• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:08
CET 22:08
KST 06:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies1ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1590 users

[G] Warp Prism 4Gate PvT - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 Next All
Moobutt
Profile Joined May 2011
United States1996 Posts
July 03 2011 01:46 GMT
#61
Maybe consider hiding a gateway somewhere so that if your opponent does manage to scout he sees a 3 gate robo. Although only one gas would alert him that something fishy is up.
3/22/16 The Day EG Died
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 03 2011 01:48 GMT
#62
On July 03 2011 10:46 Moobutt wrote:
Maybe consider hiding a gateway somewhere so that if your opponent does manage to scout he sees a 3 gate robo. Although only one gas would alert him that something fishy is up.


I've played around with the idea but actually doing it is pretty inefficient.

You don't have room in the build for a 3rd pylon in time to get a gateway up in time.

Hiding the 1-2 gates in your base by your 2nd pylon usually does the trick.
get rich or die mining
TL+ Member
ShatterZer0
Profile Joined November 2010
United States1843 Posts
July 03 2011 02:09 GMT
#63
Terribly well written, the Engagement section really made me break out into a full grin. This rush is both fun and my newest reason to put scrap station back into my map pool!
A time to live.
Keilah
Profile Joined May 2010
731 Posts
July 03 2011 02:44 GMT
#64
Probably silly but could be better in certain situations, plus would make you feel like a COMPLETE baller:

Build a forge instead of a 4th gate, send a probe+3zlots instead of 4 zlots in the prism, and use the prism's power field to start building cannon(s). You can also build a pylon to power the cannon + future warpins, and move the prism away so you have options of where to warp in + the expensive prism is less likely to die. FYI the cannon and (duh) pylon will continue to warp in once the prism moves away, you only need power to begin the warpin and to power it after it completes. Small bonus of doing this is that you have a forge up for upgrades / defensive cannons if the game doesn't end on the spot.

Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 03 2011 19:50 GMT
#65
On July 03 2011 11:44 Keilah wrote:
Probably silly but could be better in certain situations, plus would make you feel like a COMPLETE baller:

Build a forge instead of a 4th gate, send a probe+3zlots instead of 4 zlots in the prism, and use the prism's power field to start building cannon(s). You can also build a pylon to power the cannon + future warpins, and move the prism away so you have options of where to warp in + the expensive prism is less likely to die. FYI the cannon and (duh) pylon will continue to warp in once the prism moves away, you only need power to begin the warpin and to power it after it completes. Small bonus of doing this is that you have a forge up for upgrades / defensive cannons if the game doesn't end on the spot.



Sounds worthy of a try
get rich or die mining
TL+ Member
Keilah
Profile Joined May 2010
731 Posts
Last Edited: 2011-07-03 22:33:23
July 03 2011 22:32 GMT
#66
Oh and if you go 3gate + forge instead of 4gate, you can probably sneak in an extra probe or two because the forge can be built much later than the 4th gate without delaying your timings.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 04 2011 02:47 GMT
#67
looks like I can have the stalker;2 zealots at the front, 3 zels dropped in, 3 zealots warping into the mineral line and a cannon started in the mineral line at 6:30. I'll see if I get do it any better with some more testing. I managed to squeeze in 4 more probes, as well.
get rich or die mining
TL+ Member
Arco
Profile Joined September 2009
United States2090 Posts
Last Edited: 2011-07-04 02:55:30
July 04 2011 02:55 GMT
#68
This is a really great build, I always use this close air position Metalopolis PvT. It's funny when you abuse the smoke in the back of their base too. They run in trying to kill your units but they cant kite the Zealots if you keep them in the smoke.
Keilah
Profile Joined May 2010
731 Posts
July 04 2011 11:59 GMT
#69
On July 04 2011 11:47 Alejandrisha wrote:
looks like I can have the stalker;2 zealots at the front, 3 zels dropped in, 3 zealots warping into the mineral line and a cannon started in the mineral line at 6:30. I'll see if I get do it any better with some more testing. I managed to squeeze in 4 more probes, as well.


Or 3 probes and a geyser.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 04 2011 15:32 GMT
#70
On July 04 2011 20:59 Keilah wrote:
Show nested quote +
On July 04 2011 11:47 Alejandrisha wrote:
looks like I can have the stalker;2 zealots at the front, 3 zels dropped in, 3 zealots warping into the mineral line and a cannon started in the mineral line at 6:30. I'll see if I get do it any better with some more testing. I managed to squeeze in 4 more probes, as well.


Or 3 probes and a geyser.


Eh, I don't really like the 2nd gas for this build, and the cannon variation makes stalkers less necessary. I've even been pulling a probe off of gas after the robo starts since you build up a lot of excess gas. I think it's important to have some gas on hand in case you need an observer or some stalkers, but in no way do you need the 2nd one very early.
get rich or die mining
TL+ Member
Keilah
Profile Joined May 2010
731 Posts
July 04 2011 22:59 GMT
#71
I was thinking more along the lines of sentries tbh, they could be useful to buy time for your cannon to complete, or to lock the scvs in with your zealots, or to reduce frontage slightly when they a-move SCV/MM. I'd assume 5zlots 1sentry would be more effective than 6 zlots, no? Especially if the sentry can somehow be made early enough that it has 2 FFs or a GS.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 05 2011 13:57 GMT
#72
Eh you need to be careful, though. You're down from 4 zealots coming out of the warp prism to 3 zealots + a probe, now you want 2 zealots a probe and a sentry.. doesn't seem to explosive to me. I think you need more power and less finesse with this.
get rich or die mining
TL+ Member
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
July 05 2011 14:48 GMT
#73
This is a great strat if the opponent decides to go for a mass cannon FE :/ It happened on tal'darim and I thought OH! IDIOT! I can expand with impunity! Take out his 4th push into his 3rd and destroy some 50 cannons, then WTF-CARRIERS!?

Next time I queued I played again and I did this warp prism thing. It was awesome.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Jumbled
Profile Joined September 2010
1543 Posts
July 05 2011 14:50 GMT
#74
On July 05 2011 22:57 Alejandrisha wrote:
Eh you need to be careful, though. You're down from 4 zealots coming out of the warp prism to 3 zealots + a probe, now you want 2 zealots a probe and a sentry.. doesn't seem to explosive to me. I think you need more power and less finesse with this.

There is the special variant which is the sentry drop all-in, that some Korean pros have shown off. You make sentries early to put in your prism, catch the terran (or zerg) army when they're out of the base protecting a new expansion, and keep the ramp perma-forcefielded whilst warping into his main off four gates. I believe there'd be a thread on it around somewhere.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 05 2011 14:58 GMT
#75
On July 05 2011 23:50 Jumbled wrote:
Show nested quote +
On July 05 2011 22:57 Alejandrisha wrote:
Eh you need to be careful, though. You're down from 4 zealots coming out of the warp prism to 3 zealots + a probe, now you want 2 zealots a probe and a sentry.. doesn't seem to explosive to me. I think you need more power and less finesse with this.

There is the special variant which is the sentry drop all-in, that some Korean pros have shown off. You make sentries early to put in your prism, catch the terran (or zerg) army when they're out of the base protecting a new expansion, and keep the ramp perma-forcefielded whilst warping into his main off four gates. I believe there'd be a thread on it around somewhere.


I understand that. This is not that, though
get rich or die mining
TL+ Member
Traven
Profile Joined March 2011
United States160 Posts
Last Edited: 2011-07-05 15:24:41
July 05 2011 15:23 GMT
#76

This is a really tight BO and I can't wait to try it
Snaphoo
Profile Joined July 2010
United States614 Posts
July 05 2011 15:33 GMT
#77
There has been a cascade of good PvX builds in TL Strategy forums lately; thanks! Can't wait to get home and unleash this on some unsuspecting Terrans.
Jumbled
Profile Joined September 2010
1543 Posts
July 05 2011 15:44 GMT
#78
On July 05 2011 23:58 Alejandrisha wrote:
Show nested quote +
On July 05 2011 23:50 Jumbled wrote:
On July 05 2011 22:57 Alejandrisha wrote:
Eh you need to be careful, though. You're down from 4 zealots coming out of the warp prism to 3 zealots + a probe, now you want 2 zealots a probe and a sentry.. doesn't seem to explosive to me. I think you need more power and less finesse with this.

There is the special variant which is the sentry drop all-in, that some Korean pros have shown off. You make sentries early to put in your prism, catch the terran (or zerg) army when they're out of the base protecting a new expansion, and keep the ramp perma-forcefielded whilst warping into his main off four gates. I believe there'd be a thread on it around somewhere.


I understand that. This is not that, though

True. What I should have said was that he shouldn't be half-hearted about going sentries. Either do the build designed to abuse force-field, or don't worry about them. I agree with completely what you said, I just wanted to mention the alternatives for a more complete picture.
silverhand
Profile Blog Joined December 2010
United States91 Posts
July 05 2011 22:04 GMT
#79
Been having so much fun with this build. Even after this post has been up for weeks, I'm still finding terrans shocked when I use it. I've thought about adding cannons, but haven't tried yet because it seems like it would be fragile against some MM builds...at least getting the cannon up and then protecting it as warp prisms die so quickly to marines.
/me ponders
CombatFan
Profile Joined July 2011
Canada6 Posts
July 05 2011 22:53 GMT
#80
--- Nuked ---
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#35
RotterdaM1205
TKL 389
IndyStarCraft 244
SteadfastSC238
kabyraGe 174
BRAT_OK 115
EnkiAlexander 46
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1205
mouzHeroMarine 606
TKL 389
IndyStarCraft 244
SteadfastSC 238
MaxPax 151
BRAT_OK 115
UpATreeSC 61
trigger 19
StarCraft: Brood War
Dewaltoss 108
firebathero 94
Mini 84
910 33
Yoon 21
Dota 2
syndereN957
League of Legends
Trikslyr54
Heroes of the Storm
Liquid`Hasu371
Other Games
Grubby6749
FrodaN2260
fl0m956
Beastyqt713
B2W.Neo267
QueenE147
C9.Mang0100
Mew2King78
ArmadaUGS61
ZombieGrub27
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 34
• HeavenSC 14
• Reevou 12
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• blackmanpl 32
• Azhi_Dahaki25
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Other Games
• imaqtpie1790
• Shiphtur249
Upcoming Events
WardiTV Invitational
1d 14h
Gerald vs YoungYakov
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
Replay Cast
2 days
WardiTV Invitational
2 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.