• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:37
CEST 16:37
KST 23:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy3GSL CK: More events planned pending crowdfunding7Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
BW General Discussion JD's Ro24 review BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion [BSL22] RO32 Group Stage
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread The China Politics Thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2770 users

Simple Questions Simple Answers - Page 26

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 24 25 26 27 28 900 Next
dzieciol001
Profile Joined September 2010
Poland16 Posts
February 24 2011 10:55 GMT
#501
but if U steal two gas, you can asume that he will go 2 rax, so in very early game stage you can start counter it
daskilla
Profile Joined July 2010
Latvia141 Posts
February 24 2011 13:45 GMT
#502
Hello!

Just bought SC2, decided to play protoss... what is the first build I must remember to not loose badly?
thesideshow
Profile Blog Joined May 2010
930 Posts
February 24 2011 16:26 GMT
#503
On February 24 2011 22:45 daskilla wrote:
Hello!

Just bought SC2, decided to play protoss... what is the first build I must remember to not loose badly?


Check this page out http://wiki.teamliquid.net/starcraft2/Protoss_Strategy

Just choose one build per matchup and practice it to death. The 3 gate expands are probably a good place to start.
OGS:levelchange
Lysergic
Profile Joined December 2010
United States355 Posts
February 24 2011 16:57 GMT
#504
On February 24 2011 08:37 0AtRi0 wrote:
anyone know how to disable mouse zoom scroll in game? my mouse scroll whell is really sensitive and its annoying >.<


Options > Gameplay > Uncheck "Mouse Wheel Zoom" right under the Mouse Sensitivity slider.
Spiffaz
Profile Joined December 2010
51 Posts
February 24 2011 18:13 GMT
#505
You know how you can tell when zerglings get the speed upgrade, because they get the little winged legs? Are there other examples of this, where a unit's look tells you its upgrade?

For example: Can you tell when a Colossus has the improved range by its looks? Can you tell the level of upgrades a marine has by looks, or how many units a medivac is carrying based on its looks? Or if a zealot has charge, or if a stalker has blink?
Mushmf
Profile Joined February 2011
Sweden7 Posts
February 24 2011 18:29 GMT
#506
How many probes do you want to have regards to your expos?

I play in bronze and I had 52 probes and 3 bases is this decent? bad ? or normal?
Does that tactic even work outside bronze league? - ME
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 24 2011 18:45 GMT
#507
On February 25 2011 03:29 Mushmf wrote:
How many probes do you want to have regards to your expos?

I play in bronze and I had 52 probes and 3 bases is this decent? bad ? or normal?


30 probes per base. 3 for each gas, thus 24 probes

24 is generally the best number per expo.

52/3 is A-Ok, but make sure they're evenly distributed.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
thesideshow
Profile Blog Joined May 2010
930 Posts
February 24 2011 19:04 GMT
#508
On February 25 2011 03:13 Spiffaz wrote:
You know how you can tell when zerglings get the speed upgrade, because they get the little winged legs? Are there other examples of this, where a unit's look tells you its upgrade?

For example: Can you tell when a Colossus has the improved range by its looks? Can you tell the level of upgrades a marine has by looks, or how many units a medivac is carrying based on its looks? Or if a zealot has charge, or if a stalker has blink?


There's definitely no way to tell how many units are loaded (apart from thors).

Attack and armor upgrades don't show up.

For other visual upgrades,

Combat Shield - Marines carrier large shield infront of them
Weapon Refit (Yamato Cannon) - Obtains large circular cannon in front
Metabolic Boost (speedlings) - zerglings obtain wings that extend down their back
Centrifugal Hooks (Baneling speed) - banelings roll in the direction of movement
Tunnelling Claws (burrow-move) - Colored spines on the back of the roaches

OTHER VISUAL CUES:
Bunkers when unloaded - stand taller and have black-windows
Bunkers when loaded - shrink down towards the ground, and have lit windows
Neosteel Frame (bunker + CC capacity inc.) - bunkers obtain "feet" and look heftier squared
Command Center loaded - the lights on the corners rotate in an alarm fashion
Warp gates - Open up showing black vortex

Source : http://us.battle.net/sc2/en/forum/topic/2112094971
OGS:levelchange
Spiffaz
Profile Joined December 2010
51 Posts
February 24 2011 19:56 GMT
#509
Thanks dude.
Chiprolious
Profile Joined November 2010
United States17 Posts
February 24 2011 20:10 GMT
#510
As Teran, how much do you get refunded in minerals and gas when cancelling units, buildings, and add-ons?
Who called in the fleet?
L3gendary
Profile Joined October 2010
Canada1470 Posts
February 24 2011 20:14 GMT
#511
Anyone know how to kill an scv that is building (a bunker). One game i tried to a-move my lings but they only target the marines around the bunker tht just keeping kiting in circles until the bunker finished. And i cant right click on the scv either cus the lings/drones would just attack the bunker. Not sure if its even possible but i almost lost a game cus of this so i was wondering.
Watching Jaedong play purifies my eyes. -Coach Ju Hoon
hadoken5
Profile Joined May 2010
Canada519 Posts
February 24 2011 20:19 GMT
#512
Against an SCV, marine all-in should I rush to get banelings or just get a lot of lings and spine crawlers?
JabbaDaButt
Profile Joined December 2010
United States77 Posts
February 24 2011 21:05 GMT
#513
Anyone know how to kill an scv that is building (a bunker). One game i tried to a-move my lings but they only target the marines around the bunker tht just keeping kiting in circles until the bunker finished. And i cant right click on the scv either cus the lings/drones would just attack the bunker. Not sure if its even possible but i almost lost a game cus of this so i was wondering.


I afraid you'll just have to try your best to right click the scv. And *maybe* find a better view with camera rotation? But I've never heard of people using camera rotation during games, which leads me to wonder:

Is there an applicable situation in which camera rotation can be useful ingame?
"Marines, the counter to Banelings." -IdrA
RageQuitter
Profile Joined December 2010
United States84 Posts
February 24 2011 21:13 GMT
#514
On February 25 2011 05:19 hadoken5 wrote:
Against an SCV, marine all-in should I rush to get banelings or just get a lot of lings and spine crawlers?

It depends how long the all-in goes on for or when it occurs, but most of the time you just want to get a lot of speedlings with a spine crawler to fall back on.
If the push comes later, then you can get banelings.
Dear Blizzard, Rocks are fine but SCISSORS ARE FUCKING OVERPOWERED! NERF SCISSORS!!! From, Paper.
HighQuality
Profile Joined October 2010
United States56 Posts
Last Edited: 2011-02-24 21:18:08
February 24 2011 21:15 GMT
#515
Not sure if this question belongs here, but it's a question towards the zerg.

What's the typical zerg reaction to seeing a reaper? Not just that you'd try to defend well with queens, but does seeing the reaper have any implications on what kind of build you think the terran is going for and how you'd react in terms of unit composition? (eg, in tvt a couple hellions is usually a sign of banshee followup, so I make sure to get that early viking/raven out)

And speaking of rotating cameras (above post), how do you rotate the camera? I can't find any keys for it in the game control menu.
KaiserW
Profile Joined November 2010
United States87 Posts
Last Edited: 2011-02-25 13:41:49
February 24 2011 21:32 GMT
#516
+ Show Spoiler +
On February 25 2011 04:04 thesideshow wrote:
Show nested quote +
On February 25 2011 03:13 Spiffaz wrote:
You know how you can tell when zerglings get the speed upgrade, because they get the little winged legs? Are there other examples of this, where a unit's look tells you its upgrade?

For example: Can you tell when a Colossus has the improved range by its looks? Can you tell the level of upgrades a marine has by looks, or how many units a medivac is carrying based on its looks? Or if a zealot has charge, or if a stalker has blink?


There's definitely no way to tell how many units are loaded (apart from thors).

Attack and armor upgrades don't show up.

For other visual upgrades,

Combat Shield - Marines carrier large shield infront of them
Weapon Refit (Yamato Cannon) - Obtains large circular cannon in front
Metabolic Boost (speedlings) - zerglings obtain wings that extend down their back
Centrifugal Hooks (Baneling speed) - banelings roll in the direction of movement
Tunnelling Claws (burrow-move) - Colored spines on the back of the roaches

OTHER VISUAL CUES:
Bunkers when unloaded - stand taller and have black-windows
Bunkers when loaded - shrink down towards the ground, and have lit windows
Neosteel Frame (bunker + CC capacity inc.) - bunkers obtain "feet" and look heftier squared
Command Center loaded - the lights on the corners rotate in an alarm fashion
Warp gates - Open up showing black vortex

Source : http://us.battle.net/sc2/en/forum/topic/2112094971



My question is somewhat similar, as it has to do with visual cues:
In regards to Protoss.
How can you tell what unit is coming out of the enemy starport by simply looking at it?

-----
Answer:
On February 25 2011 07:45 Synystyr wrote:

You can see the outline of the unit making inside it if you look long enough. It's actually very obvious
-----


Thank you. Was at work, so I couldn't check it out myself.
Good to know.
"We are all but shadows in the void." - Stalker
Synystyr
Profile Blog Joined September 2010
United States1446 Posts
February 24 2011 22:45 GMT
#517
On February 25 2011 06:32 KaiserW wrote:
+ Show Spoiler +
On February 25 2011 04:04 thesideshow wrote:
Show nested quote +
On February 25 2011 03:13 Spiffaz wrote:
You know how you can tell when zerglings get the speed upgrade, because they get the little winged legs? Are there other examples of this, where a unit's look tells you its upgrade?

For example: Can you tell when a Colossus has the improved range by its looks? Can you tell the level of upgrades a marine has by looks, or how many units a medivac is carrying based on its looks? Or if a zealot has charge, or if a stalker has blink?


There's definitely no way to tell how many units are loaded (apart from thors).

Attack and armor upgrades don't show up.

For other visual upgrades,

Combat Shield - Marines carrier large shield infront of them
Weapon Refit (Yamato Cannon) - Obtains large circular cannon in front
Metabolic Boost (speedlings) - zerglings obtain wings that extend down their back
Centrifugal Hooks (Baneling speed) - banelings roll in the direction of movement
Tunnelling Claws (burrow-move) - Colored spines on the back of the roaches

OTHER VISUAL CUES:
Bunkers when unloaded - stand taller and have black-windows
Bunkers when loaded - shrink down towards the ground, and have lit windows
Neosteel Frame (bunker + CC capacity inc.) - bunkers obtain "feet" and look heftier squared
Command Center loaded - the lights on the corners rotate in an alarm fashion
Warp gates - Open up showing black vortex

Source : http://us.battle.net/sc2/en/forum/topic/2112094971



My question is somewhat similar, as it has to do with visual cues:
In regards to Protoss.
How can you tell what unit is coming out of the enemy starport by simply looking at it?


You can see the outline of the unit making inside it if you look long enough. It's actually very obvious
Sky Terran TvP V2.0: http://www.teamliquid.net/forum/viewmessage.php?topic_id=355839
Roblin
Profile Joined April 2010
Sweden948 Posts
February 24 2011 22:52 GMT
#518
On February 25 2011 04:04 thesideshow wrote:
Show nested quote +
On February 25 2011 03:13 Spiffaz wrote:
You know how you can tell when zerglings get the speed upgrade, because they get the little winged legs? Are there other examples of this, where a unit's look tells you its upgrade?

For example: Can you tell when a Colossus has the improved range by its looks? Can you tell the level of upgrades a marine has by looks, or how many units a medivac is carrying based on its looks? Or if a zealot has charge, or if a stalker has blink?


There's definitely no way to tell how many units are loaded (apart from thors).

Attack and armor upgrades don't show up.

For other visual upgrades,

Combat Shield - Marines carrier large shield infront of them
Weapon Refit (Yamato Cannon) - Obtains large circular cannon in front
Metabolic Boost (speedlings) - zerglings obtain wings that extend down their back
Centrifugal Hooks (Baneling speed) - banelings roll in the direction of movement
Tunnelling Claws (burrow-move) - Colored spines on the back of the roaches

OTHER VISUAL CUES:
Bunkers when unloaded - stand taller and have black-windows
Bunkers when loaded - shrink down towards the ground, and have lit windows
Neosteel Frame (bunker + CC capacity inc.) - bunkers obtain "feet" and look heftier squared
Command Center loaded - the lights on the corners rotate in an alarm fashion
Warp gates - Open up showing black vortex

Source : http://us.battle.net/sc2/en/forum/topic/2112094971

you forgot hydras (hydralisk range) - they get spines on their head, you probably never noticed because there practically is no such thing as hydras without range in the metagame.
I'm better today than I was yesterday!
Kaitlin
Profile Joined December 2010
United States2958 Posts
February 25 2011 01:37 GMT
#519
On February 25 2011 05:10 Chiprolious wrote:
As Teran, how much do you get refunded in minerals and gas when cancelling units, buildings, and add-ons?


75% of buildings, 100% of units and upgrades. Pretty sure addons are buildings.
thesideshow
Profile Blog Joined May 2010
930 Posts
February 25 2011 05:11 GMT
#520
On February 25 2011 07:52 Roblin wrote:
Show nested quote +
On February 25 2011 04:04 thesideshow wrote:
On February 25 2011 03:13 Spiffaz wrote:
You know how you can tell when zerglings get the speed upgrade, because they get the little winged legs? Are there other examples of this, where a unit's look tells you its upgrade?

For example: Can you tell when a Colossus has the improved range by its looks? Can you tell the level of upgrades a marine has by looks, or how many units a medivac is carrying based on its looks? Or if a zealot has charge, or if a stalker has blink?


There's definitely no way to tell how many units are loaded (apart from thors).

Attack and armor upgrades don't show up.

For other visual upgrades,

Combat Shield - Marines carrier large shield infront of them
Weapon Refit (Yamato Cannon) - Obtains large circular cannon in front
Metabolic Boost (speedlings) - zerglings obtain wings that extend down their back
Centrifugal Hooks (Baneling speed) - banelings roll in the direction of movement
Tunnelling Claws (burrow-move) - Colored spines on the back of the roaches

OTHER VISUAL CUES:
Bunkers when unloaded - stand taller and have black-windows
Bunkers when loaded - shrink down towards the ground, and have lit windows
Neosteel Frame (bunker + CC capacity inc.) - bunkers obtain "feet" and look heftier squared
Command Center loaded - the lights on the corners rotate in an alarm fashion
Warp gates - Open up showing black vortex

Source : http://us.battle.net/sc2/en/forum/topic/2112094971

you forgot hydras (hydralisk range) - they get spines on their head, you probably never noticed because there practically is no such thing as hydras without range in the metagame.


Loaded up a unit tester,

+ Show Spoiler +
[image loading]


I can't see the spines you're talking about.
OGS:levelchange
Prev 1 24 25 26 27 28 900 Next
Please log in or register to reply.
Live Events Refresh
OSC
13:00
King of the Hill #243
Liquipedia
WardiTV Team League
11:00
Playoffs Day 3
ComeBackTV 746
RotterdaM652
WardiTV519
IndyStarCraft 209
Rex123
3DClanTV 63
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 652
Hui .219
IndyStarCraft 209
LamboSC2 160
ProTech127
Rex 123
Vindicta 44
Railgan 28
Codebar 16
StarCraft: Brood War
Britney 66773
Calm 4431
Bisu 3601
Shuttle 1052
Mini 798
BeSt 585
EffOrt 528
actioN 426
ggaemo 410
Rush 366
[ Show more ]
ZerO 343
Light 333
Hyuk 304
firebathero 134
Last 101
Aegong 84
Killer 79
Nal_rA 68
Mind 58
Barracks 52
Shinee 51
Movie 51
Sexy 43
ToSsGirL 43
Hyun 43
scan(afreeca) 28
Backho 27
Hm[arnc] 27
Free 24
soO 23
GoRush 17
NotJumperer 13
IntoTheRainbow 12
yabsab 11
Rock 11
Terrorterran 8
ivOry 7
Dota 2
Gorgc7336
qojqva2320
LuMiX1
Counter-Strike
zeus578
Heroes of the Storm
Khaldor220
MindelVK12
Other Games
singsing1890
B2W.Neo1465
Liquid`RaSZi1273
XaKoH 167
Mew2King66
QueenE64
ZerO(Twitch)24
Organizations
Counter-Strike
PGL866
StarCraft: Brood War
Kim Chul Min (afreeca) 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Adnapsc2 11
• Response 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2133
• Jankos2104
• TFBlade2075
Upcoming Events
BSL
4h 23m
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
4h 23m
Artosis vs TBD
Napoleon vs TBD
Replay Cast
18h 23m
Wardi Open
19h 23m
Afreeca Starleague
19h 23m
Soma vs YSC
Sharp vs sSak
Monday Night Weeklies
1d 1h
OSC
1d 9h
Afreeca Starleague
1d 19h
Snow vs PianO
hero vs Rain
WardiTV Map Contest Tou…
1d 19h
GSL
1d 21h
[ Show More ]
Replay Cast
2 days
Kung Fu Cup
2 days
The PondCast
3 days
WardiTV Map Contest Tou…
3 days
Escore
4 days
WardiTV Map Contest Tou…
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
WardiTV Map Contest Tou…
5 days
IPSL
6 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
6 days
Sparkling Tuna Cup
6 days
WardiTV Map Contest Tou…
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.