• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:48
CET 12:48
KST 20:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool29Weekly Cups (March 9-15): herO, Clem, ByuN win32026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - Presented by Monster Energy Serral: 24’ EWC form was hurt by military service Weekly Cups (March 9-15): herO, Clem, ByuN win Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87 [GSL CK] #2: Team Classic vs. Team Solar
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
Gypsy to Korea ASL21 General Discussion JaeDong's form before ASL BGH Auto Balance -> http://bghmmr.eu/ BSL Season 22
Tourneys
[BSL22] Open Qualifiers & Ladder Tours [Megathread] Daily Proleagues Small VOD Thread 2.0 IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2474 users

[D] Thorzain Build TvP build - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 Next All
dicksonlam708
Profile Joined April 2011
Canada31 Posts
April 25 2011 23:08 GMT
#21
On April 26 2011 07:48 Thorzain wrote:
I never built a marauder! And I don't know exactly when to build my third. I have almost the same build order every game with this until i build my 2nd factory, then it depends more on my opponent.

There's no specific time to get cannons or blueflame, only make sure to have it when you move out. If you know the opponent is going with



LOL woops im sorry, that was a typo, it went 22 supply back to 21 supply back to 22 supply haha thanks for letting me know
heyheyhey :D terran palyers!
askTeivospy
Profile Blog Joined March 2011
1525 Posts
Last Edited: 2011-04-25 23:19:49
April 25 2011 23:19 GMT
#22
On April 26 2011 07:59 Anihc wrote:
Show nested quote +
On April 26 2011 07:48 Thorzain wrote:
I never built a marauder! And I don't know exactly when to build my third. I have almost the same build order every game with this until i build my 2nd factory, then it depends more on my opponent.

There's no specific time to get cannons or blueflame, only make sure to have it when you move out. If you know the opponent is going with


Thanks for taking your time to post here Thorzain! Your comments (as well as other top gamers) are very much appreciated :D

My question to you would be, how do you beat it? Besides any kind of early game all in, what do you normally lose to, if at all?


I think an option protoss players may have if they get to the point where MC had his battle with thorzain is to use your phoenix to pick up your immortals when they get 250 cannoned, and then drop them back down asap
hihihi
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
Last Edited: 2011-04-25 23:22:31
April 25 2011 23:20 GMT
#23
We need to get him blue. Thanks Thorzain.

I have a question. Why do you do a +2 Armor? Is it for defense against gateway units or something else?
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
PinkPrincess
Profile Joined July 2010
United States149 Posts
Last Edited: 2011-04-25 23:24:13
April 25 2011 23:23 GMT
#24
On April 26 2011 08:20 Antisocialmunky wrote:
We need to get him blue. Thanks Thorzain.

I have a question. Why do you do a +2 Armor? Is it for defense against gateway units or something else?


He explained this in a different topic (short answer is yes, gateway units):

http://www.teamliquid.net/forum/viewpost.php?post_id=8722302
http://www.teamliquid.net/forum/viewpost.php?post_id=8722770
Grumpity grump
Dommk
Profile Joined May 2010
Australia4865 Posts
April 25 2011 23:24 GMT
#25
On April 26 2011 07:59 Anihc wrote:
Show nested quote +
On April 26 2011 07:48 Thorzain wrote:
I never built a marauder! And I don't know exactly when to build my third. I have almost the same build order every game with this until i build my 2nd factory, then it depends more on my opponent.

There's no specific time to get cannons or blueflame, only make sure to have it when you move out. If you know the opponent is going with


Thanks for taking your time to post here Thorzain! Your comments (as well as other top gamers) are very much appreciated :D

My question to you would be, how do you beat it? Besides any kind of early game all in, what do you normally lose to, if at all?

Some guy was saying MC was practicing against Cloud and TLO trying to beat the build, so my guess is what he was doing, though MC tends to love using Templars, prob because he is amazing at winning EMP vs Feedback battles (i.e 20+ ghosts feedbacked on Tal'Darim game vs Thorzain lol).

But I think he has the right idea, a few Colossus to steal production time from Starport, Psi-Storm for the blue flames, hallucinations to tank some damage and snipe the raven with blink stalkers.

Though I have a sneaking suspicion he just gets that much stuff because he can get away with it, mass immortal might just work if your a not as good as him , Strike cannon is great but if you wait at the bottom of a ramp in a concave then he cant push, Thors end up getting killed when before strike cannon ends
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
Last Edited: 2011-04-25 23:30:02
April 25 2011 23:27 GMT
#26
On April 26 2011 08:23 PinkPrincess wrote:
Show nested quote +
On April 26 2011 08:20 Antisocialmunky wrote:
We need to get him blue. Thanks Thorzain.

I have a question. Why do you do a +2 Armor? Is it for defense against gateway units or something else?


He explained this in a different topic (short answer is yes, gateway units):

http://www.teamliquid.net/forum/viewpost.php?post_id=8722302
http://www.teamliquid.net/forum/viewpost.php?post_id=8722770


Thanks, didn't realize it was quite that ridiculous :O

@ Hallucinate - I think the mass hallu Immortals were somewhat problematic for MC. His army had to waddle around all of them. I would imagine that hallu air would work better if only to fly over the immortals to make it harder to target them.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Whitewing
Profile Joined October 2010
United States7483 Posts
Last Edited: 2011-04-25 23:41:23
April 25 2011 23:38 GMT
#27
The obvious solution to mass thor is heavy stargate play, I'm not sure why nobody ever mentions this. Void Rays and carriers do fantastically well against heavy mech terran. Void rays and carriers also do pretty well against vikings (carriers are actually cost effective against them, which is pretty funny).

Hallucinating ground units is a terrible idea in any engagement in which your enemy has detection, it simply causes your own units to get in the way of each other, since enemy units ignore detected hallucinations unless there is nothing else in range. Hallucinating colossus can sorta be okay, since it doesn't get in the way, but it'll still be a waste of energy. Hallucinating zealots can be okay, since it can force units in the way back of the enemy army to shoot them instead of pushing forward, and hallucinating air units isn't bad either, if you move them out of detection range you can make the thors shoot them with their anti-air attack.

I'm curious about how well blink stalkers would do against this build, seems it would come down to how well the thor player can defend the harass and how well the protoss player can avoid engaging.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Craky
Profile Joined April 2010
Croatia70 Posts
April 25 2011 23:46 GMT
#28
this build works so well, i only loose sometimes to a well executed 4gate.
i was using the bio into mech build alot before i saw this but i think the way thorzain does it is way stronger.Most of the time i go for blind vikings, even if he isnt going for colossi they do surprisingly well on the ground v immortals&zealots especially when u land them behind the thors.

There are some importans things to know about this build
DONT make just mass thors too much thors will block eachother and u will most likely get killed, i usually use 2-3fax with thors, 1-2fax reactored hellions and 2 starports banshees . Banshees really do a great job in this mix u just scan 1shot the observer and toos dies mostly. I add 2ports and 1factory when taking the third base.U can also add some ghosts in that mix but i like banshees more.
another huge thing is u have to scout with ure hellions if u see the toss taking 3-4bases k´´cause he thinks that you are turtling long time u have to move out earlier.
also use ure hellions to haras there mineral line.
i usually move out with around 160-170 supply which is a perfect number of vikings/thors/hellions and always take scvs with yout to repair.
NEVER target colossi with youre strike cannon when they are far behind the enemy army, dont worry thors are not marines the vikings will do the job fast enought.
ALSO dont let ure hellions run infront of your army cause they are faster, i think the best way is to make the hellions follow the thors so they will just melt the charging zealots.

thats it i really love this build winning like 90% tvp with it, ty thorzain!
dicksonlam708
Profile Joined April 2011
Canada31 Posts
April 25 2011 23:51 GMT
#29
Thanks for all the contributions, updating this thread accordingly.
heyheyhey :D terran palyers!
AzureD
Profile Joined September 2010
United States320 Posts
April 26 2011 00:41 GMT
#30
On April 26 2011 08:46 Craky wrote:
this build works so well, i only loose sometimes to a well executed 4gate.
i was using the bio into mech build alot before i saw this but i think the way thorzain does it is way stronger.Most of the time i go for blind vikings, even if he isnt going for colossi they do surprisingly well on the ground v immortals&zealots especially when u land them behind the thors.

There are some importans things to know about this build
DONT make just mass thors too much thors will block eachother and u will most likely get killed, i usually use 2-3fax with thors, 1-2fax reactored hellions and 2 starports banshees . Banshees really do a great job in this mix u just scan 1shot the observer and toos dies mostly. I add 2ports and 1factory when taking the third base.U can also add some ghosts in that mix but i like banshees more.
another huge thing is u have to scout with ure hellions if u see the toss taking 3-4bases k´´cause he thinks that you are turtling long time u have to move out earlier.
also use ure hellions to haras there mineral line.
i usually move out with around 160-170 supply which is a perfect number of vikings/thors/hellions and always take scvs with yout to repair.
NEVER target colossi with youre strike cannon when they are far behind the enemy army, dont worry thors are not marines the vikings will do the job fast enought.
ALSO dont let ure hellions run infront of your army cause they are faster, i think the best way is to make the hellions follow the thors so they will just melt the charging zealots.

thats it i really love this build winning like 90% tvp with it, ty thorzain!


On testing I find that Hellions do better placed in the front of your Thor army if they are heavy on Immortals as Hellions can tank Immortal shots pretty well. This is also true against Zerg when fighting Ultralisks but not Banes. If heavy Colossus then Hellions in the back. If heavy Immortal then Hellions in the front.
Craky
Profile Joined April 2010
Croatia70 Posts
April 26 2011 00:46 GMT
#31
idk immortals/ultralisk will get cannoned anyway.
my problem is when the hellions are in the front theyll get surrounded by zealots
if they stay behind the thors they always have a nice area to attack
Jayrod
Profile Joined August 2010
1820 Posts
April 26 2011 00:51 GMT
#32
On April 26 2011 08:19 Teivospy wrote:
Show nested quote +
On April 26 2011 07:59 Anihc wrote:
On April 26 2011 07:48 Thorzain wrote:
I never built a marauder! And I don't know exactly when to build my third. I have almost the same build order every game with this until i build my 2nd factory, then it depends more on my opponent.

There's no specific time to get cannons or blueflame, only make sure to have it when you move out. If you know the opponent is going with


Thanks for taking your time to post here Thorzain! Your comments (as well as other top gamers) are very much appreciated :D

My question to you would be, how do you beat it? Besides any kind of early game all in, what do you normally lose to, if at all?


I think an option protoss players may have if they get to the point where MC had his battle with thorzain is to use your phoenix to pick up your immortals when they get 250 cannoned, and then drop them back down asap

This is how I used to crush that 2 thor push that was popular just before the repair nerf. It works, but honestly if theyre going this build you should really stop making phoenix. Having to lift 6-7 of your own immortals is INCREDIBLY micro intensive. Honestly MC would have had a chance if he didnt wait for 4 phoenix to send them in. IMO air openers should have one fast phoenix scout. You give away your tech but you can see 100% of what theyre doing too so its like both players playing with their hand face up but you can keep checking up on them while they still have to scan you etc.
SheerStress
Profile Joined July 2010
84 Posts
April 26 2011 00:52 GMT
#33
How would mass chargelot/blink stalker with upgrades fare against this build. of course you can vary the build from what you see the toss doing. but i feel like the composition that beat MC in game 5 coulda been beaten by +2/0 mass gateway units with charge and blink.

Since this would negate the 2 armor for the thors, and i feel like the chargelots later did really well once the hellions were cut down a bit. Also feel like MC coulda taken his third faster (this is all assuming he knew this build was coming) and overwhelmed with gateway while slow teching to colossi or getting dts to harrass. MC looked like he went crazy getting tech, (halluc, storm/HT, phoenix)

What do you guys think?
avatarofjustice
Profile Joined April 2011
Barbados24 Posts
April 26 2011 01:01 GMT
#34
ThorZaiN is a great player but this build is junk. It is very easily countered, no matter how well executed. Any player using any build can win on any given day, but this is simply not consistent or stable.
aight
loving it
Profile Joined May 2010
Canada271 Posts
April 26 2011 01:06 GMT
#35
On April 26 2011 10:01 avatarofjustice wrote:
ThorZaiN is a great player but this build is junk. It is very easily countered, no matter how well executed. Any player using any build can win on any given day, but this is simply not consistent or stable.


Where is the evidence in your statement here? MC lost to this build. So did he and his actions fall into your category of "Any player, any build"?
Stay gold.
tuestresfat
Profile Joined December 2010
2555 Posts
April 26 2011 01:17 GMT
#36
On April 26 2011 10:01 avatarofjustice wrote:
ThorZaiN is a great player but this build is junk. It is very easily countered, no matter how well executed. Any player using any build can win on any given day, but this is simply not consistent or stable.

Seriously why do people like you post. You trashed this build without any argument or reasoning and all you do is come across as an arrogant, condescending douchebag. That is not the point of these forums, or any forums for that matter.

If you have an opinion, great, we'd love to hear it. Just back it up or take it elsewhere because we don't tolerate trolls or idiots.
AzureD
Profile Joined September 2010
United States320 Posts
Last Edited: 2011-04-26 03:13:43
April 26 2011 02:59 GMT
#37
On April 26 2011 10:01 avatarofjustice wrote:
ThorZaiN is a great player but this build is junk. It is very easily countered, no matter how well executed. Any player using any build can win on any given day, but this is simply not consistent or stable.


You have to back such statements with arguments on why otherwise this post is useless spam. It is like saying any Colossus build is junk because Vikings easily counter it without saying anything about it.

On April 26 2011 09:46 Craky wrote:
idk immortals/ultralisk will get cannoned anyway.
my problem is when the hellions are in the front theyll get surrounded by zealots
if they stay behind the thors they always have a nice area to attack


Well if you have enough Thors to cannon every Immortal then sure go for it. Otherwise your Thors will die too fast and you do not want your Thor to die because they provide the highest amount of dps for cost in your army. 1 Thor has more total dps than 3 Zealots and they both take 6 supply. You do not want your Thor to die easily. Sure if there are no heavy hitters then you can afford for them to take the initial punishment.

Also cannons are not worth using on Ultralisks as it does not stun them. Maybe in a perfect scenario where you have 6 Ultra vs 6 Thor would it be worth it otherwise it is better to just use normal attacks. The cannons provide slightly better dps than normal unupgraded shots and Hellions would provide the minor damage to kill them in one sweep.
tdt
Profile Joined October 2010
United States3179 Posts
Last Edited: 2011-04-26 03:29:41
April 26 2011 03:18 GMT
#38
How you beat it - Mass Carriers own em up even if targeted, even with a retinue of 10-12 vikings because carriers are massive so no splash from javelin missile and armored so Thors get no bonus..Problem is transition when your first counter, the 4 gate when/if it fails.

I have played and tested this for two weeks now and mass thor, with good support, armor upgrades and 250mm cannon just own everything else protoss has.

-Zealots just get wrecked by thors and hellions and takes 50 hits to kill an upgraded thor.
-Stalkers similar.
-No sentry FF obviously works so they get wrecked.
-Immortals one shot dead to 250mm cannon.
-Colossi one shot dead to 250mm cannon..
-Void ray clump and javelin splash just wrecks them. One game I had 30!! and his 10 thors killed them all and only lost 3.

Only carriers with +3 attack. takes about 6 to wreck 8 thor. Also keeping 10-12 Phoenix, and since they are +3 too, they can actually start winning against Vikings. (he won't have any upgrades since he can't afford it)

Thorzain posted in last thread about this build after he beat Tyler with it as well. Much more math in strategy in there by ThorZain..

You're awesome man!
MC for president
Sermokala
Profile Blog Joined November 2010
United States14104 Posts
April 26 2011 03:43 GMT
#39
this sounds like a deadly build no one really I've seen has a solid game plan for midgame carriers. But I've tried to go them instead of colossi but it gets really hard if its got marines in it.

anyone try cannon void ray against this? I know that sounds really newby to be making cannons agressivly across the map but its allowing me to zone out the terran so that I can micro down the marines with my 25 30 void rays until it beacomes a deathball and transition to mass carrier.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
tdt
Profile Joined October 2010
United States3179 Posts
April 26 2011 03:51 GMT
#40
On April 26 2011 12:43 sermokala wrote:
this sounds like a deadly build no one really I've seen has a solid game plan for midgame carriers. But I've tried to go them instead of colossi but it gets really hard if its got marines in it.

anyone try cannon void ray against this? I know that sounds really newby to be making cannons agressivly across the map but its allowing me to zone out the terran so that I can micro down the marines with my 25 30 void rays until it beacomes a deathball and transition to mass carrier.



Yeah I thought that too, DL This http://www.sc2mapster.com/maps/unit-tester/ and try high numbers of VR's vs 8-10 thor it's hilarious how fast they go down.
MC for president
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 4: Playoffs Day 1
Cure vs ByuNLIVE!
Tasteless1134
IndyStarCraft 155
Rex97
CranKy Ducklings80
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 1134
IndyStarCraft 155
SortOf 139
ProTech116
Rex 97
MindelVK 28
StarCraft: Brood War
Calm 17812
Horang2 2810
Jaedong 1971
BeSt 1346
Pusan 528
Stork 315
Zeus 242
JYJ 206
Leta 195
Mini 180
[ Show more ]
Last 176
Dewaltoss 132
ggaemo 118
Hyun 114
Aegong 71
ToSsGirL 66
JulyZerg 57
Killer 56
Mind 51
Backho 35
[sc1f]eonzerg 25
sSak 25
IntoTheRainbow 25
yabsab 23
soO 17
Noble 16
Hm[arnc] 16
Sacsri 13
SilentControl 11
Britney 0
Dota 2
XaKoH 612
XcaliburYe389
League of Legends
Reynor41
Counter-Strike
fl0m1751
Stewie2K857
zeus442
kRYSTAL_27
Heroes of the Storm
Trikslyr36
Khaldor9
Other Games
B2W.Neo804
Fuzer 204
Sick148
crisheroes136
KnowMe44
Mew2King30
Organizations
Dota 2
PGL Dota 2 - Main Stream134
StarCraft: Brood War
lovetv 23
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• LUISG 34
• CranKy Ducklings SOOP6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
uThermal 2v2 Circuit
3h 12m
BSL
8h 12m
RSL Revival
22h 12m
herO vs MaxPax
Rogue vs TriGGeR
BSL
1d 8h
Replay Cast
1d 12h
Replay Cast
1d 21h
Afreeca Starleague
1d 22h
Sharp vs Scan
Rain vs Mong
Wardi Open
2 days
Monday Night Weeklies
2 days
Sparkling Tuna Cup
2 days
[ Show More ]
Afreeca Starleague
2 days
Soulkey vs Ample
JyJ vs sSak
Replay Cast
3 days
Afreeca Starleague
3 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
3 days
Replay Cast
4 days
KCM Race Survival
4 days
The PondCast
4 days
WardiTV Team League
5 days
Replay Cast
5 days
WardiTV Team League
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2026-03-20
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
CSL 2026 SPRING (S20)
CSL Season 20: Qualifier 1
Acropolis #4
IPSL Spring 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.