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[G] Shift-click Tip vs. Terran - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 11 12 13 Next All
Dommk
Profile Joined May 2010
Australia4865 Posts
March 30 2011 13:45 GMT
#81
This will make probe harassing much easier
Mega One
Profile Joined November 2010
United States31 Posts
March 30 2011 13:49 GMT
#82
Wow, beautiful. Thanks OP.
TimeSpiral
Profile Joined January 2011
United States1010 Posts
March 30 2011 13:52 GMT
#83
I will be reporting this as a bug!
============================

The SCV Wandering purposefully negates an attack command to help protect the SCV while it is constructing a building. Maybe it simulates the fact that it's working in a freaking building, and there are lots of places to run around in there, or maybe it's simply Blizzard saying "you cannot just a+click a worker and stop a building from being constructed."

Just like the Patrol Flowers, shift clicking on SCVs constructing buildings is bugged and should be fixed. It's bad enough that Terran is the only race that can have a building halted in mid construction.

Terran fellows - on to battle.net, now, and report this as a bug.
[G] Positioning, Formations, and Tactics: http://www.teamliquid.net/forum/viewmessage.php?topic_id=187892
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2011-03-30 13:59:40
March 30 2011 13:56 GMT
#84
edit: Whoops, nevermind -.-"
TimeSpiral
Profile Joined January 2011
United States1010 Posts
Last Edited: 2011-03-30 14:02:04
March 30 2011 14:01 GMT
#85
On March 30 2011 22:56 Dommk wrote:
edit: Whoops, nevermind -.-"


Ha ... Did you test it?

I am in the process of reporting this bug now. Ha.
[G] Positioning, Formations, and Tactics: http://www.teamliquid.net/forum/viewmessage.php?topic_id=187892
Dommk
Profile Joined May 2010
Australia4865 Posts
March 30 2011 14:19 GMT
#86
On March 30 2011 23:01 TimeSpiral wrote:
Show nested quote +
On March 30 2011 22:56 Dommk wrote:
edit: Whoops, nevermind -.-"


Ha ... Did you test it?

I am in the process of reporting this bug now. Ha.

Yeah -.-

But, still don't see how that is a bad thing, Every race has its pros and cons, sure Terran buildings can be halted mid construction via killing the SCV, but they can also fly and be repaired
TimeSpiral
Profile Joined January 2011
United States1010 Posts
March 30 2011 14:21 GMT
#87
On March 30 2011 23:19 Dommk wrote:
Show nested quote +
On March 30 2011 23:01 TimeSpiral wrote:
On March 30 2011 22:56 Dommk wrote:
edit: Whoops, nevermind -.-"


Ha ... Did you test it?

I am in the process of reporting this bug now. Ha.

Yeah -.-

But, still don't see how that is a bad thing, Every race has its pros and cons, sure Terran buildings can be halted mid construction via killing the SCV, but they can also fly and be repaired


I'm not saying the SCV should be invulnerable. I'm saying that shift a+clicking a wandering SCV is a bug and should be fixed. You can still kill the SCV.
[G] Positioning, Formations, and Tactics: http://www.teamliquid.net/forum/viewmessage.php?topic_id=187892
Scrubington
Profile Joined June 2010
Canada475 Posts
Last Edited: 2011-03-30 14:24:07
March 30 2011 14:22 GMT
#88
I can just picture the great big rage face every single Terran player is making.
Scrubington
Profile Joined June 2010
Canada475 Posts
Last Edited: 2011-03-30 14:30:23
March 30 2011 14:23 GMT
#89
On March 30 2011 22:52 TimeSpiral wrote:
I will be reporting this as a bug!
============================

The SCV Wandering purposefully negates an attack command to help protect the SCV while it is constructing a building. Maybe it simulates the fact that it's working in a freaking building, and there are lots of places to run around in there, or maybe it's simply Blizzard saying "you cannot just a+click a worker and stop a building from being constructed."

Just like the Patrol Flowers, shift clicking on SCVs constructing buildings is bugged and should be fixed. It's bad enough that Terran is the only race that can have a building halted in mid construction.

Terran fellows - on to battle.net, now, and report this as a bug.


You mad bro? Flying buildings that can be repaired, fly, and be lowered in exchange for being halted a couple of seconds...

It's like you forget that your opponent is losing minerals pulling workers to attempt to halt your building construction.

Report this as a bug all you want, but the fact of the matter is this is working as intended and you know it.
TimeSpiral
Profile Joined January 2011
United States1010 Posts
March 30 2011 14:37 GMT
#90
On March 30 2011 23:23 Scrubington wrote:
Show nested quote +
On March 30 2011 22:52 TimeSpiral wrote:
I will be reporting this as a bug!
============================

The SCV Wandering purposefully negates an attack command to help protect the SCV while it is constructing a building. Maybe it simulates the fact that it's working in a freaking building, and there are lots of places to run around in there, or maybe it's simply Blizzard saying "you cannot just a+click a worker and stop a building from being constructed."

Just like the Patrol Flowers, shift clicking on SCVs constructing buildings is bugged and should be fixed. It's bad enough that Terran is the only race that can have a building halted in mid construction.

Terran fellows - on to battle.net, now, and report this as a bug.


You mad bro? Flying buildings that can be repaired, fly, and be lowered in exchange for being halted a couple of seconds...

It's like you forget that your opponent is losing minerals pulling workers to attempt to halt your building construction.

Report this as a bug all you want, but the fact of the matter is this is working as intended and you know it.


Read the thread, "brah."
[G] Positioning, Formations, and Tactics: http://www.teamliquid.net/forum/viewmessage.php?topic_id=187892
Scrubington
Profile Joined June 2010
Canada475 Posts
March 30 2011 14:47 GMT
#91
On March 30 2011 23:37 TimeSpiral wrote:
Show nested quote +
On March 30 2011 23:23 Scrubington wrote:
On March 30 2011 22:52 TimeSpiral wrote:
I will be reporting this as a bug!
============================

The SCV Wandering purposefully negates an attack command to help protect the SCV while it is constructing a building. Maybe it simulates the fact that it's working in a freaking building, and there are lots of places to run around in there, or maybe it's simply Blizzard saying "you cannot just a+click a worker and stop a building from being constructed."

Just like the Patrol Flowers, shift clicking on SCVs constructing buildings is bugged and should be fixed. It's bad enough that Terran is the only race that can have a building halted in mid construction.

Terran fellows - on to battle.net, now, and report this as a bug.


You mad bro? Flying buildings that can be repaired, fly, and be lowered in exchange for being halted a couple of seconds...

It's like you forget that your opponent is losing minerals pulling workers to attempt to halt your building construction.

Report this as a bug all you want, but the fact of the matter is this is working as intended and you know it.


Read the thread, "brah."


I've read the entire thread, what are you getting at?
Tschis
Profile Joined November 2010
Brazil1511 Posts
March 30 2011 14:51 GMT
#92
Thanks for the tip!

Nice signature, lol

//tx
"A coward is not someone that runs from a battle knowing he will lose. A coward is someone who challenges a weak knowing he will win."
TimeSpiral
Profile Joined January 2011
United States1010 Posts
Last Edited: 2011-03-30 14:55:27
March 30 2011 14:53 GMT
#93
On March 30 2011 23:47 Scrubington wrote:
Show nested quote +
On March 30 2011 23:37 TimeSpiral wrote:
On March 30 2011 23:23 Scrubington wrote:
On March 30 2011 22:52 TimeSpiral wrote:
I will be reporting this as a bug!
============================

The SCV Wandering purposefully negates an attack command to help protect the SCV while it is constructing a building. Maybe it simulates the fact that it's working in a freaking building, and there are lots of places to run around in there, or maybe it's simply Blizzard saying "you cannot just a+click a worker and stop a building from being constructed."

Just like the Patrol Flowers, shift clicking on SCVs constructing buildings is bugged and should be fixed. It's bad enough that Terran is the only race that can have a building halted in mid construction.

Terran fellows - on to battle.net, now, and report this as a bug.


You mad bro? Flying buildings that can be repaired, fly, and be lowered in exchange for being halted a couple of seconds...

It's like you forget that your opponent is losing minerals pulling workers to attempt to halt your building construction.

Report this as a bug all you want, but the fact of the matter is this is working as intended and you know it.


Read the thread, "brah."


I've read the entire thread, what are you getting at?


Read again, maybe?

On March 30 2011 23:21 TimeSpiral wrote:

I'm not saying the SCV should be invulnerable. I'm saying that shift a+clicking a wandering SCV is a bug and should be fixed. You can still kill the SCV.


Also, it kinda sounds to me like you're only talking about bunker rushes ... Otherwise, why on earth would you be pulling workers to attack an SCV building a rax or supply depot

See, bunkers in proxy locations are not the only buildings that a Terran needs to construct
[G] Positioning, Formations, and Tactics: http://www.teamliquid.net/forum/viewmessage.php?topic_id=187892
Dommk
Profile Joined May 2010
Australia4865 Posts
March 30 2011 14:56 GMT
#94
On March 30 2011 23:21 TimeSpiral wrote:
Show nested quote +
On March 30 2011 23:19 Dommk wrote:
On March 30 2011 23:01 TimeSpiral wrote:
On March 30 2011 22:56 Dommk wrote:
edit: Whoops, nevermind -.-"


Ha ... Did you test it?

I am in the process of reporting this bug now. Ha.

Yeah -.-

But, still don't see how that is a bad thing, Every race has its pros and cons, sure Terran buildings can be halted mid construction via killing the SCV, but they can also fly and be repaired


I'm not saying the SCV should be invulnerable. I'm saying that shift a+clicking a wandering SCV is a bug and should be fixed. You can still kill the SCV.

I don't understand the need to get rid of it. This will only effect early game, Probe harass is easily handled with a second SCV, and this might help Zerg with Bunker Rushes (read:Double bunker at ramp)
Scrubington
Profile Joined June 2010
Canada475 Posts
Last Edited: 2011-03-30 14:59:50
March 30 2011 14:58 GMT
#95
On March 30 2011 23:53 TimeSpiral wrote:
Show nested quote +
On March 30 2011 23:47 Scrubington wrote:
On March 30 2011 23:37 TimeSpiral wrote:
On March 30 2011 23:23 Scrubington wrote:
On March 30 2011 22:52 TimeSpiral wrote:
I will be reporting this as a bug!
============================

The SCV Wandering purposefully negates an attack command to help protect the SCV while it is constructing a building. Maybe it simulates the fact that it's working in a freaking building, and there are lots of places to run around in there, or maybe it's simply Blizzard saying "you cannot just a+click a worker and stop a building from being constructed."

Just like the Patrol Flowers, shift clicking on SCVs constructing buildings is bugged and should be fixed. It's bad enough that Terran is the only race that can have a building halted in mid construction.

Terran fellows - on to battle.net, now, and report this as a bug.


You mad bro? Flying buildings that can be repaired, fly, and be lowered in exchange for being halted a couple of seconds...

It's like you forget that your opponent is losing minerals pulling workers to attempt to halt your building construction.

Report this as a bug all you want, but the fact of the matter is this is working as intended and you know it.


Read the thread, "brah."


I've read the entire thread, what are you getting at?


Read again, maybe?

Show nested quote +
On March 30 2011 23:21 TimeSpiral wrote:

I'm not saying the SCV should be invulnerable. I'm saying that shift a+clicking a wandering SCV is a bug and should be fixed. You can still kill the SCV.


Also, it kinda sounds to me like you're only talking about bunker rushes ... Otherwise, why on earth would you be pulling workers to attack an SCV building a rax or supply depot

See, bunkers in proxy locations are not the only buildings that a Terran needs to construct


You're getting off-topic. My point is shift-A clicking an SCV repeatedly is obviously working as intended. That is all. If you give me one legitimate reason why queuing up attacks is a bug I might change my mind.

EDIT: I find it both odd and insulting that you make the assumption I haven't read the thread. In the future try not to be an asshole.
GreEny K
Profile Joined February 2008
Germany7312 Posts
March 30 2011 15:01 GMT
#96
I just shift A-click the worker constructing the bunker or building... Thought this was common knoweledge already
Why would you ever choose failure, when success is an option.
Scrubington
Profile Joined June 2010
Canada475 Posts
March 30 2011 15:04 GMT
#97
On March 31 2011 00:01 GreEny K wrote:
I just shift A-click the worker constructing the bunker or building... Thought this was common knoweledge already


The average person A-moves when they're close to the SCV. This of course is less than ideal since the AI idles your attacking worker once the SCV moves do the opposite side of the barracks or a second SCV attacks your attacking worker.
GreEny K
Profile Joined February 2008
Germany7312 Posts
March 30 2011 15:05 GMT
#98
On March 30 2011 23:37 TimeSpiral wrote:
Show nested quote +
On March 30 2011 23:23 Scrubington wrote:
On March 30 2011 22:52 TimeSpiral wrote:
I will be reporting this as a bug!
============================

The SCV Wandering purposefully negates an attack command to help protect the SCV while it is constructing a building. Maybe it simulates the fact that it's working in a freaking building, and there are lots of places to run around in there, or maybe it's simply Blizzard saying "you cannot just a+click a worker and stop a building from being constructed."

Just like the Patrol Flowers, shift clicking on SCVs constructing buildings is bugged and should be fixed. It's bad enough that Terran is the only race that can have a building halted in mid construction.

Terran fellows - on to battle.net, now, and report this as a bug.


You mad bro? Flying buildings that can be repaired, fly, and be lowered in exchange for being halted a couple of seconds...

It's like you forget that your opponent is losing minerals pulling workers to attempt to halt your building construction.

Report this as a bug all you want, but the fact of the matter is this is working as intended and you know it.


Read the thread, "brah."


So what's your problem? Theres nothing in the thread that would support your view... Also, keep the red out of your posts, admins use red for warnings and bans and mod edits.
Why would you ever choose failure, when success is an option.
GreEny K
Profile Joined February 2008
Germany7312 Posts
March 30 2011 15:06 GMT
#99
On March 31 2011 00:04 Scrubington wrote:
Show nested quote +
On March 31 2011 00:01 GreEny K wrote:
I just shift A-click the worker constructing the bunker or building... Thought this was common knoweledge already


The average person A-moves when they're close to the SCV. This of course is less than ideal since the AI idles your attacking worker once the SCV moves do the opposite side of the barracks or a second SCV attacks your attacking worker.


That may be, but I'm talking about shift Attack and then click on the worker. It works, and it doesn't stop attacking until it kills the SCV.
Why would you ever choose failure, when success is an option.
DoubleZee
Profile Joined July 2010
Canada556 Posts
March 30 2011 15:09 GMT
#100
This is awesome!
Just think of how stupid the average person is, and then realize half of them are even stupider!
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