|
Unfortunately I am mid/high masters and I am still having trouble with remembering to build workers. From my replays it looks like I focus way too much on my micro which causes me to forget to build workers for up to 20 seconds sometimes.
I find that in my TvT’s I do really well in my SCV/expo/macro as I play sort of a defensive passive TvT style and rely more on position then micro.
In my TvP I find I’m usually 15-20 workers behind. Should I attribute this to cronoboost or just poor workertasking (I just made it up) If I do not open with an economic harass style vs Protoss I find I always lose, if I get some decent harass I win. My workertasking is so bad that I watch a replay yesterday of me killing all but 6 probes of the protoss and I had 35 workers. He ended up in about 5 min getting about 55 probes to my 49 SCVS, I still won the game but still.
In my TvZ matchup I also feel like I have to harass nonstop not necessarily the mineral line but getting the zerg to waste larve. I know this is nothing new to the matchup but if I try to play a macro game I’m screwed as I will have 40-50 scvs to their 80-90 drones.
Unfortunatly I think Day [9] screwed me a few years ago (I don’t watch him anymore as I don’t think I fit his demographic great personality though) when he said DON’T QUE WORKERS. This makes it so after about 8 min into the game I start forgetting after one scv is created to create another. I HATE QUEING but as I am no pro I think I may need to que atleast two workers at a time.
So my question is HOW DO YOU remember to build SCVS nonstop until the desired count is reached. I am hoping some of your tips will assist me.
|
Uhhh.... How do I remember? I just click on my nexus every once in a while and if there are no probes being produced a queue a few up?
I don't really know how I can help you. If you're high masters you're doing something right imo.
|
I have heard that some ppl have little songs in their head to remind them of certain things. Such as
Army Minimap Build and SCV
Army Minimap Build an SCV
Some ppl actually use the ingame timer to count when their scv should be finished. These are the some of the ideas I'm looking for.
|
Optimally, you want to que a worker about a second before the previous finishes. It's ok that you can't remember, tbh I just listen for the sound that the worker is done. It's only a second after you should que workeres. You shoule que 2 if you cant remember. If you really need to micro, que up 3, no more. Then you can cancel them when you can build again if you need to(not sure if you lose minerals). This just means you can't be ultra efficient with your builds, and you will have a semi optimal early game if you do everything else correctly. This isn't extremely important as terran as it is toss or zerg because of the chrono/reaction timings imo, but afaik you should be ok if you que it up 506 seconds before you should Sorry for teh typos I'm double tabbing and reading something else whiel I think of things to write for this. For toss tehre is an alert sonud to let you know when a worker is done. its semi optimal if you can't remember. If you micro should should que up a few anyway.
Here is how I see it Heavy micro (que a few) Semi micro(wait fro sound) Heavy macro(watch cc)
|
Thats actually not a bad idea and exactly what i was looking for.
So if i know im about to micro a battle que some up and dont worry about it. If im macroing then do what i have been doing.
Also maybe i should play w/ sound on lol i listen to music when playing.
|
Just try to get a mechanical memory. If your CC is on 5 then remember to tap 5 and then S alot. Doesn't matter if you stack SCVs in the mid game because they only cost 50 minerals. By stacking I mean 2-3 SCVs.
After you get a mechanical memory everything becomes so much easier, but mechanical memories are so annoying sometimes... For example I always have my production facilities on different hotkeys, factories on 3 and barracks on 4. Then I can't have enough for Starport since I need atleast 2 hotkeys for my army and then everything seems so limited. I want to try to have everything on one hotkey and TAB instead but my mechanical memory says no. Oh well, hopefully I'll manage.
Also hotkey all your CCs on one hotkey and use another hotkey for jumping from base to base. I have set "W" as the "jump from one base to another" key. Try to have as many production facilities on one hotkey as possible because this gives you more "empty" hotkeys for drops, flanks, snipes, casters, vikings, hellion harrasses and more!
I am still Diamond though I only face high Masters now and I also had the same problem before but when I mastered the SCV thingy my expansions were so much more beneficial and I started to win game after game. Just have to wait for that promotion :I
|
I've had similar problem, I just forget to remake scv's after harass... Generally how I remember to keep building scv's is whenever you go to your CC hotkey (for me it's 0) and you see those little white dots indicating production than you are fine. If you don't see the dots than hit s a few times and that should keep you set
|
I dont, i just do. Literally i've had to tell myself to stop making probes after im on 3 because i use to make 90 probes by the end of the game and i would LOSE! cause my army was to small. If you just keep telling yourself to keeping pressing (S,D,E) eventually it just becomes habit.
|
I remember a daily in which day9 recommends constantly tapping through your control groups.
|
lol play zerg for awhile, at least until you appreciate having a good worker count. Lol and i'm not even kidding, alot of my zerg friends also off-race as T/P and even though we don't know any proper builds, the one thing we all do is overproduce workers (100+). Mechanically, it's just like injecting i feel.
I guess it's probably just this mentality from playing Zerg always thinking "need moarr drones" and I really appreciate the ability to make workers non-stop haha.
Usually I queue 1 more worker, as it goes out of early game since that gives you 30s before having to tab back. So every 30s -->4ss-5ss-6ss. Try it, play zerg for a few weeks and you'll improve your workertask =]
|
I'm a 1500 pt master for reference
I find that as terran it is extremely important to never cut an scv the first 9 minutes of the game. If you can do that, you should be on equal footing with a protoss player in income assuming you have two orbital commands.
A little trick I like to do is to constantly tab through my production structures via control groups to check if they are producing. If I see an open spot, I plug it.
Mid game, I think it's okay to queue up 2 scvs at a time at each orbital so you don't forget. Same goes for marines, but NEVER do this with tanks/medivacs.
You'd be surprised how well you do if you never miss a single opportunity to make an scv for the first 10-13 minutes of the game.
|
You can train your brain to attribute new actions to preexisting ones with repitition: i.e you look at your barrack/fac/army a lot during the course of the game right? so every time you flip to a control group just press your cc hotkey and type s for however many cc you have at the point.
Before battles, just queue 3 or so, eventually it'll become second nature, whenever I press 5 I press 444s (idk I just spam things in groups of 3 to make damn sure I click what I mean to ><)
|
Force yourself to do a "rotation" constantly. The "rotation" is, for instance, if you have your CCs on 2, your rax on 3, and your starport on 4 you train yourself to do 2ss3ddaa4dd2ss3ddaa4dd2ss3ddaa4dd2ss3ddaa4dd2ss3ddaa4dd until you don't have to think any more to do it, and on the contrary, have to think in order to not do it. What will happen is that when you're microing, your hands will naturally do this rotation, and you will never forget an scv again.
|
honestly, imho, you shouldn't have to remember to build workers. you should get to a point where you instinctively build more workers, and honestly, the only way to get to that point (or the way that I got there anyway), is by losing horribly because of lack of economy due to big differences in worker count. I remember that I was losing several games here and there because i wasn't producing enough scvs, and although it took slightly longer than i might have wanted it to, i eventually learned to build scvs constantly, and instinctively. sc is an intense game, and wasting precious "thinking" time and reaction time on "remembering" to build more workers is suboptimal. Just patiently work pressing 5ss (or whatever you hotkey ccs to), until you can do it instinctively.
after that comes learning when to cut scvs and stuff, but that's a whole other story
|
I just do it constantly. I keep my money soo low that I can spam all hotkeys and produce one of each.
All you have to to is tabbing and check the little white boxes that indicate if something gets build or not.
if you have your production and a little white box in every building, its time for new buildings. of course its hard to do, when Iam tired I miss some clicks and that usually the reason Iam losing games, my money gets high, I fall behind in supply, dont have money for upgrades at the right time etc.
|
On July 06 2011 06:36 Perfect wrote: Thats actually not a bad idea and exactly what i was looking for.
So if i know im about to micro a battle que some up and dont worry about it. If im macroing then do what i have been doing.
Also maybe i should play w/ sound on lol i listen to music when playing. I play with music on usually (1 gate 2 gate protoss anthem), and I just look at the side that gives all the alerts. Occasionally I'll use my view keys, control f5, press through space a few times(all recent alerts), and hten press f5 to return to my view. Gives a general view of your game.
For those that think Tldr: I use the left side tab
On July 06 2011 06:47 Moobutt wrote: I remember a daily in which day9 recommends constantly tapping through your control groups. 252, sorry if I double posted
|
|
On July 06 2011 06:54 me_viet wrote: lol play zerg for awhile, at least until you appreciate having a good worker count. Lol and i'm not even kidding, alot of my zerg friends also off-race as T/P and even though we don't know any proper builds, the one thing we all do is overproduce workers (100+). Mechanically, it's just like injecting i feel.
I guess it's probably just this mentality from playing Zerg always thinking "need moarr drones" and I really appreciate the ability to make workers non-stop haha.
Usually I queue 1 more worker, as it goes out of early game since that gives you 30s before having to tab back. So every 30s -->4ss-5ss-6ss. Try it, play zerg for a few weeks and you'll improve your workertask =]
I actually came in here about to say the same thing. When I switched to Zerg my first focus was learning to inject and once I learned that I jumped two leagues, and now when I offrace as T I can compete in plat because I never forget workers for more than a few seconds. The mental clock you get with inject practice really helps with other races' worker macro, as counterintuitive as it may feel.
|
I expect a lot of Day9 fanboys to hate me for saying this, but there is something most players dont do enough: Que up scvs!
The extra 50-200 minerals you pay for queing is easily worth it after a few mins if you can get constant scv production. Esp. if your going to engange or harass. Just have 2 scvs at each OC qued up. I think a player like Select (who has pretty bad macro) would beneefit a lot from this.
|
On July 06 2011 07:18 Cyx. wrote:Show nested quote +On July 06 2011 06:54 me_viet wrote: lol play zerg for awhile, at least until you appreciate having a good worker count. Lol and i'm not even kidding, alot of my zerg friends also off-race as T/P and even though we don't know any proper builds, the one thing we all do is overproduce workers (100+). Mechanically, it's just like injecting i feel.
I guess it's probably just this mentality from playing Zerg always thinking "need moarr drones" and I really appreciate the ability to make workers non-stop haha.
Usually I queue 1 more worker, as it goes out of early game since that gives you 30s before having to tab back. So every 30s -->4ss-5ss-6ss. Try it, play zerg for a few weeks and you'll improve your workertask =] I actually came in here about to say the same thing. When I switched to Zerg my first focus was learning to inject and once I learned that I jumped two leagues, and now when I offrace as T I can compete in plat because I never forget workers for more than a few seconds. The mental clock you get with inject practice really helps with other races' worker macro, as counterintuitive as it may feel.
Well I know I play at a Plat level lol. I guess I feel this is one of the things keeping me back from being a much much better player, and keeping me out of top masters. I watch my replays and I feel like my scv count is way to low.
|
|
|
|