On March 06 2011 12:17 imbecile wrote:
Saying anything about map imbalances is kinda useless. Just look at Blizzard's track record:
The asymmetry on scrap station that made especially ZvZ biased to the top position were known and complained about since the beta, but blizzard instead chooses to change the smoke curtains on Metalopolis, something no one ever complained about, to make them full circle, something quite a few have already said to not like. I mean if they change the map anyway, why not do something useful like remove close positions?
The short rush distances on Steppes were complained about since the beta especially for Zerg, but the map is kept for the whole time only to be replaced now by Slag Pits with even shorter rush distances.
Shakuras Platau generally one of the most liked maps because it favors macro play is removed for exactly this reason, instead the rush fest Slag Pits where there are not even real 3rd bases is considered a macro map by them.
Delta Quadrant, one of the most consistently downvoted and abusable maps in tournamants and ladder is still in the pool.
Saying anything about map imbalances is kinda useless. Just look at Blizzard's track record:
The asymmetry on scrap station that made especially ZvZ biased to the top position were known and complained about since the beta, but blizzard instead chooses to change the smoke curtains on Metalopolis, something no one ever complained about, to make them full circle, something quite a few have already said to not like. I mean if they change the map anyway, why not do something useful like remove close positions?
The short rush distances on Steppes were complained about since the beta especially for Zerg, but the map is kept for the whole time only to be replaced now by Slag Pits with even shorter rush distances.
Shakuras Platau generally one of the most liked maps because it favors macro play is removed for exactly this reason, instead the rush fest Slag Pits where there are not even real 3rd bases is considered a macro map by them.
Delta Quadrant, one of the most consistently downvoted and abusable maps in tournamants and ladder is still in the pool.
I pretty much agree with this, this "exploit" if you want to call it that aside this is a terrible zerg map. Very short rush distances unless you're cross position and even then it's extremely hard for the zerg to take a third. From what I understand a lot of zerg's are downvoting it (myself included). How Shakuras, a map that no one really complained about and everyone generally seemed to like, was removed and replaced with a map like this is mind boggling to me.