[G] StimmedProbe’s Million Man Marine TvP Style - Page 6
Forum Index > StarCraft 2 Strategy |
Apolo
Portugal1259 Posts
| ||
goiflin
Canada1218 Posts
On March 13 2011 08:54 Apolo wrote: Im not sure why some people see this "strategy" as if it was a good thing. If this is really viable, which i'm not sure, but if it is, i can't understand why shouldn't this be viewed as a show of imbalance. One unit to kill every combo or strategy that your opponent throws at you is a good "strategy"? I call it something else. Only spoiled terrans that are so used to being imbalancedly in favor that call this a strategy now. Wether or not it's imba has nothing to do with it. Until it's nerfed, it is a legitimate strategy. | ||
StimmedProbe
Hong Kong98 Posts
| ||
stungunjones
Canada16 Posts
On March 13 2011 08:54 Apolo wrote: Im not sure why some people see this "strategy" as if it was a good thing. If this is really viable, which i'm not sure, but if it is, i can't understand why shouldn't this be viewed as a show of imbalance. One unit to kill every combo or strategy that your opponent throws at you is a good "strategy"? I call it something else. Only spoiled terrans that are so used to being imbalancedly in favor that call this a strategy now. I don't know why people have this sort of attitude. How come strategy is only about the units that you make. This strategy is about using the advantages of the marine (mobile, good in medium numbers) and controlling engagements so they always happen when you can use those advantages. You can't really say if it's imbalanced or not right now. There may be a good way to deal with this from protoss, but it might not be the "If he's building unit x, I build unit y" logic that people on TL use. | ||
thezergk
United States492 Posts
| ||
Disquiet
Australia628 Posts
But I have a question, what do you do if the protoss drops 2-3 cannons at his expo then just waits till 3-4 colossi and pushes out. I just don't see marines doing anything against cannons when the protoss has ff and guardian shield. You could argue for a contain and mass expand but the way I see it you the colossus timing push will still rape you anyway as you are so low tech it will take too long to get a decent number of vikings. | ||
iAmJeffReY
United States4262 Posts
I did it again. I love it. It's so fun to play too. Transition is just throw on a few tech labs and marauder mass until you can get tech up. Lovin this. Won't use it all the time, but will definitly use it. | ||
spybreak
United States684 Posts
| ||
Carbonthief
United States289 Posts
On March 12 2011 23:14 Geovu wrote: Why does everyone feel compelled to stick their name onto the title of their build? You can give yourself credit IN the thread, and in the case of this StimmedProbe technically didn't even come up with anything new, he just ripped it from ST_Rainbow without giving him specific credit, so if you want to get technical he doesn't even deserve to put his name anywhere as it is just plagiarizing Rainbow's build. It's nice to see contributions to TL, but it's annoying when people get a hard on for self promotion. I might as well just go ahead, spend 10 looking for a replay, make a thread titled "Geovu's 5 gate Masterclass Ub0r Build", link to a white-ra game in the corner of the thread hidden within 5 spoiler tags and not give him any direct credit. It's just being pretentious. I don't think stimmed probe is trying to claim any more credit than he deserves, he simply refined a build than he seen someone else did, (which he very openly states) and wanted to share his version of it in great detail. I don't think people are going to go around calling it the stimmed probe build or anything, it's pretty much going to just be known as "mass marine." What we give stimmed probe credit for will be breaking it down for us to be able to understand it and do it ourselves. | ||
101toss
3232 Posts
Strong output b4 warpgate tech, proxy means ez reinforcements. | ||
Jayrod
1820 Posts
I think colossus and heavy and early upgrades for your ground army is the best approach to beating this. | ||
Conrose
437 Posts
On March 13 2011 11:43 Carbonthief wrote:I don't think people are going to go around calling it the stimmed probe build or anything, it's pretty much going to just be known as "mass marine." What we give stimmed probe credit for will be breaking it down for us to be able to understand it and do it ourselves. Lack of Stim Research for Protosss will lead to "Stimmed Probe" induced confusion. | ||
Fruscainte
4596 Posts
On March 13 2011 12:39 Conrose wrote: Lack of Stim Research for Protosss will lead to "Stimmed Probe" induced confusion. Dude, he made a build, he named it after himself. Get over it. It's honestly not that big of a freaking deal. | ||
JMC4
United States261 Posts
| ||
Lobber
Canada414 Posts
tl;dr fast sentry ff contains on ramp, 1 base 5 gate +1 armor timing attack (kinda all in), fe into mass zeal sentry upgrade play- into fast 3rd more upgrades ht play... All seem quite viable. | ||
Thorn Raven
United States126 Posts
The only two times I tried it, I lost. The first was against a 4 gate, I defended and pushed into his natural, killing many probes. However, When his first Colossus came out, I tried to snipe it, losing my Marines and when his second, third and fourth Colossus came out, I lost. However, I knew that I didn't need to suicide my Marines in for the Colossus snipe. Whittling down Warpgate units serves just as great a purpose. So, being hopeful, I tried again. I opened and defended against 1 base pressure. However, when I pushed out, he had finished Blink. I lost every single Marine while doing very little damage to his army of Stalkers. He then proceeded to get Colossi, and I lost. I asked him afterward why he went for Blink so quickly. He responded that he saw me getting lots of Marines and so, logically he got Blink Stalkers as the quickest counter to mass Marine. So, that game got me thinking about ways to combat Blink Stalker, and it occurs to me that you cannot engage with small, medium sized groups of Marines, since Blink Stalkers chew right through them. Or perhaps a transition into Marauders would have been wiser. It could create an opening for a return to mass Marine. What do you think? Or better yet, why don't you ask for someone to try this against you? I will try as well. Thanks for the build! | ||
getpicture
141 Posts
| ||
CompanionQue
United States59 Posts
On March 12 2011 23:58 DreamChaser wrote: Honestly theres not much a protoss has to deal with mass marines until Collosus or HT. Zealots get eaten, stalkers DPS can not match Marines + sentries are just needed to GS. So really this is about the Terran equivalent of the 4 gate? So 4 gate, =7 pool = 10 racks? | ||
Greenworld
93 Posts
![]() | ||
dongbang
United States8 Posts
![]() besides that i have a 100% win against protoss haha i just need to pray so toss doesnt make colossi :b | ||
| ||