• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:06
CET 18:06
KST 02:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow $5,000+ WardiTV 2025 Championship Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? BGH Auto Balance -> http://bghmmr.eu/ How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Mechabellum PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1175 users

[G] How to play when you are ahead or behind - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
CooDu
Profile Blog Joined September 2010
Australia899 Posts
March 02 2011 11:32 GMT
#21
Great guide good job. Very helpful to me a Gold Zerg player currently Some good input so far as well! Another quality post infinity
Just a simple guy, going wherever this journey takes me.
rust.oxide
Profile Joined May 2010
United States94 Posts
March 02 2011 11:38 GMT
#22
A very important thing to do when you're ahead: make sure you have ample detection.

Nothing makes a lead go to a loss better than DTs or cloaked banshees killing everything you have.

If I ever get in a substantial lead as zerg I always make an overseer at each base and 1 for my army (if I don't have that already), and then if I think I can afford it, make 1-2 purely for contaminate. not only good for detectors, but I can also contaminate his buildings to get even MORE ahead.
dehdar
Profile Joined January 2011
170 Posts
March 02 2011 11:57 GMT
#23
On March 01 2011 05:36 Anihc wrote:
My personal preferences when you're playing behind as P:

PvP: All-in. Your 4 gate attack fails, you should just fall back to your base and play catch up right? No - don't make any more probes, just rebuild your army and attack again. Usually at this point your opponent is chronoing probes and teching up thinking that they just held off your attack, but it's actually possible for you to build an even bigger army and overpower him on the 2nd or 3rd attempt. Turtling works too sometimes - sit in your base, tech up to colossus, and hope that he expands and doesn't tech as fast as you. Regardless, what doesn't work in this match up is expanding. It's hard enough to expand when you're even - expanding when you're behind is instant loss.

PvZ: Expand. Your 6 gate fails miserably, the Zerg is now comfortably ahead of you in both bases and army size. Should you try to to claw your way back with aggression and warp prism harass? No, protoss harass sucks and you want to avoid creep at all cost and save every unit you can. Just defend and try to expand with many cannons/sentries, and aim for the 200/200 deathball. It doesn't matter if the Zerg has 6 bases, they don't have anything that can kill protoss deathball.

PvT: Aggression. You can't turtle against a terran, and expansions get shut down way too easily by drops. Your solution is to put the pressure on the Terran so that you force him to defend instead of attacking. If he attacks, counter into his nat/main. Use warp prisms. Do anything to keep the pressure off of you while you rebuild, tech up, and/or expand.


As a 2.8k master zerg, I find deathballs impossible to deal with. So I don't. That's why map control is so important in ZvsP. From watching pro ZvsP, I've made it a habbit to avoid deathballs and instead enter my Protoss opponent's base/expansions with the aim of doing enough damage for my opponent to return. If my opponent returns, I pull back and if not, I get to end the game. As you mention creep must be avoided at all cost, simply because it gives the Zerg player the mobility of being 10 places at once and move with lightning speed.
TimeSpiral
Profile Joined January 2011
United States1010 Posts
March 22 2011 20:57 GMT
#24
Great concept for a Guide!
======================


Compiling some replays where a player made an extraordinary comeback, or where players made excellent decisions while they were ahead would be awesome. In fact, I watch a lot of games, I will keep my eyes open for candidate VOD or Reps and submit them here for you.

One thing that goes hand in hand with this guide is the concept of "advantage."

You simplified the view of being ahead or behind down to the level of Army/Econ, which is awesome, and the same can be done for an 'advantage.' For instance, in Chess, an often SC-referenced strategy game, there are two fundamental types of advantageous that both players are constantly fluxing and vying for:

(1) Material Advantage
(2) Positional Advantage

An excellent thing to do when you are at a material disadvantage (your opponent has a bigger army, or a tech you cannot directly deal with, like early Siege Tech) is to create a positional advantage. Sometimes when your opponent has the material advantage, and they know it, they march across the map to attack. So, for instance, you could ...

• Split up your army, and set up a pincer. By catching your opponent off-guard with this tactic, you create a temporary positional advantage that can really even the odds.

Sometimes you're not really "ahead" or "behind", really, but you may have or being to create an advantage. I think the concept of "advantage" could easily work its way into your guide.
[G] Positioning, Formations, and Tactics: http://www.teamliquid.net/forum/viewmessage.php?topic_id=187892
bbulzibar
Profile Joined June 2010
United States80 Posts
March 22 2011 21:22 GMT
#25
As a zerg player, when I'm ahead I usually try to end it (against T or P). I've lost way to many games after being ahead. Against P, if you let them get a deathball, you die. Against a T, it's also really easy to lose your army in a bad engagement or not being able to stop them from getting a gold planetary with a tank crawl. Against Z, I think it's a good idea to get more ahead and play safe.
Zeweig
Profile Joined July 2011
Sweden189 Posts
August 02 2011 22:22 GMT
#26
To clear up some things, there are 2 ways to act when you are ahead: get more ahead, or use that advantage and simply win. (both are used amongst the pro players)

When you are behind, dont do something really stupid, try to use anything he doesn´t have!

Like if he has a big marine/marauder ball, get cloaked banshees and kill his scvs before he can retaliate!

If he is teching up, like to banshees, get cloak detect and boost your economy and thank god that he just threw his advantage.

If he is boosting his economy, stop producing workers and go for an all-in timing with as much as you can when he is as weakest. You dont have to kill him, but if you get 1 or 2 expos, and a big chunk of his army and/or his scvs, you will be back ing the game!

Scouting is key!

Btw, a protoss deathball when your ahead is ridiculous... First of all, scout it, get a good countermeasure.
You will probably not be able to kill his whole army, but since you have better echo, you should be able to produce a 2nd army to take his down. Voila! you are in an even stronger lead!

And if you scout this, then you are too passive if you let his max out!
Harass, harass, play aggressive, expand, upgrade(!), tech and start getting ultralisks and/or broodlords!
Commentator for Esports Heaven, covering mainly European and Chinese events. I do observing and writing on the side.
Sp4cem4nSpiff
Profile Joined September 2011
United States46 Posts
January 01 2012 03:26 GMT
#27
Simple but Very Helpful!! Thanx
Professionals are predictable, but the world is full of Amateurs.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Ladder Legends
17:00
WWG Masters Showdown
Liquipedia
WardiTV 2025
11:00
Championship Sunday
Classic vs ClemLIVE!
SHIN vs TBD
WardiTV2844
ComeBackTV 2368
TaKeTV 697
Rex148
CosmosSc2 98
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 148
CosmosSc2 98
SKillous 44
ProTech30
MindelVK 15
DivinesiaTV 8
SteadfastSC 1
StarCraft: Brood War
Calm 3494
Shuttle 698
GuemChi 529
Stork 486
Light 236
Last 158
ggaemo 140
firebathero 134
Mini 119
Hyun 114
[ Show more ]
Bonyth 108
hero 92
Movie 44
910 28
soO 23
Killer 16
HiyA 11
Terrorterran 7
Dota 2
Gorgc8044
singsing4261
qojqva2353
syndereN301
Counter-Strike
pashabiceps1039
allub226
Heroes of the Storm
Khaldor676
Liquid`Hasu460
Other Games
B2W.Neo1732
FrodaN801
Fuzer 283
Liquid`VortiX152
ToD139
KnowMe137
Mew2King102
ArmadaUGS68
QueenE55
Organizations
Other Games
PGL1121
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 24
• HeavenSC 23
• Reevou 6
• Adnapsc2 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• HappyZerGling79
Upcoming Events
BSL 21
2h 54m
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
15h 54m
Wardi Open
18h 54m
Monday Night Weeklies
23h 54m
WardiTV Invitational
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.