• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:06
CEST 18:06
KST 01:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0
StarCraft 2
General
Updates to The Core/Core Lite for v5.0.16? TL Poll: How do you feel about the 5.0.16 PTR balance changes? RSL: S6 Finals played at BlizzCon 2026 Weekly Cups (June 8-14): Clem and Solar double, PTR tested Team Liquid Map Contest #22: Results and Winners
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
BW General Discussion vespene.gg — BW replays in browser Where is EffOrt? BGH Auto Balance -> http://bghmmr.eu/ Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
ZeroSpace Megathread Total War: Warhammer 40K Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks Trading/Investing Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT] NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9096 users

[G] ZvP: I offer to TeamLiquid the Fail Pool

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 4 Next All
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2011-01-20 21:45:57
October 14 2010 05:04 GMT
#1
I offer to Team Liquid, my new favorite ZvP opening, the Fail Pool.

Obligatory Replays:
http://nerdnugget.com/download/file.php?id=90
http://nerdnugget.com/download/file.php?id=91
http://nerdnugget.com/download/file.php?id=92

I will add more good replays as they come.

http://nerdnugget.com/download/file.php?id=93
This is a terrible replay in general, but at the 3 minute mark, it has a great example of "body blocking"

The Zealot can't be spawned from the side of the gateway that he wants to because I am taking up all the room with my zerglings.

------

Basic Idea

This is a micro-intensive strategy for small-medium rush distance maps, mostly the 2 player maps.

It starts out like your standard 7 pool rush.

But while the pool is building, I squeeze out 2 more drones and an Overlord, this delays your 3rd and 4th set of Zerglings by about 2-3 seconds. After your 8 lings are out, you go back to making drones.

Once the first 3 Zergling eggs are in the making, send 1 drone to my opponents base. This drone will reach the base about 5 seconds before your zerglings and give you a heads up on what the Protoss players defense is going to be.

This is where the details start to get rough, but every defense I've seen has a proper response.

------

Managing Your Lings

If there is any gaps left open at all, run straight to the probes and start harassing. The goal is not necessarily to kill probes, but to keep them from mining. If all the probes are attacking your lings, back up unless you have the option of fighting in a choke point.

If there are no gaps left open and a pylon can be attacked by 3 or more lings, that is the weak point in his wall, strike there, use your other zerglings to block the closest side of the gateway, forcing their zealot to spawn on the inside of their base rather than the outside, you can sometimes kill an exposed pylon before a cannon finishes and end the game right there.

If there is a cannon already in the works before you even get there, your attack has already been successful, attack until the cannon is finished, then back up and power drone.

------

Managing Your Macro

Back at your base, just keep pumping drones and send a drone to expand when you have ~275 minerals. Once the hatch is down, still keep pumping drones until you have 150 minerals, then its time for a Queen.


Transition into whatever early game strategy you want with your economic lead on the Protoss player.

------

Explanation for why a forge and cannon is a GOOD thing for you in this strategy:

A forge and 2 cannons are 450 minerals that the Protoss player will not be spending on a Cybernetics Core or Assimilator in any sort of a timely manner. Oddly enough, you are about 400 minerals behind yourself. This will delay any sort of aggression he can do against you so while he may have a better economy than you, he will have a hard time putting it to good use, giving you plenty of time to make up the difference.


Discuss.
As it turns out, marines don't actually cost any money -Jinro
GoldenH
Profile Blog Joined March 2010
1115 Posts
October 14 2010 05:19 GMT
#2
if you 8 pool, you can build 2 more drones (to 9), then use a double extractor trick to get back to 7, 3 zerglings, cancel extractor, build overlord, then queen. I think you'll find that's better than overlord first.
"(Dudes are) not going to say "Buy this game — I cried at the end". (...) I suppose the secret is to find a game that makes you shoot eight million fuckin' dudes and then cry about how awesome it is to shoot eight million fuckin' dudes." - Tim Rogers
ThE.SparkZ
Profile Blog Joined August 2010
United States381 Posts
October 14 2010 05:34 GMT
#3
If you play standard, you can win and get out of gold. I'm sorry but this will not work against the higher end more competent players. Even 6 pool rushes aren't that effective anymore once people have learnt to deal them and they make lings faster and reinforce. This is just delaying mining for a few seconds against a good opponent. If you want to put early pressure i'd suggest 10 pooling as it's safer. This just seems gimmicky to me.
A battle between gods is just so damn beautiful
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2010-10-14 05:37:34
October 14 2010 05:35 GMT
#4
@ GoldenH

I originally played with the idea of an earlier queen to increase drone production.

But in the end, I decided getting the expo up ASAP was more important as it is easier to defend vs any sort of counter push and has a larger impact on your income than an early queen would.

Also, getting 8 drones before the Pool adds another 10 seconds or so for cannons and zealots to build, ruining the timing for busting your way up his ramp.

If you're going to 8 pool, you might as well 13 pool.

@ ThE.SparkZ

Please don't come in here treating me like some noob, I'm currently at 1658 rating in Diamond League, 4th in my Div. Not great, but probably better than you.

Don't ruin my thread by insulting me plz...
As it turns out, marines don't actually cost any money -Jinro
Benshin88
Profile Joined September 2010
United States183 Posts
Last Edited: 2010-10-14 06:34:18
October 14 2010 06:13 GMT
#5
I've used the 7pool numerous times. My build was very similar to yours. It requires a lot of APM to effectively harass toss without losing your lings (practice too). I only used it on 2 people maps. The beginning of my build was exactly like yours. I felt that the majority of protoss's over react to the 7 pool rush b/c they think its a 6 pool rush. They think if they kill your lings its over. I had trouble with the counter attack if my lings died after the harass. Toss's counterattacked with like 5 zealots. I was unable to defend it. I felt this build strained the larvae count. I'll check out your replays tomorrow. I always wanted to make this strategy work.

I tested this build out frequently when i was laddering between the ratings of 1100-1350 diamond but I abandoned the strategy. I initially had a lot of success but when i was got to 1250-1400 i had a lot of trouble fixing it up. I didn't like losing so I stuck with my standard play

Overall, I thought it was a good build. You can macro and basically cheese rush the guy if there is a weakness to his base set up. You can also transition into a fairly level Harvest count. I mainly abandoned it because I didn't like the feeling of being forced to harass. If the ling harass fails or your ling dies early then I think its basically GG because the opponent will counter attack w/ a lot of Zealots.

I played on 2 people maps so the majority of protoss players scouted me for a cheese rush. Some toss respond with Forge and some respond with chrono boosted Zealot. Even though your 6 lings will be able to get inside his base b4 the zealot can come out i felt that with proper micro... the protoss has a better chance of coming out on top then the zerg.
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
October 14 2010 06:22 GMT
#6
On October 14 2010 14:19 GoldenH wrote:
if you 8 pool, you can build 2 more drones (to 9), then use a double extractor trick to get back to 7, 3 zerglings, cancel extractor, build overlord, then queen. I think you'll find that's better than overlord first.


Then you realize you might as well 8 pool -> drone, drone, ovie, which will give you 3 larvae when the pool is done, and you won't have to cancle 2 extractors and lose lots of minerals in mining time. Personally I think that's way stronger than 7 pool, if you feel you must open early pool.

By the way this is hard countered easily by the protoss by simply blocking the bottom of zerg's ramp with 2 pylons, which seems un-intuitive but it delays for long enough to get a ling-proof wall at home.
Benshin88
Profile Joined September 2010
United States183 Posts
Last Edited: 2010-10-14 06:31:26
October 14 2010 06:27 GMT
#7
On October 14 2010 15:22 Adeny wrote:
Then you realize you might as well 8 pool -> drone, drone, ovie, which will give you 3 larvae when the pool is done, and you won't have to cancle 2 extractors and lose lots of minerals in mining time. Personally I think that's way stronger than 7 pool, if you feel you must open early pool.

By the way this is hard countered easily by the protoss by simply blocking the bottom of zerg's ramp with 2 pylons, which seems un-intuitive but it delays for long enough to get a ling-proof wall at home.


The whole point of the 7 pool is to get the ling's in the toss's base before he can get a zealot to block his entrance. Sometimes you will have enough time to kill the pylon that's powering the gateway. I'm pretty sure the 8 pool would not be able to match the timing of 7 pool lings. It might work on steppes of war but it won't work on Xel Naga or jungle basin. The walking distance is way too large.
FakeDouble
Profile Blog Joined September 2010
Australia676 Posts
October 14 2010 06:44 GMT
#8
Huh, because of the title, i thought this was a joke thread, but it clearly isn't :O
Did this work before patch 1.1 or is it a recent development due to the 5 second zealot delay?
Formerly known as carbonaceous
GoldenH
Profile Blog Joined March 2010
1115 Posts
October 14 2010 06:50 GMT
#9
@OP, sorry I thought you delayed your zerglings more than that, sorry. Very good build.
"(Dudes are) not going to say "Buy this game — I cried at the end". (...) I suppose the secret is to find a game that makes you shoot eight million fuckin' dudes and then cry about how awesome it is to shoot eight million fuckin' dudes." - Tim Rogers
mamelouk
Profile Joined April 2010
France135 Posts
October 14 2010 06:52 GMT
#10
I open ALL my ZvP with 2 zealot 1 stalker, and a wall with pylon behind. discuss
...Uniden
graphene
Profile Joined May 2010
Finland211 Posts
October 14 2010 06:54 GMT
#11

@ ThE.SparkZ

Please don't come in here treating me like some noob, I'm currently at 1658 rating in Diamond League, 4th in my Div. Not great, but probably better than you.

Don't ruin my thread by insulting me plz...[/QUOTE]

there are ppl who get around 2000 by just 4 gating, im sure by cheesing bling bust or these kinds of all ins u can get to 1658....
cloud computing is the future
LionsFist
Profile Joined April 2010
Australia164 Posts
October 14 2010 07:09 GMT
#12
@ graphene

This is a good discussion of an idea. He has in NO way said it's fool proof. It is NOT cheesy (ie. relies on not being scouted). It is NOT all-in (ie. leaves him with a massive economic advantage if his attack fails).

Instead it is a smart opening designed at exploting a lot of subtle timings and issues with the current Protoss 'standard' wall-in. If you have nothing to devote to the conversation besides slander, then you shouldn't be posting at all. Jerm isn't trying to e-peen flash or anything. He is purely offering an idea for discussion in a very good manner (showing replays of it working, actually discussing it with other people instead of stating it and leaving). Show some respect.
Dromar
Profile Blog Joined June 2007
United States2145 Posts
Last Edited: 2010-10-14 07:30:37
October 14 2010 07:27 GMT
#13
On October 14 2010 14:34 ThE.SparkZ wrote:
I'm sorry but this will not work against the higher end more competent players.


I agree with this. I did a build very similar to the one you describe, and it worked like a charm for a while, but as my opponents got better, it started to fail horribly.

edit: that was back in 1.0 though. And who knows? Maybe PvZ opening trends will start to lean more toward susceptible openings as ZvP openings lean toward 15hatch.
Sterling
Profile Joined December 2009
United States182 Posts
October 14 2010 07:49 GMT
#14
I was mid platinum with T and P then switched to Z and 6 pooled my way to 1500 diamond in 1 day
Splendour
Profile Blog Joined June 2008
Bulgaria129 Posts
October 14 2010 07:54 GMT
#15
Making the protoss build a forge and a cannon does not make him waste 300 minerals. The cannon makes him safe against a lot of rushes zerg can do, so it limits your options; the forge is used for upgrading obviously and upgrades are key in pvz. Most of the games someone did this on me I've been going 5 gate +1 rush out of 1 base and so far it has worked but expanding is also viable as you already have the forge.
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
October 14 2010 08:05 GMT
#16
On October 14 2010 16:54 CanT.ThinK.oF wrote:
Making the protoss build a forge and a cannon does not make him waste 300 minerals. The cannon makes him safe against a lot of rushes zerg can do, so it limits your options; the forge is used for upgrading obviously and upgrades are key in pvz. Most of the games someone did this on me I've been going 5 gate +1 rush out of 1 base and so far it has worked but expanding is also viable as you already have the forge.

True, he can still use the forge.
However, by having to go forge + cannon the Protoss is forced to spend to "spend" those minerals earlier than he wants. So he can't eco/tech as fast as he wants to, nor can he pressure Zerg much in the early game. And we all know what happens when you don't pressure a Zerg player. If they are allowed to power drones hard, Zerg really shines.

Also, 5 gate +1 on 1 base? I thought 4 gate was the absolute maximum you could squeeze out of 1 base?
Bankai - Correlation does not imply causation
Viruuus
Profile Joined February 2010
Germany451 Posts
Last Edited: 2010-10-14 09:09:25
October 14 2010 09:06 GMT
#17
You didnt mention the only viable counter vs any early pool.
No Protoss should ever make a pylon that can be attacked from the ramp, but instead almost all of them make a gateway there, and then they just add a 2nd gateway such that there is one choke where a zealot fits in in the middle. This way you can't kill any buildings, and you also cant get in.
Ive done a lot of 6/7 pool testing, and it is just not viable because you rely on your opponent playing bad. At the time you realize you wont get in, you have 8-10 drones and he has 15-16 which is 100% game over for equal level opponents.

And even if he makes a forge/cannon, that is not the biggest deal, the 300 minerals are not wasted at all, you also are not only 300 minerals behind, since he has alot more workers. For 15 workers the 1 cannon is just a minor delay, and the forge is often used for +1 attack anyways.


I have done this build a ton, in tourneys, ladder and customs. I won quite often, but it never works against competent players who dont go FE
Lee Jae Dong fighting!!!
Washow
Profile Joined March 2010
Korea (South)119 Posts
October 14 2010 09:34 GMT
#18
Lmao what the hell is this? Assuming the protoss will have a cannon wall and shit?
Ethics
Profile Joined August 2010
22 Posts
October 14 2010 09:40 GMT
#19
Most toss drop a forge when they see an early pool.
NExt
Profile Blog Joined September 2010
Australia1651 Posts
October 14 2010 09:44 GMT
#20
So this thread is.. when your cheese fails.. keep trying ?!?!
Waiting for Protoss Jesus
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Spring Champion…
11:00
Group Stage 2
WardiTV1356
TaKeTV 508
Ryung 235
IndyStarCraft 173
Rex154
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 235
IndyStarCraft 173
Rex 154
ProTech87
SHIN 26
RushiSC 13
StarCraft: Brood War
Calm 4572
Sea 2706
Shuttle 2174
EffOrt 1461
Soulkey 408
Light 405
firebathero 373
Soma 348
Rush 293
Snow 264
[ Show more ]
ggaemo 168
Free 159
hero 139
Mong 125
Sharp 88
scan(afreeca) 73
Backho 70
Sea.KH 57
Pusan 54
sorry 48
Hyun 46
Sacsri 27
Terrorterran 24
Shine 23
Bale 21
Rock 20
IntoTheRainbow 18
soO 16
GoRush 12
Dota 2
qojqva4215
Dendi1970
420jenkins450
Super Smash Bros
Mew2King100
Other Games
gofns16382
tarik_tv10956
B2W.Neo938
FrodaN547
Hui .177
Liquid`VortiX162
XaKoH 136
ArmadaUGS115
Trikslyr74
BRAT_OK 9
fpsfer 1
Organizations
Dota 2
PGL Dota 2 - Main Stream822
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• poizon28 21
• mYiSmile121
• Kozan
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• FirePhoenix9
• HerbMon 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota259
League of Legends
• TFBlade672
Other Games
• Shiphtur131
Upcoming Events
PiGosaur Cup
7h 55m
Replay Cast
16h 55m
The PondCast
1d 17h
OSC
2 days
CranKy Ducklings
2 days
GSL
3 days
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
4 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
4 days
GSL
4 days
Patches Events
5 days
[ Show More ]
BSL22 NKC (BSL vs China)
5 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
5 days
WardiTV Weekly
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-06-15
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.