• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:30
CEST 15:30
KST 22:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
RSL goes to London! 2026 Offline Finals Nov 21-222Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14
StarCraft 2
General
The Good, the Bad and the 8 Workers Balance hotfix patch 5.0.16b (July 16) Serral wins HomeStory Cup 29 StarCraft 2 at SC4ALL II Invite #4/8 - Percival Protoss AoE skill expression
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
ASL22 General Discussion Are you ready for ASL 22? NEW HYPE VIDEO BW General Discussion [Personal Project Share] Terran Defense v0.60 Recent recommended BW games
Tourneys
[Megathread] Daily Proleagues KCM Race Survival 2026 Season 3 Escore Tournament - Season 3 SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Any training maps people recommend? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Diablo 2 thread General RTS Discussion Thread ZeroSpace Early Access is Now Live!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Iain M Banks Says He Has Cancer And Months To Live European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
The herO Fan Club! The Clem Fan Club INnoVation Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
NBA General Discussion Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5718 users

[G] Warp Prism 4Gate PvT - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 Next All
Moobutt
Profile Joined May 2011
United States1996 Posts
July 03 2011 01:46 GMT
#61
Maybe consider hiding a gateway somewhere so that if your opponent does manage to scout he sees a 3 gate robo. Although only one gas would alert him that something fishy is up.
3/22/16 The Day EG Died
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 03 2011 01:48 GMT
#62
On July 03 2011 10:46 Moobutt wrote:
Maybe consider hiding a gateway somewhere so that if your opponent does manage to scout he sees a 3 gate robo. Although only one gas would alert him that something fishy is up.


I've played around with the idea but actually doing it is pretty inefficient.

You don't have room in the build for a 3rd pylon in time to get a gateway up in time.

Hiding the 1-2 gates in your base by your 2nd pylon usually does the trick.
get rich or die mining
TL+ Member
ShatterZer0
Profile Joined November 2010
United States1843 Posts
July 03 2011 02:09 GMT
#63
Terribly well written, the Engagement section really made me break out into a full grin. This rush is both fun and my newest reason to put scrap station back into my map pool!
A time to live.
Keilah
Profile Joined May 2010
731 Posts
July 03 2011 02:44 GMT
#64
Probably silly but could be better in certain situations, plus would make you feel like a COMPLETE baller:

Build a forge instead of a 4th gate, send a probe+3zlots instead of 4 zlots in the prism, and use the prism's power field to start building cannon(s). You can also build a pylon to power the cannon + future warpins, and move the prism away so you have options of where to warp in + the expensive prism is less likely to die. FYI the cannon and (duh) pylon will continue to warp in once the prism moves away, you only need power to begin the warpin and to power it after it completes. Small bonus of doing this is that you have a forge up for upgrades / defensive cannons if the game doesn't end on the spot.

Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 03 2011 19:50 GMT
#65
On July 03 2011 11:44 Keilah wrote:
Probably silly but could be better in certain situations, plus would make you feel like a COMPLETE baller:

Build a forge instead of a 4th gate, send a probe+3zlots instead of 4 zlots in the prism, and use the prism's power field to start building cannon(s). You can also build a pylon to power the cannon + future warpins, and move the prism away so you have options of where to warp in + the expensive prism is less likely to die. FYI the cannon and (duh) pylon will continue to warp in once the prism moves away, you only need power to begin the warpin and to power it after it completes. Small bonus of doing this is that you have a forge up for upgrades / defensive cannons if the game doesn't end on the spot.



Sounds worthy of a try
get rich or die mining
TL+ Member
Keilah
Profile Joined May 2010
731 Posts
Last Edited: 2011-07-03 22:33:23
July 03 2011 22:32 GMT
#66
Oh and if you go 3gate + forge instead of 4gate, you can probably sneak in an extra probe or two because the forge can be built much later than the 4th gate without delaying your timings.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 04 2011 02:47 GMT
#67
looks like I can have the stalker;2 zealots at the front, 3 zels dropped in, 3 zealots warping into the mineral line and a cannon started in the mineral line at 6:30. I'll see if I get do it any better with some more testing. I managed to squeeze in 4 more probes, as well.
get rich or die mining
TL+ Member
Arco
Profile Joined September 2009
United States2090 Posts
Last Edited: 2011-07-04 02:55:30
July 04 2011 02:55 GMT
#68
This is a really great build, I always use this close air position Metalopolis PvT. It's funny when you abuse the smoke in the back of their base too. They run in trying to kill your units but they cant kite the Zealots if you keep them in the smoke.
Keilah
Profile Joined May 2010
731 Posts
July 04 2011 11:59 GMT
#69
On July 04 2011 11:47 Alejandrisha wrote:
looks like I can have the stalker;2 zealots at the front, 3 zels dropped in, 3 zealots warping into the mineral line and a cannon started in the mineral line at 6:30. I'll see if I get do it any better with some more testing. I managed to squeeze in 4 more probes, as well.


Or 3 probes and a geyser.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 04 2011 15:32 GMT
#70
On July 04 2011 20:59 Keilah wrote:
Show nested quote +
On July 04 2011 11:47 Alejandrisha wrote:
looks like I can have the stalker;2 zealots at the front, 3 zels dropped in, 3 zealots warping into the mineral line and a cannon started in the mineral line at 6:30. I'll see if I get do it any better with some more testing. I managed to squeeze in 4 more probes, as well.


Or 3 probes and a geyser.


Eh, I don't really like the 2nd gas for this build, and the cannon variation makes stalkers less necessary. I've even been pulling a probe off of gas after the robo starts since you build up a lot of excess gas. I think it's important to have some gas on hand in case you need an observer or some stalkers, but in no way do you need the 2nd one very early.
get rich or die mining
TL+ Member
Keilah
Profile Joined May 2010
731 Posts
July 04 2011 22:59 GMT
#71
I was thinking more along the lines of sentries tbh, they could be useful to buy time for your cannon to complete, or to lock the scvs in with your zealots, or to reduce frontage slightly when they a-move SCV/MM. I'd assume 5zlots 1sentry would be more effective than 6 zlots, no? Especially if the sentry can somehow be made early enough that it has 2 FFs or a GS.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 05 2011 13:57 GMT
#72
Eh you need to be careful, though. You're down from 4 zealots coming out of the warp prism to 3 zealots + a probe, now you want 2 zealots a probe and a sentry.. doesn't seem to explosive to me. I think you need more power and less finesse with this.
get rich or die mining
TL+ Member
ZeromuS
Profile Blog Joined October 2010
Canada13410 Posts
July 05 2011 14:48 GMT
#73
This is a great strat if the opponent decides to go for a mass cannon FE :/ It happened on tal'darim and I thought OH! IDIOT! I can expand with impunity! Take out his 4th push into his 3rd and destroy some 50 cannons, then WTF-CARRIERS!?

Next time I queued I played again and I did this warp prism thing. It was awesome.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Jumbled
Profile Joined September 2010
1543 Posts
July 05 2011 14:50 GMT
#74
On July 05 2011 22:57 Alejandrisha wrote:
Eh you need to be careful, though. You're down from 4 zealots coming out of the warp prism to 3 zealots + a probe, now you want 2 zealots a probe and a sentry.. doesn't seem to explosive to me. I think you need more power and less finesse with this.

There is the special variant which is the sentry drop all-in, that some Korean pros have shown off. You make sentries early to put in your prism, catch the terran (or zerg) army when they're out of the base protecting a new expansion, and keep the ramp perma-forcefielded whilst warping into his main off four gates. I believe there'd be a thread on it around somewhere.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 05 2011 14:58 GMT
#75
On July 05 2011 23:50 Jumbled wrote:
Show nested quote +
On July 05 2011 22:57 Alejandrisha wrote:
Eh you need to be careful, though. You're down from 4 zealots coming out of the warp prism to 3 zealots + a probe, now you want 2 zealots a probe and a sentry.. doesn't seem to explosive to me. I think you need more power and less finesse with this.

There is the special variant which is the sentry drop all-in, that some Korean pros have shown off. You make sentries early to put in your prism, catch the terran (or zerg) army when they're out of the base protecting a new expansion, and keep the ramp perma-forcefielded whilst warping into his main off four gates. I believe there'd be a thread on it around somewhere.


I understand that. This is not that, though
get rich or die mining
TL+ Member
Traven
Profile Joined March 2011
United States160 Posts
Last Edited: 2011-07-05 15:24:41
July 05 2011 15:23 GMT
#76

This is a really tight BO and I can't wait to try it
Snaphoo
Profile Joined July 2010
United States614 Posts
July 05 2011 15:33 GMT
#77
There has been a cascade of good PvX builds in TL Strategy forums lately; thanks! Can't wait to get home and unleash this on some unsuspecting Terrans.
Jumbled
Profile Joined September 2010
1543 Posts
July 05 2011 15:44 GMT
#78
On July 05 2011 23:58 Alejandrisha wrote:
Show nested quote +
On July 05 2011 23:50 Jumbled wrote:
On July 05 2011 22:57 Alejandrisha wrote:
Eh you need to be careful, though. You're down from 4 zealots coming out of the warp prism to 3 zealots + a probe, now you want 2 zealots a probe and a sentry.. doesn't seem to explosive to me. I think you need more power and less finesse with this.

There is the special variant which is the sentry drop all-in, that some Korean pros have shown off. You make sentries early to put in your prism, catch the terran (or zerg) army when they're out of the base protecting a new expansion, and keep the ramp perma-forcefielded whilst warping into his main off four gates. I believe there'd be a thread on it around somewhere.


I understand that. This is not that, though

True. What I should have said was that he shouldn't be half-hearted about going sentries. Either do the build designed to abuse force-field, or don't worry about them. I agree with completely what you said, I just wanted to mention the alternatives for a more complete picture.
silverhand
Profile Blog Joined December 2010
United States91 Posts
July 05 2011 22:04 GMT
#79
Been having so much fun with this build. Even after this post has been up for weeks, I'm still finding terrans shocked when I use it. I've thought about adding cannons, but haven't tried yet because it seems like it would be fragile against some MM builds...at least getting the cannon up and then protecting it as warp prisms die so quickly to marines.
/me ponders
CombatFan
Profile Joined July 2011
Canada6 Posts
July 05 2011 22:53 GMT
#80
--- Nuked ---
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
OSC
13:00
King of the Hill #258
WardiTV472
EmpressLilyy33
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 300
StarCraft: Brood War
Britney 52469
Jaedong 2558
actioN 1054
Zeus 935
Light 578
Soma 536
firebathero 464
Mini 396
Larva 388
Soulkey 380
[ Show more ]
BeSt 373
Snow 333
ZerO 228
hero 194
Last 148
Rush 132
Killer 92
Pusan 88
soO 76
Dewaltoss 72
Hyun 70
Sharp 67
Mind 66
Sea.KH 62
Sexy 40
Hm[arnc] 30
HiyA 25
Shine 23
Terrorterran 23
scan(afreeca) 19
910 16
Rock 10
Icarus 6
Dota 2
Pyrionflax245
canceldota6
LuMiX1
Counter-Strike
fl0m7168
byalli1061
SPUNJ503
Super Smash Bros
Mew2King102
Other Games
singsing1954
B2W.Neo881
DeMusliM313
XaKoH 191
QueenE55
ZerO(Twitch)10
MindelVK9
Organizations
StarCraft: Brood War
lovetv 14
[ Show 11 non-featured ]
StarCraft 2
• Berry_CruncH293
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV1010
League of Legends
• Jankos2062
Upcoming Events
OSC
10h 30m
WardiTV Weekly
21h 30m
The Patches Monday
1d 2h
Sparkling Tuna Cup
1d 20h
PiG Sty Festival
1d 22h
PiGosaur Cup
2 days
Replay Cast
2 days
Kung Fu Cup
2 days
Replay Cast
3 days
The PondCast
3 days
[ Show More ]
Replay Cast
4 days
CranKy Ducklings
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-08-08
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.