• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:21
CEST 02:21
KST 09:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202534Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder9EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced50BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0
StarCraft 2
General
The GOAT ranking of GOAT rankings Serral wins EWC 2025 Tournament Spotlight: FEL Cracow 2025 Classic: "It's a thick wall to break through to become world champ" Firefly given lifetime ban by ESIC following match-fixing investigation
Tourneys
LiuLi Cup Weeklies and Monthlies Info Sea Duckling Open (Global, Bronze-Diamond) TaeJa vs Creator Bo7 SC Evo Showmatch Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $10,000 live event
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune
Brood War
General
BW General Discussion Scmdraft 2 - 0.9.0 Preview [BSL 2025] H2 - Team Wars, Weeklies & SB Ladder Google Play ASL (Season 20) Announced Which top zerg/toss will fail in qualifiers?
Tourneys
[ASL20] Online Qualifiers Day 2 [ASL20] Online Qualifiers Day 1 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
[G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Beyond All Reason Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread Stop Killing Games - European Citizens Initiative
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 548 users

The Protoss Help Me Thread - Page 240

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 238 239 240 241 242 432 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action.
TheExodus
Profile Joined November 2011
293 Posts
May 22 2012 20:58 GMT
#4781
On May 23 2012 05:48 SkyBlaze wrote:
Show nested quote +
On May 23 2012 05:36 Mikelius wrote:
On May 23 2012 02:48 Alejandrisha wrote:
On May 19 2012 00:59 CrazyF1r3f0x wrote:
On May 18 2012 23:50 Alejandrisha wrote:
just recorded some commentary on gate-robo-gate expands in pvp. it focuses on dealing with 1 base pushes so obviously no colossusing will go down, though. encoding it into smaller vids and will link it from youtube

Awesome!
This is what I do in my PvPs as well; so thanks

those vids are up on my yt channel which you can find in my prof now btw! forgot to post that in this thread heh


Why do you prefer Gate Robo Gate instead of 3 stalker rush into robo?


I think gate robo gate is faster than 3 stalker rush for the robo but only a like 25~seconds and slightly more greedy in a way. most of it's style of play really and which your more comfortable with.

@edit I forgot to add that one is more easily read, that other players can play slightly more greed toward the 3 stalker rush.


The reason I'm going 3-stalker is for the map control those 3 stalkers give. You can force your opponent to warp in FAR from your base if you use it for scouting out the forward pylon(s), you can easily kill off his stalker+zealot+probe if he's got those out on the map, and you can hold the watchtowers easily. You will still have a fast robo, in time for a possible DT rush.

Gate-robo-gate seems geared towards early immortal pressure while being ultra-safe against DT rushes, and I suppose it could give you the opportunity to expand quicker and safer with an extra immortal or so.
bailando
Profile Joined May 2012
Germany332 Posts
Last Edited: 2012-05-22 21:12:06
May 22 2012 21:10 GMT
#4782
can you tell me a macro oriented follow up for 3gate robo? or is there any list with follow ups? would like to learn a bit.
the liquipedia page has not much unfortunatly

also: is 3gate expand good anymore? and when not in which matchup and map?

thx you brotosses
TheExodus
Profile Joined November 2011
293 Posts
May 22 2012 21:27 GMT
#4783
On May 23 2012 06:10 bailando wrote:
can you tell me a macro oriented follow up for 3gate robo? or is there any list with follow ups? would like to learn a bit.
the liquipedia page has not much unfortunatly

also: is 3gate expand good anymore? and when not in which matchup and map?

thx you brotosses


3-gate robo can transition into pretty much anything, really...

3-gate expands are still good, but you'll be behind economically so you'll need to use your army advantage to pressure. Most protosses go 1-gate FE against terran and forge-first FE against zerg, in order not to let the opponent get too far ahead. In the lower leagues 3-gate expands are usually fine though.
bailando
Profile Joined May 2012
Germany332 Posts
May 22 2012 21:52 GMT
#4784
On May 23 2012 06:27 TheExodus wrote:

3-gate robo can transition into pretty much anything, really...



thats what people tell me all the time. and yeah i get my robo and stuff just like it says on the liquipedia page. my problem is i dont know what to do after it EFFICIENTLY (sure i can some random shit but i want to do it right)

i need some lists and stuff that tells me how. i am not that good that i can be creative or something like that.
Mikelius
Profile Joined September 2010
Germany517 Posts
May 22 2012 21:55 GMT
#4785
On May 23 2012 06:10 bailando wrote:
can you tell me a macro oriented follow up for 3gate robo? or is there any list with follow ups? would like to learn a bit.
the liquipedia page has not much unfortunatly

also: is 3gate expand good anymore? and when not in which matchup and map?

thx you brotosses


Axslav has said on his stream that you can expand off of 2 gate robo @ around 40 supply. And from there you can go 2 robo colossi with forges.
Less QQ, more PewPew
bailando
Profile Joined May 2012
Germany332 Posts
Last Edited: 2012-05-23 17:38:00
May 23 2012 16:41 GMT
#4786
can somebody help me? i almost break my fucking keyboard. so tired of loosing.
thought i did well (macro and upgrade)


here is the right link

EDIT: really sorry. was just the first hoster i found.
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
May 23 2012 17:30 GMT
#4787
On May 24 2012 01:41 bailando wrote:
can somebody help me? i almost break my fucking keyboard. so tired of loosing.
thought i did well (macro and upgrade)

fuck my life

Please upload to a site that doesn't require me to install software, even better would be a Starcraft replay site like:
http://replayfu.com/
or
http://drop.sc/
or
http://www.sc2rep.com/

Thank you!
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2012-05-23 20:07:16
May 23 2012 20:06 GMT
#4788
On May 23 2012 06:52 bailando wrote:
Show nested quote +
On May 23 2012 06:27 TheExodus wrote:

3-gate robo can transition into pretty much anything, really...



thats what people tell me all the time. and yeah i get my robo and stuff just like it says on the liquipedia page. my problem is i dont know what to do after it EFFICIENTLY (sure i can some random shit but i want to do it right)

i need some lists and stuff that tells me how. i am not that good that i can be creative or something like that.


What match-up? I'm not sure what the issue is with a follow-up as usually Robo -> Colossus. Depending on the match-up you may want to get 1 - 3obs; 2 - 3 Immortals (and so on) before moving into Colossus. But, if you are learning the game (as I am, and most of us here, are) then don't get too fussed about precise builds and following a detailed map etc (IMO, at least). Making more stuff (i.e. probes and pylons) than your opponent should be sufficient to net you more wins than not.
KT best KT ~ 2014
Chandra
Profile Joined July 2011
United States123 Posts
May 23 2012 20:33 GMT
#4789
Recently I've been opening with MC's 1 gate FE, and have been having a bit of trouble with scouting 1 base play in PvT. My biggest trouble is distinguishing between a 2 rax and a 1/1/1 with my zealot/stalker poke. Sometimes I'll see a reactor and about 4 or so marines with no bunker and assume it will be a reactor/tech lab 2 rax, as per the suggestion in Monk's thread. I'll make units to defend it, but then I find myself dying to a 1/1/1 a bit later because I wasn't able to get up the proper infrastructure to defend in time due to preparing the 2 rax defense earlier. And I'm totally lost when it comes to scouting something like a marine/hellion drop. I usually just auto-lose those games. Any tips for how to distinguish between these kinds of play? Thanks!
TeamBanished
Profile Joined September 2011
United States301 Posts
May 23 2012 20:39 GMT
#4790
Been having trouble against mass banshee play. Sometimes up to 20+ banshees. They seem to melt through all my stalkers and the marines target down my phoniex. I can try to get high templar to feedback but by then he has done huge damage to my base and I fall behind economically.

Any suggestions?
For Aiur
Huckleuro
Profile Joined November 2010
United Kingdom294 Posts
May 23 2012 20:51 GMT
#4791
Hey all,

Returning player (4 months off the game- RL sucks), just needing a quick straightening out on builds.

I've got a PvZ build to work me back into the game, but really really dont know where pvt and pvp are sitting currently. I was mid masters, im now diamond.

Basically could someone point me out to a go to macro/reactive PvT build/ style and also a decent and solid PvP. I've had a quick scan of the forum but no real luck.

Thanks!
-Kira
Profile Blog Joined March 2012
352 Posts
May 23 2012 21:05 GMT
#4792
On May 24 2012 05:33 Chandra wrote:
Recently I've been opening with MC's 1 gate FE, and have been having a bit of trouble with scouting 1 base play in PvT. My biggest trouble is distinguishing between a 2 rax and a 1/1/1 with my zealot/stalker poke. Sometimes I'll see a reactor and about 4 or so marines with no bunker and assume it will be a reactor/tech lab 2 rax, as per the suggestion in Monk's thread. I'll make units to defend it, but then I find myself dying to a 1/1/1 a bit later because I wasn't able to get up the proper infrastructure to defend in time due to preparing the 2 rax defense earlier. And I'm totally lost when it comes to scouting something like a marine/hellion drop. I usually just auto-lose those games. Any tips for how to distinguish between these kinds of play? Thanks!


You really can't know if terran doesn't want you to.
For hellion drops - sim city + try to remember timing to have your stalkers on patrol in time
For 2 rax - MC 30 food 1 gate expo can deal with it you just need to tank some demage with nexus to buy time so you can get your first round of warpins. If he brings SCV's grab some probes aswell, especially vs marauders.
For 1-1-1 - all of above still lets you get like 5 gate + robo if you don't take too much demage to harass.

People often do stuff that doesn't make any sense, so don't read too much into bunker or no bunker in front etc. If you execute your build clean you should be able to deal with any of the builds you mentioned by doing the 30 food 1 gate expo.
TheExodus
Profile Joined November 2011
293 Posts
May 23 2012 21:43 GMT
#4793
On May 24 2012 05:33 Chandra wrote:
Recently I've been opening with MC's 1 gate FE, and have been having a bit of trouble with scouting 1 base play in PvT. My biggest trouble is distinguishing between a 2 rax and a 1/1/1 with my zealot/stalker poke. Sometimes I'll see a reactor and about 4 or so marines with no bunker and assume it will be a reactor/tech lab 2 rax, as per the suggestion in Monk's thread. I'll make units to defend it, but then I find myself dying to a 1/1/1 a bit later because I wasn't able to get up the proper infrastructure to defend in time due to preparing the 2 rax defense earlier. And I'm totally lost when it comes to scouting something like a marine/hellion drop. I usually just auto-lose those games. Any tips for how to distinguish between these kinds of play? Thanks!


If you can't tell what he's doing with your poke you need to drop the robo immediately and chrono out 2 observers. One to his base in order to see what he's doing and one for your own base in order he's going 1-1-1 with cloaked banshees.
xtruder
Profile Joined October 2011
Afghanistan135 Posts
May 23 2012 22:49 GMT
#4794
On May 24 2012 01:41 bailando wrote:
can somebody help me? i almost break my fucking keyboard. so tired of loosing.
thought i did well (macro and upgrade)


here is the right link

EDIT: really sorry. was just the first hoster i found.


You don't know how close you were to winning. If you had made a bunch of high templars towards the end and morphed them into archons, you could have easily won the game. What's more, you had psionic storm researched the entire game and didn't use it.

your macro was OK, except in the end where you needed more gateways. It's not uncommon for pros to go up to 12+ gateways once they hit 3 bases, and even more in the late game.

Against Terran, you need units that have AOE, as Terran units are much more efficient, supply-for-supply, than Protoss units are. he had tanks that deal massive splash damage, plus +3 marines which don't really overkill and are thus in a way hit as hard as splash damage units do.

Hope that helps. Sometimes the difference between wining and losing is just one thing that you're doing wrong.
zmansman17
Profile Joined March 2011
United States2567 Posts
May 23 2012 23:31 GMT
#4795
On May 24 2012 06:43 TheExodus wrote:
Show nested quote +
On May 24 2012 05:33 Chandra wrote:
Recently I've been opening with MC's 1 gate FE, and have been having a bit of trouble with scouting 1 base play in PvT. My biggest trouble is distinguishing between a 2 rax and a 1/1/1 with my zealot/stalker poke. Sometimes I'll see a reactor and about 4 or so marines with no bunker and assume it will be a reactor/tech lab 2 rax, as per the suggestion in Monk's thread. I'll make units to defend it, but then I find myself dying to a 1/1/1 a bit later because I wasn't able to get up the proper infrastructure to defend in time due to preparing the 2 rax defense earlier. And I'm totally lost when it comes to scouting something like a marine/hellion drop. I usually just auto-lose those games. Any tips for how to distinguish between these kinds of play? Thanks!


If you can't tell what he's doing with your poke you need to drop the robo immediately and chrono out 2 observers. One to his base in order to see what he's doing and one for your own base in order he's going 1-1-1 with cloaked banshees.


Yep 10 second less obs time. Make use of it!
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
zmansman17
Profile Joined March 2011
United States2567 Posts
Last Edited: 2012-05-24 00:24:43
May 23 2012 23:36 GMT
#4796
On May 24 2012 05:39 morevox wrote:
Been having trouble against mass banshee play. Sometimes up to 20+ banshees. They seem to melt through all my stalkers and the marines target down my phoniex. I can try to get high templar to feedback but by then he has done huge damage to my base and I fall behind economically.

Any suggestions?


Sure, I offrace at rank 2 master protoss (probably could be higher, but only took me a day). First of all, it's not like 20 banshees come out of nowhere, at least not to a player with basic scouting. So, scout and if you have any doubt, click on the Terran's gas (thru obs vision) and count the gas. To make sense of amounts of gas, you could compare it to your gas and the relative timing with which you took your gas to have an idea of the Terran's gas timings.

If you scout double starport (which you should. obs good unit), drop a stargate and begin pheonix production. Make sure you have the requisite number of observers to provide detection on multiple fronts and you should have much success!
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
May 24 2012 00:07 GMT
#4797
I believe getting the Obs speed upgrade is also useful if the Terran is committing to mass Cloakshees.

(It's a pity the Robo Bay is so expensive and takes a while to build...still, it is a useful building, I guess.)
KT best KT ~ 2014
TheExodus
Profile Joined November 2011
293 Posts
Last Edited: 2012-05-24 08:44:35
May 24 2012 04:40 GMT
#4798
On May 24 2012 05:39 morevox wrote:
Been having trouble against mass banshee play. Sometimes up to 20+ banshees. They seem to melt through all my stalkers and the marines target down my phoniex. I can try to get high templar to feedback but by then he has done huge damage to my base and I fall behind economically.

Any suggestions?


Stalkers are very ineffective against mass banshee. As soon as you scout double starport, drop a stargate and 3-5 cannons at your natural. Chrono out phoenix, warp in zealots and 4 sentries. The zealots and cannons will handle the marines if you use FF to stop kiting, and the phoenixes will shut down banshees. It's still not easy though.
Perfi
Profile Blog Joined May 2010
Poland349 Posts
May 24 2012 07:59 GMT
#4799
On May 23 2012 06:10 bailando wrote:
can you tell me a macro oriented follow up for 3gate robo? or is there any list with follow ups? would like to learn a bit.
the liquipedia page has not much unfortunatly

also: is 3gate expand good anymore? and when not in which matchup and map?

thx you brotosses

If you mean 3gate robo with an expansion sticked in there (as in, 1gate expo followed up by 2 additional gates and a robo), then I would suggest looking into CreatorPrime's PvT style (with heavy upgrades, mass zealots and colossi). As for going 3 gates and a robo before expanding... admittedly I don't use the build myself, but I see no real advantages that it would have over a 1 gate expand.
CCalms
Profile Joined November 2010
United States341 Posts
May 24 2012 08:34 GMT
#4800
On May 24 2012 13:40 TheExodus wrote:
Show nested quote +
On May 24 2012 05:39 morevox wrote:
Been having trouble against mass banshee play. Sometimes up to 20+ banshees. They seem to melt through all my stalkers and the marines target down my phoniex. I can try to get high templar to feedback but by then he has done huge damage to my base and I fall behind economically.

Any suggestions?


Stalkers are very ineffective against mass phoenix. As soon as you scout double starport, drop a stargate and 3-5 cannons at your natural. Chrono out phoenix, warp in zealots and 4 sentries. The zealots and cannons will handle the marines if you use FF to stop kiting, and the phoenixes will shut down banshees. It's still not easy though.

This is wrong. Trying to go into phoenix plays right into the air-terran's hands, as he just transitions into more vikings and battlecruisers and your phoenixes become nothing. Storm is THE only way to go, and to make it even stronger, aggressive blink stalker play.
Prev 1 238 239 240 241 242 432 Next
Please log in or register to reply.
Live Events Refresh
Next event in 9h 39m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 268
RuFF_SC2 50
Nina 35
StarCraft: Brood War
Barracks 1419
Aegong 70
Sexy 57
firebathero 48
NaDa 33
ggaemo 11
Dota 2
monkeys_forever603
League of Legends
JimRising 552
febbydoto9
Super Smash Bros
hungrybox754
Heroes of the Storm
Khaldor191
Other Games
tarik_tv19873
summit1g12970
gofns11007
shahzam445
ViBE113
Organizations
Other Games
gamesdonequick953
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH194
• RyuSc2 58
• davetesta24
• gosughost_ 10
• AfreecaTV YouTube
• intothetv
• sooper7s
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• HerbMon 15
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22044
Other Games
• imaqtpie1173
Upcoming Events
Sparkling Tuna Cup
9h 39m
BSL20 Non-Korean Champi…
13h 39m
Bonyth vs TBD
WardiTV European League
15h 39m
ByuN vs ShoWTimE
HeRoMaRinE vs MaxPax
Wardi Open
1d 10h
OSC
1d 23h
uThermal 2v2 Circuit
3 days
The PondCast
4 days
Replay Cast
4 days
uThermal 2v2 Circuit
5 days
RSL Revival
6 days
[ Show More ]
RSL Revival
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #1
FEL Cracow 2025
Underdog Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20: Qualifier #2
HCC Europe
CC Div. A S7
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CAC 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.