• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:58
CEST 04:58
KST 11:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
BSL 22 Map Contest — Submissions OPEN to March 10 so ive been playing broodwar for a week straight. Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Pros React To: JaeDong vs Queen
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Chess Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10686 users

The Protoss Help Me Thread - Page 246

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 244 245 246 247 248 432 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action.
TheExodus
Profile Joined November 2011
293 Posts
May 30 2012 07:09 GMT
#4901
On May 30 2012 15:43 ZeromuS wrote:
Show nested quote +
On May 30 2012 15:28 TheExodus wrote:
Just send the probe up the ramp first. That'll tell you if he's got marauders or not. If not, just send up your zealot and stalker to do some prodding as well.

I seriously feel scouting in the early game is overrated. You want to know if you're getting cheesed and perhaps if your opponent is getting marauders or early expanding or whatever. There's just so little information you can actually get from this initial poke that has any meaning 4-5 minutes later, so other than the very obvious stuff for staying alive in the early game the later scouts is MUCH more important.


I for one feel knowing whether the opponent is getting marauders, or an FE are HUGE in the early game and can drastically alter your opening build past the 1 gate nexus part. Marauders, fast robo is bad, only marines no fast robo is worse.


Well yes, hence the bolded part above
Misuari
Profile Joined May 2012
Singapore45 Posts
May 30 2012 07:13 GMT
#4902
I think one major problem protoss player face, is when to give up . I had a game where the enemy was 40 army supply left after a major battle . i had only a zealot BUT i had 3-1-3 upgrades and he had 1-0-1 so i dont know whether to give up or jusst cont warping in and fight cause he destroyed my natural and my main is almost mined out. any tips ? :D
Rimak
Profile Joined January 2012
Denmark434 Posts
Last Edited: 2012-05-30 07:25:28
May 30 2012 07:21 GMT
#4903
On May 30 2012 16:13 Misuari wrote:
I think one major problem protoss player face, is when to give up . I had a game where the enemy was 40 army supply left after a major battle . i had only a zealot BUT i had 3-1-3 upgrades and he had 1-0-1 so i dont know whether to give up or jusst cont warping in and fight cause he destroyed my natural and my main is almost mined out. any tips ? :D

quickfix.

Never give up. Try and get another base, do a warpin in his main, or just run zealots in his mineral line, but that's just my point of view.
2000 Jungler 66% Hecarim, 63% Volibear, 60% Jarvan IV
Misuari
Profile Joined May 2012
Singapore45 Posts
May 30 2012 07:25 GMT
#4904
"Add more bases when you push" ----> Means every major push , i add 1 more base?

"3Robos" ---> Im pretty sure u meant gateways ? ;p
TheExodus
Profile Joined November 2011
293 Posts
May 30 2012 07:25 GMT
#4905
On May 30 2012 16:21 Rimak wrote:
Show nested quote +
On May 30 2012 16:13 Misuari wrote:
I think one major problem protoss player face, is when to give up . I had a game where the enemy was 40 army supply left after a major battle . i had only a zealot BUT i had 3-1-3 upgrades and he had 1-0-1 so i dont know whether to give up or jusst cont warping in and fight cause he destroyed my natural and my main is almost mined out. any tips ? :D

quickfix.

Never give up. Try and get another base, do a warpin in his main, or just run zealots in his mineral line, but that's just my point of view. Or just quit and do another game.


Get a warpprism, run it into his main and warp in 6 cannons on it's powerfield ;P
Misuari
Profile Joined May 2012
Singapore45 Posts
May 30 2012 07:28 GMT
#4906
Ahhhhhh much better . hahahaha thank you , man! o7
ajizi
Profile Joined May 2012
20 Posts
May 30 2012 07:41 GMT
#4907
I just switched from zerg to protoss. What are the key features I should think about in order to improve my games?
TheExodus
Profile Joined November 2011
293 Posts
May 30 2012 07:54 GMT
#4908
On May 30 2012 16:41 ajizi wrote:
I just switched from zerg to protoss. What are the key features I should think about in order to improve my games?


Spend you chronoboosts, don't miss warpgate cycles during the early game, keep a few gates idle for instant reinforcements in the later game, put pylons around the map, Build lots of warpgates when you have a lot of money, so you can instantly warp in after an engagement. Don't overproduce stalkers.
Chandra
Profile Joined July 2011
United States123 Posts
Last Edited: 2012-05-30 08:26:10
May 30 2012 08:22 GMT
#4909
Against gas openings in PvT I've adopted MC's 1 gate FE as a standard, but against gasless openings I'm not entirely sure what I should do as a standard build. I've looked around the forums, and there doesn't appear to be much consensus on what build is the best to use. I usually drop my Nexus at about 26 supply (after first z and s and before 3rd pylon), build my gates on 26 as the pylon is building and the robo around 30 supply, but I'm unsure if this is too conservative. I'd like to be more greedy if possible while staying safe, but I'm afraid of using a sub-optimal opening. Any suggestions for a decent BO?
Rimak
Profile Joined January 2012
Denmark434 Posts
Last Edited: 2012-05-30 08:56:29
May 30 2012 08:54 GMT
#4910
On May 30 2012 17:22 Chandra wrote:
Against gas openings in PvT I've adopted MC's 1 gate FE as a standard, but against gasless openings I'm not entirely sure what I should do as a standard build. I've looked around the forums, and there doesn't appear to be much consensus on what build is the best to use. I usually drop my Nexus at about 26 supply (after first z and s and before 3rd pylon), build my gates on 26 as the pylon is building and the robo around 30 supply, but I'm unsure if this is too conservative. I'd like to be more greedy if possible while staying safe, but I'm afraid of using a sub-optimal opening. Any suggestions for a decent BO?

Personally i like to go MC's fe in any scenario, got rolled over with gasless 5 rax couple of times, when was trying to go for a greedier nexi.

But it's simple.
Do a MC opening.
@19, when zealot is building you should be sure that it is gasless FE.
Cancel zealot and remove probes from gas when you have 50 for WG.
Drop nexi @20 food.
Get probes back to gas.
Continue then by huk's BO.
http://wiki.teamliquid.net/starcraft2/HuK's_20_Food_FE_3_Gate_Pressure
2000 Jungler 66% Hecarim, 63% Volibear, 60% Jarvan IV
hooahah
Profile Joined October 2011
3752 Posts
May 30 2012 12:46 GMT
#4911
much <3 to everyone that helped me with the early game scouting :D you guys are the best
Mandalor
Profile Blog Joined February 2003
Germany2362 Posts
May 30 2012 13:16 GMT
#4912
On May 30 2012 17:22 Chandra wrote:
Against gas openings in PvT I've adopted MC's 1 gate FE as a standard, but against gasless openings I'm not entirely sure what I should do as a standard build. I've looked around the forums, and there doesn't appear to be much consensus on what build is the best to use. I usually drop my Nexus at about 26 supply (after first z and s and before 3rd pylon), build my gates on 26 as the pylon is building and the robo around 30 supply, but I'm unsure if this is too conservative. I'd like to be more greedy if possible while staying safe, but I'm afraid of using a sub-optimal opening. Any suggestions for a decent BO?


I like to go 15 nexus against a gasless build (2 player map, scouting at 9) followed by a forge and sentry first. 5rax mass marines isn't an issue when you're doing this. Hellion drops or any early drops for that matter, however, can be an issue. I'm still trying to figure out the perfect timing for adding additional gates and the robo.
Mentalizor
Profile Joined January 2011
Denmark1596 Posts
Last Edited: 2012-05-30 13:31:30
May 30 2012 13:31 GMT
#4913
On May 30 2012 22:16 Mandalor wrote:
Show nested quote +
On May 30 2012 17:22 Chandra wrote:
Against gas openings in PvT I've adopted MC's 1 gate FE as a standard, but against gasless openings I'm not entirely sure what I should do as a standard build. I've looked around the forums, and there doesn't appear to be much consensus on what build is the best to use. I usually drop my Nexus at about 26 supply (after first z and s and before 3rd pylon), build my gates on 26 as the pylon is building and the robo around 30 supply, but I'm unsure if this is too conservative. I'd like to be more greedy if possible while staying safe, but I'm afraid of using a sub-optimal opening. Any suggestions for a decent BO?


I like to go 15 nexus against a gasless build (2 player map, scouting at 9) followed by a forge and sentry first. 5rax mass marines isn't an issue when you're doing this. Hellion drops or any early drops for that matter, however, can be an issue. I'm still trying to figure out the perfect timing for adding additional gates and the robo.


On Ohana, Entombed Valley, Antiga and some might even say Cloud Kingdom FFE is extremely viable. No matter what he does you can do something along the lines of:
- 9 pylon (scout)
- 16 nexus
- 16 forge (one more probe)
- 17 pylon

Depending on what you scout you can go ahead and either do (no matter what you scout you chrono double probes out):
Defensive - against more than 1 rax - or if you're felling he's being weird/not spending his money correct (proxy):
- 19 cannon
- 21 cannon
- 24 gateway + assimilator + pylon

This is defensive, but will hold any maryrax marine pressure - and with probepull you will also hold a 2rax without issues.
If he seems to go either 13gas or gasless expand:
- 19 gate + gas
- 21 gate
- 23 cannon + pylon
- when first gate finishes make cycore

You delay your tech slightly. But normally you'll come out both safe and with +10'ish workers if you avoid supplyblocks and keep on chronoboosting.
I've been doing this alot - but ofc it only works with chokes and ramps.

On maps you can't FFE, I usually go for a standard 1G FE unless I see something scary. Depending on the scenario I'd go 3G --> exp or even 1G --> Robo --> 1G --> expand

Just remember... if you don't FE and later discovers he did; you'll have to push your tech advantage. Push him/drop him/punish him.
(yಠ,ಠ)y - Y U NO ALL IN? - rtsAlaran: " I somehow sit inside the bus.Hot_Bit giving me a massage"
Rimak
Profile Joined January 2012
Denmark434 Posts
May 30 2012 14:16 GMT
#4914
On May 30 2012 22:16 Mandalor wrote:
Show nested quote +
On May 30 2012 17:22 Chandra wrote:
Against gas openings in PvT I've adopted MC's 1 gate FE as a standard, but against gasless openings I'm not entirely sure what I should do as a standard build. I've looked around the forums, and there doesn't appear to be much consensus on what build is the best to use. I usually drop my Nexus at about 26 supply (after first z and s and before 3rd pylon), build my gates on 26 as the pylon is building and the robo around 30 supply, but I'm unsure if this is too conservative. I'd like to be more greedy if possible while staying safe, but I'm afraid of using a sub-optimal opening. Any suggestions for a decent BO?


I like to go 15 nexus against a gasless build (2 player map, scouting at 9) followed by a forge and sentry first. 5rax mass marines isn't an issue when you're doing this. Hellion drops or any early drops for that matter, however, can be an issue. I'm still trying to figure out the perfect timing for adding additional gates and the robo.

A FORGE!
Brilliant, thanks.
A lot!
2000 Jungler 66% Hecarim, 63% Volibear, 60% Jarvan IV
Brolettuce
Profile Joined July 2011
United States48 Posts
May 30 2012 14:35 GMT
#4915
im a mid masters toss and atm, im trying to get away from my 2base allins in pvz and actually macro my pvzs instead of being retarded etc.
I was wondering if I were to take a faster 3rd, ( 8-10min), and i want to do a +3 3base attk, should I get my robo, and 4 gates first for obs then immortals? or should i get twilight so i can start +2 faster, the 4 gates aswell then the robo?
Also, when should i be taking my 3/4th gas usually? 40ish supply?
¯\_(ツ)_/¯
Rimak
Profile Joined January 2012
Denmark434 Posts
May 30 2012 14:44 GMT
#4916
On May 30 2012 23:35 Brolettuce wrote:
im a mid masters toss and atm, im trying to get away from my 2base allins in pvz and actually macro my pvzs instead of being retarded etc.
I was wondering if I were to take a faster 3rd, ( 8-10min), and i want to do a +3 3base attk, should I get my robo, and 4 gates first for obs then immortals? or should i get twilight so i can start +2 faster, the 4 gates aswell then the robo?
Also, when should i be taking my 3/4th gas usually? 40ish supply?

See rescent streams of CreatorPrime.
He is going for a fast third (8 min), robo-twilight PvZ.
Should be the one you're looking for.
2000 Jungler 66% Hecarim, 63% Volibear, 60% Jarvan IV
Sated
Profile Blog Joined March 2011
England4983 Posts
May 30 2012 14:52 GMT
#4917
--- Nuked ---
craziekev
Profile Joined April 2011
Canada61 Posts
May 30 2012 17:07 GMT
#4918
On May 30 2012 23:52 Sated wrote:
Show nested quote +
On May 29 2012 06:29 Sated wrote:
http://drop.sc/188014

How should I have better dealt with the Marine/Tank contain preventing me from taking a third base? Was it simply the case that I needed to hit better Storms and have some better splitting when engaging his army, or should I have been waiting for more units before trying to break the contain?

(I know that I could've taken a third base sooner than I did, but I somehow managed to miss his units moving away despite having an Observer in position to scout for that exact thing. Not what I'm asking about, though!)

Does anyone have any ideas?


Treat it like a 1/1/1 but without the air. grab zealots and immortals send your zealots out front and focus the tanks with your immortals while the zealots chase the marines. Adding a couple of sentries wont hurt either. Best thing to do is to have your units in from of the ramp on the low ground so you do not get contained.

Note - I didn't watch the replay but I had a similar experience with marine tank. Didn't contain me because I was not in my base with my units. Hope this helps ya.
a good defense makes a great offense
DW-Unrec
Profile Blog Joined August 2011
492 Posts
May 30 2012 18:10 GMT
#4919
Hi

I need some help. I'm losing pretty much every PvT game I open 1 gate FE. They do 1/1/1 builds, they do pushes before my colossus is out. Can someone provide me a replay where protoss opens 1 gate FE then builds another 2 gates + robo and win?

Masters league.
Zedrewo
Profile Joined April 2011
Sweden12 Posts
May 30 2012 18:44 GMT
#4920
Hello, does anyone know if you can punish a zerg who goes for muta on 3base or am i forced to defend and play a really long macro game? (high master)
Prev 1 244 245 246 247 248 432 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft347
RuFF_SC2 177
WinterStarcraft168
ProTech117
ROOTCatZ 60
Ketroc 55
StarCraft: Brood War
GuemChi 5569
ggaemo 110
Nal_rA 90
NaDa 22
Bale 21
Noble 20
Shinee 15
Dota 2
monkeys_forever596
NeuroSwarm104
League of Legends
JimRising 660
Counter-Strike
tarik_tv4913
m0e_tv334
Heroes of the Storm
Khaldor126
Other Games
summit1g17904
Artosis446
ViBE96
C9.Mang043
Nina28
Organizations
Other Games
gamesdonequick1064
BasetradeTV166
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Berry_CruncH179
• Hupsaiya 121
• davetesta18
• Light_VIP 14
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki17
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift4141
• Lourlo655
Other Games
• Scarra523
• Shiphtur137
Upcoming Events
Afreeca Starleague
7h 3m
Wardi Open
7h 3m
Replay Cast
21h 3m
Sparkling Tuna Cup
1d 7h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
3 days
Replay Cast
4 days
CranKy Ducklings
5 days
BSL
5 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
6 days
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.