Not exactly a strategy question, but there is no way I'm opening a thread for this :
Could someone link me the Iron Squid video that was made after MMA won. It was a hype video, using MMA's music (The Whisper that Raised Their Souls) about MMA's victory.
Thanks! (I tried browsing the IronSquid videos on Youtube to no avail)
Edit : It was not the video just after he won, with the band playing live. It was a hype video made afterwars, that sums up all his matches
On June 16 2012 06:59 fezvez wrote: Not exactly a strategy question, but there is no way I'm opening a thread for this :
Could someone link me the Iron Squid video that was made after MMA won. It was a hype video, using MMA's music (The Whisper that Raised Their Souls) about MMA's victory.
Thanks! (I tried browsing the IronSquid videos on Youtube to no avail)
Edit : It was not the video just after he won, with the band playing live. It was a hype video made afterwars, that sums up all his matches
Hi, I think you'd be better off asking that kind of question in the SC2 General Discussion thread or in IRC. But since I'm replying anyways, was it this video?
On June 16 2012 15:34 TRaFFiC wrote: how do you put scvs into an injured bunker? When I right click it, they start repairing. Do I need to change the hotkeys or what.
how do you keep motivating yourself to play ladder games? if i lose 3 games continuously i rage so hard and am frustrated that i want to just stop playing. but to improve i have to play more games. but on the other hand if i play with that poor mindset the losses snowball and i play even worse.
how do you guys keep a positive mindset after losing some games against strategies you "should" be able to hold or against attacks that are not meant to kill you, but kill you either way because your execution is too bad (frustration!)?
i just want to stop, but i want to improve. dunno what to do >_<
how do you keep motivating yourself to play ladder games? if i lose 3 games continuously i rage so hard and am frustrated that i want to just stop playing. but to improve i have to play more games. but on the other hand if i play with that poor mindset the losses snowball and i play even worse.
how do you guys keep a positive mindset after losing some games against strategies you "should" be able to hold or against attacks that are not meant to kill you, but kill you either way because your execution is too bad (frustration!)?
i just want to stop, but i want to improve. dunno what to do >_<
First, learn proper build orders and execute them again and again in ladder games. You'll start to perfect openings after a while then the real situations will begin in mid-late game. At that point you need to keep yourself calm and keep focused on the game itself. Believe me, if you have something other than the game, real life issues that bugs your mind you won't perform well. If it is, then do your priorities first so you'll be relaxed in mind.
With that focus you'll be able to perform your best in games and you'll look what you did wrong in mid-late game after you lose in replays, that's how you really learn.
On June 16 2012 17:31 Aelfric wrote: What is the best possible saturation per mineral line for protoss? How many probes?
And
What is the optimized saturation for early cheeses, 4 gate or any other 1 base play?
For minerals 16(2 for a patch) and never more then 24 on a base. And for allins it depends on which one a proxy 2 gate requires 10 workers only for constant production. a 3 gate void ray all in is 22 total workers 6 on gas 16 on minerals and four gate is different depending on which one you are doing the very fastest four gate is with 18 probes 3 on gas 14 on minerals and one for proxy pylons But u will find that this build gets crush in pvp now
how do you keep motivating yourself to play ladder games? if i lose 3 games continuously i rage so hard and am frustrated that i want to just stop playing. but to improve i have to play more games. but on the other hand if i play with that poor mindset the losses snowball and i play even worse.
how do you guys keep a positive mindset after losing some games against strategies you "should" be able to hold or against attacks that are not meant to kill you, but kill you either way because your execution is too bad (frustration!)?
i just want to stop, but i want to improve. dunno what to do >_<
If you're looking to improve and not to climb the ladder (win), then try not to invest so much emotion into winning. Winning doesn't mean you're improving. That being said, when I lose I re-queue in frustration wanting to perform better the next game. Losses can drive me on for many hours, actually. It might just be the way I am though.
Do evo chambers not on creep die like every other (but extractor) zerg building? Cause last game I lost a base trade because it didnt, I dont know if it was just a bug.
On June 17 2012 05:03 Samp wrote: Do evo chambers not on creep die like every other (but extractor) zerg building? Cause last game I lost a base trade because it didnt, I dont know if it was just a bug.
Yes Evo Chambers do lose health over time when not on creep. Just in case it's relevant though, if a Zerg building has creep under some of it, it still counts.
On June 17 2012 05:03 Samp wrote: Do evo chambers not on creep die like every other (but extractor) zerg building? Cause last game I lost a base trade because it didnt, I dont know if it was just a bug.
They do die, but it takes a really long time for a Zerg building to die from not being on creep.
How do pro players, or players in general, get used to using Nexus as hotkeys 9 and 0? Do they have hands that can reach that far or is it that they press these keys with the mouse hand? Or do they simply lift up their wrist and hover over to it?
I'd love to incorporate this into my play somehow because I find that keys 1-6 are in high use for me and would like to have some of those more freed up for army control.
On June 18 2012 08:08 FILM wrote: How do pro players, or players in general, get used to using Nexus as hotkeys 9 and 0? Do they have hands that can reach that far or is it that they press these keys with the mouse hand? Or do they simply lift up their wrist and hover over to it?
I'd love to incorporate this into my play somehow because I find that keys 1-6 are in high use for me and would like to have some of those more freed up for army control.
Nexus on 0 and 9 is a habit from Brood War, when the hotkey to build a Probe was "p", and so most pros most likely just pick their hand up and move it over to that position when they want to select their Nexus. There's no reason to do that in SC2, though, unless you're a BW veteran and don't want to retrain your muscle memory; you can so easily rebind the higher-numbered control groups to more easily reached keys (For example, I have 7-0 bound to a mouse key, caps lock, tilde and "h").
In TvT, is hellion/tank/viking (and maybe add 1 or 2 banshees anda Raven) a good composition? I am so lost in TvT right now... -.-
Just wondering if it is good, is there a guide to it? Thank you
your composition is weak against marauders. Marauders could steam roll through your tanks (even with PDD). When you;re lost in any matchup, a good thing to do is to force yourself to scout ever 3 minutes. Find out what your opponent is doing, and try to react.