• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:54
CEST 06:54
KST 13:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection2Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th138Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League5Weekly Cups (May 11-17): Classic wins double1
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th The Death of Cheese: From a Professional Cheeser Oliveira Would Have Returned If EWC Continued SC2 Parody - "Somebody That I Used to Troll" On design and lattest PTR patch notes
Tourneys
Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
[BSL22] Non-Korean Championship from 13 to 28 June FlaShFTW vs A.Alm Grudge Match Event vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? Data analysis on 70 million replays
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Warcraft III: The Frozen Throne ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Dating: How's your luck? Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3435 users

Learning something obvious that improved your SC2 - Page 14

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 12 13 14 15 16 40 Next All
pyjamads
Profile Joined May 2010
Denmark33 Posts
September 26 2010 21:40 GMT
#261
On September 24 2010 23:20 GaussWaffle wrote:
That holding down a key with multiple larva queues them up really fast.

On the downside, the speed which it does this is directly related to your computer speed, so for me it starts giving me a disadvantage around mid/late game


It is actually a system setting, in windows you can just go to keyboard settings and set the "repeat rate" down, så that you can keep up, and stop in time...
Millitron
Profile Blog Joined August 2010
United States2611 Posts
September 26 2010 21:47 GMT
#262
On September 22 2010 04:02 Kindred wrote:
Pressing TAB will cycle through the stuff in your hotkey lol

This is the single most important thing I've learned. Especially since I play T and tend to bioball with ghost support.
Who called in the fleet?
Scottymc
Profile Joined August 2010
Australia134 Posts
September 26 2010 22:44 GMT
#263
That as zerg once u get ultras it seems the inbalance goes away.
If you think playing with under 100APM is noob try having a ping of 450. Welcome australians to BNET 2.0....
Certa
Profile Joined July 2010
30 Posts
September 26 2010 22:47 GMT
#264
I still have no idea how to use a nydus canal. Thankfully, I play Protoss. I played random in beta and never figured it out, though.
FroTW
Profile Joined September 2010
United States22 Posts
September 26 2010 22:53 GMT
#265
I learned that there's an option to add a grid for when you are building stuff which helps optimize building space(especially for Zerg)
s4m222
Profile Joined March 2010
United States272 Posts
September 27 2010 00:14 GMT
#266
Didn't know gas was 75 and cyber core was 150


O SHIT? cybercore is 150 min? .... no wonder sometimes it would build when i had like 190.... i NEVER thought to look at building cost... WOW.... i knew the gas but CYBERCOREEEE

this will change things.... holy shiet.... im just speechless... gaping mouth lol.... wow....
keOkatoN
Profile Joined May 2010
2 Posts
Last Edited: 2010-09-27 00:17:13
September 27 2010 00:17 GMT
#267
You can stim the units in your bunker by selecting your bunker and pressing T!
Rahlekk
Profile Joined September 2010
United States107 Posts
September 27 2010 00:18 GMT
#268
Figured out that you can select units then click on a transport to load them all fast, instead of using L on each unit.

Then again, I play Zerg, not many drops from me... But I think I'll do them more often now. >.>
viel gluck TLO ^^ | 행운을 빌어요 BoxeR
Terranist
Profile Blog Joined March 2009
United States2496 Posts
September 27 2010 00:20 GMT
#269
in beta i didnt know you could use backspace to change between your main buildings until a zerg friend showed me.
The Show of a Lifetime
mamelouk
Profile Joined April 2010
France135 Posts
October 04 2010 16:42 GMT
#270
I thought that thread was closed? no? well, bump then.

you can queue rally points (with shift). most useful for productions buildings that are in concave wall
...Uniden
Chill
Profile Blog Joined January 2005
Calgary25998 Posts
October 04 2010 16:44 GMT
#271
On September 27 2010 06:32 Pixalized wrote:
That stimming when you have selected marauders and marines stims both.

WHAT? LOL fuck my life.
Moderator
Chill
Profile Blog Joined January 2005
Calgary25998 Posts
October 04 2010 16:46 GMT
#272
On September 22 2010 04:22 Day[9] wrote:
Kind of a complicated one, but still really useful!

The background info:
If a work has money in his hand, pressing "C" (return cargo) causes the worker to return the cargo and then go back to collecting resources. This is useful if you select a worker to go build something, but it's holding some money, you press "C" and once he returns, you tell him to move towards building again.

The cool thing:
Suppose a worker is mining minerals and you want him to go mine gas. Suppose the worker is holding minerals too (ie on a return trip!). If you tell him to mine gas, then you press the "C" button, he'll return the minerals AND THEN GO MINE GAS ZOMG. It's pretty impressively awesome subtlety that makes it SO MUCH EASIER to send guys into gas in mid game. woowoo.

Yea, this one's important I use it a lot.
Moderator
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
October 04 2010 17:04 GMT
#273
when sending banelings to kill a PF, group them with 2-4 zerglings. When you move in for the kill, the zerglings will arrive first (since they're faster) and draw the fire from the PF. This lets your baneling ball reach the PF without any casualties.

Also, when you do this, detonate your banelings on the side next to the mineral line, so that you kill workers too.

It's not totally obvious, but it has helped my ZvT vs PFs.
next week on Everybody Loves HypnoToad:
Xenom73
Profile Joined October 2010
United States26 Posts
October 04 2010 18:18 GMT
#274
I always created control groups with shift - so if I accidentally hit the wrong number when adding to or creating a new group, I messed up my control group for the rest of the game. That is until I found out about alt.
Awaken my child, and embrace the glory that is your birthright.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
October 04 2010 18:21 GMT
#275
hallucinated phoenixes soak up energy of the PDD even when detected from the raven

since I found this out I'm trying to incorporate hallucination vs marine/banshee/raven timing-pushes and try to hallucinate 2-3 phoenixes right before the push arrives
"You see....YOU SEE..." © 2010 Sen
Loophole
Profile Blog Joined October 2002
United States867 Posts
October 04 2010 18:55 GMT
#276
On September 22 2010 02:40 Jaeger wrote:
You can quickly create a forcefield wall by selecting your sentry group and holding f while spamming click.

Bunkers add +1 range to units.


Anyone have any tips for dealing with mass repair planetary fortress in the early midgame without splash as P (i.e. no storm or colossus) shift queuing attack commands on SCVs seems to always kill the first one so quickly that my units retarget the planetary and try to finish killing it before moving onto the next attack queued scv.


Hold shift after you hit f the first time and then you can just spam the forcefields by clicking, you don't have to keep hitting F.

When you are attacking the SCVs, click a to attack, then hold shift while you simply click on each SCV.

Same technique improves both.
"Fundamental preparation is always effective. Work on those parts of your game that are fundamentally weak." -Kareem Abdul-Jabbar
Loophole
Profile Blog Joined October 2002
United States867 Posts
October 04 2010 19:08 GMT
#277
On September 22 2010 03:41 Devolved wrote:
Show nested quote +
On September 22 2010 00:01 ChaosWielder wrote:
I learned how to shift queue Stalker blink. Needless to say, I have a new build under my belt.

What does this do? What is the point?


http://www.starcraft2videos.com/video/starcraft-2-videos-starcraft-2-cool-protoss-shift-queue-blink-trick/
"Fundamental preparation is always effective. Work on those parts of your game that are fundamentally weak." -Kareem Abdul-Jabbar
Jaeger
Profile Joined December 2009
United States1150 Posts
October 04 2010 19:10 GMT
#278
If you're transferring workers to a new expansion that already has gas up select all your workers right click the first gas, shift click 3 portraits to deselect them, right click second gas shift click 3 more portraits to deselect them, then right click the remaining workers on a mineral patch.
https://www.dotabuff.com/players/8137911
Erzz
Profile Blog Joined August 2010
Canada184 Posts
October 04 2010 19:17 GMT
#279
if zerg units are on auto-unburrow flying units make them unburrow.

Grid hotkeys makes it so much easier to learn upgrade hotkeys.
durielz
Profile Joined September 2010
United States26 Posts
October 04 2010 19:19 GMT
#280
1300~ (and bad) Z here, just learned that F1 selects idle workers from listening to Artosis's tournament commentating. After hundreds and hundreds of matches.
Prev 1 12 13 14 15 16 40 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
PiGosaur #84 PTR
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft715
Nina 85
StarCraft: Brood War
sSak 60
JulyZerg 44
Noble 43
HiyA 37
Icarus 5
Other Games
summit1g10318
PiGStarcraft1000
C9.Mang0459
Maynarde249
ViBE44
Organizations
Other Games
gamesdonequick906
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH240
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt606
Upcoming Events
The PondCast
5h 6m
Kung Fu Cup
6h 6m
uThermal 2v2 Circuit
10h 6m
Maestros of the Game
10h 36m
ByuN vs herO
Rogue vs Bunny
Replay Cast
19h 6m
Replay Cast
1d 4h
WardiTV Spring Champion…
1d 6h
OSC
1d 8h
Maestros of the Game
1d 10h
Serral vs Percival
SHIN vs ShoWTimE
Replay Cast
2 days
[ Show More ]
uThermal 2v2 Circuit
2 days
Maestros of the Game
2 days
Clem vs Lambo
Zoun vs SKillous
Replay Cast
3 days
Solar vs Classic
uThermal 2v2 Circuit
3 days
Grudge Match
3 days
FlaShFTW vs A.Alm
GSL
4 days
herO vs Rogue
Maru vs Cure
Patches Events
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Replay Cast
5 days
Monday Night Weeklies
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.