fire Browder. Seriously. The man does not know what he is doing. If EVERY unit is a big "cool" monster unit with huge stats, then that just means there are fewer units in play, and the big numbers cancel out.

The Warhound is a step in the right direction in that it is a smaller, cheaper walker unit with an anti air attack. Most likely it will be a much better goliath substitute than the Thor. However you intend to make a unit like THAT the counter to siege tanks? Are you completely mad? It is an ANTI AIR walker, right? Why does Browder have to overcomplicate shit with transforming units and everything must have an activated ability? Why can't we just have nice, simple, reasonably priced units with normal attacks that do reasonable amounts of damage? The special units are like icing on the cake. If every core unit is carrying all this baggage it just gets dumb since nothing is good at its core role, but it sure can screw in lightbulbs and fix your sink.

I mean damn, if you're really strapped for "redundancy" how about making one unit have one role, and then just have one unit for each role? There's a bloody idea. You might even find you actually need more units per race to get a complete set if the anti air isn't supposed to break tank lines, and the air superiority fighter isn't supposed to land, and so on. Sure it's less "coooool" but it is such better game design. I mean, honestly, Blizzard.
"First decide who you would be, then do what you must do."
PredY
Profile Joined September 2009
Czech Republic1731 Posts
Last Edited: 2011-10-22 08:57:09
October 22 2011 08:56 GMT
#768
a bit of theorycrafting here:
as it stands right now, warhound is basically a smaller thor which means there's still the issue of poor AA vs voidrays (and tempest). it also has 7 range which is not very usefull vs 9range collo, so next problem still stays - collo pretty good vs mech.
although i feel the combination of battle hellions + tanks + warhound will be better than what we currently have (hellion tank thor) because battle hellions look they will do fairly well vs mass zealots unlike standart hellions. still will need to add ghosts (which are obviously super good vs toss, mass nukes in late game) and some vikings vs collo i guess.

the shredder (omg i love the shredder looks very good tho because you can move it and set it up in your army so when you start losing it activates and does good dmg, or im sure there will be plenty of use for it. controlling space which we missed A LOT (hello blink stalkers). it might be very good for harassment too. i think shredders will be crucial. hopefully they wont be too easy to snipe

im certain a lot of stuff will change though but as i said, these are my first thoughts.
http://www.twitch.tv/czelpredy
thOr6136
Profile Blog Joined July 2009
Slovenia1775 Posts
Last Edited: 2011-10-22 12:17:33
October 22 2011 12:16 GMT
#769
On October 22 2011 17:56 PredY wrote:
a bit of theorycrafting here:
as it stands right now, warhound is basically a smaller thor which means there's still the issue of poor AA vs voidrays (and tempest). it also has 7 range which is not very usefull vs 9range collo, so next problem still stays - collo pretty good vs mech.
although i feel the combination of battle hellions + tanks + warhound will be better than what we currently have (hellion tank thor) because battle hellions look they will do fairly well vs mass zealots unlike standart hellions. still will need to add ghosts (which are obviously super good vs toss, mass nukes in late game) and some vikings vs collo i guess.

the shredder (omg i love the shredder looks very good tho because you can move it and set it up in your army so when you start losing it activates and does good dmg, or im sure there will be plenty of use for it. controlling space which we missed A LOT (hello blink stalkers). it might be very good for harassment too. i think shredders will be crucial. hopefully they wont be too easy to snipe

im certain a lot of stuff will change though but as i said, these are my first thoughts.


i agree

Also, warhound does bonus dmg against mech units (stalker, immortal too). We have to see how well will warhound battle protoss air with fast upgrades (think about flash build ) and maybe with viking support in can be really good.

Battle helions + shredder should take care of zealots. EMP will be very useful and as you say nukes in late game, and with vikings along and tanks in the back i think it will be very very good composition.

Also using shredders to defend expansions against harras and drops will be so awesome(stalker blinking and colossus cliff walking) ahh so sick <3
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
October 22 2011 13:44 GMT
#770
On October 22 2011 17:56 PredY wrote:
a bit of theorycrafting here:
as it stands right now, warhound is basically a smaller thor which means there's still the issue of poor AA vs voidrays (and tempest). it also has 7 range which is not very usefull vs 9range collo, so next problem still stays - collo pretty good vs mech.
although i feel the combination of battle hellions + tanks + warhound will be better than what we currently have (hellion tank thor) because battle hellions look they will do fairly well vs mass zealots unlike standart hellions. still will need to add ghosts (which are obviously super good vs toss, mass nukes in late game) and some vikings vs collo i guess.

the shredder (omg i love the shredder looks very good tho because you can move it and set it up in your army so when you start losing it activates and does good dmg, or im sure there will be plenty of use for it. controlling space which we missed A LOT (hello blink stalkers). it might be very good for harassment too. i think shredders will be crucial. hopefully they wont be too easy to snipe

im certain a lot of stuff will change though but as i said, these are my first thoughts.


Honestly I think the shredder is the most important new unit. If it synergises well with tanks you can effectively zone out areas with a few units unlike what you can do now. The other two units might make a straight up fight a bit better but I think space control will play the biggest role.
Quotidian
Profile Joined August 2010
Norway1937 Posts
Last Edited: 2011-10-22 15:03:04
October 22 2011 14:56 GMT
#771
On October 22 2011 05:35 PredY wrote:
thing is warhound apparently has small range (cant kill collo) and poor AA attack (cant kill voidrays) so it may not be that big of a buff still gotta get vikings etc. hopefully shredder will be good!



it has a range 7 anti mech attack, so it'll probably be ok against colossi if there aren't too many of them. But if you have enough tanks, colossi aren't really that big of a problem - or you can at least reduce the amount of vikings you need. So the question is, how good is the battle hellion going to be?

edit: I'm hoping the shredder is reasonably priced and that you can get it from a reactor. Cutting production of other units to get static defenses is kind of harsh, but if you can get 1 hellion and 1 shredder for a few rounds of production, that would be very nice
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
October 22 2011 15:38 GMT
#772
It seems like blizzard wants mech to be possible. The shredder, the warhound and the new hellion all point out to mech . Looking forward to this!
BlueMegaMan
Profile Joined April 2011
Norway4 Posts
October 22 2011 15:39 GMT
#773
On October 22 2011 22:44 Numy wrote:
Show nested quote +
On October 22 2011 17:56 PredY wrote:
a bit of theorycrafting here:
as it stands right now, warhound is basically a smaller thor which means there's still the issue of poor AA vs voidrays (and tempest). it also has 7 range which is not very usefull vs 9range collo, so next problem still stays - collo pretty good vs mech.
although i feel the combination of battle hellions + tanks + warhound will be better than what we currently have (hellion tank thor) because battle hellions look they will do fairly well vs mass zealots unlike standart hellions. still will need to add ghosts (which are obviously super good vs toss, mass nukes in late game) and some vikings vs collo i guess.

the shredder (omg i love the shredder looks very good tho because you can move it and set it up in your army so when you start losing it activates and does good dmg, or im sure there will be plenty of use for it. controlling space which we missed A LOT (hello blink stalkers). it might be very good for harassment too. i think shredders will be crucial. hopefully they wont be too easy to snipe

im certain a lot of stuff will change though but as i said, these are my first thoughts.


Honestly I think the shredder is the most important new unit. If it synergises well with tanks you can effectively zone out areas with a few units unlike what you can do now. The other two units might make a straight up fight a bit better but I think space control will play the biggest role.


I agree. You can "block" alternate attack paths with shredder's, where people normally might had done something like building PF's.

I think the battle hellions will help tremendously as zealots with speed imo is one of the main reasons why tanks don't work in TvP.

I don't know how the new protoss air will be like, but removal of the carrier might be a welcome change for mech users as well.

All in all, I think the changes look promising hopefully they'll bring a little variation and new strategies to TvP
VPlilky
Profile Joined August 2011
United States12 Posts
October 22 2011 15:40 GMT
#774
Why has this thread not been closed? Im disgusted with the TL mods for such blatant bias on their part. This thread has absolutely no strategic merit; its just a bunch of QQ from a retarded noob who goes MMMVG every game and cries that it doesn't work.

This thread is a disgrace to TL and should be deleted immediately.

User was banned for this post.
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
October 22 2011 16:00 GMT
#775
On October 23 2011 00:40 VPlilky wrote:
Why has this thread not been closed? Im disgusted with the TL mods for such blatant bias on their part. This thread has absolutely no strategic merit; its just a bunch of QQ from a retarded noob who goes MMMVG every game and cries that it doesn't work.

This thread is a disgrace to TL and should be deleted immediately.


What an ignorant post without a mark of judgment from a guy with 12 posts - probably equals your age.. Do you really think this is the way you contribute to a thread that has been here for a long time and to which a lot of good players responded? Just grow up, little kid..
humbre
Profile Joined August 2011
353 Posts
Last Edited: 2011-10-22 16:12:39
October 22 2011 16:11 GMT
#776
nvm didnt read all posts
GinDo
Profile Blog Joined September 2010
3327 Posts
October 22 2011 16:21 GMT
#777
As much as I want to rejoice I feel Terran has to many options now. The race just seems far too crowded. Hopefully it won't be.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
October 22 2011 16:33 GMT
#778
On October 23 2011 01:21 GinDo wrote:
As much as I want to rejoice I feel Terran has to many options now. The race just seems far too crowded. Hopefully it won't be.


I'm sure they will be adjusting bio to be less powerful.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
October 22 2011 18:01 GMT
#779
On October 23 2011 01:21 GinDo wrote:
As much as I want to rejoice I feel Terran has to many options now. The race just seems far too crowded. Hopefully it won't be.


I dunno, HotS Terran is basically Terran from BroodWar with just a few things jumbled around and smaller max army sizes.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Mehukannu
Profile Joined October 2010
Finland421 Posts
October 23 2011 00:06 GMT
#780
Only thing I wonder about the shredder is how much supply it takes. If it is just 2 supply you could find yourself cutting your army size a lot in bigger maps. Not sure how I feel about it if it were just 1 supply either, The thing might not even kill anything, which would mean you invested on something that would do pretty much same as couple of PF does already and you can repair them, which doesn't stop them from firing.
C=('. ' Q)
Prev 1 37 38 39 40 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 15h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Leta 317
Soma 150
Hyuk 85
Sacsri 75
BeSt 46
NotJumperer 45
Barracks 36
sorry 8
Noble 5
Dota 2
BananaSlamJamma333
XcaliburYe226
Fuzer 141
League of Legends
JimRising 511
Counter-Strike
Stewie2K1120
shoxiejesuss465
Super Smash Bros
Mew2King154
Heroes of the Storm
Khaldor185
Other Games
ceh9628
crisheroes81
NeuroSwarm79
Organizations
Other Games
gamesdonequick971
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• OhrlRock 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• HappyZerGling173
Upcoming Events
Replay Cast
15h 46m
Replay Cast
1d 1h
Wardi Open
1d 2h
PiGosaur Monday
1d 15h
The PondCast
2 days
RSL Revival
3 days
WardiTV European League
3 days
RSL Revival
4 days
WardiTV European League
4 days
FEL
4 days
[ Show More ]
Korean StarCraft League
4 days
CranKy Ducklings
5 days
RSL Revival
5 days
FEL
5 days
Sparkling Tuna Cup
6 days
RSL Revival
6 days
FEL
6 days
BSL: ProLeague
6 days
Dewalt vs Bonyth
Liquipedia Results

Completed

Proleague 2025-06-28
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.