• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:42
CET 13:42
KST 21:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
Mech is the composition that needs teleportation t RotterdaM "Serral is the GOAT, and it's not close" RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation TL.net Map Contest #21: Winners
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion What happened to TvZ on Retro? Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
PvZ map balance Current Meta Simple Questions, Simple Answers How to stay on top of macro?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2129 users

[G] iEchoic's 2fact2port TvT - Page 34

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 32 33 34 35 36 56 Next
spybreak
Profile Joined October 2010
United States684 Posts
February 23 2011 01:42 GMT
#661
iEchoic, have you considered revisiting your TvP guide?
lorkac
Profile Blog Joined December 2010
United States2297 Posts
February 23 2011 01:44 GMT
#662
On a more specific note

In you're guy's opinion, which marine in a marine clump should be focused fired by your hellions?

Should I aim for the center marine to make my Hellions surround the ball point blank for maximum splash, or should I aim for the ones on the edge of the clump to "snipe off" the outer edges of the bioball?

Should I use 2 hotkeys and juggle the hellions so half is attacking while the other half is retreating or should I keep them on one hotkey to ensure they fire at the same time in an attempt to kill the marines in 1 shot?

By the truth we are undone. Life is a dream. Tis waking that kills us. He who robs us of our dreams robs us of our life --Orlando: A Biography
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2011-02-23 01:46:38
February 23 2011 01:44 GMT
#663
On February 23 2011 10:41 Tierfight wrote:
Marines actually counter blue flame hellions because hellions have latency in shooting after stopping movement and thus, gives marines a chance to dodge the fire.


Okay, I think this is a troll. Well played.


On February 23 2011 10:44 lorkac wrote:
On a more specific note

In you're guy's opinion, which marine in a marine clump should be focused fired by your hellions?

Should I aim for the center marine to make my Hellions surround the ball point blank for maximum splash, or should I aim for the ones on the edge of the clump to "snipe off" the outer edges of the bioball?

Should I use 2 hotkeys and juggle the hellions so half is attacking while the other half is retreating or should I keep them on one hotkey to ensure they fire at the same time in an attempt to kill the marines in 1 shot?



I hate to sound simplistic, but I think 1aing is the best if you're fighting pure marines. Hellions form natural concaves very easily and fast because of their speed and attacking specific targets hinders that.

If there are marines in a mix of units and you need to target specifically marines, I think it's sometimes best to actually attack one in the middle of a bunch of marines. This makes the hellions get a little bit closer and their splash is more effective.
vileEchoic -- clanvile.com
Tierfight
Profile Joined February 2011
Belgium49 Posts
Last Edited: 2011-02-23 01:46:55
February 23 2011 01:46 GMT
#664
On February 23 2011 10:44 iEchoic wrote:
Show nested quote +
On February 23 2011 10:41 Tierfight wrote:
Marines actually counter blue flame hellions because hellions have latency in shooting after stopping movement and thus, gives marines a chance to dodge the fire.


Okay, I think this is a troll. Well played.

Marine CAN dodge hellion fire because there is delay between hellions movement stop and actually beginning of firing.

If you honestly claim that perfect marine micro looses against blueflame hellions, then you are just plain stupid.
Tierfight
Profile Joined February 2011
Belgium49 Posts
Last Edited: 2011-02-23 01:59:51
February 23 2011 01:55 GMT
#665
Normal marine tank push will kill this iEchoic build right of the bat.

When I watch this day9 show with iEchoic, I recognized instantly that he lost because he sent his marines in front of the tanks when he arrived in the choke and most of his tanks did nothing, this is big mistake in micro which gives hellions good chance to kill those marines instantly letting banshees to kill tanks.

If tanks were sent before marines, then outcome of the battle would have been totally different and iEchoic would have been raped. Besides that, there was so few hellions that it would have been rather easy job to execute marine micro with tanks against hellions.

This build is so ridicilous, this is so killable build with basic marine tank micro. Oh fuck. No need for any fancy thor play.
Sevenofnines
Profile Joined May 2010
United States167 Posts
February 23 2011 02:00 GMT
#666
On February 23 2011 10:55 Tierfight wrote:
Normal marine tank push will kill this iEchoic build right of the bat.

When I watch this day9 show with iEchoic, I recognized instantly that he lost because he sent his marines in front of the tanks when he arrived in the choke, this is big mistake in micro which gives hellions good chance to kill those marines instantly letting banshees to kill tanks.

If tanks were sent before marines, then outcome of the battle would have been totally different and iEchoic would have been raped. Besides that, there was so few hellions that it would have been rather easy job to execute marine micro against hellions.


LOL you are pretty much as dumb as they come. BANSHEES OUTRANGE MARINES. You send the Tanks first and the Banshees can pick them off and the marines won't even be in range to do anything about it and you will get rolled.
Tierfight
Profile Joined February 2011
Belgium49 Posts
Last Edited: 2011-02-23 02:08:17
February 23 2011 02:04 GMT
#667
On February 23 2011 11:00 Sevenofnines wrote:
Show nested quote +
On February 23 2011 10:55 Tierfight wrote:
Normal marine tank push will kill this iEchoic build right of the bat.

When I watch this day9 show with iEchoic, I recognized instantly that he lost because he sent his marines in front of the tanks when he arrived in the choke, this is big mistake in micro which gives hellions good chance to kill those marines instantly letting banshees to kill tanks.

If tanks were sent before marines, then outcome of the battle would have been totally different and iEchoic would have been raped. Besides that, there was so few hellions that it would have been rather easy job to execute marine micro against hellions.


LOL you are pretty much as dumb as they come. BANSHEES OUTRANGE MARINES. You send the Tanks first and the Banshees can pick them off and the marines won't even be in range to do anything about it and you will get rolled.

Get rid of hellions and you are free to shoot banshees. Of course banshees can try to micro but everytime they need to stop to shoot, there is numbers of marines shooting at it (believe me, 6 marines kill banshee very fast) and more marines are coming.
Synystyr
Profile Blog Joined September 2010
United States1446 Posts
February 23 2011 02:08 GMT
#668
On February 23 2011 11:04 Tierfight wrote:
Show nested quote +
On February 23 2011 11:00 Sevenofnines wrote:
On February 23 2011 10:55 Tierfight wrote:
Normal marine tank push will kill this iEchoic build right of the bat.

When I watch this day9 show with iEchoic, I recognized instantly that he lost because he sent his marines in front of the tanks when he arrived in the choke, this is big mistake in micro which gives hellions good chance to kill those marines instantly letting banshees to kill tanks.

If tanks were sent before marines, then outcome of the battle would have been totally different and iEchoic would have been raped. Besides that, there was so few hellions that it would have been rather easy job to execute marine micro against hellions.


LOL you are pretty much as dumb as they come. BANSHEES OUTRANGE MARINES. You send the Tanks first and the Banshees can pick them off and the marines won't even be in range to do anything about it and you will get rolled.

Get rid of hellions and you are free to shoot banshees. Of course banshees can try to micro but everytime they need to stop to shoot, there is numbers of marines shooting at it and more marines are coming.


Okay, tell me exactly how you'll get rid of the hellions? We're not just going to suicide them into a tank line. That's the point of this build. It's strategic positioning and a constant micro/harass battle. If you slip up once with your marine/tank, you lose your army. You unsiege and get caught off guard, you will lose all of your marines, just like you would lose your tanks if a bioball caught your tanks unsieged. It's not black and white.

You seriously have no credibility here. Give us replays, something more than your one line cracks and baseless arguments.
Sky Terran TvP V2.0: http://www.teamliquid.net/forum/viewmessage.php?topic_id=355839
Tierfight
Profile Joined February 2011
Belgium49 Posts
February 23 2011 02:12 GMT
#669
On February 23 2011 11:08 Synystyr wrote:
Show nested quote +
On February 23 2011 11:04 Tierfight wrote:
On February 23 2011 11:00 Sevenofnines wrote:
On February 23 2011 10:55 Tierfight wrote:
Normal marine tank push will kill this iEchoic build right of the bat.

When I watch this day9 show with iEchoic, I recognized instantly that he lost because he sent his marines in front of the tanks when he arrived in the choke, this is big mistake in micro which gives hellions good chance to kill those marines instantly letting banshees to kill tanks.

If tanks were sent before marines, then outcome of the battle would have been totally different and iEchoic would have been raped. Besides that, there was so few hellions that it would have been rather easy job to execute marine micro against hellions.


LOL you are pretty much as dumb as they come. BANSHEES OUTRANGE MARINES. You send the Tanks first and the Banshees can pick them off and the marines won't even be in range to do anything about it and you will get rolled.

Get rid of hellions and you are free to shoot banshees. Of course banshees can try to micro but everytime they need to stop to shoot, there is numbers of marines shooting at it and more marines are coming.


Okay, tell me exactly how you'll get rid of the hellions? We're not just going to suicide them into a tank line. That's the point of this build. It's strategic positioning and a constant micro/harass battle. If you slip up once with your marine/tank, you lose your army. You unsiege and get caught off guard, you will lose all of your marines, just like you would lose your tanks if a bioball caught your tanks unsieged. It's not black and white.

You seriously have no credibility here. Give us replays, something more than your one line cracks and baseless arguments.

With good micro, there is no way iEchoic build can win against marine tank push.
Sevenofnines
Profile Joined May 2010
United States167 Posts
February 23 2011 02:14 GMT
#670
On February 23 2011 11:04 Tierfight wrote:
Get rid of hellions and you are free to shoot banshees. Of course banshees can try to micro but everytime they need to stop to shoot, there is numbers of marines shooting at it (believe me, 6 marines kill banshee very fast) and more marines are coming.


You aren't going to get rid of the helions since they produce basically as fast as marines. You just sent your tank in front of your marines like a moron and it got sniped off by banshees that outrange your marines. You now have a a bunch of marines against helions + banshees who will mop them up easily. Furthermore, trying to focus fire banshees causes marines to clump up, making them easily owned by helions. In ANY situation where you send the tank in front like that, you will get creamed. Not to mention that with halfway decent scoot & shoot micro, 1 Banshee could easily kill 6 marines.
Synystyr
Profile Blog Joined September 2010
United States1446 Posts
February 23 2011 02:16 GMT
#671
On February 23 2011 11:12 Tierfight wrote:
Show nested quote +
On February 23 2011 11:08 Synystyr wrote:
On February 23 2011 11:04 Tierfight wrote:
On February 23 2011 11:00 Sevenofnines wrote:
On February 23 2011 10:55 Tierfight wrote:
Normal marine tank push will kill this iEchoic build right of the bat.

When I watch this day9 show with iEchoic, I recognized instantly that he lost because he sent his marines in front of the tanks when he arrived in the choke, this is big mistake in micro which gives hellions good chance to kill those marines instantly letting banshees to kill tanks.

If tanks were sent before marines, then outcome of the battle would have been totally different and iEchoic would have been raped. Besides that, there was so few hellions that it would have been rather easy job to execute marine micro against hellions.


LOL you are pretty much as dumb as they come. BANSHEES OUTRANGE MARINES. You send the Tanks first and the Banshees can pick them off and the marines won't even be in range to do anything about it and you will get rolled.

Get rid of hellions and you are free to shoot banshees. Of course banshees can try to micro but everytime they need to stop to shoot, there is numbers of marines shooting at it and more marines are coming.


Okay, tell me exactly how you'll get rid of the hellions? We're not just going to suicide them into a tank line. That's the point of this build. It's strategic positioning and a constant micro/harass battle. If you slip up once with your marine/tank, you lose your army. You unsiege and get caught off guard, you will lose all of your marines, just like you would lose your tanks if a bioball caught your tanks unsieged. It's not black and white.

You seriously have no credibility here. Give us replays, something more than your one line cracks and baseless arguments.

With good micro, there is no way iEchoic build can win against marine tank push.


I argue vice versa. There is no way you can push up the entire map without unsiege enough to get your marines picked off. Or cloaked banshees can force scans until you run out entirely and then they are free to pick your tanks off. There is no way you can push once you have no detection.
Sky Terran TvP V2.0: http://www.teamliquid.net/forum/viewmessage.php?topic_id=355839
Tierfight
Profile Joined February 2011
Belgium49 Posts
Last Edited: 2011-02-23 02:17:43
February 23 2011 02:16 GMT
#672
On February 23 2011 11:14 Sevenofnines wrote:
Show nested quote +
On February 23 2011 11:04 Tierfight wrote:
Get rid of hellions and you are free to shoot banshees. Of course banshees can try to micro but everytime they need to stop to shoot, there is numbers of marines shooting at it (believe me, 6 marines kill banshee very fast) and more marines are coming.


You aren't going to get rid of the helions since they produce basically as fast as marines. You just sent your tank in front of your marines like a moron and it got sniped off by banshees that outrange your marines. You now have a a bunch of marines against helions + banshees who will mop them up easily. Furthermore, trying to focus fire banshees causes marines to clump up, making them easily owned by helions. In ANY situation where you send the tank in front like that, you will get creamed. Not to mention that with halfway decent scoot & shoot micro, 1 Banshee could easily kill 6 marines.

You are stupid, if you think that in that situation those tanks cannot kill those hellions fast enough before banshees kill tanks. Or if hellions run away, marines are free to rearrange and shoot stuff.
laLAlA[uC]
Profile Blog Joined May 2009
Canada963 Posts
Last Edited: 2011-02-23 02:19:23
February 23 2011 02:18 GMT
#673
Nvm >:
I'm 1 page too late.
I'm an old man now
Tierfight
Profile Joined February 2011
Belgium49 Posts
Last Edited: 2011-02-23 02:21:17
February 23 2011 02:19 GMT
#674
iEchoic sounds like so arrogant "my build has no counter" and full of himself that I fucking hate him. He is stupid and cannot admit that his build DOES have counters. And he continuosly keeps saying that hellions counter marines, which is simply not fucking true.

User was warned for this post
ZasZ.
Profile Joined May 2010
United States2911 Posts
Last Edited: 2011-02-23 02:25:17
February 23 2011 02:23 GMT
#675
On February 23 2011 11:16 Tierfight wrote:
Show nested quote +
On February 23 2011 11:14 Sevenofnines wrote:
On February 23 2011 11:04 Tierfight wrote:
Get rid of hellions and you are free to shoot banshees. Of course banshees can try to micro but everytime they need to stop to shoot, there is numbers of marines shooting at it (believe me, 6 marines kill banshee very fast) and more marines are coming.


You aren't going to get rid of the helions since they produce basically as fast as marines. You just sent your tank in front of your marines like a moron and it got sniped off by banshees that outrange your marines. You now have a a bunch of marines against helions + banshees who will mop them up easily. Furthermore, trying to focus fire banshees causes marines to clump up, making them easily owned by helions. In ANY situation where you send the tank in front like that, you will get creamed. Not to mention that with halfway decent scoot & shoot micro, 1 Banshee could easily kill 6 marines.

You are stupid, if you think that in that situation those tanks cannot kill those hellions fast enough before banshees kill tanks. Or if hellions run away, marines are free to rearrange and shoot stuff.


Why isn't this guy banned yet? He provides absolutely no evidence to back up his claims and is actively trolling every thread about this TvT style.

I haven't seen a single one of your posts that isn't pure theorycrafting. iEchoic has posted a number of replays of him beating top level players with this style, against everything from bio to tank/viking play. Post some replays of yourself executing the theorycrafting you're babbling about and maybe we'll shut up. Until then, feel free to keep raging.

EDIT: Wow @ the post above me. He really is raging. Maybe you should calm down and realize that iEchoic and others like him executing this strategy doesn't really harm you in any way.
Synystyr
Profile Blog Joined September 2010
United States1446 Posts
Last Edited: 2011-02-23 02:25:50
February 23 2011 02:25 GMT
#676
On February 23 2011 11:19 Tierfight wrote:
iEchoic sounds like so arrogant "my build has no counter" and full of himself that I fucking hate him. He is stupid and cannot admit that his build DOES have counters. And he continuosly keeps saying that hellions counter marines, which is simply not fucking true.


Arrogant? I don't think I've once seen a single example of him being arrogant or out of line with defending himself. If you really do hate him, then I take your opinions to be completely biased and not backed by solid evidence, but instead with a rage stemming from some sort of inability to comprehend that this build IS ACTUALLY DECENT!

Many of the members of this community refuse to use the word "counter". Day9 being the forerunner of that pack. There are weaknesses and strengths, but just because you made a Thor doesn't mean it's game over, or that you went tank/marine and there is simply no way that this build could possibly win.

And hellions kill marines really damn well. I don't know what Starcraft you're playing....but my hellions roast them good =]
Sky Terran TvP V2.0: http://www.teamliquid.net/forum/viewmessage.php?topic_id=355839
PineappleSage
Profile Joined April 2010
Canada109 Posts
February 23 2011 02:26 GMT
#677
On February 23 2011 11:19 Tierfight wrote:
iEchoic sounds like so arrogant "my build has no counter" and full of himself that I fucking hate him. He is stupid and cannot admit that his build DOES have counters. And he continuosly keeps saying that hellions counter marines, which is simply not fucking true.

common =.= hellions own rines he said in the daily that thor drops are a pain its a good build and he should be proud of it. When ppl ask about if player dose X he says what he practiced to beat it is.
zerglings ^^
Tierfight
Profile Joined February 2011
Belgium49 Posts
Last Edited: 2011-02-23 02:33:48
February 23 2011 02:33 GMT
#678
On February 23 2011 11:23 ZasZ. wrote:
Show nested quote +
On February 23 2011 11:16 Tierfight wrote:
On February 23 2011 11:14 Sevenofnines wrote:
On February 23 2011 11:04 Tierfight wrote:
Get rid of hellions and you are free to shoot banshees. Of course banshees can try to micro but everytime they need to stop to shoot, there is numbers of marines shooting at it (believe me, 6 marines kill banshee very fast) and more marines are coming.


You aren't going to get rid of the helions since they produce basically as fast as marines. You just sent your tank in front of your marines like a moron and it got sniped off by banshees that outrange your marines. You now have a a bunch of marines against helions + banshees who will mop them up easily. Furthermore, trying to focus fire banshees causes marines to clump up, making them easily owned by helions. In ANY situation where you send the tank in front like that, you will get creamed. Not to mention that with halfway decent scoot & shoot micro, 1 Banshee could easily kill 6 marines.

You are stupid, if you think that in that situation those tanks cannot kill those hellions fast enough before banshees kill tanks. Or if hellions run away, marines are free to rearrange and shoot stuff.


Why isn't this guy banned yet? He provides absolutely no evidence to back up his claims and is actively trolling every thread about this TvT style.

I haven't seen a single one of your posts that isn't pure theorycrafting. iEchoic has posted a number of replays of him beating top level players with this style, against everything from bio to tank/viking play. Post some replays of yourself executing the theorycrafting you're babbling about and maybe we'll shut up. Until then, feel free to keep raging.

EDIT: Wow @ the post above me. He really is raging. Maybe you should calm down and realize that iEchoic and others like him executing this strategy doesn't really harm you in any way.

Beating top players with this doesnt proove anything else but beating top players with it.

It prooves, that not so many have been able to play enough good with tanks and marines/thors and failed miserably.

The point of theorycrafting, is finding a way to actually counter a build rather than trying to do stuff randomly and hope to strike something.

And in theory, marines will own hellions so badly that it is not even funny anymore.
Sevenofnines
Profile Joined May 2010
United States167 Posts
February 23 2011 02:36 GMT
#679
On February 23 2011 11:16 Tierfight wrote:
You are stupid, if you think that in that situation those tanks cannot kill those hellions fast enough before banshees kill tanks. Or if hellions run away, marines are free to rearrange and shoot stuff.


Why would the Helions even be in range in your retarded situation? You stupidly send the Tanks in FRONT of the marines (hey its your strat, not mine). The Helions would simply a little off screen while the Banshees snipe the Tanks. Your marines can't do shit to stop this because they are behind the tanks and outranged by the Banshees.

In order to protect your tanks, you MUST move your marines in front of the tanks, which opens them up to getting owned by Helions. It doesn't even matter if all the Helions die. They only have to kill enough Marines so that the Banshees can mop up the rest which is easy when you consider that Banshees can kill Marines anyway with halfway decent micro.
Tierfight
Profile Joined February 2011
Belgium49 Posts
February 23 2011 02:39 GMT
#680
On February 23 2011 11:36 Sevenofnines wrote:
Show nested quote +
On February 23 2011 11:16 Tierfight wrote:
You are stupid, if you think that in that situation those tanks cannot kill those hellions fast enough before banshees kill tanks. Or if hellions run away, marines are free to rearrange and shoot stuff.


Why would the Helions even be in range in your retarded situation? You stupidly send the Tanks in FRONT of the marines (hey its your strat, not mine). The Helions would simply a little off screen while the Banshees snipe the Tanks. Your marines can't do shit to stop this because they are behind the tanks and outranged by the Banshees.

In order to protect your tanks, you MUST move your marines in front of the tanks, which opens them up to getting owned by Helions. It doesn't even matter if all the Helions die. They only have to kill enough Marines so that the Banshees can mop up the rest which is easy when you consider that Banshees can kill Marines anyway with halfway decent micro.

One word: micro

User was banned for this post.
Prev 1 32 33 34 35 36 56 Next
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
12:00
2025 Monthly #3: Day 4
Cure vs ReynorLIVE!
Classic vs herO
RotterdaM537
IndyStarCraft 174
IntoTheiNu 55
SteadfastSC51
Liquipedia
RSL Revival
10:00
Group C
SHIN vs ByuNLIVE!
Crank 1232
Tasteless826
ComeBackTV 814
Rex119
3DClanTV 48
Liquipedia
CranKy Ducklings
10:00
Master Swan Open #98
CranKy Ducklings52
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Crank 1231
Tasteless 826
RotterdaM 537
Reynor 227
IndyStarCraft 174
Rex 119
SteadfastSC 59
Railgan 35
StarCraft: Brood War
Britney 36102
Rain 3910
Horang2 1499
Hyuk 1171
Jaedong 941
firebathero 715
Mini 646
Shuttle 621
Stork 371
EffOrt 303
[ Show more ]
BeSt 262
Last 233
Leta 155
PianO 152
Hm[arnc] 135
Pusan 131
Shine 126
Shinee 99
Barracks 83
Hyun 73
Mong 64
ggaemo 51
JYJ44
sorry 42
JulyZerg 22
ToSsGirL 20
soO 20
Bale 20
Movie 19
Noble 13
HiyA 10
ajuk12(nOOB) 8
Dota 2
Gorgc5305
singsing2936
Dendi857
XaKoH 441
XcaliburYe258
febbydoto8
Counter-Strike
fl0m3642
zeus595
Other Games
FrodaN4288
B2W.Neo1526
KnowMe191
Fuzer 180
Lowko156
Mew2King68
MindelVK7
Organizations
Dota 2
PGL Dota 2 - Main Stream9229
PGL Dota 2 - Secondary Stream1751
Other Games
gamesdonequick572
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH141
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1401
League of Legends
• Stunt1158
Upcoming Events
IPSL
4h 18m
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
6h 18m
BSL 21
7h 18m
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
21h 18m
RSL Revival
21h 18m
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
23h 18m
WardiTV Korean Royale
23h 18m
BSL 21
1d 7h
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
1d 7h
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
1d 10h
[ Show More ]
Wardi Open
1d 23h
Monday Night Weeklies
2 days
WardiTV Korean Royale
2 days
BSL: GosuLeague
3 days
The PondCast
3 days
Replay Cast
4 days
RSL Revival
4 days
BSL: GosuLeague
5 days
RSL Revival
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.