it's so fun to see the irony of a terran playing the way zerg is supposed to (replenishing armies everytime)
[G] TvZ Griffith's 4OC Pressure Push - Page 11
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noD
2230 Posts
it's so fun to see the irony of a terran playing the way zerg is supposed to (replenishing armies everytime) | ||
Antisocialmunky
United States5912 Posts
I've stopped consider it valid to test crap on it because decent mechanics has given me like 70-80% on that map... | ||
Kyuki
Sweden1867 Posts
Zerg didnt scout you at all until he had mutas on Xelnaga, and I assume he already knew what you did since you practiced, but in a real game he should react alot diffrerently, and maybe even get more inbase hatches and just go toe to toe with your production, or expand more and outproduce you. It's easy to theorycraft, but generally the level of play in those replays were also quite bad, so it's hard to say it had to do with the strat or the players (no offense) | ||
iAmJeffReY
United States4262 Posts
On December 04 2010 23:19 Antisocialmunky wrote: :-\ To be honest, any game you win against Zerg on Jungle Basin is due to the map sucking. I've stopped consider it valid to test crap on it because decent mechanics has given me like 70-80% on that map... I hate zerg on that map. 2 base zergs are incredibly strong when they go all in roach sling bling with two entrances. Maybe we're facing different zergs, but zergs on that map get a free expo, and 3rd that they can defend easily with creep spread, as terran gets an easy 2nd, but you GOTTA get a 3rd or else you'll mine out and inc ultras will make you a sad panda. I hate that map period, to be honest lol. Esp vs 1 gate FE protoss as you cannot even attempt to harass or stop them | ||
whatthefat
United States918 Posts
On December 04 2010 11:06 Griffith` wrote: Sorry but some of you people are just trolling for the "he didnt' scout" part, wtf do you mean he didn't scout, he saw the 2rax+expo (he had another ovie on the edge of my expo). He didn't KNOW about the 4OC build, no zerg currently expects that, why would he feel the need to sac an ovie when he already sees 2rax expand. So for all he knows, and for ANY good zerg, thats enough information to know you have to make an assload of blings/infestors. He took his 3rd at around 9minutes, which is ample fast and standard for high-level zerg. You can't be serious. 1) Zerg didn't even see a terran unit or building before the 5 marines arrived. The game was worthless from that point on. 2) Two rax + expo is all the info zerg had, i.e., a totally standard pressure into expand opening that can transition into just about anything. ANY competent zerg would sac an overlord to gain more info there. Terran could be going just about any tech route. Hell, he wasn't even poking at the front. Also, you put blings/lings in one control group so you can SURROUND with the lings and blings as well as maximize muta damage. This isn't true either. For proper micro they need to be in separate control groups. If the terran is microing properly and not just allowing their troops to be surrounded, you need to be able to separately order lings to attack and banes to move in the midst of engagement. In the games you showed it wouldn't matter what zerg does though, since you were just 1aing into wide open spaces. | ||
wintergt
Belgium1335 Posts
On December 04 2010 17:31 Griffith` wrote: Mindflow just used the build to stomp a 2500 zerg Replay? | ||
Rflcrx
503 Posts
On December 04 2010 18:00 CatsPajamas wrote: Mindflow beat avilo with this build on my stream tonight. Beat a couple of people with it. Granted, avilo was off race and then beat Mindflow in a straight up match, but hey, it does work some. Wish I would have saved VOD's of the matches... So OP is hyping his strat, no actuall replay watch value. | ||
CatsPajamas
United States337 Posts
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Griffith`
714 Posts
Here's mindflow vs avilo, showing that it can fend off a very aggressive early 5rr push: http://www.sc2replayed.com/replays/112393-1v1-terran-zerg-jungle-basin (Extra special thanks to CatsPajamas for sending, you can see his stream at own3d.tv/live/3155) | ||
Bixs
Denmark66 Posts
2300+ zerg vs me 2300+ terran http://www.sc2replayed.com/replays/112391-1v1-terran-zerg-steppes-of-war Not exactly OP's strat with 200 food army, I just push once income kicks in! EDIT: OH CRAP WRONG LINK! edited to the right one now. | ||
Griffith`
714 Posts
On December 05 2010 02:52 Bixs wrote: Seems ppl are hungry for replays so here is some of mine Not exactly OP's strat with 200 food army, I just push once income kicks in! Thanks Bixs! I will post it to the OP for greater visibility | ||
Shado.
United States187 Posts
I also like to put drops all over the place while threatening with my main army. If you disrupt his mining while trading armies, you're going to come out ahead. | ||
statikg
Canada930 Posts
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Lylat
France8571 Posts
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Griffith`
714 Posts
On December 05 2010 03:03 Lylat wrote: This strats is actually very good, I beat a 2600 zerg player with it (although I'm only 1600 (I love the ladder system:p)), I can provide replays if people are interested Post away! I'll add them to the OP as well and give you guys ample credit | ||
Griffith`
714 Posts
On December 05 2010 03:02 statikg wrote: When do you guys get upgrades? When do you add tech structures? I would think a couple of reactor factories with pre-ignite would really spice up your second or 3rd push. 2gas can only support 4rax marauders with no gas to spare so I guess people must be using 3-4gas then? Getting upgrades depends on when you want to push, ideally, ups should finish as you go out on your first push after you get your 4CCs up. If you push at around 100 food, early stim/shields is obviously ideal. The mech transition adds in reactored hellions with blue flame and siege tanks + MM. For these gas intensive builds, 4 gas is taken. | ||
mango_destroyer
Canada3914 Posts
On December 04 2010 12:46 Griffith` wrote: Hey I've posted two replays against a TLer doing all-in RRs. it was done of steppes of war, the short rush distance makes the roach rush even more potent. the first one was done very well by him and I lost. the second replay was an adaption using the mech transition failed defense against roach rush (1 bunker): http://www.sc2replayed.com/replays/112226-1v1-terran-zerg-steppes-of-war successful defense against roach rush (2 bunkers): http://www.sc2replayed.com/replays/112228-1v1-terran-zerg-steppes-of-war Thanks Griffith. Keep up the good work. | ||
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Aeruthus
United States98 Posts
On December 04 2010 23:17 noD wrote: Im so gonna try tha on jungle basin ... it's so fun to see the irony of a terran playing the way zerg is supposed to (replenishing armies everytime) Terran can't replenish an army like Zerg, that's why it's the way Zerg is built in SC2, it's unique to that Race.... | ||
statikg
Canada930 Posts
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