• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:45
CET 20:45
KST 04:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.173Evil Geniuses - shutting down17ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League88
StarCraft 2
General
Weekly Cups (October 19-25): Clem triples first in 5.0.17 REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid? Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
2026 KungFu Cup Announcement RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
SCHNAIL now supports Remastered Starcraft player cRuZa Passed away. BW General Discussion [BW] Looking for Clan Thread! [ASL22] Finals Preview: Sweet Victory!
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League KCM Race Survival 2026 Season 4 [BSL23] RO24 Group D - Sunday 21:00 CET
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9526 users

[G] Warp Prism 4Gate PvT - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 Next All
Moobutt
Profile Joined May 2011
United States1996 Posts
July 03 2011 01:46 GMT
#61
Maybe consider hiding a gateway somewhere so that if your opponent does manage to scout he sees a 3 gate robo. Although only one gas would alert him that something fishy is up.
3/22/16 The Day EG Died
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
July 03 2011 01:48 GMT
#62
On July 03 2011 10:46 Moobutt wrote:
Maybe consider hiding a gateway somewhere so that if your opponent does manage to scout he sees a 3 gate robo. Although only one gas would alert him that something fishy is up.


I've played around with the idea but actually doing it is pretty inefficient.

You don't have room in the build for a 3rd pylon in time to get a gateway up in time.

Hiding the 1-2 gates in your base by your 2nd pylon usually does the trick.
get rich or die mining
TL+ Member
ShatterZer0
Profile Joined November 2010
United States1843 Posts
July 03 2011 02:09 GMT
#63
Terribly well written, the Engagement section really made me break out into a full grin. This rush is both fun and my newest reason to put scrap station back into my map pool!
A time to live.
Keilah
Profile Joined May 2010
731 Posts
July 03 2011 02:44 GMT
#64
Probably silly but could be better in certain situations, plus would make you feel like a COMPLETE baller:

Build a forge instead of a 4th gate, send a probe+3zlots instead of 4 zlots in the prism, and use the prism's power field to start building cannon(s). You can also build a pylon to power the cannon + future warpins, and move the prism away so you have options of where to warp in + the expensive prism is less likely to die. FYI the cannon and (duh) pylon will continue to warp in once the prism moves away, you only need power to begin the warpin and to power it after it completes. Small bonus of doing this is that you have a forge up for upgrades / defensive cannons if the game doesn't end on the spot.

Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
July 03 2011 19:50 GMT
#65
On July 03 2011 11:44 Keilah wrote:
Probably silly but could be better in certain situations, plus would make you feel like a COMPLETE baller:

Build a forge instead of a 4th gate, send a probe+3zlots instead of 4 zlots in the prism, and use the prism's power field to start building cannon(s). You can also build a pylon to power the cannon + future warpins, and move the prism away so you have options of where to warp in + the expensive prism is less likely to die. FYI the cannon and (duh) pylon will continue to warp in once the prism moves away, you only need power to begin the warpin and to power it after it completes. Small bonus of doing this is that you have a forge up for upgrades / defensive cannons if the game doesn't end on the spot.



Sounds worthy of a try
get rich or die mining
TL+ Member
Keilah
Profile Joined May 2010
731 Posts
Last Edited: 2011-07-03 22:33:23
July 03 2011 22:32 GMT
#66
Oh and if you go 3gate + forge instead of 4gate, you can probably sneak in an extra probe or two because the forge can be built much later than the 4th gate without delaying your timings.
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
July 04 2011 02:47 GMT
#67
looks like I can have the stalker;2 zealots at the front, 3 zels dropped in, 3 zealots warping into the mineral line and a cannon started in the mineral line at 6:30. I'll see if I get do it any better with some more testing. I managed to squeeze in 4 more probes, as well.
get rich or die mining
TL+ Member
Arco
Profile Joined September 2009
United States2090 Posts
Last Edited: 2011-07-04 02:55:30
July 04 2011 02:55 GMT
#68
This is a really great build, I always use this close air position Metalopolis PvT. It's funny when you abuse the smoke in the back of their base too. They run in trying to kill your units but they cant kite the Zealots if you keep them in the smoke.
Keilah
Profile Joined May 2010
731 Posts
July 04 2011 11:59 GMT
#69
On July 04 2011 11:47 Alejandrisha wrote:
looks like I can have the stalker;2 zealots at the front, 3 zels dropped in, 3 zealots warping into the mineral line and a cannon started in the mineral line at 6:30. I'll see if I get do it any better with some more testing. I managed to squeeze in 4 more probes, as well.


Or 3 probes and a geyser.
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
July 04 2011 15:32 GMT
#70
On July 04 2011 20:59 Keilah wrote:
Show nested quote +
On July 04 2011 11:47 Alejandrisha wrote:
looks like I can have the stalker;2 zealots at the front, 3 zels dropped in, 3 zealots warping into the mineral line and a cannon started in the mineral line at 6:30. I'll see if I get do it any better with some more testing. I managed to squeeze in 4 more probes, as well.


Or 3 probes and a geyser.


Eh, I don't really like the 2nd gas for this build, and the cannon variation makes stalkers less necessary. I've even been pulling a probe off of gas after the robo starts since you build up a lot of excess gas. I think it's important to have some gas on hand in case you need an observer or some stalkers, but in no way do you need the 2nd one very early.
get rich or die mining
TL+ Member
Keilah
Profile Joined May 2010
731 Posts
July 04 2011 22:59 GMT
#71
I was thinking more along the lines of sentries tbh, they could be useful to buy time for your cannon to complete, or to lock the scvs in with your zealots, or to reduce frontage slightly when they a-move SCV/MM. I'd assume 5zlots 1sentry would be more effective than 6 zlots, no? Especially if the sentry can somehow be made early enough that it has 2 FFs or a GS.
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
July 05 2011 13:57 GMT
#72
Eh you need to be careful, though. You're down from 4 zealots coming out of the warp prism to 3 zealots + a probe, now you want 2 zealots a probe and a sentry.. doesn't seem to explosive to me. I think you need more power and less finesse with this.
get rich or die mining
TL+ Member
ZeromuS
Profile Blog Joined October 2010
Canada13430 Posts
July 05 2011 14:48 GMT
#73
This is a great strat if the opponent decides to go for a mass cannon FE :/ It happened on tal'darim and I thought OH! IDIOT! I can expand with impunity! Take out his 4th push into his 3rd and destroy some 50 cannons, then WTF-CARRIERS!?

Next time I queued I played again and I did this warp prism thing. It was awesome.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Jumbled
Profile Joined September 2010
1543 Posts
July 05 2011 14:50 GMT
#74
On July 05 2011 22:57 Alejandrisha wrote:
Eh you need to be careful, though. You're down from 4 zealots coming out of the warp prism to 3 zealots + a probe, now you want 2 zealots a probe and a sentry.. doesn't seem to explosive to me. I think you need more power and less finesse with this.

There is the special variant which is the sentry drop all-in, that some Korean pros have shown off. You make sentries early to put in your prism, catch the terran (or zerg) army when they're out of the base protecting a new expansion, and keep the ramp perma-forcefielded whilst warping into his main off four gates. I believe there'd be a thread on it around somewhere.
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
July 05 2011 14:58 GMT
#75
On July 05 2011 23:50 Jumbled wrote:
Show nested quote +
On July 05 2011 22:57 Alejandrisha wrote:
Eh you need to be careful, though. You're down from 4 zealots coming out of the warp prism to 3 zealots + a probe, now you want 2 zealots a probe and a sentry.. doesn't seem to explosive to me. I think you need more power and less finesse with this.

There is the special variant which is the sentry drop all-in, that some Korean pros have shown off. You make sentries early to put in your prism, catch the terran (or zerg) army when they're out of the base protecting a new expansion, and keep the ramp perma-forcefielded whilst warping into his main off four gates. I believe there'd be a thread on it around somewhere.


I understand that. This is not that, though
get rich or die mining
TL+ Member
Traven
Profile Joined March 2011
United States160 Posts
Last Edited: 2011-07-05 15:24:41
July 05 2011 15:23 GMT
#76

This is a really tight BO and I can't wait to try it
Snaphoo
Profile Joined July 2010
United States614 Posts
July 05 2011 15:33 GMT
#77
There has been a cascade of good PvX builds in TL Strategy forums lately; thanks! Can't wait to get home and unleash this on some unsuspecting Terrans.
Jumbled
Profile Joined September 2010
1543 Posts
July 05 2011 15:44 GMT
#78
On July 05 2011 23:58 Alejandrisha wrote:
Show nested quote +
On July 05 2011 23:50 Jumbled wrote:
On July 05 2011 22:57 Alejandrisha wrote:
Eh you need to be careful, though. You're down from 4 zealots coming out of the warp prism to 3 zealots + a probe, now you want 2 zealots a probe and a sentry.. doesn't seem to explosive to me. I think you need more power and less finesse with this.

There is the special variant which is the sentry drop all-in, that some Korean pros have shown off. You make sentries early to put in your prism, catch the terran (or zerg) army when they're out of the base protecting a new expansion, and keep the ramp perma-forcefielded whilst warping into his main off four gates. I believe there'd be a thread on it around somewhere.


I understand that. This is not that, though

True. What I should have said was that he shouldn't be half-hearted about going sentries. Either do the build designed to abuse force-field, or don't worry about them. I agree with completely what you said, I just wanted to mention the alternatives for a more complete picture.
silverhand
Profile Blog Joined December 2010
United States91 Posts
July 05 2011 22:04 GMT
#79
Been having so much fun with this build. Even after this post has been up for weeks, I'm still finding terrans shocked when I use it. I've thought about adding cannons, but haven't tried yet because it seems like it would be fragile against some MM builds...at least getting the cannon up and then protecting it as warp prisms die so quickly to marines.
/me ponders
CombatFan
Profile Joined July 2011
Canada6 Posts
July 05 2011 22:53 GMT
#80
--- Nuked ---
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 15m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 460
StarCraft: Brood War
Shuttle 906
BeSt 399
Leta 201
Dewaltoss 124
Sexy 40
ProTech37
Trap 29
Dota 2
Gorgc15898
qojqva1920
420jenkins268
BananaSlamJamma98
LuMiX0
Counter-Strike
shoxiejesuss959
edward37
Heroes of the Storm
Liquid`Hasu441
Trikslyr83
Other Games
Grubby2706
B2W.Neo728
Beastyqt616
FrodaN558
ToD207
C9.Mang079
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 40
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• 80smullet 21
• FirePhoenix10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2567
• WagamamaTV535
League of Legends
• Nemesis2610
• Jankos2264
• TFBlade831
Other Games
• imaqtpie736
• Shiphtur465
Upcoming Events
OSC
3h 15m
KCM Race Survival
14h 15m
IntoTheTV X SOOP
15h 15m
SHIN vs GuMiho
Clem vs Classic
OSC
1d 2h
WardiTV Invitational
1d 16h
GSL
1d 16h
Epic.LAN
1d 17h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
Epic.LAN
2 days
[ Show More ]
AI Arena Tournament
2 days
Yamato Cup
3 days
Map Test Tournament
4 days
WardiTV Weekly
4 days
Replay Cast
5 days
Rogue vs Classic
Patches Events
5 days
PiGosaur Cup
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-27
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.