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[G] How to Improve Efficiently at SC2 1v1 - Page 7

Forum Index > StarCraft 2 Strategy
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Prev 1 5 6 7 8 9 30 Next All
pyro19
Profile Joined August 2010
6575 Posts
April 04 2011 21:53 GMT
#121
I won"t finish this in a day , but it looks pretty Helpful

Thanks and Bookmarked for future readings.
Thy Shall Die Alone...or emm..something like that.
H0bgawblin
Profile Joined August 2010
United States109 Posts
April 04 2011 21:53 GMT
#122
Is there a way we can sticky this or put it on liquipedia? This is a resource that should never be lost
CardinalSC
Profile Joined January 2011
United States145 Posts
April 04 2011 21:54 GMT
#123
Is there a PDF version?
Schenkee
Profile Joined October 2010
Scotland322 Posts
April 04 2011 21:55 GMT
#124
wow looks good, will read it when i get time, Thnx
Lmui
Profile Joined November 2010
Canada6223 Posts
April 04 2011 21:55 GMT
#125
Pretty damn nice guide.

A few points

The shoulder pivot in FPS games is primarily because due to some quirk of biology, the shoulder responds faster than the wrist or elbow to stimulus(tiny but measurably so) which is why the majority of top FPS gamers use a shoulder pivot. It'll get the mouse moving towards a point faster than using the wrist and as I'm sure you're familiar with, with enough practice it can get just as precise for a single motion compared to the other two motions. I have no idea however, whether that translates into being just as good as the pivot on the wrist bone with practice.

Also on the topic of zerg hotkeys
I personally have:
1: Hatcheries 2: Queens 3: Ground Army 4: Mutalisks/Infestors(Rarely will I have both at once) 5: Any unit that I'll want to get to quickly (generally my creep queen which changes to an overseer after the queen dies eventually)

however, in another topic discussing hotkeys there were just as many people putting hatches and queens on 4,5 and 6 and sticking army on 1/2/3 which I'd say is up to preference primarily. The only conclusion I can draw is in general, queens and hatcheries are bound side by side.

As for F-keys I personally have F1 as idle worker and F2 as any "Hidden Expo" (Any hatchery which tends to create rally point nightmares if a push comes).
Steel
Profile Blog Joined April 2010
Japan2283 Posts
April 04 2011 22:05 GMT
#126
On April 05 2011 06:54 CardinalSC wrote:
Is there a PDF version?


He said he would put one up soon, HOWEVER this transfers very neatly into Microsoft Word for those wanting a more printer friendly copy!
Try another route paperboy.
raf3776
Profile Blog Joined August 2010
United States1904 Posts
April 04 2011 22:13 GMT
#127
This is extremely well written. Wish I knew it when I was in gold >.< i found the learning to learn part helpful as a high masters still
WWJD (What Would Jaedong Do)
MrthePig
Profile Joined September 2010
United States84 Posts
April 04 2011 22:13 GMT
#128
you sir are nothing short of an amazing human being thank you for all your valuable information that i will surely try to put into good use
So let us examine the way in which we live our life.
goneim
Profile Joined May 2010
China201 Posts
April 04 2011 22:22 GMT
#129
Wow, this seems to be epic, good job writers
Day[9] Fan Club Member #516
Zim23
Profile Joined August 2010
United States1681 Posts
April 04 2011 22:27 GMT
#130
This is amazing. I definitely agree with creating the PDF, I think this guide could help a lot of people, myself included.
Do an arranged marriage if she's not completely minging, and don't worry about dancing, get a go-kart, cheers.
TemplarCo.
Profile Blog Joined October 2010
Mexico2870 Posts
April 04 2011 22:33 GMT
#131
On April 03 2011 13:55 WriterLee wrote:
Starcraft 2 is gay as shit anyway. Play a real game like BLOPS.

User was warned for this post


If so, why the hell are you in TL.net??

On topic now, this is awesome!! very useful especially the hotkey setup part!!
Thanks!! :D
With an average game length of 7m36s over his 6 games in GSL3, this is a no-brainer. BitByBit pulls more SCVs than yo momma at a club on Mar Sara. ♞
anilusion
Profile Joined July 2010
Sweden247 Posts
April 04 2011 22:35 GMT
#132
Great post, thanks a lot!
Mashes
Profile Blog Joined October 2010
Canada441 Posts
April 04 2011 22:37 GMT
#133
this looks really helpful Cecil, I started reading a little bit, will definitely read in-depth when I have the time
"life of lively to live to life of full life thx to shield battery"
MajorityofOne
Profile Joined December 2010
Canada2506 Posts
April 04 2011 22:40 GMT
#134
Bookmarked, what I've read so far is excellent. It really shows how much work you put into this...thank you!
Karliath
Profile Blog Joined April 2010
United States2214 Posts
April 04 2011 22:47 GMT
#135
When you said this was going to be released to the public a few days ago, I didn't expect it to be released THIS SOON.

:D
BlackWhole
Profile Joined July 2010
United States40 Posts
April 04 2011 23:27 GMT
#136
nitpicky i know, but there is a spelling error in the third paragraph of section 2.02.

Imagine if a professinal Baseball player....




thanks for releasing so quickly! im excited to apply this to my game!
the following statement is true. the previous statement is false.
era
Profile Joined November 2010
United States268 Posts
April 04 2011 23:29 GMT
#137
Great guide, I enjoyed reading it, hopefully i can use it to improve my game play, thanks!
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
April 04 2011 23:35 GMT
#138
This is how posts on TL should be.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
boon2537
Profile Blog Joined October 2010
United States905 Posts
April 04 2011 23:51 GMT
#139
Thank you for an effort you put into this :D
This is an awesome guide. Perhaps one of the best guides I've ever read.
bankai
Profile Joined November 2010
362 Posts
April 04 2011 23:54 GMT
#140
I like the part that you suggest to benchmark our YABOT testing against pro players using the same build we wanna practice and focus on to improve macro.

As a protoss player, I wanted to know, what are good pro games to download for these builds:
1) PvP - kcdc 2 gate robo
2) PvT - Genius 2 gate robo
3) PvZ - inControl 3gate sentry expand

I know its kinda obvious who to look up (i.e. kcdc, genius, inControl) but im assuming they (as pro players) dont use those builds every game they play. I dont wanna sit there downloading 100 of their games and searching each one to find a good execution of the build im interested in.

Any suggestions on good replays of these at pro level??
Prev 1 5 6 7 8 9 30 Next All
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