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Forum Index > StarCraft 2 Strategy
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sylverfyre
Profile Joined May 2010
United States8298 Posts
April 11 2011 19:01 GMT
#1721
On April 11 2011 21:11 VoirDire wrote:
Show nested quote +
On April 11 2011 21:00 JagRoss wrote:
If I go Roach/Hydra what ratio should I have?

Depends a bit on MU and opponents composition, but generally you want just enough roaches to cover your front-line and the rest hydras. So 10-20 roaches, rest hydras.

In my opinion it also depends on the map. On more wide-open maps like shattered temple [assuming you aren't getting backdoored] you want more, possibly even mostly, roaches, since they can get into an arc more effectively.
Pusekatten
Profile Joined March 2011
Norway234 Posts
April 11 2011 20:30 GMT
#1722
What units should I make as silver zerg that is not to micro intensive vs a terran who opens with hellion harras, then goes over to tanks + thor slow push?
StutteR
Profile Blog Joined January 2010
United States1903 Posts
April 11 2011 20:31 GMT
#1723
On April 12 2011 05:30 ZedRa wrote:
What units should I make as silver zerg that is not to micro intensive vs a terran who opens with hellion harras, then goes over to tanks + thor slow push?


roaches!
`~` | effOrt Movie sKyHigh forever & SEn
Autofire2
Profile Blog Joined May 2010
Pakistan290 Posts
April 11 2011 20:33 GMT
#1724
Is it worth switching from Terran to protoss while I learn macro?

The reason I ask is that it seems Terran's backbone unit, the marine, has a lot of hard counters...I've often been ahead by miles macro-wise and gotten devastated by infestors, banelings, siege tanks and collossi. It seems the Protoss have fewer hard counters...I've seen that great thread about how someone massed just stalkers and won from bronze to diamond by outmacroing.

Please note i'm not saying people couldn't get into diamond with marines, but I can't, or anything close to.

I've never really tried P. Is it worth it? Or will there be another new set of hard counters and I should just stick with the race I'm familiar with, and accept I'll lose a lot while trying to macro?
Elvin
Profile Blog Joined May 2010
149 Posts
April 11 2011 20:40 GMT
#1725
With recent stim nerf dealing with cloak banshees when i FE in TvT is ****ing pain in the ass ,they can kite my no-stim marines forever.

What is the best response to it? Raven? place bazilion turrets to cover my 2 bases? Lift off my natural ? Preemptive super early stim ? (which will slow down FE since I need to take gas and pay for tech lab + upgrade.



(Btw If you go cloak banshee in TvT (or in any another mu) you are a spineless coward.)
-Zoda-
Profile Blog Joined April 2011
France3578 Posts
April 11 2011 20:44 GMT
#1726
I'm also a Bronze player and all I can say is : try them all. These 3 races in Starcraft 2 have very different playstyles, I think you first need to find the ones that fits you the most. Learning macro while doing this is not much a problem I think. After all that you'll be able to think what race is better.

I began to play Protoss, then switched to Terran, then Zerg that was quite more succesful and I'm now playing Terran again. :D
♪ 最初はi つなぐdo それ つまりlife 常に移動 ♪ - IGN: Uhryks
ReNhoSoft
Profile Joined November 2010
Mexico69 Posts
April 11 2011 20:54 GMT
#1727
In PvT when the terran puts a bunker on his ramp , what's the best way to scout what hes doing before my observer/phoenix/hallucinated phoenix comes into play?

Poking with a stalker doesn't seem to cut it, most of the time the only thing I learn is that there are only marines in the bunker. He could be going for Ghosts, Tanks, Hellion Drop, Fast Expand.... and I cannot prepare properly for all of them.

I know the fastest way to get an observer is going Gate/Cyber/Robo which should be out in time to spot what the terran is doing, but what if I want to do a 1Gate FE, or a 3Gate FE? Should I chronoboost Hallucination more agressively?
Pusekatten
Profile Joined March 2011
Norway234 Posts
April 11 2011 20:59 GMT
#1728
On April 12 2011 05:31 StutteR wrote:
Show nested quote +
On April 12 2011 05:30 ZedRa wrote:
What units should I make as silver zerg that is not to micro intensive vs a terran who opens with hellion harras, then goes over to tanks + thor slow push?


roaches!


It dosnt work, they get killed by the tanks :/
ZasZ.
Profile Joined May 2010
United States2911 Posts
April 11 2011 21:10 GMT
#1729
On April 12 2011 05:54 ReNhoSoft wrote:
In PvT when the terran puts a bunker on his ramp , what's the best way to scout what hes doing before my observer/phoenix/hallucinated phoenix comes into play?

Poking with a stalker doesn't seem to cut it, most of the time the only thing I learn is that there are only marines in the bunker. He could be going for Ghosts, Tanks, Hellion Drop, Fast Expand.... and I cannot prepare properly for all of them.

I know the fastest way to get an observer is going Gate/Cyber/Robo which should be out in time to spot what the terran is doing, but what if I want to do a 1Gate FE, or a 3Gate FE? Should I chronoboost Hallucination more agressively?


The safest PvT builds will always include an early Robo for that observer. A Bunker at the front will almost always indicate a tech build or low rax expand. It's important to get your initial probe in there to see how early (if at all) he takes his gas. If he has a gas, steal his other gas. This will push back any Banshee/Blue Flame Hellion tech. It doesn't affect Marauder Expansion builds, but those can be handled with 1Gate/3Gate Expands with enough Chrono Boost on your production. If there's no gas, he's either Marine expanding (which you should be able to verify by the Bunker) or Marine all-in'ing you, which you should be able to verify by unit count and by tracking down those extra raxes.

The early scouting is really only necessary to determine how soon you need detection or whether or not you are being all-in'd. If it's the latter, he won't have a Bunker at the front and you should be able to tell by the amount of units he has when you poke at him. You should probably also get into the habit of keeping a couple Stalkers in your mineral line about the time he might Hellion drop you, as your Observer might be too late to catch that.
tISL
Profile Joined February 2011
Netherlands34 Posts
April 11 2011 21:15 GMT
#1730
I'm scared to ladder and I know I just need to click the damn 'Find Match' button.
However, I want to hear last opinions before entering tomorrow in the world of the ladder matches on my day off work.

http://www.sc2replayed.com/replays/162711-1v1-terran-protoss-xelnaga-caverns

After seeing this short match, am I ready? And I'll be placed in Bronze (as far as I think), how will my matches go against fellow Bronze players?

Any tips aswell regarding the replay. I heard from a mate to bind more buildings/upgrades and not getting lazy in mid-late game.
imjorman
Profile Blog Joined December 2010
United States580 Posts
Last Edited: 2011-04-11 21:16:28
April 11 2011 21:16 GMT
#1731
Is it bad manner to not respond "gg" when your opponent concedes?
People who want power shouldn't have it.
VoirDire
Profile Joined February 2009
Sweden1923 Posts
April 11 2011 21:30 GMT
#1732
On April 12 2011 05:59 ZedRa wrote:
Show nested quote +
On April 12 2011 05:31 StutteR wrote:
On April 12 2011 05:30 ZedRa wrote:
What units should I make as silver zerg that is not to micro intensive vs a terran who opens with hellion harras, then goes over to tanks + thor slow push?


roaches!


It dosnt work, they get killed by the tanks :/

In theory, a few roaches to deal with hellion harass, then get more expos and drone up, as T can't really move out early on with a super immobile mech army. Then attack when you got brood lords, they are the ultimate mech killer.

In silver league, your main focus should be to get a superior eco up once you confirm that he goes pure mech.
Aequos
Profile Joined October 2010
Canada606 Posts
April 11 2011 21:37 GMT
#1733
On April 12 2011 06:16 imjorman wrote:
Is it bad manner to not respond "gg" when your opponent concedes?


I assume you mean the opponent says "gg" first, and is about to lose? If so, it isn't really bad mannered because most of them leave the game immediately after saying GG, to the point where you probably can't type it fast enough. If the person sticks around for a bit, though, you should say it - it doesn't hurt you to do so.

If, however, he is offensive GGing, it no longer matters what you do, as nothing is more bad mannered than the offensive GG in my opinion.
I first realized Immortals were reincarnated Dragoons when I saw them dancing helplessly behind my Stalkers.
Pusekatten
Profile Joined March 2011
Norway234 Posts
April 11 2011 21:38 GMT
#1734
On April 12 2011 06:30 VoirDire wrote:
Show nested quote +
On April 12 2011 05:59 ZedRa wrote:
On April 12 2011 05:31 StutteR wrote:
On April 12 2011 05:30 ZedRa wrote:
What units should I make as silver zerg that is not to micro intensive vs a terran who opens with hellion harras, then goes over to tanks + thor slow push?


roaches!


It dosnt work, they get killed by the tanks :/

In theory, a few roaches to deal with hellion harass, then get more expos and drone up, as T can't really move out early on with a super immobile mech army. Then attack when you got brood lords, they are the ultimate mech killer.

In silver league, your main focus should be to get a superior eco up once you confirm that he goes pure mech.


Hmm. well its hard for me in silver to do those things when he has 5-7 helions :S
Know some roaches will take them down, but the heions are so mobile I cant fint a safe spot to expand to my 3rd :/and dosnt thor have the same range as brood lords?
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
April 11 2011 21:39 GMT
#1735
On April 12 2011 06:16 imjorman wrote:
Is it bad manner to not respond "gg" when your opponent concedes?

No, most ppl leave to fast for a response to be made anyways. If they just sit around for 20+ seconds or something anyways after gg-ing the BM is on him.

Question, because Liquipedia doesn't really say (at least not I couldn't find it):

The void ray gets +1 flat damage per upgrade. Apparently it doesn't get anything more than which I think is silly, but I digress. But I don't know what its charged form gets from upgrades -pre nerf-.I am 99% sure it was more but I don't know. If someone can tell me that information that would be great.

Also, is the +1 for upgrades effected by massive targets? EG it does 10 to armored, so b/c a broodlord is massive it would be 12. How would upgrades effect this? A flat 13 or 13.2?
VoirDire
Profile Joined February 2009
Sweden1923 Posts
April 11 2011 21:44 GMT
#1736
On April 12 2011 05:33 Autofire2 wrote:
Is it worth switching from Terran to protoss while I learn macro?

The reason I ask is that it seems Terran's backbone unit, the marine, has a lot of hard counters...I've often been ahead by miles macro-wise and gotten devastated by infestors, banelings, siege tanks and collossi. It seems the Protoss have fewer hard counters...I've seen that great thread about how someone massed just stalkers and won from bronze to diamond by outmacroing.

Please note i'm not saying people couldn't get into diamond with marines, but I can't, or anything close to.

I've never really tried P. Is it worth it? Or will there be another new set of hard counters and I should just stick with the race I'm familiar with, and accept I'll lose a lot while trying to macro?

If you are looking for a unit combo that's hard to counter, I'd go with the classical MMM. Marine/marauder/medivac are the most universal and massable unit combo in the game. It has some counters, like tanks/colossus, but they can be circumvented by dropping.

Aim to get 3 barracks with reactor, 3 barracks with tech lab and 1 starport with reactor of 2 bases and then just churn out units.
Warrice
Profile Joined July 2010
United States565 Posts
April 11 2011 22:10 GMT
#1737
does grandmasters come out tomorrow or next week
eunheeseung
Profile Joined April 2011
43 Posts
April 11 2011 22:44 GMT
#1738
On April 11 2011 18:52 jelle wrote:
Hi guys, I kinda need help with my "train of thought"

So Yesterday i played a TvT - I went for a banshee opener, transitioning into marine tank viking.

My opponent attacks me with a few cloaked banshees, which i repel okay. Later, he hits me with a few more cloaked banshees and vikings. I deal with this semi okay, only loosing 5 harvesters, but trading my vikings for he's, and dealing with the leftovers with stimmed marines. I start building a few thors, to better accumulate for him doing this again.

The game goes on, and i do a bit of banshee harass.. Later on in the game, i Move a small portion of my army, 4 siege tanks, 2 groups of marines and 2 medivacs close to he's base, to snipe he's production facilities. It works out okay, but then all of a sudden he attacks me with Banshees, Vikings and Battlecruisers.

After killing my small attack, he pretty much just A moves he's fleed and kills me.

Now my question is, how should i have responded to this? What is the best counter, going against Battlecruisers? I feel like having 3-4 thors and about 20 vikings as my defense against he's banshee / Viking army was at minimal decent, but when he throws in battlecruisers in the mix, what am i supposed to do? Start doing battlecruisers myself? Doesn't seem like the ideal solution, Feels like i would having a never ending catch up to he's air superiority.

So what do you guys do when you see BC's in a TvT? Does this differ, if you are behind? And how does it differ if you are ahead?

Thanks

Well, BattleCruisers are raped hardcore by Vikings so theres ur answer
sleigh bells
Profile Joined April 2011
United States358 Posts
Last Edited: 2011-04-11 22:47:09
April 11 2011 22:45 GMT
#1739
On April 12 2011 05:33 Autofire2 wrote:
Is it worth switching from Terran to protoss while I learn macro?

The reason I ask is that it seems Terran's backbone unit, the marine, has a lot of hard counters...I've often been ahead by miles macro-wise and gotten devastated by infestors, banelings, siege tanks and collossi. It seems the Protoss have fewer hard counters...I've seen that great thread about how someone massed just stalkers and won from bronze to diamond by outmacroing.

Please note i'm not saying people couldn't get into diamond with marines, but I can't, or anything close to.

I've never really tried P. Is it worth it? Or will there be another new set of hard counters and I should just stick with the race I'm familiar with, and accept I'll lose a lot while trying to macro?

i guess, but you might end up complaining when marauders rofl stomp your huge stalker army. you can barely hold off a big bio push against T in the early mid-game without forcefields.

against P, mostly marine armies are pretty bad (marines usually are used to allow you to get other units like tanks/banshees/ravens), i would try a mix of MMM in general if you want a decently all-around mix. it's also not that hard to do basic micro, like make some vikings and target fire collosi.

units with splash/spells like all the ones you mentioned always have the potential to allow you to beat someone even when out-macroed. it's really unavoidable, imo. if you want to switch to P, cool, but they all require some basic micro UNLESS your macro is vastly superior as that mass stalker guy was. IIRC, he was already a diamond player when he decided to do that.

one tip is to put your rines on hold position, so they don't run like idiots into siege tank fire.
Sup son? ¯\__(ツ)__/¯
eunheeseung
Profile Joined April 2011
43 Posts
April 11 2011 22:46 GMT
#1740
Hey I am in bit of a trouble. How do i defen against roach hydra? Also my marine maruader medivacs get pwned by psy storm and sentry forcefields so i cant back up. what should i use?
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