• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:42
CEST 05:42
KST 12:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues25LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Classic Games #3: Rogue vs Serral at BlizzCon What happened to Singapore/Brazil servers?
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
Pros React To: SoulKey's 5-Peat Challenge ASL20 General Discussion BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams
Tourneys
[ASL20] Ro16 Group A [ASL20] Ro16 Group B [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile General RTS Discussion Thread Borderlands 3
Dota 2
LiquidDota to reintegrate into TL.net Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 977 users

[G] Warp Prism 4Gate PvT - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 Next All
Moobutt
Profile Joined May 2011
United States1996 Posts
July 03 2011 01:46 GMT
#61
Maybe consider hiding a gateway somewhere so that if your opponent does manage to scout he sees a 3 gate robo. Although only one gas would alert him that something fishy is up.
3/22/16 The Day EG Died
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 03 2011 01:48 GMT
#62
On July 03 2011 10:46 Moobutt wrote:
Maybe consider hiding a gateway somewhere so that if your opponent does manage to scout he sees a 3 gate robo. Although only one gas would alert him that something fishy is up.


I've played around with the idea but actually doing it is pretty inefficient.

You don't have room in the build for a 3rd pylon in time to get a gateway up in time.

Hiding the 1-2 gates in your base by your 2nd pylon usually does the trick.
get rich or die mining
TL+ Member
ShatterZer0
Profile Joined November 2010
United States1843 Posts
July 03 2011 02:09 GMT
#63
Terribly well written, the Engagement section really made me break out into a full grin. This rush is both fun and my newest reason to put scrap station back into my map pool!
A time to live.
Keilah
Profile Joined May 2010
731 Posts
July 03 2011 02:44 GMT
#64
Probably silly but could be better in certain situations, plus would make you feel like a COMPLETE baller:

Build a forge instead of a 4th gate, send a probe+3zlots instead of 4 zlots in the prism, and use the prism's power field to start building cannon(s). You can also build a pylon to power the cannon + future warpins, and move the prism away so you have options of where to warp in + the expensive prism is less likely to die. FYI the cannon and (duh) pylon will continue to warp in once the prism moves away, you only need power to begin the warpin and to power it after it completes. Small bonus of doing this is that you have a forge up for upgrades / defensive cannons if the game doesn't end on the spot.

Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 03 2011 19:50 GMT
#65
On July 03 2011 11:44 Keilah wrote:
Probably silly but could be better in certain situations, plus would make you feel like a COMPLETE baller:

Build a forge instead of a 4th gate, send a probe+3zlots instead of 4 zlots in the prism, and use the prism's power field to start building cannon(s). You can also build a pylon to power the cannon + future warpins, and move the prism away so you have options of where to warp in + the expensive prism is less likely to die. FYI the cannon and (duh) pylon will continue to warp in once the prism moves away, you only need power to begin the warpin and to power it after it completes. Small bonus of doing this is that you have a forge up for upgrades / defensive cannons if the game doesn't end on the spot.



Sounds worthy of a try
get rich or die mining
TL+ Member
Keilah
Profile Joined May 2010
731 Posts
Last Edited: 2011-07-03 22:33:23
July 03 2011 22:32 GMT
#66
Oh and if you go 3gate + forge instead of 4gate, you can probably sneak in an extra probe or two because the forge can be built much later than the 4th gate without delaying your timings.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 04 2011 02:47 GMT
#67
looks like I can have the stalker;2 zealots at the front, 3 zels dropped in, 3 zealots warping into the mineral line and a cannon started in the mineral line at 6:30. I'll see if I get do it any better with some more testing. I managed to squeeze in 4 more probes, as well.
get rich or die mining
TL+ Member
Arco
Profile Joined September 2009
United States2090 Posts
Last Edited: 2011-07-04 02:55:30
July 04 2011 02:55 GMT
#68
This is a really great build, I always use this close air position Metalopolis PvT. It's funny when you abuse the smoke in the back of their base too. They run in trying to kill your units but they cant kite the Zealots if you keep them in the smoke.
Keilah
Profile Joined May 2010
731 Posts
July 04 2011 11:59 GMT
#69
On July 04 2011 11:47 Alejandrisha wrote:
looks like I can have the stalker;2 zealots at the front, 3 zels dropped in, 3 zealots warping into the mineral line and a cannon started in the mineral line at 6:30. I'll see if I get do it any better with some more testing. I managed to squeeze in 4 more probes, as well.


Or 3 probes and a geyser.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 04 2011 15:32 GMT
#70
On July 04 2011 20:59 Keilah wrote:
Show nested quote +
On July 04 2011 11:47 Alejandrisha wrote:
looks like I can have the stalker;2 zealots at the front, 3 zels dropped in, 3 zealots warping into the mineral line and a cannon started in the mineral line at 6:30. I'll see if I get do it any better with some more testing. I managed to squeeze in 4 more probes, as well.


Or 3 probes and a geyser.


Eh, I don't really like the 2nd gas for this build, and the cannon variation makes stalkers less necessary. I've even been pulling a probe off of gas after the robo starts since you build up a lot of excess gas. I think it's important to have some gas on hand in case you need an observer or some stalkers, but in no way do you need the 2nd one very early.
get rich or die mining
TL+ Member
Keilah
Profile Joined May 2010
731 Posts
July 04 2011 22:59 GMT
#71
I was thinking more along the lines of sentries tbh, they could be useful to buy time for your cannon to complete, or to lock the scvs in with your zealots, or to reduce frontage slightly when they a-move SCV/MM. I'd assume 5zlots 1sentry would be more effective than 6 zlots, no? Especially if the sentry can somehow be made early enough that it has 2 FFs or a GS.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 05 2011 13:57 GMT
#72
Eh you need to be careful, though. You're down from 4 zealots coming out of the warp prism to 3 zealots + a probe, now you want 2 zealots a probe and a sentry.. doesn't seem to explosive to me. I think you need more power and less finesse with this.
get rich or die mining
TL+ Member
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
July 05 2011 14:48 GMT
#73
This is a great strat if the opponent decides to go for a mass cannon FE :/ It happened on tal'darim and I thought OH! IDIOT! I can expand with impunity! Take out his 4th push into his 3rd and destroy some 50 cannons, then WTF-CARRIERS!?

Next time I queued I played again and I did this warp prism thing. It was awesome.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Jumbled
Profile Joined September 2010
1543 Posts
July 05 2011 14:50 GMT
#74
On July 05 2011 22:57 Alejandrisha wrote:
Eh you need to be careful, though. You're down from 4 zealots coming out of the warp prism to 3 zealots + a probe, now you want 2 zealots a probe and a sentry.. doesn't seem to explosive to me. I think you need more power and less finesse with this.

There is the special variant which is the sentry drop all-in, that some Korean pros have shown off. You make sentries early to put in your prism, catch the terran (or zerg) army when they're out of the base protecting a new expansion, and keep the ramp perma-forcefielded whilst warping into his main off four gates. I believe there'd be a thread on it around somewhere.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 05 2011 14:58 GMT
#75
On July 05 2011 23:50 Jumbled wrote:
Show nested quote +
On July 05 2011 22:57 Alejandrisha wrote:
Eh you need to be careful, though. You're down from 4 zealots coming out of the warp prism to 3 zealots + a probe, now you want 2 zealots a probe and a sentry.. doesn't seem to explosive to me. I think you need more power and less finesse with this.

There is the special variant which is the sentry drop all-in, that some Korean pros have shown off. You make sentries early to put in your prism, catch the terran (or zerg) army when they're out of the base protecting a new expansion, and keep the ramp perma-forcefielded whilst warping into his main off four gates. I believe there'd be a thread on it around somewhere.


I understand that. This is not that, though
get rich or die mining
TL+ Member
Traven
Profile Joined March 2011
United States160 Posts
Last Edited: 2011-07-05 15:24:41
July 05 2011 15:23 GMT
#76

This is a really tight BO and I can't wait to try it
Snaphoo
Profile Joined July 2010
United States614 Posts
July 05 2011 15:33 GMT
#77
There has been a cascade of good PvX builds in TL Strategy forums lately; thanks! Can't wait to get home and unleash this on some unsuspecting Terrans.
Jumbled
Profile Joined September 2010
1543 Posts
July 05 2011 15:44 GMT
#78
On July 05 2011 23:58 Alejandrisha wrote:
Show nested quote +
On July 05 2011 23:50 Jumbled wrote:
On July 05 2011 22:57 Alejandrisha wrote:
Eh you need to be careful, though. You're down from 4 zealots coming out of the warp prism to 3 zealots + a probe, now you want 2 zealots a probe and a sentry.. doesn't seem to explosive to me. I think you need more power and less finesse with this.

There is the special variant which is the sentry drop all-in, that some Korean pros have shown off. You make sentries early to put in your prism, catch the terran (or zerg) army when they're out of the base protecting a new expansion, and keep the ramp perma-forcefielded whilst warping into his main off four gates. I believe there'd be a thread on it around somewhere.


I understand that. This is not that, though

True. What I should have said was that he shouldn't be half-hearted about going sentries. Either do the build designed to abuse force-field, or don't worry about them. I agree with completely what you said, I just wanted to mention the alternatives for a more complete picture.
silverhand
Profile Blog Joined December 2010
United States91 Posts
July 05 2011 22:04 GMT
#79
Been having so much fun with this build. Even after this post has been up for weeks, I'm still finding terrans shocked when I use it. I've thought about adding cannons, but haven't tried yet because it seems like it would be fragile against some MM builds...at least getting the cannon up and then protecting it as warp prisms die so quickly to marines.
/me ponders
CombatFan
Profile Joined July 2011
Canada6 Posts
July 05 2011 22:53 GMT
#80
--- Nuked ---
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 163
ProTech71
StarCraft: Brood War
Sea 4294
NaDa 77
sSak 44
Icarus 12
Noble 11
Dota 2
monkeys_forever660
LuMiX2
League of Legends
JimRising 630
Super Smash Bros
hungrybox611
Other Games
summit1g6473
WinterStarcraft358
ViBE145
XaKoH 121
Organizations
Other Games
gamesdonequick2410
BasetradeTV24
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH223
• davetesta38
• practicex 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1762
Upcoming Events
RSL Revival
6h 19m
Maestros of the Game
13h 19m
BSL Team Wars
15h 19m
Afreeca Starleague
1d 6h
Snow vs Sharp
Jaedong vs Mini
Wardi Open
1d 7h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Light vs Speed
Larva vs Soma
LiuLi Cup
3 days
The PondCast
4 days
Korean StarCraft League
5 days
[ Show More ]
[BSL 2025] Weekly
6 days
BSL Team Wars
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
SC4ALL: StarCraft II
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.