[G] Shift-click Tip vs. Terran - Page 2
Forum Index > StarCraft 2 Strategy |
PowerDes
United States520 Posts
| ||
Jermstuddog
United States2231 Posts
On March 30 2011 05:48 Zefa wrote: I love these random tips topics that spring up on TL. I usually get more use out of these posts than most strategy posts. Fo sho... Somebody should put together a "collection of useful tips" thread and get it stickied... I may follow this up with said post if I can find a good way to organize it... | ||
Spanishiwa
United States91 Posts
| ||
ZeromuS
Canada13378 Posts
| ||
cyclone25
Romania3344 Posts
| ||
Omni17
United States141 Posts
On March 30 2011 06:19 Jermstuddog wrote: Fo sho... Somebody should put together a "collection of useful tips" thread and get it stickied... I may follow this up with said post if I can find a good way to organize it... That would be so cool :O | ||
Uncultured
United States1340 Posts
| ||
Ghost-z
United States1291 Posts
| ||
aNooburak
Australia190 Posts
| ||
Diglett
600 Posts
| ||
RukKus
United States197 Posts
Why can't we target the little floating ovarie inside Zerg buildings, or somehow interfere with the warping transportation sequence of a protoss building? sadface EDIT: And don't tell me "Oh yea? Well protoss buildings need a pylon! And Zerg needs creep!" Because you're right and I won't listen to you I'll just turn my music up louder because I'm only writing all of this because I needed to rant, and killing my constructing SCV delays my whole build 5-10 seconds and thus is potentially game changing. So there. Screw you. Okay bye NINJA DOUBLE EDIT: And whatever you do, don't pull more than one worker to harass early on against constructing SCV, because Terran is only 45hp away from a completely delated build order when you kill that first SCV! That would be too imbalanced so you should probably stick to a macro game and I promise you (not speaking for other Terrans) not to bunker rush you. Deal? Okay. Have a [not] nice day. | ||
Pokebunny
United States10654 Posts
| ||
redFF
United States3910 Posts
| ||
Shi
69 Posts
If the SCV moves to the other side, you run the chance of your drone doing the counterstrike run-in-place, so you should still watch it. | ||
iNbluE
Switzerland674 Posts
| ||
Lasbike
France2888 Posts
| ||
Indrium
United States2236 Posts
| ||
Amui
Canada10567 Posts
On March 30 2011 07:09 iNbluE wrote: This is why SC is such a great game... New tricks every week :D Thanks for that, even if I prolly won't be using it too mich since I'm toss Wait....You don't 9 scout as toss to hurt terran econ? Terran LOSES 2 workers for ~40 + seconds if you are good with harassing. esp with shields you can damage and maybe kill 2 scvs | ||
iNbluE
Switzerland674 Posts
On March 30 2011 07:18 Amui wrote: Wait....You don't 9 scout as toss to hurt terran econ? Terran LOSES 2 workers for ~40 + seconds if you are good with harassing. esp with shields you can damage and maybe kill 2 scvs Good players will replace the constructing scv and repair the damaged one in their mineral line, so it's actually pretty rare to kill an scv, even if I do 9 scout. | ||
Omni17
United States141 Posts
On March 30 2011 06:45 Pokebunny wrote: PLEASE DO NOT I want the whole world to know how make Terran miserable!!!! | ||
| ||