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[G] Shift-click Tip vs. Terran - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 11 12 13 Next All
PowerDes
Profile Blog Joined September 2010
United States520 Posts
March 29 2011 20:50 GMT
#21
I don't stop harassing until they pull 2-3 workers.
twitch.tv/PowerDes
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2011-03-29 21:20:06
March 29 2011 21:19 GMT
#22
On March 30 2011 05:48 Zefa wrote:
I love these random tips topics that spring up on TL. I usually get more use out of these posts than most strategy posts.


Fo sho...

Somebody should put together a "collection of useful tips" thread and get it stickied...

I may follow this up with said post if I can find a good way to organize it...
As it turns out, marines don't actually cost any money -Jinro
Spanishiwa
Profile Joined August 2010
United States91 Posts
March 29 2011 21:26 GMT
#23
Dude.. so useful! Will use it in this ladder season
ZING
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
March 29 2011 21:28 GMT
#24
oooh i love learning little tricks like this seems like a great idea thanks OP :D (Omni17)
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
March 29 2011 21:31 GMT
#25
I have like 2.5k games played and didn't knew this. It always annoyed me when playing against bunker rushes. Thanks for the "trick"
Omni17
Profile Joined January 2011
United States141 Posts
March 29 2011 21:34 GMT
#26
On March 30 2011 06:19 Jermstuddog wrote:
Show nested quote +
On March 30 2011 05:48 Zefa wrote:
I love these random tips topics that spring up on TL. I usually get more use out of these posts than most strategy posts.


Fo sho...

Somebody should put together a "collection of useful tips" thread and get it stickied...

I may follow this up with said post if I can find a good way to organize it...


That would be so cool :O
"To Drone or not to Drone, that is the question."
Uncultured
Profile Joined September 2010
United States1340 Posts
March 29 2011 21:35 GMT
#27
YES Probe harass just got a tiny bit better.
Don't you rage when you lose too? -FruitDealer
Ghost-z
Profile Joined September 2010
United States1291 Posts
March 29 2011 21:36 GMT
#28
Thank you OP
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
aNooburak
Profile Joined May 2010
Australia190 Posts
March 29 2011 21:38 GMT
#29
Now I can be annoying with my drones with less effort :D
Diglett
Profile Blog Joined February 2011
600 Posts
March 29 2011 21:42 GMT
#30
This is great! Thanks for the tip.
RukKus
Profile Joined October 2010
United States197 Posts
Last Edited: 2011-03-29 21:56:26
March 29 2011 21:42 GMT
#31
I'll be the downer of the thread.... screw you all who do this! No, seriously (I am allowed an opinion). It hurts as it is to pull 1-2 SCV to defend, even then losing my building SCV. I don't understand the balance-related thought that went into this. "Protoss and Zerg buildings can build fine, but let's make it possible for Terran's buildings to stop constructing halfway through!"

Why can't we target the little floating ovarie inside Zerg buildings, or somehow interfere with the warping transportation sequence of a protoss building?

sadface

EDIT: And don't tell me "Oh yea? Well protoss buildings need a pylon! And Zerg needs creep!" Because you're right and I won't listen to you I'll just turn my music up louder because I'm only writing all of this because I needed to rant, and killing my constructing SCV delays my whole build 5-10 seconds and thus is potentially game changing. So there. Screw you. Okay bye

NINJA DOUBLE EDIT: And whatever you do, don't pull more than one worker to harass early on against constructing SCV, because Terran is only 45hp away from a completely delated build order when you kill that first SCV! That would be too imbalanced so you should probably stick to a macro game and I promise you (not speaking for other Terrans) not to bunker rush you. Deal? Okay. Have a [not] nice day.
Micro... Kill Kill! Macro ... Build Build! ... Micro ... Kill Kill! Macro ... Build Build... Stim...RAAAAAGE!
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
March 29 2011 21:45 GMT
#32
PLEASE DO NOT
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
redFF
Profile Blog Joined November 2010
United States3910 Posts
March 29 2011 21:47 GMT
#33
shit thanks this will help against those pesky bunker rushes!
Shi
Profile Joined August 2010
69 Posts
March 29 2011 22:08 GMT
#34
One more tip from cheesing a medium computer 300 times.

If the SCV moves to the other side, you run the chance of your drone doing the counterstrike run-in-place, so you should still watch it.
iNbluE
Profile Joined January 2011
Switzerland674 Posts
March 29 2011 22:09 GMT
#35
This is why SC is such a great game... New tricks every week :D Thanks for that, even if I prolly won't be using it too mich since I'm toss
ლ(╹◡╹ლ)
Lasbike
Profile Joined January 2011
France2888 Posts
March 29 2011 22:12 GMT
#36
I did not think of this. Thanks.
Indrium
Profile Joined November 2010
United States2236 Posts
March 29 2011 22:13 GMT
#37
My probe harass is about to get dangerous. Thanks!
Amui
Profile Blog Joined August 2010
Canada10567 Posts
March 29 2011 22:18 GMT
#38
On March 30 2011 07:09 iNbluE wrote:
This is why SC is such a great game... New tricks every week :D Thanks for that, even if I prolly won't be using it too mich since I'm toss


Wait....You don't 9 scout as toss to hurt terran econ? Terran LOSES 2 workers for ~40 + seconds if you are good with harassing. esp with shields you can damage and maybe kill 2 scvs
Porouscloud - NA LoL
iNbluE
Profile Joined January 2011
Switzerland674 Posts
March 29 2011 22:28 GMT
#39
On March 30 2011 07:18 Amui wrote:
Show nested quote +
On March 30 2011 07:09 iNbluE wrote:
This is why SC is such a great game... New tricks every week :D Thanks for that, even if I prolly won't be using it too mich since I'm toss


Wait....You don't 9 scout as toss to hurt terran econ? Terran LOSES 2 workers for ~40 + seconds if you are good with harassing. esp with shields you can damage and maybe kill 2 scvs


Good players will replace the constructing scv and repair the damaged one in their mineral line, so it's actually pretty rare to kill an scv, even if I do 9 scout.
ლ(╹◡╹ლ)
Omni17
Profile Joined January 2011
United States141 Posts
Last Edited: 2011-03-29 22:45:47
March 29 2011 22:45 GMT
#40
On March 30 2011 06:45 Pokebunny wrote:
PLEASE DO NOT


I want the whole world to know how make Terran miserable!!!!
"To Drone or not to Drone, that is the question."
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