• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:13
CET 12:13
KST 20:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book8Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info6herO wins SC2 All-Star Invitational14
Community News
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)9Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Rongyi Cup S3 - Preview & Info Behind the Blue - Team Liquid History Book Clem wins HomeStory Cup 28 HomeStory Cup 28 - Info & Preview
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) WardiTV Mondays $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 512 Overclocked The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Liquipedia.net NEEDS editors for Brood War BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Can someone share very abbreviated BW cliffnotes? StarCraft player reflex TE scores
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
ZeroSpace Megathread Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1289 users

infestor is a buff, nice changes - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 24 25 26 Next All
Gixxasaurus
Profile Joined January 2011
United States17 Posts
February 26 2011 05:34 GMT
#41
I don't see this change staying. It seems OP as hell. I'm zerg and just practiced around with it for 20 minutes.

I predict they'll tweak it eventually to not do SO MUCH dps.
valheru
Profile Joined January 2011
Australia966 Posts
February 26 2011 05:35 GMT
#42
Hmmm I've been toying with the idea of switching from T to Z (silver) this is interesting. Maybe in TvZ this will mean no more or less fucking mutas.
I reject your reality and substitute my own
TheDominator
Profile Blog Joined November 2009
New Zealand336 Posts
February 26 2011 05:37 GMT
#43
On February 26 2011 14:28 EssayReader wrote:
Couldn't it be 35 damage in 5 seconds? I have a nitpicky thing with numbers. Also, it's longer to hold them still.

However, if Marines die this easily, does it not make the Baneling useless?

Baneling busts will still be effective, and will still be used early game against marines.
Also, it will take several FG's to kill a protoss army, but with FG weakening them, and stunning them, banelings can be used very effectively.
Also, infestor/ lings is a very cost effective army against a midgame terran, and with plenty of spare resources, you can make plenty of them and use them to kill any stunned and damaged/full HP leftover units and units that zerglings wont be able to beat alone (hellions). Also, if you are trying to get into their base(at midgame), just lings won't be enough to break their wall. Their effectiveness vs Terran may be reduced, but they can still be used effectively, especially against protoss.
You can go a long way with a smile. You can go a lot farther with a smile and a gun.
TheDominator
Profile Blog Joined November 2009
New Zealand336 Posts
February 26 2011 05:42 GMT
#44
On February 26 2011 14:35 valheru wrote:
Hmmm I've been toying with the idea of switching from T to Z (silver) this is interesting. Maybe in TvZ this will mean no more or less fucking mutas.

Agreed. For a noob like me, microing mutas effectively all day and at the same time macroing is really hard. Will make my life a ton easier. It seemed before that in midgame it was just to hard to have an all ground army, and that harrasing was essential. But now, that will hopefully change. I find pure ground armies so much more fun and easier than ground and air. Wo0t
You can go a long way with a smile. You can go a lot farther with a smile and a gun.
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
February 26 2011 05:55 GMT
#45
I think this was a good call, Z needed something badly vs Rine/Tank. I remember plague in BW and it was a nice balancing spell that gave the Z some good firepower. Spell casters always make the game more interesting and dynamic. I do have to say though, infestor/ling/bling/ultra could be ridiclous in TvZ now, extremely ridiclous.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
azn_dude1
Profile Joined October 2010
162 Posts
February 26 2011 05:58 GMT
#46
Seeing as infestors cost more than HT and tanks, and the same as ghosts, this is a change I don't mind having. Now as a terran player I will actually be scared of infestors instead of annoyed of them.

Problem is in zvz, fungal was used mainly to lock down units such as mutas, and now they are stuck for a lot less time.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
February 26 2011 05:59 GMT
#47
Massling + Infestor was very strong before, now its scary T.T
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
.Aar
Profile Joined September 2010
2177 Posts
Last Edited: 2011-02-26 06:01:56
February 26 2011 06:01 GMT
#48
wrongthread!
now run into the setting sun, and suffer, but don't mess up your hair.
clever_us
Profile Blog Joined January 2011
United States329 Posts
February 26 2011 06:12 GMT
#49
My favorite part about this is all the QQ threads on the blizzard community forums about how badly nerfed the infestor is ^^

No wonder your standard TL user is in diamond at least
glhf <3
MrBitter
Profile Joined January 2008
United States2940 Posts
February 26 2011 06:17 GMT
#50
I still hesitate to call this a buff...

The ability to out DPS medivacs is really the biggest plus here.

Obviously its an ok change for ZvT, but ZvT wasn't the broken matchup to begin with. We still can't engage a Toss ball, and its still impossible to take a game off a competent Toss that makes it past 15 minutes.
valheru
Profile Joined January 2011
Australia966 Posts
February 26 2011 06:22 GMT
#51
On February 26 2011 15:17 MrBitter wrote:
I still hesitate to call this a buff...

The ability to out DPS medivacs is really the biggest plus here.

Obviously its an ok change for ZvT, but ZvT wasn't the broken matchup to begin with. We still can't engage a Toss ball, and its still impossible to take a game off a competent Toss that makes it past 15 minutes.


Agreed I don't think they did enough to adress all of the issues present.
I reject your reality and substitute my own
Cloesd
Profile Joined February 2011
Australia16 Posts
February 26 2011 06:48 GMT
#52
This seems a little Overpowered.

38 damage over 4 seconds, is... 9dps... That's the DPS of a spine crawler for 4 seconds.

What essentially happens when you fungal growth an army (non-armoured) is, every unit that is hit takes Spinecrawler DPS for four seconds on TOP of whatever else you have hitting them.

If something else is hitting them, (Probably hydralisks)... any marine hit by this is gaurenteed to die. If the marines decide to STIM, they are going to die so fast to this... you have -10hp from the stim, -15hp from a hydralisk shot, and -9hp from the first tick of fungal.. this is 35 damage done in the first second, 1 second later is 45 (regular marines die) 1 second later is 55 damage (shielded marines die). (This is not counting the hydralisk hits for the 2nd, 3rd and fouth ticks, but also discounts medivac healing.).


Marines are dead.

Techno
Profile Joined June 2010
1900 Posts
February 26 2011 07:09 GMT
#53
On February 26 2011 12:24 awwnuts07 wrote:
Show nested quote +
On February 26 2011 12:21 shaby23 wrote:
Does that means that Vs Terran infestor will be a must???


It will probably be a must for all match-ups now. Be prepared to go toe to toe with ghosts trying to EMP your Infestors.

Im ready baby. TvP and TvZ are merging into one entity, now if it wasnt for those damn mutas.... vikings anyone?
Hell, its awesome to LOSE to nukes!
Enyalus
Profile Joined September 2010
United States135 Posts
February 26 2011 07:12 GMT
#54
What kind of Spinecrawlers do you build that only deal 9 DPS?

When I first read the patchnotes, I was like "ZOMG THEY CUT THE FUNGAL TIME IN HALF WTF NOT COOL!"....But meh, after reading about basically double the DPS, it seems okay. I don't know if this is a buff or nerf and I don't play on the PTR, so...I guess the manner in which Infestors were played before will have to change.

The weird thing is that the new ladder maps seems like they emphasize a more harass-based style, which pre-1.3 Infestors would be useful. But this 1.3 change makes the Infestors more of a damage-dealing spellcaster, which means you'd want to keep them together with your army and use them all at once. So, the maps don't match the patch. At least for Zerg.
Crushgroove
Profile Joined July 2010
United States793 Posts
February 26 2011 07:17 GMT
#55
Anyone know if PDD stops it? Legitimate question if its a projectile now...
[In Korea on Vaca] "Why would I go to the park and climb a mountain? There are video games on f*cking TV!" - Kazuke
JediGamer
Profile Joined August 2010
United States656 Posts
February 26 2011 07:22 GMT
#56
If they are going to buff infestors like this then Neural Parasite should cost 125 or more mana, and/or the mana upgrade should be removed. One or the other. I play zerg as well and vs terran this was an easy win.
http://www.z33k.com/starcraft2/coach/sc2coaching Tastosis Approved Coaching
Techno
Profile Joined June 2010
1900 Posts
February 26 2011 07:23 GMT
#57
I wonder if PDD stops the FG missle.
Hell, its awesome to LOSE to nukes!
archwaykitten
Profile Joined May 2010
90 Posts
Last Edited: 2011-02-26 07:29:17
February 26 2011 07:24 GMT
#58
I don't like the infestor change at all. Fungal Growth and Psionic Storm were already pretty similar spells, but at least you could argue that the primary use of fungal was to stun units while the primary usage of storm was to deal damage. Now they're reducing the stun time of fungal and upping its damage. The spells are converging on each other way too much for my liking.

I would much prefer neural parasite to be buffed than fungal growth. That spell doesn't overlap with anything else, and fungal growth was already plenty strong.
Crushgroove
Profile Joined July 2010
United States793 Posts
Last Edited: 2011-02-26 07:25:34
February 26 2011 07:25 GMT
#59
On February 26 2011 16:23 Techno wrote:
I wonder if PDD stops the FG missle.


Was just asked man... read
[In Korea on Vaca] "Why would I go to the park and climb a mountain? There are video games on f*cking TV!" - Kazuke
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
February 26 2011 07:25 GMT
#60
On February 26 2011 16:23 Techno wrote:
I wonder if PDD stops the FG missle.

This would be such a good thing, seeing as this would add an additional layer to the raven.

Needless to say, I love that due to Mrbitters stream I've been practicing the infestor style a lot :D . This will make it so much more powerful.
Prev 1 2 3 4 5 24 25 26 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Livibee 93
herO (Afreeca) 38
StarCraft: Brood War
Sea 16167
Calm 5788
Hyuk 1589
Bisu 1265
BeSt 857
Flash 843
Horang2 768
Larva 444
Zeus 277
actioN 222
[ Show more ]
EffOrt 212
JYJ 204
Soma 194
Mini 180
JulyZerg 169
Sharp 136
PianO 92
Pusan 72
hero 71
ggaemo 68
Soulkey 67
firebathero 63
ZerO 56
Backho 55
Mind 52
Rush 52
Sea.KH 52
ToSsGirL 36
Shinee 33
Yoon 27
GoRush 26
Shuttle 26
Free 26
910 23
soO 22
sorry 18
Movie 18
HiyA 13
Noble 13
Bale 12
SilentControl 9
Shine 5
Dota 2
NeuroSwarm115
ODPixel111
XcaliburYe64
febbydoto16
Counter-Strike
olofmeister1803
shoxiejesuss1338
allub263
kRYSTAL_62
Super Smash Bros
Mew2King111
Other Games
singsing1730
crisheroes230
B2W.Neo202
Sick121
Pyrionflax107
ZerO(Twitch)14
Organizations
StarCraft: Brood War
CasterMuse 20
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 55
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos276
Upcoming Events
Wardi Open
48m
Monday Night Weeklies
5h 48m
Replay Cast
12h 48m
Sparkling Tuna Cup
22h 48m
LiuLi Cup
23h 48m
Reynor vs Creator
Maru vs Lambo
PiGosaur Monday
1d 13h
Replay Cast
1d 21h
LiuLi Cup
1d 23h
Clem vs Rogue
SHIN vs Cyan
The PondCast
2 days
KCM Race Survival
2 days
[ Show More ]
LiuLi Cup
2 days
Scarlett vs TriGGeR
ByuN vs herO
Replay Cast
3 days
Online Event
3 days
LiuLi Cup
3 days
Serral vs Zoun
Cure vs Classic
RSL Revival
4 days
RSL Revival
4 days
LiuLi Cup
4 days
uThermal 2v2 Circuit
5 days
RSL Revival
5 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
LiuLi Cup
5 days
Replay Cast
6 days
Replay Cast
6 days
LiuLi Cup
6 days
Liquipedia Results

Completed

CSL 2025 WINTER (S19)
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.