On September 20 2011 16:39 DkVZ wrote:
Also a good point for the capacity of CC vs hellions. Enter 10, spread the rest, get your shit there. No lining up.
Also a good point for the capacity of CC vs hellions. Enter 10, spread the rest, get your shit there. No lining up.
Keep in mind you cannot load SCVs into Orbitals; only CCs and PFs have the Load command.
As for the Caduceus Reactor upgrade, I think the reason it's researched so infrequently is because of the opportunity cost. You need to have a Starport attached to a Tech Lab for 80 seconds (Medivac build time is 42 seconds) - so let's compare the options, assuming equal gas expenditure (since gas is more commonly the limiting factor for Terrans):
1. Research Caduceus Reactor:
0 seconds, Caduceus and Medivac 1 start
42 seconds, Medivac 1 finishes, Medivac 2 starts
80 seconds, Caduceus finishes
84 seconds, Medivac 2 finishes
Totals: 125 effective Medivac energy for 300 gas, healing 2 units at once
2. Don't research Caduceus Reactor:
0 seconds, Medivacs 1 and 2 start
42 seconds, Medivacs 1 and 2 finish, 3 starts
84 seconds, Medivac 3 finishes
Totals: 150 effective Medivac energy for 300 gas, healing 3 units at once
Now, of course, Caduceus will net more energy the more Medivacs are built, but we also need to consider the fact that more total Medivacs are usually better, since they can only heal one target at a time. For example, after I stim my army, I'd much rather have 2 Medivacs with 25 energy than 1 Medivac with 50 energy.