• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:39
CET 04:39
KST 12:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners4Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!21$5,000+ WardiTV 2025 Championship5[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
TL.net Map Contest #21: Winners Starcraft, SC2, HoTS, WC3, returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
[BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1650 users

[G] StimmedProbe’s Million Man Marine TvP Style - Page 6

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 4 5 6 7 8 20 Next All
Apolo
Profile Joined May 2010
Portugal1259 Posts
Last Edited: 2011-03-12 23:58:54
March 12 2011 23:54 GMT
#101
Im not sure why some people see this "strategy" as if it was a good thing. If this is really viable, which i'm not sure, but if it is, i can't understand why shouldn't this be viewed as a show of imbalance. One unit to kill every combo or strategy that your opponent throws at you is a good "strategy"? I call it something else. Only spoiled terrans that are so used to being imbalancedly in favor that call this a strategy now.
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
March 13 2011 00:04 GMT
#102
On March 13 2011 08:54 Apolo wrote:
Im not sure why some people see this "strategy" as if it was a good thing. If this is really viable, which i'm not sure, but if it is, i can't understand why shouldn't this be viewed as a show of imbalance. One unit to kill every combo or strategy that your opponent throws at you is a good "strategy"? I call it something else. Only spoiled terrans that are so used to being imbalancedly in favor that call this a strategy now.


Wether or not it's imba has nothing to do with it. Until it's nerfed, it is a legitimate strategy.
StimmedProbe
Profile Blog Joined October 2010
Hong Kong98 Posts
March 13 2011 00:18 GMT
#103
I have updated the thread with a challenges section. If you would like to play a few games against me you can PM me and we can organize it! Don't hesitate I am curious to try it against a variety of new builds!
stungunjones
Profile Joined February 2011
Canada16 Posts
March 13 2011 00:37 GMT
#104
On March 13 2011 08:54 Apolo wrote:
Im not sure why some people see this "strategy" as if it was a good thing. If this is really viable, which i'm not sure, but if it is, i can't understand why shouldn't this be viewed as a show of imbalance. One unit to kill every combo or strategy that your opponent throws at you is a good "strategy"? I call it something else. Only spoiled terrans that are so used to being imbalancedly in favor that call this a strategy now.

I don't know why people have this sort of attitude. How come strategy is only about the units that you make. This strategy is about using the advantages of the marine (mobile, good in medium numbers) and controlling engagements so they always happen when you can use those advantages.

You can't really say if it's imbalanced or not right now. There may be a good way to deal with this from protoss, but it might not be the "If he's building unit x, I build unit y" logic that people on TL use.
thezergk
Profile Joined October 2009
United States492 Posts
March 13 2011 00:45 GMT
#105
I hate to b e this guy but whats the song name in the video?
Nada vs. TLO Results: "Nada 1 TLO 1 Bnet 2 KESPA 1"
Disquiet
Profile Joined January 2011
Australia628 Posts
March 13 2011 01:41 GMT
#106
Man I recently started playing on the SEA ladder again after doing the US ladder for a while and this build is everywhere!

But I have a question, what do you do if the protoss drops 2-3 cannons at his expo then just waits till 3-4 colossi and pushes out. I just don't see marines doing anything against cannons when the protoss has ff and guardian shield. You could argue for a contain and mass expand but the way I see it you the colossus timing push will still rape you anyway as you are so low tech it will take too long to get a decent number of vikings.
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
March 13 2011 02:35 GMT
#107
The thing is, they won't have the time or the money to get 3 cannons. Off 10 rax, its every minute you got 20 marines with stim, and soon CS and +1 stim running in and sniping. That's 600 minerals not going to zeal/stalker/sentry.

I did it again. I love it. It's so fun to play too. Transition is just throw on a few tech labs and marauder mass until you can get tech up.

Lovin this. Won't use it all the time, but will definitly use it.
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
spybreak
Profile Joined October 2010
United States684 Posts
Last Edited: 2011-03-13 02:42:33
March 13 2011 02:42 GMT
#108
I'm kinda lost on whats the rule on when to start adding barracks after the 3rd one. Is it just build when u have the money and get it up to 10 on ur first push?

Carbonthief
Profile Joined October 2010
United States289 Posts
March 13 2011 02:43 GMT
#109
On March 12 2011 23:14 Geovu wrote:
Why does everyone feel compelled to stick their name onto the title of their build? You can give yourself credit IN the thread, and in the case of this StimmedProbe technically didn't even come up with anything new, he just ripped it from ST_Rainbow without giving him specific credit, so if you want to get technical he doesn't even deserve to put his name anywhere as it is just plagiarizing Rainbow's build.

It's nice to see contributions to TL, but it's annoying when people get a hard on for self promotion. I might as well just go ahead, spend 10 looking for a replay, make a thread titled "Geovu's 5 gate Masterclass Ub0r Build", link to a white-ra game in the corner of the thread hidden within 5 spoiler tags and not give him any direct credit. It's just being pretentious.


I don't think stimmed probe is trying to claim any more credit than he deserves, he simply refined a build than he seen someone else did, (which he very openly states) and wanted to share his version of it in great detail.

I don't think people are going to go around calling it the stimmed probe build or anything, it's pretty much going to just be known as "mass marine." What we give stimmed probe credit for will be breaking it down for us to be able to understand it and do it ourselves.
101toss
Profile Blog Joined April 2010
3232 Posts
March 13 2011 03:07 GMT
#110
I think the proxy megarax build is a more powerful marine style gasless build.

Strong output b4 warpgate tech, proxy means ez reinforcements.
Math doesn't kill champions and neither do wards
Jayrod
Profile Joined August 2010
1820 Posts
March 13 2011 03:37 GMT
#111
Ive been trying to get my buddies to watch the daily with this style. Its really strong, but its not for everyone. I wanna say mid-skill players will have the most trouble with it. Really high skill players will have the multi-tasking and really low skill players will have opponents that just cant deal with defending it.

I think colossus and heavy and early upgrades for your ground army is the best approach to beating this.
Conrose
Profile Joined October 2010
437 Posts
March 13 2011 03:39 GMT
#112
On March 13 2011 11:43 Carbonthief wrote:I don't think people are going to go around calling it the stimmed probe build or anything, it's pretty much going to just be known as "mass marine." What we give stimmed probe credit for will be breaking it down for us to be able to understand it and do it ourselves.


Lack of Stim Research for Protosss will lead to "Stimmed Probe" induced confusion.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
March 13 2011 03:44 GMT
#113
On March 13 2011 12:39 Conrose wrote:
Show nested quote +
On March 13 2011 11:43 Carbonthief wrote:I don't think people are going to go around calling it the stimmed probe build or anything, it's pretty much going to just be known as "mass marine." What we give stimmed probe credit for will be breaking it down for us to be able to understand it and do it ourselves.


Lack of Stim Research for Protosss will lead to "Stimmed Probe" induced confusion.


Dude, he made a build, he named it after himself. Get over it. It's honestly not that big of a freaking deal.
JMC4
Profile Blog Joined August 2010
United States261 Posts
March 13 2011 03:44 GMT
#114
This is definatly an interesting build. I will be interested to try it and assuming I can pull it off I would love to try it. It's good to have a numerous amount of builds at one's disposal. This would definatly be a good build to catch the protoss off gaurd and make short work of them. Hopefully this build will work for me and thank you for posting it.
Diamond Protoss ~
Lobber
Profile Joined August 2010
Canada414 Posts
March 13 2011 06:26 GMT
#115
A few things I think would work fine, it's pretty easy to scout mass marine, I mean... You scout and it's mass marine. I think a fast 3 gate sentry stalker ramp contain with FF works very well vs mass rine as it's a lot harder to try and bust. 1 gate fe into mass zealot sentry with +1 armor. It's a build I used to do a lot (not so much anymore) but basically as toss you get armor ups asap and mass sentry zealot. If all your gas is going into sentries there is always enough energy to FF and GS and keep you from ever doing dmg as I take a quick 3rd and get HT's. The HT's can be used very early to mass feedback medivacs as chargelot sentry with +2 armor still takes out the marines. It's a very interesting strategy and if any toss over-makes stalkers they will likely lose to it. I wouldn't mind playing a few practice games sometime to practice it a bit.

tl;dr fast sentry ff contains on ramp, 1 base 5 gate +1 armor timing attack (kinda all in), fe into mass zeal sentry upgrade play- into fast 3rd more upgrades ht play... All seem quite viable.

You are not your APM, you are not you ladder ranking.
Thorn Raven
Profile Joined November 2010
United States126 Posts
March 13 2011 07:35 GMT
#116
Stimmed Probe, I am unfortunate. I saw this and was thrilled to try it a new style for TvP. It's very powerful and empowering. But...

The only two times I tried it, I lost. The first was against a 4 gate, I defended and pushed into his natural, killing many probes. However, When his first Colossus came out, I tried to snipe it, losing my Marines and when his second, third and fourth Colossus came out, I lost. However, I knew that I didn't need to suicide my Marines in for the Colossus snipe. Whittling down Warpgate units serves just as great a purpose.
So, being hopeful, I tried again. I opened and defended against 1 base pressure. However, when I pushed out, he had finished Blink. I lost every single Marine while doing very little damage to his army of Stalkers. He then proceeded to get Colossi, and I lost. I asked him afterward why he went for Blink so quickly. He responded that he saw me getting lots of Marines and so, logically he got Blink Stalkers as the quickest counter to mass Marine.

So, that game got me thinking about ways to combat Blink Stalker, and it occurs to me that you cannot engage with small, medium sized groups of Marines, since Blink Stalkers chew right through them. Or perhaps a transition into Marauders would have been wiser. It could create an opening for a return to mass Marine.

What do you think? Or better yet, why don't you ask for someone to try this against you? I will try as well. Thanks for the build!
getpicture
Profile Joined January 2011
141 Posts
March 13 2011 09:04 GMT
#117
this strategy doesn't work. blink stalkers rape it. SEA skill is so low its the worst in the world.
CompanionQue
Profile Joined July 2010
United States59 Posts
March 13 2011 09:08 GMT
#118
On March 12 2011 23:58 DreamChaser wrote:
Honestly theres not much a protoss has to deal with mass marines until Collosus or HT. Zealots get eaten, stalkers DPS can not match Marines + sentries are just needed to GS. So really this is about the Terran equivalent of the 4 gate?


So 4 gate, =7 pool = 10 racks?

I'm making a note here: HUGE SUCCESS. It's hard to overstate my satisfaction.
Greenworld
Profile Joined March 2011
93 Posts
Last Edited: 2011-03-13 17:25:17
March 13 2011 17:21 GMT
#119
I did it like 4 times at master around 3.2k and it worked 3 out of 4 times but it's not like i know exactly how to adapt it corectly to their builds + 4 gates if you just make barracks like crazy and not tech to even stim you rape it , the most important thing is DON'T be passive the moment you have more then 15 marines move out and kill anything you can , even if you get 2 sentrys now ... then you get something else ... and expo like crazy when have the pressure up.
dongbang
Profile Joined February 2009
United States8 Posts
March 13 2011 17:59 GMT
#120
im pretty much losing all games when protoss make colossi

besides that i have a 100% win against protoss haha
i just need to pray so toss doesnt make colossi :b
??
Prev 1 4 5 6 7 8 20 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
WardiTV Mondays #58
LiquipediaDiscussion
OSC
22:00
Masters Cup 150 Open Qual
Liquipedia
LAN Event
18:00
Day 3: Ursa 2v2, FFA
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 185
NeuroSwarm 159
ProTech125
StarCraft: Brood War
Calm 8105
Shuttle 709
Artosis 652
actioN 465
Sharp 397
Noble 94
Leta 17
Icarus 8
Dota 2
LuMiX1
Other Games
tarik_tv12020
summit1g10276
JimRising 479
WinterStarcraft274
C9.Mang0226
ViBE177
FrodaN122
Organizations
Other Games
gamesdonequick767
Counter-Strike
PGL139
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Sammyuel 14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt312
Other Games
• Scarra540
Upcoming Events
OSC
8h 21m
LAN Event
11h 21m
Korean StarCraft League
23h 21m
CranKy Ducklings
1d 6h
LAN Event
1d 11h
IPSL
1d 14h
dxtr13 vs OldBoy
Napoleon vs Doodle
BSL 21
1d 16h
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 19h
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
2 days
[ Show More ]
LAN Event
2 days
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
2 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
3 days
Wardi Open
3 days
WardiTV Korean Royale
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
6 days
RSL Revival
6 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.