• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:27
CEST 23:27
KST 06:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles4
StarCraft 2
General
Weekly Cups (August 10-16): SHIN doubles Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 24-30): Patches' balance mod takes over How would you feel about frequent/monthly balance patches for SC2?
Tourneys
2026 GSTL Announcement Stellar Fest TWO the Moon (Dec 16-20) PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 XUN appreciation thread Which box art did your first copy of StarCraft 1 have?
Tourneys
[Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stratus: Battle for the sky now on steam Early acc Nintendo Switch Thread Stormgate/Frost Giant Megathread Anyone here play Quakeworld back in the day?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3968 users

The Terran Help Me Thread - Page 409

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 407 408 409 410 411 460 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
TempestMaker
Profile Joined November 2010
Canada37 Posts
December 09 2012 07:12 GMT
#8161
Can't believe I'm asking this, but what's the best response to a proxy hatch built in your base, scouted while it's building. (In my particular example it was a third hatchery before pool and went down while my CC-first rax was building.) I'm guessing you want to attack it with SCVs since it's bad if speedlings start coming out of it, but not sure how many to pull and whether to start attacking it right away or wait until it finishes (in case he just cancels). I'm guessing the former since I'm still in good shape with a cancel...
crbox
Profile Joined August 2010
Canada1181 Posts
December 09 2012 07:27 GMT
#8162
On December 09 2012 16:12 TempestMaker wrote:
Can't believe I'm asking this, but what's the best response to a proxy hatch built in your base, scouted while it's building. (In my particular example it was a third hatchery before pool and went down while my CC-first rax was building.) I'm guessing you want to attack it with SCVs since it's bad if speedlings start coming out of it, but not sure how many to pull and whether to start attacking it right away or wait until it finishes (in case he just cancels). I'm guessing the former since I'm still in good shape with a cancel...


I don't think he's gonna have speed if he proxy hatches any time soon.
(hence I don't think you should attack with scvs)

You said he did 3 hatch before pool and 3rd hatch in your base? this hatch is gonna finish and he's gonna have one larvae there. One ling and a queen can easily be dealt with. I would rally my nat cc to my main, wall off so if he does frontal attack your safe, build a bunker near the proxy hatch and just wait to see what comes out.

If it's not a 3hatch before pool (which makes 0 sense) it's probably roaches, so i'd make standard 2 rax after cc first or maybe 3 (assuming u cc first) but second rax a bit far away, make a tech lab and pump marauders, and bunkers.
TempestMaker
Profile Joined November 2010
Canada37 Posts
December 09 2012 07:54 GMT
#8163
On December 09 2012 16:27 crbox wrote:
Show nested quote +
On December 09 2012 16:12 TempestMaker wrote:
Can't believe I'm asking this, but what's the best response to a proxy hatch built in your base, scouted while it's building. (In my particular example it was a third hatchery before pool and went down while my CC-first rax was building.) I'm guessing you want to attack it with SCVs since it's bad if speedlings start coming out of it, but not sure how many to pull and whether to start attacking it right away or wait until it finishes (in case he just cancels). I'm guessing the former since I'm still in good shape with a cancel...


I don't think he's gonna have speed if he proxy hatches any time soon.
(hence I don't think you should attack with scvs)

You said he did 3 hatch before pool and 3rd hatch in your base? this hatch is gonna finish and he's gonna have one larvae there. One ling and a queen can easily be dealt with. I would rally my nat cc to my main, wall off so if he does frontal attack your safe, build a bunker near the proxy hatch and just wait to see what comes out.

If it's not a 3hatch before pool (which makes 0 sense) it's probably roaches, so i'd make standard 2 rax after cc first or maybe 3 (assuming u cc first) but second rax a bit far away, make a tech lab and pump marauders, and bunkers.


Good points, thanks. In my case it actually was queen (inject), then roaches. I reacted terrrribly though, so my particular example isn't worth much. There probably shouldn't have been time for that if I'd reacted properly to kill it.
FireFlyInTheSky
Profile Joined December 2012
2 Posts
December 09 2012 15:07 GMT
#8164
On December 07 2012 16:26 TheDwf wrote:
Show nested quote +
On December 07 2012 11:04 Jer99 wrote:
c. Supply depots at the extremities of your base for that extra bit of vision, with 2 bunkers protecting your natural. Don't be afraid to pull scvs to kill off the warp prism units

Pulling SCVs against Warp Prism 4g is a do or die, not a “don't be afraid” thing. It's an absolute imperative, you'd better pull 20+ SCVs if you want to survive [assuming 1 rax FE → 3 rax].

Show nested quote +
On December 07 2012 11:04 Jer99 wrote:
d. Scouting that 2nd gas is extremely important to know if its a 3 gate stargate build.

He's talking about the 1 gas variant which gets one VR and only Zealots.

Show nested quote +
On December 07 2012 11:04 Jer99 wrote:
On a side note, what i don't see any terran player do at all is build a barracks for scouting.

And for good reasons, it just kills your build order—not to mention that if you scout standard play, you just managed to end up behind for nothing.


Thanks for the replies guys. If I manage to scout the proxy robo in time or know warp prism 4 gate is coming, is it recommended that I float my nat CC to the main and instead defend on the high ground?

geokilla
Profile Joined May 2011
Canada8255 Posts
December 09 2012 17:38 GMT
#8165
How do I beat a TvT where my opponent goes BC-tanks-bio with a small group of vikings? I tried marine tank with vikings but no luck. I then tried a base trade where I had Vikings-Marines-Thors but got completely owned as well when he decided to return home and kick me in the butt.
crbox
Profile Joined August 2010
Canada1181 Posts
December 09 2012 17:47 GMT
#8166
On December 10 2012 02:38 geokilla wrote:
How do I beat a TvT where my opponent goes BC-tanks-bio with a small group of vikings? I tried marine tank with vikings but no luck. I then tried a base trade where I had Vikings-Marines-Thors but got completely owned as well when he decided to return home and kick me in the butt.


The question isn't really how to beat that composition, but how did he get there. Basically you are both doing the same thing (marine tank) but he adds battlecruiser. How does he have such a superior income that he can produce those. I'm assuming he either got a big lead early on and toyed with you or you could've crushed him way before battlecruisers because he didn't have anything on the ground at that moment. Try to look into the replay and identify the timing where you could've beat him.
awwnuts07
Profile Blog Joined February 2011
United States621 Posts
Last Edited: 2012-12-09 17:51:55
December 09 2012 17:50 GMT
#8167
Is there a guide on how to marine/tank push in TvZ? I notice I get caught unseiged quite a bit, or I seige too early. Are there any general rules I should be following when

a) I'm travelling to a base

b )attacking a zerg expo?

EDIT: I'm gold btw.
I'm a noob
crbox
Profile Joined August 2010
Canada1181 Posts
December 09 2012 18:09 GMT
#8168
On December 10 2012 02:50 awwnuts07 wrote:
Is there a guide on how to marine/tank push in TvZ? I notice I get caught unseiged quite a bit, or I seige too early. Are there any general rules I should be following when

a) I'm travelling to a base

b )attacking a zerg expo?

EDIT: I'm gold btw.


Leapfrog your tanks and try to spread your units. You don't want to clump up. It's all about zoning the zerg and forcing an engagement where you are comfortable and already set up. You don't want to get caught unsieged. Stim a marine in front (shift +click to and then ctrl+whateverarmyhotkeyyouuse) or scan to see what's ahead. Positioning is really important with terran ^.^

Gl ~
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
December 09 2012 18:19 GMT
#8169
On December 10 2012 02:38 geokilla wrote:
How do I beat a TvT where my opponent goes BC-tanks-bio with a small group of vikings? I tried marine tank with vikings but no luck. I then tried a base trade where I had Vikings-Marines-Thors but got completely owned as well when he decided to return home and kick me in the butt.


ravens+vikings+a ground army

PDDs allow your vikings to kill his air, and then you can use superior vision due to air control to push back his ground army and then turn into the aggressor.
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
awwnuts07
Profile Blog Joined February 2011
United States621 Posts
Last Edited: 2012-12-09 18:26:31
December 09 2012 18:26 GMT
#8170
On December 10 2012 03:09 crbox wrote:
Show nested quote +
On December 10 2012 02:50 awwnuts07 wrote:
Is there a guide on how to marine/tank push in TvZ? I notice I get caught unseiged quite a bit, or I seige too early. Are there any general rules I should be following when

a) I'm travelling to a base

b )attacking a zerg expo?

EDIT: I'm gold btw.


Leapfrog your tanks and try to spread your units. You don't want to clump up. It's all about zoning the zerg and forcing an engagement where you are comfortable and already set up. You don't want to get caught unsieged. Stim a marine in front (shift +click to and then ctrl+whateverarmyhotkeyyouuse) or scan to see what's ahead. Positioning is really important with terran ^.^

Gl ~


As a general rule, I want to seige just outside of creep right?
I'm a noob
Whatson
Profile Blog Joined January 2012
United States5357 Posts
December 09 2012 18:33 GMT
#8171
On December 10 2012 03:26 awwnuts07 wrote:
Show nested quote +
On December 10 2012 03:09 crbox wrote:
On December 10 2012 02:50 awwnuts07 wrote:
Is there a guide on how to marine/tank push in TvZ? I notice I get caught unseiged quite a bit, or I seige too early. Are there any general rules I should be following when

a) I'm travelling to a base

b )attacking a zerg expo?

EDIT: I'm gold btw.


Leapfrog your tanks and try to spread your units. You don't want to clump up. It's all about zoning the zerg and forcing an engagement where you are comfortable and already set up. You don't want to get caught unsieged. Stim a marine in front (shift +click to and then ctrl+whateverarmyhotkeyyouuse) or scan to see what's ahead. Positioning is really important with terran ^.^

Gl ~


As a general rule, I want to seige just outside of creep right?

Yes, the original idea was to set up a siege tank line, and if zerg didn't engage soon, you kept on rallying reinforcements and added bunkers/turrets and pushed your way across the map.
¯\_(シ)_/¯
washikie
Profile Joined February 2011
United States752 Posts
December 09 2012 21:25 GMT
#8172
I've been thinking allot about incorporating ravens more into my tvz since they removed the seeker research, do you have any advice on when i should start transitioning into ravens, and if i do this do i have to play passive or can i be aggressive during the transition. Does going raven negatively impact a 2-2 timing push against zerg? I would also like to know in general what you think of incorporating ravens into late game tvz.
"when life gives Hero lemons he makes carriers" -Artosis
saaaa
Profile Joined November 2010
Germany419 Posts
December 09 2012 23:54 GMT
#8173
On December 10 2012 06:25 washikie wrote:
I've been thinking allot about incorporating ravens more into my tvz since they removed the seeker research, do you have any advice on when i should start transitioning into ravens, and if i do this do i have to play passive or can i be aggressive during the transition. Does going raven negatively impact a 2-2 timing push against zerg? I would also like to know in general what you think of incorporating ravens into late game tvz.


throw down additional starports at around the 16 minute mark and begin to build ravens i like to have 4 starports in total
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
December 09 2012 23:58 GMT
#8174
On December 10 2012 06:25 washikie wrote:
I've been thinking allot about incorporating ravens more into my tvz since they removed the seeker research, do you have any advice on when i should start transitioning into ravens, and if i do this do i have to play passive or can i be aggressive during the transition. Does going raven negatively impact a 2-2 timing push against zerg? I would also like to know in general what you think of incorporating ravens into late game tvz.


Well, when Flash played Zenio in the SPL EGTL vs KT match, he used a normal hellion banshee opener, but instead of cloak and a 2nd banshee, he opted to go for a Raven. This is good for, in my opinion, at least two reasons. One, you will save a ridiculous amount of energy for mules that normally would have been used on scans. Secondly, as Flash showed, if your opponent gets complacent with his army, then you can move in with the Raven and drop Seeker Missile on top of his banelings, killing a nice number and using up only energy.
GARcher
Profile Joined October 2012
Canada294 Posts
Last Edited: 2012-12-10 01:36:19
December 10 2012 01:17 GMT
#8175
On December 09 2012 16:12 TempestMaker wrote:
Can't believe I'm asking this, but what's the best response to a proxy hatch built in your base, scouted while it's building. (In my particular example it was a third hatchery before pool and went down while my CC-first rax was building.) I'm guessing you want to attack it with SCVs since it's bad if speedlings start coming out of it, but not sure how many to pull and whether to start attacking it right away or wait until it finishes (in case he just cancels). I'm guessing the former since I'm still in good shape with a cancel...


Don't pull SCVs. An SCV mines at 40 minerals per minute. You are going to have to pull at least 5 to have a chance at killing it before it finishes. That's a lot of minerals you are losing out on while he can just cancel and get his money back. Just rally your marines right in front of the hatch (to they point they are touching) so that if he does decide to cancel, his drone gets shot by your marines. Even if the hatch manages to finish before your marines kill it, he's not going to be able to do anything with 1 larva that early on. If he's going for a proxy hatch, he is either a bad cheeser (you'll beat him) or he's hoping you'd overreact and pull all your SCVs (retard magnet).

On December 09 2012 13:44 ETisME wrote:
can someone tell me how to remember how/when to save energy for scan?
I kept on mule-ing whenever I look back in my base because of my queen inject habit (my main was zerg) and whenever I can, I just keep muleing, the only time I can afford to scan is when I forgot to mule and have energy left over

The only scan I really do is the mid game scan for tech and also if I am engaging the army on cliff.
This problem is HUGE in TvZ because sometimes I just don't have energy to scan to kill off creeps fast enough with my push

Around when you hit 50 SCVs and have a third orbital ready (assuming you are playing hellion banshee fast third cc). Use one orbital exclusively for scans. Or you can get an early raven (not really recommended because of gas costs that early).
ZvZ is like a shitty apartment: Roaches and Fungal Growth everywhere.
9-BiT
Profile Blog Joined January 2012
United States1089 Posts
December 10 2012 04:47 GMT
#8176
I don't know how to deal with drone harass at the beginning of the game, i get so frustrated because i feel like i am helpless and under the mercy of the zerg. http://drop.sc/283231
kwark_uk: @father_sc learn to play maybe?
TempestMaker
Profile Joined November 2010
Canada37 Posts
Last Edited: 2012-12-10 08:33:09
December 10 2012 08:29 GMT
#8177
On December 10 2012 13:47 9-BiT wrote:
I don't know how to deal with drone harass at the beginning of the game, i get so frustrated because i feel like i am helpless and under the mercy of the zerg. http://drop.sc/283231


Watched the replay. Don't run away from the drone. As soon as it goes to attack your worker, halt the building and attack it back, while pulling a second worker to attack it and force it away. Resume building as soon as you can without letting him kill an scv. Worker battles only take a few seconds, so your rax (or CC) isn't delayed by much. Alternatively, if you see it bee-lining for your building rax, you can pull an scvs to attack it preemptively so you don't have to halt. If it keeps trying to kill your builder while you attack it with the second worker, halt building and double-up attacking him. (In platinum I find he's often not expecting that and you can kill the drone. Then keep building with the healthy SCV and send the other one back to the mineral line.)

If you start a CC on the low ground before your marine is out when there's a drone sitting right there, you can pretty much guarantee he's going to attack it, so you'll need to have a second worker down there to fight it off. (Ideally that one's your scout, so you're wasting as little mining time as possible.)

I'm just high plat, but that works fine for me, and is roughly the advice I've seen from higher level players as well.

Edit: Also, I'd suggest not rage-quitting from losing one SCV to worker harass...
Pyrox
Profile Joined November 2012
Netherlands5 Posts
December 10 2012 10:59 GMT
#8178
Hi TL!,

I just wanted to ask a quick question, the "standard" play of terran for me is becomming, heavily macro orienteded. Which I dont mind, but to switch up my routine more, I need some good 1 base aggression (NOT all-in) in to macro. Most build I see rely on 1 rax cc or cc first. Also Im getting cheesed alot in ladder so frustrating when I go cc first or 1 rax cc.

thanks in advance!
BBLN
Profile Joined October 2012
16 Posts
December 10 2012 12:12 GMT
#8179
Hi,

Does anyone knows how exactly Polt's TvZ build goes? (the one from Day9 Daily #529)
I am really waiting for a guide, I searched here and on reddit but no ones talks about it.

Thanks in advance!
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
December 10 2012 16:35 GMT
#8180
On December 10 2012 19:59 Pyrox wrote:
Hi TL!,

I just wanted to ask a quick question, the "standard" play of terran for me is becomming, heavily macro orienteded. Which I dont mind, but to switch up my routine more, I need some good 1 base aggression (NOT all-in) in to macro. Most build I see rely on 1 rax cc or cc first. Also Im getting cheesed alot in ladder so frustrating when I go cc first or 1 rax cc.

thanks in advance!


Well, in TvZ one base aggression isn't really a thing. However, in TvP and even more so TvT, you're in luck. For TvP, you can open cloaked banshees, reapers, or a hellion drop, or marine hellion drop, or even hellion banshee if you think you can do enough damage, before expanding and transitioning into a normal game. For TvT, everything for TvP as well as proxy marauder, reactor hellion, and a few others I can't remember off the top of my head
Prev 1 407 408 409 410 411 460 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 606
ZombieGrub31
StarCraft: Brood War
Shuttle 703
Dewaltoss 90
Dota 2
syndereN407
NeuroSwarm113
League of Legends
Doublelift3865
JimRising 404
Counter-Strike
shoxiejesuss1400
minikerr22
Other Games
Grubby1940
fl0m839
C9.Mang0240
ArmadaUGS115
KnowMe78
kaitlyn34
UpATreeSC23
Organizations
Other Games
BasetradeTV23
[ Show 13 non-featured ]
StarCraft 2
• RyuSc2 20
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21863
Other Games
• imaqtpie1009
• Scarra840
• Shiphtur123
Upcoming Events
Replay Cast
2h 33m
The PondCast
12h 33m
OSC
1d 1h
IntoTheTV X SOOP
1d 13h
CranKy Ducklings
2 days
Sparkling Tuna Cup
3 days
OSC
3 days
Shopify Rebellion Sundays
3 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Afreeca Starleague
4 days
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
4 days
[ Show More ]
Afreeca Starleague
5 days
Leta vs ggaemo
Jaedong vs Queen
GSL
5 days
PiGosaur Cup
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

KCM Special KOR vs CHN
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.