• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:27
CET 23:27
KST 07:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros3[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win52025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest4
StarCraft 2
General
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four Intel X Team Liquid Seoul event: Showmatches and Meet the Pros RotterdaM "Serral is the GOAT, and it's not close" DreamHack Open 2013 revealed
Tourneys
Merivale 8 Open - LAN - Stellar Fest Crank Gathers Season 2: SC II Pro Teams 2025 RSL Offline Finals Dates + Ticket Sales! $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
SnOw's ASL S20 Finals Review BW General Discussion [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/ Ladder Map Matchup Stats
Tourneys
[ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Schizophrenia of KOR-EN…
Peanutsc
Reality "theory" prov…
perfectspheres
The Benefits Of Limited Comm…
TrAiDoS
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1591 users

PVP 1-Gas-4-Gate alternatives? - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
kcdc
Profile Blog Joined April 2010
United States2311 Posts
Last Edited: 2011-01-19 19:53:27
January 19 2011 19:49 GMT
#21
My favorite PvP strategy is to get blink stalkers and expand in opposite corners of the map. When they move out to kill you, you blink in and trade bases. Your infrastructure will be spread out, however, while theirs will be clumped together, so they'll take heavier damage in the base trade while you'll have some mining and production.

There are a lot of ways to get to that point and you'll have to adapt to a bunch of scouting cues to figure out how quickly you can afford to invest in tech and economy, but it's a strong gameplan if you have good control.

Note that this strategy can start with a 3 gate blink opening where you don't cut probes. The attack will therefore be a little later and lighter than the all-in variant. The timing attack won't do a lot of damage against safe builds, but you'll have a good shot to win a macro game.
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
January 19 2011 20:23 GMT
#22
On January 20 2011 01:53 Markwerf wrote:
The only build that can stop a 4 gate except a 4 gate variation itself is a 2 / 3 gate robo build imo

Way to ignore everyone else and give false information.
kcdc
Profile Blog Joined April 2010
United States2311 Posts
January 19 2011 20:33 GMT
#23
On January 20 2011 05:23 CecilSunkure wrote:
Show nested quote +
On January 20 2011 01:53 Markwerf wrote:
The only build that can stop a 4 gate except a 4 gate variation itself is a 2 / 3 gate robo build imo

Way to ignore everyone else and give false information.


It's not *that* false. You can try to hold a hard 4 gate with 3 gates, but it's pretty damn hard.
PatouPower
Profile Joined September 2010
Canada1119 Posts
January 19 2011 20:46 GMT
#24
The safest but very powerful build in PvP is still 2-gate robo + 1 gate. Don't think about stuff like "even with forcefields, he can warp-in units on my ramp!!!!", because it's not true if you can micro. There are a lot of things you can do with sentries, like double-FF. Then you can easily expand and transition into either immortals (if they went blink stalkers) or collossi.
PepperoniPiZZa
Profile Blog Joined October 2010
Sierra Leone1660 Posts
January 19 2011 20:58 GMT
#25
On January 19 2011 07:55 Volka wrote:
If you're bored, try 1 Gate Fast Expand. It's a real challange to hold a 4 gate...


Is it even possible to hold off a proper 4gate with a FE?
Quote?
stolenpanda
Profile Joined November 2010
22 Posts
January 19 2011 22:04 GMT
#26
On January 20 2011 05:46 PatouPower wrote:
The safest but very powerful build in PvP is still 2-gate robo + 1 gate. Don't think about stuff like "even with forcefields, he can warp-in units on my ramp!!!!", because it's not true if you can micro. There are a lot of things you can do with sentries, like double-FF. Then you can easily expand and transition into either immortals (if they went blink stalkers) or collossi.


3gate/robo was extremely good against 4gate for a while... The problem is that it takes 2 forcefields to hold a normal ramp now with things like zealot warp-ins on the ramp and/or high ground. This means that if you intend to delay a 4gate you will have to invest ALL of your gas into sentries. This will leave you with a pitful army and no tech. He can just sit at your door and force you to waste all the forcefields and then engage against your weaker army.

As it's been said before, the only safe builds in PvP right now are 4gate variants.
"Apologize for playing that race." - IdrA
Flashback-
Profile Joined November 2010
65 Posts
January 19 2011 22:06 GMT
#27
the problem with going 2 or 3 gate robo is that people that 4 gate will push up your ramp with their zealot and stalker to either kill your sentry that just came out or to make you use a forcefield, and then you're outnumbered
Shifft
Profile Blog Joined April 2010
Canada1085 Posts
Last Edited: 2011-01-19 22:15:52
January 19 2011 22:15 GMT
#28
You'll have a lot easier time in PvP if you get used to just 4 gating defensively if you scout them saving chronos. You can easily transition into a blink midgame since you'll have a bunch of stalkers anyways so it doesn't really put you too far behind vs just opening 3 gate blink. You just won't do as much damage with your initial poke.
=O
QTIP.
Profile Blog Joined January 2011
United States2113 Posts
January 19 2011 22:34 GMT
#29
On January 20 2011 02:19 AdrenalGBR wrote:
Adel's 2-gate expansion is roughly the following;

9 Pylon
13 Gate, 13 Scout
15 Pylon
17 Gate

Four Zealots, Gas on ~20 and Core on ~24. After that you push with the first four Zealots, aiming for a timing as soon as possible after 4:30 then follow it up with two Stalkers. Sometimes you can win the game by chronoing more units there and then because he got really greedy; other times you just sack a few Zealots to get a worker lead.

After that, you either expand and add 3 more Gates plus a Forge, or put up the Gateways first if you're feeling less comfortable. Cannon at expo choke and you're sorted. Transition into Blink Stalker nastiness.

But you're in Master and so am I; you should know that there's no super-safe build in PvP that isn't a 4-gate; you can 12-gate chrono save or defensive 4-gate and be contained, but either way the safe builds are all variants of 4-gate. If you want to deviate in order to enjoy the matchup (which is fine) then there are plenty of builds you can do - any kind of 3-gate Sentry-heavy tech will be something else that can survive and beat a 4-gate if the other guy makes some mistakes. Just don't pretend there's a safe non-4-gate build out there. We'd all be doing it if it existed.


Thanks for this post Adrenal, I do agree with you, there isn't anything that is guaranteed to repel a 4gate that isn't a 4 gate.
"Trash Micro but Win. Its Marin." - Min Chul
solistus
Profile Joined April 2010
United States172 Posts
Last Edited: 2011-01-19 23:02:18
January 19 2011 22:50 GMT
#30
Sentry play is safe if you scout for that nearby pylon and know it's there. Just FF the bottom of the ramp without letting any units up. After 1-2 FFs of stalling you probably have enough stuff of your own to kill a unit or two on the top of the ramp and the 4 warping in units without much trouble.

My opener on most maps and matchups these days is 2gas, gate-core-gate, from this point I either 2gate expand, 2gate tech, or add on 1 more gateway based on what I scout. I also save chrono boosts, ideally for warpgate but I can use them for early units if I scout something like a 2rax or 2gate opener. I stopped going 1gas as toss as soon as I realized how ridiculous Sentries are. You can push with mass Sentry for FF in many cases, and you can almost always defend better with a trillion Sentries.

That crucial 5-8 minute phase of the game feels soooo much safer when you have 3+ sentries chilling at the top of your ramp. I'm a macro-oriented, defensive player, so being on fast 2gas and teching or expanding on minimal gateways while still being safe is my ideal early game position. The biggest problem I have with this build is dealing with Terrans who deny scouting effectively with, e.g., a low ground wall-off; I need to go fast robo to deal with cloakshee rushes, but I need to add on gateways to deal with a 4rax all-in. Such is the cost of not just going for the T1.5 1base all-in myself every game, I guess. If you win the early scouting micro war and know exactly what your opponent is up to, this opener is insanely powerful and flexible. I suck at food-based BOs but I'll do my best at one:

9pylon
3 boosts on probes starting just as the pylon finishes
~10-11 scout
13gateway
14gas
16pylon
17(?)core (as soon as gateway finishes)
stalker
20gas
20-22-ish second gateway

from there it changes a lot depending on early scouting, but if you see pretty standard play and neither plan on all-ining nor expect your opponent to all-in anytime soon, you want to get up to at least 3 Sentries ASAP and then either tech or expand based on your second probe scout. You can also just transition into a 4gate with a high sentry count and a much easier time squeezing in an expo or robo without cutting too much unit production. Making sentries mean spending less minerals, and not making sentries means banking up some gas for a tech switch. You still end up saturated on 1base of minerals around the time you start producing constantly, anyway.
Units don't counter units. Strategies counter strategies.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason62
ForJumy 32
CosmosSc2 10
StarCraft: Brood War
Barracks 4016
Artosis 318
UpATreeSC 130
Bonyth 92
NaDa 2
Dota 2
Dendi1329
monkeys_forever324
Heroes of the Storm
Liquid`Hasu512
Other Games
Grubby2814
tarik_tv880
FrodaN630
Pyrionflax232
C9.Mang0206
ArmadaUGS97
Maynarde91
PPMD15
summit1g0
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 73
• RyuSc2 12
• IndyKCrew
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
StarCraft: Brood War
• mYiSmile116
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21854
• WagamamaTV571
League of Legends
• Doublelift3179
Other Games
• imaqtpie1316
• Shiphtur137
Upcoming Events
Replay Cast
33m
BASILISK vs Shopify Rebellion
Team Liquid vs Team Falcon
Replay Cast
10h 33m
WardiTV Invitational
13h 33m
ByuN vs Spirit
herO vs Solar
MaNa vs Gerald
Rogue vs GuMiho
Epic.LAN
13h 33m
CrankTV Team League
14h 33m
BASILISK vs Team Liquid
Epic.LAN
1d 13h
BSL Team A[vengers]
1d 15h
Dewalt vs Shine
UltrA vs ZeLoT
BSL 21
1d 20h
BSL Team A[vengers]
2 days
Cross vs Motive
Sziky vs HiyA
BSL 21
2 days
[ Show More ]
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
Replay Cast
5 days
The PondCast
6 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.