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The Terran Help Me Thread - Page 344

Forum Index > StarCraft 2 Strategy
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Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
U_G_L_Y
Profile Blog Joined July 2011
United States516 Posts
Last Edited: 2012-08-27 03:25:15
August 27 2012 03:20 GMT
#6861
assuming you are still on 2 bases, 10 minutes you should have 48 to 50 scvs depending on which 1 rax FE you do and if you lost scouting worker. You should spend excess minerals past 70 workers on more orbitals imo. When I go mech,, I bring 5 to 10 with my attacks so I can drop back down to about 50 late game
zhurai
Profile Blog Joined September 2010
United States5660 Posts
Last Edited: 2012-08-27 19:30:57
August 27 2012 05:35 GMT
#6862
edit: derp misread and wrote down different numbers than what I wanted to write.
Twitter: @zhurai | Site: http://zhurai.com
oZe
Profile Joined January 2011
Sweden492 Posts
Last Edited: 2012-08-27 07:34:51
August 27 2012 07:33 GMT
#6863
Can I haz a tight build order for 111 marine, tanks with siege & banshee without cloak? I did search the forum and found jack shit. What I found was with a raven that I don't need. I like to push around 7 minutes with 3 tanks. I only lost one game against a zerg in roughly 10 tries. Got addicted after trying it one time, yeah I do this against all races in 1v1 =)

I face silver - plat players, will this build fall flat on it's face against diamonds+ without the raven? I don't play much 1v1 and a friend roughly of my skill level is diamond, so I guess if I put in more than 10-20 games per season I'll promote to diamond pretty quickly.

Please pm when you post because I'm a retard who might forget I asked for it ^^
The worst kinds of organized crime are religion & government.
dynwar7
Profile Joined May 2011
1983 Posts
August 27 2012 09:33 GMT
#6864
Is there a standard, safe, decent build in tvt that does not rely on tanks...? This is keeping me from playing....been thinking 3-4 months about TvT without tanks..

Marine tank involves tanks. Mech too. Bio....does not but to be able to beat marine/tank and mech using bio, you need to play super good..

So, must I really use tanks in tvt....help someone -.- If anybody is developing a new idea about tankless tvt, count me in! I would love to contribute/share ideas
Regarding the imbalance, hilarious to see Zergs defending themselves....
TheDwf
Profile Joined November 2011
France19747 Posts
Last Edited: 2012-08-27 09:40:31
August 27 2012 09:36 GMT
#6865
On August 27 2012 14:35 zhurai wrote:
Show nested quote +
On August 27 2012 11:02 GalaxyGamer wrote:
Well in general you don't want a lot of scvs as Terran. Probably around 70 since you have mules. I would say mid game somewhere around 50-70.

you definitely don't want 70 scvs (that's as much saturation a zerg wants/gets, but you're not gonna be able to remax as quick as them anyways)

40-50 or so, and lategame make mass oc's and sac your scvs.

? Between 65 (TvP, TvT) and 75 (TvZ) SCVs is standard mid-game unless you expanded so late that your main's SCVs will be used at the third. Zergs are more around 80-95 workers.

On August 27 2012 18:33 dynwar7 wrote:
Marine tank involves tanks. Mech too. Bio....does not but to be able to beat marine/tank and mech using bio, you need to play super good..

So, must I really use tanks in tvt...

Yes.
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
Last Edited: 2012-08-27 11:39:37
August 27 2012 11:36 GMT
#6866
On August 27 2012 18:33 dynwar7 wrote:
Is there a standard, safe, decent build in tvt that does not rely on tanks...? This is keeping me from playing....been thinking 3-4 months about TvT without tanks..

Marine tank involves tanks. Mech too. Bio....does not but to be able to beat marine/tank and mech using bio, you need to play super good..

So, must I really use tanks in tvt....help someone -.- If anybody is developing a new idea about tankless tvt, count me in! I would love to contribute/share ideas


Eh, maybe take a look at the old iEchoic build. It's quite gimmicky though, and probably not effective since the blueflame nerf :/

http://www.teamliquid.net/forum/viewmessage.php?topic_id=189624

Not sure why you play Terran if you dont like tanks though :>
Romanes eunt domus
U_G_L_Y
Profile Blog Joined July 2011
United States516 Posts
August 27 2012 18:06 GMT
#6867
Hellion banshee is becoming "the" standard TvZ build, it seems. How does one hold off a quick sling/bling bust with this? 2 banshees don't exactly kill off 30 lings, even if you were able target fire a lot of banelings. I have been going CC first, fast tank, and if Zerg has started a third, I get a macro third and 4th until it is safe to land them.

I am relying on Zergs being stupid and not taking 8 bases immediately, which has a higher probability of winning than relying on me having amazing unit control. Any thoughts for a third way?
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
August 27 2012 18:15 GMT
#6868
On August 28 2012 03:06 U_G_L_Y wrote:
Hellion banshee is becoming "the" standard TvZ build, it seems. How does one hold off a quick sling/bling bust with this? 2 banshees don't exactly kill off 30 lings, even if you were able target fire a lot of banelings. I have been going CC first, fast tank, and if Zerg has started a third, I get a macro third and 4th until it is safe to land them.

I am relying on Zergs being stupid and not taking 8 bases immediately, which has a higher probability of winning than relying on me having amazing unit control. Any thoughts for a third way?


It's pretty easy actually. You have to be active with the banshees and try and pick off as many banes as possible while they're morphing and waddling to your base. If you do that they might not even break the supply depot wall at the front if you're repairing it. If they do get through then you should have 4-6 hellions, so just kite the slings and try and micro your workers so they get in the way of the slings and you should be fine.
TheDwf
Profile Joined November 2011
France19747 Posts
August 27 2012 18:41 GMT
#6869
On August 28 2012 03:15 kollin wrote:
Show nested quote +
On August 28 2012 03:06 U_G_L_Y wrote:
Hellion banshee is becoming "the" standard TvZ build, it seems. How does one hold off a quick sling/bling bust with this? 2 banshees don't exactly kill off 30 lings, even if you were able target fire a lot of banelings. I have been going CC first, fast tank, and if Zerg has started a third, I get a macro third and 4th until it is safe to land them.

I am relying on Zergs being stupid and not taking 8 bases immediately, which has a higher probability of winning than relying on me having amazing unit control. Any thoughts for a third way?


It's pretty easy actually. You have to be active with the banshees and try and pick off as many banes as possible while they're morphing and waddling to your base.

Early Baneling busts hit before you have your Banshee. You only have 3 Marines and 2 Hellions when they hit.
U_G_L_Y
Profile Blog Joined July 2011
United States516 Posts
August 27 2012 19:34 GMT
#6870
Seige mode finishes before they are able to break my second wall if I dont screw up when I have encountererd this (I,am abusive and wall the low ground on ladder maps) So I assumed I could get A banshee if I rushed for it but maybe not with CC first? Why would all zergs not do this?
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
August 27 2012 19:36 GMT
#6871
On August 28 2012 04:34 U_G_L_Y wrote:
Seige mode finishes before they are able to break my second wall if I dont screw up when I have encountererd this (I,am abusive and wall the low ground on ladder maps) So I assumed I could get A banshee if I rushed for it but maybe not with CC first? Why would all zergs not do this?


Many terrans (myself included) still do a variety of all-ins off of 1 or 2 base on the ladder. Some do so exclusively, and some mix it in with regular play. Although an optimal greedy zerg opening scouts and deflects this kind of stuff, at mid-low levels that's not really what happens... you can still all-in
When you stare into the iCCup, the iCCup stares back.
TL+ Member
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
August 27 2012 19:39 GMT
#6872
On August 28 2012 03:41 TheDwf wrote:
Show nested quote +
On August 28 2012 03:15 kollin wrote:
On August 28 2012 03:06 U_G_L_Y wrote:
Hellion banshee is becoming "the" standard TvZ build, it seems. How does one hold off a quick sling/bling bust with this? 2 banshees don't exactly kill off 30 lings, even if you were able target fire a lot of banelings. I have been going CC first, fast tank, and if Zerg has started a third, I get a macro third and 4th until it is safe to land them.

I am relying on Zergs being stupid and not taking 8 bases immediately, which has a higher probability of winning than relying on me having amazing unit control. Any thoughts for a third way?


It's pretty easy actually. You have to be active with the banshees and try and pick off as many banes as possible while they're morphing and waddling to your base.

Early Baneling busts hit before you have your Banshee. You only have 3 Marines and 2 Hellions when they hit.


If it hits that early surely they can't have that many lings? You could probably hold it off fairly easily with a bit of micro.
TheDwf
Profile Joined November 2011
France19747 Posts
August 27 2012 20:02 GMT
#6873
On August 28 2012 04:39 kollin wrote:
Show nested quote +
On August 28 2012 03:41 TheDwf wrote:
On August 28 2012 03:15 kollin wrote:
On August 28 2012 03:06 U_G_L_Y wrote:
Hellion banshee is becoming "the" standard TvZ build, it seems. How does one hold off a quick sling/bling bust with this? 2 banshees don't exactly kill off 30 lings, even if you were able target fire a lot of banelings. I have been going CC first, fast tank, and if Zerg has started a third, I get a macro third and 4th until it is safe to land them.

I am relying on Zergs being stupid and not taking 8 bases immediately, which has a higher probability of winning than relying on me having amazing unit control. Any thoughts for a third way?


It's pretty easy actually. You have to be active with the banshees and try and pick off as many banes as possible while they're morphing and waddling to your base.

Early Baneling busts hit before you have your Banshee. You only have 3 Marines and 2 Hellions when they hit.


If it hits that early surely they can't have that many lings?

20-25 I think. Basically they go full Zerglings with their two first injects while using all the spare gas (i. e. everything they mined -150 for Speed and Baneling Nest) to make Banelings.
U_G_L_Y
Profile Blog Joined July 2011
United States516 Posts
August 27 2012 22:08 GMT
#6874
So Zergs are not ling bling busting me because they are just as stupid as the ones that don't take 8 bases?
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
August 27 2012 22:20 GMT
#6875
On August 28 2012 07:08 U_G_L_Y wrote:
So Zergs are not ling bling busting me because they are just as stupid as the ones that don't take 8 bases?

it's a number of factors. but really it's just not always optimal to ling/bling bust, and for some players it's not fun. Maybe also they are having trouble scouting you.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
U_G_L_Y
Profile Blog Joined July 2011
United States516 Posts
August 27 2012 22:34 GMT
#6876
On August 28 2012 07:20 Blazinghand wrote:
Show nested quote +
On August 28 2012 07:08 U_G_L_Y wrote:
So Zergs are not ling bling busting me because they are just as stupid as the ones that don't take 8 bases?

it's a number of factors. but really it's just not always optimal to ling/bling bust, and for some players it's not fun. Maybe also they are having trouble scouting you.

THEY are not having fun in the matchup? How is that for irony. Was the scouting thing sarcasm?

Is there a better all in than hellion marauder? Doesn't it straight up die if they are doing a roach ling bane all in?

I have a 50% win rate vs masters Protosses and regularly lose games to Platinum Zergs.
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
August 27 2012 22:38 GMT
#6877
On August 28 2012 07:34 U_G_L_Y wrote:
Show nested quote +
On August 28 2012 07:20 Blazinghand wrote:
On August 28 2012 07:08 U_G_L_Y wrote:
So Zergs are not ling bling busting me because they are just as stupid as the ones that don't take 8 bases?

it's a number of factors. but really it's just not always optimal to ling/bling bust, and for some players it's not fun. Maybe also they are having trouble scouting you.

THEY are not having fun in the matchup? How is that for irony. Was the scouting thing sarcasm?

Is there a better all in than hellion marauder? Doesn't it straight up die if they are doing a roach ling bane all in?

I have a 50% win rate vs masters Protosses and regularly lose games to Platinum Zergs.


Yeah, I mean a lot of people don't have fun all-inning. many zerg players prefer to play a straight-up clean macro game. Some, certainly, like doing all-ins but I think a lot of players just aren't about that.

In terms of all-ins, you have your bunker cheese, you have your marauder hellion (I can't think of another 2-base allin off hand) or proxy thor rush, or 2 port banshee (proxied, even!) or even a proxy 3 rax or proxy 11/11. There's always room to cheese. It probably won't be too effective or fun though-- it's just that people DO use these builds, so as a zerg you have to prepare for those as well or you'll be very sad..

unfortunately, I can't say for sure why your TvZ is plat league while your TvP is master league. if you throw up a replay I could probably take a look this evening, and I'm sure the other fellows around here would be glad to help out.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
NewbieOne
Profile Blog Joined December 2010
Poland560 Posts
August 28 2012 00:16 GMT
#6878
Speaking of Zergs that prefer to play a straight-up clean macro game, what's with Zergs not killing off all of the CC first openings at IEM, like SuperNova vs Vortix on Ohana? I'm 99% sure I'd die if I tried that.
DKR
Profile Blog Joined June 2011
United Kingdom622 Posts
August 28 2012 00:32 GMT
#6879
On August 28 2012 09:16 NewbieOne wrote:
Speaking of Zergs that prefer to play a straight-up clean macro game, what's with Zergs not killing off all of the CC first openings at IEM, like SuperNova vs Vortix on Ohana? I'm 99% sure I'd die if I tried that.


If you plan a build order and you feel comfortable it's superior to the Terran's 14CC, why bother changing anything?

Getting a fast 2nd CC usually means the Terran will be delayed in their 3rd and 4th unless they're super greedy, in which case you're probably going to destroy them in the early mid game.
"1 base. Cheese man." - MKP. "[MVP] is not stylistic, his style is winning, which is the style you want to have." - Artosis
U_G_L_Y
Profile Blog Joined July 2011
United States516 Posts
August 28 2012 00:46 GMT
#6880
On August 28 2012 09:16 NewbieOne wrote:
Speaking of Zergs that prefer to play a straight-up clean macro game, what's with Zergs not killing off all of the CC first openings at IEM, like SuperNova vs Vortix on Ohana? I'm 99% sure I'd die if I tried that.

Since I don't play tournament maps, I can wall my ramp on the low ground with 1 depot and 1 rax but honestly it is pretty rare for lings to show up before my bunker is done, even when they drone scout. Plus Vortix is so greedy in every match he doesn't even get the extra queens that most zergs do and I am sure Supernova knew that
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