• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:33
CEST 18:33
KST 01:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Code S Season 1 (2026) - RO8 Results1Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO8 Results MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Pros React to: TvT Masterclass in FlaSh vs Light BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser ASL21 Strategy, Pimpest Plays Discussions Flashes ASL S21 Ro8 Review
Tourneys
[ASL21] Semifinals B [Megathread] Daily Proleagues [ASL21] Semifinals A [BSL22] RO8 Bracket Stage + Another TieBreaker
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1772 users

[D] 1000 tips - Page 53

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 51 52 53 54 55 63 Next
Kaitlin
Profile Joined December 2010
United States2958 Posts
February 20 2012 06:46 GMT
#1041
My opponent just did this on the ladder, and I'm surprised I haven't noticed it before, but...

TvX - When you push out early game, rally (some of) your production facilities to your mineral line to mitigate counter-drop damage while your army is on the map. That is, unless you are rallying them to your army units as reinforcements.
TheQforce
Profile Joined May 2011
United Kingdom48 Posts
February 20 2012 07:15 GMT
#1042
TvT:click on an enemy seige tanks to see their fire radius, seige at the tip of their fire radius then scan tokill the seige tanks
FedererFan
Profile Joined November 2011
Bulgaria7 Posts
February 20 2012 16:18 GMT
#1043
ZvP - if you don't see any agression in the first 8 to 10 minutes of the game and for some reason you were unable to get in with an overlord, put 1 spore in each mineral line and make second queens from each hatch
TLO and Demuslim - the most overrated sc2 players ever
FedererFan
Profile Joined November 2011
Bulgaria7 Posts
February 20 2012 16:20 GMT
#1044
ZvP(T) Shattered Temple, close air spawn positions - with your main base queen put a creep tumor on the edge of your base and spread creap really quick towards your opponent's main ramp
TLO and Demuslim - the most overrated sc2 players ever
Elenar
Profile Joined July 2010
Sweden137 Posts
February 20 2012 16:23 GMT
#1045
On February 21 2012 01:18 FedererFan wrote:
ZvP - if you don't see any agression in the first 8 to 10 minutes of the game and for some reason you were unable to get in with an overlord, put 1 spore in each mineral line and make second queens from each hatch


A ffe into starport get an voidray shortly after 7 min
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
February 20 2012 22:43 GMT
#1046
On February 20 2012 14:22 coriamon wrote:
Forum needs some love.


#<TvP> Scanning and picking off observers is a great way to set up EMPs with your ghosts in lategame TvP; they would then have the freedom to cloak and EMP what you want to EMP. This is incredibly useful due to most protosses not making a lot of observers all game (generally 1-3)


Wrong. In a typical macro game, I probably produce 10+ observers. I hide a few in dead spots (above random raised terrain) as well in likely flight paths, as well as keeping 2+ with my army at all times.
(╯°□°)╯︵ ┻━┻
32
Profile Joined February 2010
United States163 Posts
February 20 2012 23:28 GMT
#1047
PvX - When shift blinking on to cliffs, you can leave stalkers behind if they are reaching the blink start point faster then they can leave the end point. Placing the blink start point as close to the cliff as possible and the blink end point reasonably far away from the cliff can help.
coriamon
Profile Joined August 2011
244 Posts
February 21 2012 01:28 GMT
#1048
On February 21 2012 07:43 ticklishmusic wrote:
Show nested quote +
On February 20 2012 14:22 coriamon wrote:
Forum needs some love.


#<TvP> Scanning and picking off observers is a great way to set up EMPs with your ghosts in lategame TvP; they would then have the freedom to cloak and EMP what you want to EMP. This is incredibly useful due to most protosses not making a lot of observers all game (generally 1-3)


Wrong. In a typical macro game, I probably produce 10+ observers. I hide a few in dead spots (above random raised terrain) as well in likely flight paths, as well as keeping 2+ with my army at all times.


I challenge you to look up some protoss vs terran replays: both pro level and not pro level. You will not see that most people build that many. I commend you for producing that many observers, but firmly believe that this is not a common trait that most protoss players have. I'm also surprised that you can spend 750+ gas on observers, and still have enough for a typical zealot-high templar-archon-colossus lategame composition.
Whitewing
Profile Joined October 2010
United States7483 Posts
Last Edited: 2012-02-21 01:39:16
February 21 2012 01:38 GMT
#1049
On February 21 2012 10:28 coriamon wrote:
Show nested quote +
On February 21 2012 07:43 ticklishmusic wrote:
On February 20 2012 14:22 coriamon wrote:
Forum needs some love.


#<TvP> Scanning and picking off observers is a great way to set up EMPs with your ghosts in lategame TvP; they would then have the freedom to cloak and EMP what you want to EMP. This is incredibly useful due to most protosses not making a lot of observers all game (generally 1-3)


Wrong. In a typical macro game, I probably produce 10+ observers. I hide a few in dead spots (above random raised terrain) as well in likely flight paths, as well as keeping 2+ with my army at all times.


I challenge you to look up some protoss vs terran replays: both pro level and not pro level. You will not see that most people build that many. I commend you for producing that many observers, but firmly believe that this is not a common trait that most protoss players have. I'm also surprised that you can spend 750+ gas on observers, and still have enough for a typical zealot-high templar-archon-colossus lategame composition.


Not to mention having all that supply tied up in observers. I generally make do with 2-3 >_>.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Kaitlin
Profile Joined December 2010
United States2958 Posts
February 21 2012 03:59 GMT
#1050
On February 21 2012 10:38 Whitewing wrote:
Show nested quote +
On February 21 2012 10:28 coriamon wrote:
On February 21 2012 07:43 ticklishmusic wrote:
On February 20 2012 14:22 coriamon wrote:
Forum needs some love.


#<TvP> Scanning and picking off observers is a great way to set up EMPs with your ghosts in lategame TvP; they would then have the freedom to cloak and EMP what you want to EMP. This is incredibly useful due to most protosses not making a lot of observers all game (generally 1-3)


Wrong. In a typical macro game, I probably produce 10+ observers. I hide a few in dead spots (above random raised terrain) as well in likely flight paths, as well as keeping 2+ with my army at all times.


I challenge you to look up some protoss vs terran replays: both pro level and not pro level. You will not see that most people build that many. I commend you for producing that many observers, but firmly believe that this is not a common trait that most protoss players have. I'm also surprised that you can spend 750+ gas on observers, and still have enough for a typical zealot-high templar-archon-colossus lategame composition.


Not to mention having all that supply tied up in observers. I generally make do with 2-3 >_>.


Not to mention having all that Robotics production tied up making Observers instead of something that can actually kill something.
soccercasanova
Profile Joined July 2011
Argentina21 Posts
February 21 2012 16:13 GMT
#1051
(Z) Creep Tumors that are near each other will spread creep faster, allowing even faster creep spread.

(This works because creep tumors will "fill in" non-creep space, and so if 2 tumors are filling in the same area, it will fill up faster. Great for building a creep road to your opponent.)

(Z) Use one of your first overlords to wait in a dead space area near the enemies base. This will allow you to remember to sacrifice an overlord to scout, or perhaps wait until it is evolved to an overseer to provide constant scouting with changelings.

(ZvT ZvP) When a SCV/Probe scout comes to your base, use one worker to attack it. This will help put micro pressure on your opponent, as well as let you keep an eye on what he is doing(bunker/cannon rush). Keep in mind that the protoss may have already dropped a pylon, try to deduce if he is trying to keep your worker away from a certain area of your base.
Kaitlin
Profile Joined December 2010
United States2958 Posts
February 21 2012 17:12 GMT
#1052
On February 22 2012 01:13 soccercasanova wrote:
(ZvT ZvP) When a SCV/Probe scout comes to your base, use one worker to attack it. This will help put micro pressure on your opponent, as well as let you keep an eye on what he is doing(bunker/cannon rush). Keep in mind that the protoss may have already dropped a pylon, try to deduce if he is trying to keep your worker away from a certain area of your base.


If you don't have the APM to micro your worker scout without letting your macro slip, set it on a closed patrol loop and it will circle perpetually, until its death or you move it out. To do this, you can queue about 6 patrol points, make the last point on top of the first.
Kaitlin
Profile Joined December 2010
United States2958 Posts
February 21 2012 18:40 GMT
#1053
PvZ - If you are making Archons behind the standard (Zealot slot) wall-in against Zerg, morph the Archons outside the wall, as they won't fit. High Templar and Dark Templar can fit through the wall, so move them outside before morphing into Archons.
Account252508
Profile Joined February 2012
3454 Posts
February 21 2012 18:43 GMT
#1054
--- Nuked ---
goswser
Profile Blog Joined May 2009
United States3548 Posts
February 21 2012 18:47 GMT
#1055
ZvX If you drop changelings on top of enemy units, they automatically attack the changelings (useful against siege tanks and banelings)
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
coriamon
Profile Joined August 2011
244 Posts
February 21 2012 20:28 GMT
#1056
On February 22 2012 03:43 monkybone wrote:
TvP: Auto-turrets can be cast in front of your army as you are engaging chargelots. The charge will be used on the turret itself, allowing your army to get some extra shots off and kite more easily. Colossus might also waste a few shots on them. Keep the Raven itself away from HT's though.


Already said.
Account252508
Profile Joined February 2012
3454 Posts
February 22 2012 00:34 GMT
#1057
--- Nuked ---
coriamon
Profile Joined August 2011
244 Posts
February 22 2012 01:02 GMT
#1058
On February 22 2012 09:34 monkybone wrote:
Show nested quote +
On February 22 2012 05:28 coriamon wrote:
On February 22 2012 03:43 monkybone wrote:
TvP: Auto-turrets can be cast in front of your army as you are engaging chargelots. The charge will be used on the turret itself, allowing your army to get some extra shots off and kite more easily. Colossus might also waste a few shots on them. Keep the Raven itself away from HT's though.


Already said.

Ok, I didn't find it in the list.


Page 49. By me :D
Kaitlin
Profile Joined December 2010
United States2958 Posts
February 25 2012 03:40 GMT
#1059
Not sure if this has been mentioned, but for such harass as with Banshees, you can send an SCV to a nearby location such as the backdoor fourth on Tal'darim to serve as a forward repair station. On bigger maps, you can be back in action without having to retreat to your base.
straitjacket
Profile Joined December 2011
1 Post
February 25 2012 17:12 GMT
#1060
Not sure if its been posted or not, but you can actually block a gas geyser beeing built by putting an scv/probe/drone right next to it stopping thoes pesky zerg kill/rebuild geyser techniques
Prev 1 51 52 53 54 55 63 Next
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
16:00
#116
sebesdes vs IbaLIVE!
Percival vs YoungYakov
Reynor vs GgMaChine
RotterdaM512
IndyStarCraft 67
Liquipedia
OSC
13:00
King of the Hill #248
TKL 230
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 512
Ryung 348
TKL 230
IndyStarCraft 67
trigger 50
BRAT_OK 42
UpATreeSC 38
MindelVK 7
StarCraft: Brood War
Britney 34879
Calm 4991
Sea 3686
EffOrt 1142
ggaemo 417
Rush 297
actioN 273
BeSt 188
firebathero 158
scan(afreeca) 153
[ Show more ]
Mind 105
Soulkey 102
Dewaltoss 75
Shinee 38
ToSsGirL 35
soO 33
Barracks 28
Shine 15
Terrorterran 13
ajuk12(nOOB) 8
Dota 2
Gorgc8154
qojqva1735
XaKoH 405
Counter-Strike
fl0m8299
Fnx 1169
Super Smash Bros
Mew2King88
Other Games
Grubby14880
singsing2235
FrodaN1053
Beastyqt887
hiko758
B2W.Neo693
Hui .244
KnowMe209
crisheroes179
ArmadaUGS130
monkeys_forever122
QueenE62
Trikslyr56
ToD19
Organizations
Counter-Strike
PGL84518
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• poizon28 32
• StrangeGG 27
• Adnapsc2 24
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• blackmanpl 28
• FirePhoenix10
• Michael_bg 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis3392
Other Games
• Shiphtur104
Upcoming Events
Korean StarCraft League
10h 27m
RSL Revival
17h 27m
Clem vs Rogue
Bunny vs Lambo
IPSL
23h 27m
Dewalt vs nOmaD
Ret vs Cross
BSL
1d 2h
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
1d 15h
Cure vs herO
SHIN vs Maru
IPSL
1d 23h
Bonyth vs Napoleon
G5 vs JDConan
BSL
2 days
OyAji vs JDConan
DragOn vs TBD
Replay Cast
2 days
Monday Night Weeklies
2 days
Replay Cast
3 days
[ Show More ]
The PondCast
3 days
GSL
4 days
Replay Cast
5 days
GSL
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-05-14
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.