[hold unit hotkey] + click click click
instead of
hotkey+ click, hotkey+ click, hotkey+ click,
Forum Index > StarCraft 2 Strategy |
some_noob
160 Posts
[hold unit hotkey] + click click click instead of hotkey+ click, hotkey+ click, hotkey+ click, | ||
monx
Canada1400 Posts
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Jaeger
United States1150 Posts
On September 22 2010 03:05 some_noob wrote: When warping units as protoss, you can [hold unit hotkey] + click click click instead of hotkey+ click, hotkey+ click, hotkey+ click, More reliable to press unit hotkey, hold shift + click click click | ||
some_noob
160 Posts
On September 22 2010 03:11 Jaeger wrote: Show nested quote + On September 22 2010 03:05 some_noob wrote: When warping units as protoss, you can [hold unit hotkey] + click click click instead of hotkey+ click, hotkey+ click, hotkey+ click, More reliable to press unit hotkey, hold shift + click click click Why is that ? and wouldn't this be less effective if you want to warp different kind of units ? | ||
Fusionbomb
United States25 Posts
Since most people don't use corruption or 240 MM cannon most of the units sit there with full energy, ripe for feedback. I find myself going Templar tech a lot more often rather than predictable Colossus. | ||
Hikari
1914 Posts
Fungal growth makes phoenix very weak vs muta You can spread creep tumors up and down cliffs using ovs. | ||
Jaeger
United States1150 Posts
On September 22 2010 03:14 some_noob wrote: Show nested quote + On September 22 2010 03:11 Jaeger wrote: On September 22 2010 03:05 some_noob wrote: When warping units as protoss, you can [hold unit hotkey] + click click click instead of hotkey+ click, hotkey+ click, hotkey+ click, More reliable to press unit hotkey, hold shift + click click click Why is that ? and wouldn't this be less effective if you want to warp different kind of units ? The hold key method works because of key press repeating, there is a small delay after your press the key before it starts repeating, if you inadvertently click on something between your first warp in and the start of the key repeating (say the unit you warped in for instance) you'll deselect your warpgates. | ||
Obstbaum
Switzerland224 Posts
-build a lot of stuff -build a lot to build a lot of stuff -dont play random Oo (isnt fun though, but it helps your winrate INSANELY) btw <3 trump 4 this | ||
Protoss_Carrier
414 Posts
I often forget that they have energy. | ||
Obstbaum
Switzerland224 Posts
On September 22 2010 02:46 Najda wrote: Factories cost 150/100. Seriously I got to 1100 diamond before I realized this, I thought they were 200/100. i loled....hard | ||
dranko
Sweden378 Posts
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Devolved
United States2753 Posts
On September 22 2010 00:01 ChaosWielder wrote: I learned how to shift queue Stalker blink. Needless to say, I have a new build under my belt. What does this do? What is the point? | ||
sketch.one
United States9 Posts
some other stuff i use a lot and take for granted: - hitting spacebar if you happen to fly off your base at the start of the game and haven't hotkeyed it - backspace for toggling bases (though i map it to a diff key on my keyboard since it's so far away) - ctrl-f1 to select all idle workers (shift f1, f1 also work for single units) - shift queue blink-attack moves (via the hdstarcraft demo on LT) - alt to show healthbars - exploding banelings while burrowed without having to unburrow - shift V on hotkeyed queens and spam clicking minimap to inject larvae - shift c resource gathering queuing (though arguably can mess up your build if you get carried away) - 10 OL with hatch trick is slightly greater than 9 OL without hatch trick (tested multiple times) - spawning location of Z slightly affects econ/rush (12oclock being the worst since larvae are farthest from mineral patch) though it's best for ling rushes. - sending workers to gas before it's done will still get them to mine once it's done - fungal growth on cloaked units - tab for cycling units / buildings that are all on one hotkey - hotkeying tech labs nice thread. | ||
Kashll
United States1117 Posts
On September 22 2010 00:05 slained wrote: You can press ctrl + f1 to select all you idle workers at any time. Lol facepalm. I used to think i was clever when i would hold shift and spam the F1 button. | ||
sketch.one
United States9 Posts
On September 22 2010 03:41 Devolved wrote: Show nested quote + On September 22 2010 00:01 ChaosWielder wrote: I learned how to shift queue Stalker blink. Needless to say, I have a new build under my belt. What does this do? What is the point? it's good for getting a group of stalkers up a ledge so they don't get stuck after the blink and prevent the rest of the stalkers from getting up the ledge. hdstarcraft has a video tutorial on his youtube channel. | ||
SpicyCrab
402 Posts
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kiykiy
233 Posts
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kidcrash89
198 Posts
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gogogadgetflow
United States2583 Posts
alt+hotkey is the toggle of certain spells ie: repair, build interceptors. wow that's gonna hugely help me when i need to pull scvs with my army Raven's Hunter Seeker Missile will one-shot larvae, and, having a pretty decent AoE, it will likely take out all available larvae at a hatchery if targeted correctly. also, Helions kill larva in just a few shots as well hotkeying tech labs why.. ? | ||
ascoe
Korea (South)133 Posts
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