SCV READY
200 workers exercise - benchmarks - Page 7
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deeshoo
United States319 Posts
SCV READY | ||
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AmericanUmlaut
Germany2594 Posts
It has occurred to me that the typical way to Maynard (move half your mining workers as the expo goes up) is actually not the most efficient way to go. Since mineral efficiency per worker is about the same up to sixteen workers, it should be somewhat more efficient to always leave sixteen workers behind, then rally worker production from your town hall to your expansion until the expo reaches sixteen workers. In an actual game, this probably only makes sense when Maynarding to your natural, since it's a bad idea to have a slow trickle of workers marching across the map (begging to be sniped and advertising your expansion's position), but for the purposes of this excersize, I suspect it would improve times by a bit. | ||
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Akuemon
Canada151 Posts
Master league zerg. Lost 5 to a zealot hoping it would just target the hatchery :p | ||
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Shika1215
13 Posts
200 Worker Challenge | ||
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Protonoid
United States23 Posts
Gold Zerg | ||
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m3m0ry21
Germany11 Posts
i dont have fun doing this an i dont have that much time to find out the best way and i think zerg is very favoured in this thing | ||
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Kornholi0
Canada634 Posts
I sorta went on a tangent but this exercise doesn't seem to be beneficial, its sort of like "I got 200/200 workers" but it doesn't mean anything if I have to build structures and units to defend those structures. So what if you can get 200/200 in 10 minutes, you'll die by the 6 minute mark anyways! I'd say take the challenge but include building timings and such etc. Without building any units. So like doing your regular build without making units. Get to 200/200 with 6-7 bases and check how many structures you needed to make just to satisfy that income. Then you can benchmark, if you can get 3 bases up in under 10 minutes you can sort of just build your defense as you need it, you can either build 10 marines from 1 rax or just build 10 rax and make 10 marines. | ||
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[Erasmus]
Australia286 Posts
12:10 Gold T. 12:17 with Z. | ||
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Riderback
United States19 Posts
- tried it twice, the game ended as soon as it started but I just returned to the game and used the timer. 13:34 got supply blocked once I had built a nexus at every expansion and didn't switch to pylons 12:51 didn't build more nexi than non-gold expansions until I was already too close to 200 food to use them. should I try again building as many nexi as possible? | ||
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Nysze
United States111 Posts
I didn't follow all the rules (I grabbed the gold and used queens), and got 12:30 as zerg. I didn't know how to create a game without an opponent so added a very easy computer in, which resulted in this screenshot ![]() I didn't have to make anything except drones the whole game, his first attack which was also his only attack consisted of 3 zeals, that I fought off with drones and 2 queens | ||
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Roblin
Sweden948 Posts
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