• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:53
CEST 01:53
KST 08:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun8[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists20[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
SEL Masters #6 - Solar vs Classic (SC: Evo) $5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL Code S Season 1 (2026) FSL Season 10 Individual Championship WardiTV Spring Cup
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
BW General Discussion JaeDong's ASL S21 Ro16 Post-Review ASL21 General Discussion Leta's ASL S21 Ro.16 review [ASL21] Ro8 Preview Pt1: Inheritors
Tourneys
[ASL21] Ro8 Day 1 [BSL22] RO16 Group Stage - 02 - 10 May Korean KCM Race Survival 2026 Season 2 [ASL21] Ro8 Day 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Daigo vs Menard Best of 10 Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2080 users

Learning something obvious that improved your SC2 - Page 14

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 12 13 14 15 16 40 Next All
pyjamads
Profile Joined May 2010
Denmark33 Posts
September 26 2010 21:40 GMT
#261
On September 24 2010 23:20 GaussWaffle wrote:
That holding down a key with multiple larva queues them up really fast.

On the downside, the speed which it does this is directly related to your computer speed, so for me it starts giving me a disadvantage around mid/late game


It is actually a system setting, in windows you can just go to keyboard settings and set the "repeat rate" down, så that you can keep up, and stop in time...
Millitron
Profile Blog Joined August 2010
United States2611 Posts
September 26 2010 21:47 GMT
#262
On September 22 2010 04:02 Kindred wrote:
Pressing TAB will cycle through the stuff in your hotkey lol

This is the single most important thing I've learned. Especially since I play T and tend to bioball with ghost support.
Who called in the fleet?
Scottymc
Profile Joined August 2010
Australia134 Posts
September 26 2010 22:44 GMT
#263
That as zerg once u get ultras it seems the inbalance goes away.
If you think playing with under 100APM is noob try having a ping of 450. Welcome australians to BNET 2.0....
Certa
Profile Joined July 2010
30 Posts
September 26 2010 22:47 GMT
#264
I still have no idea how to use a nydus canal. Thankfully, I play Protoss. I played random in beta and never figured it out, though.
FroTW
Profile Joined September 2010
United States22 Posts
September 26 2010 22:53 GMT
#265
I learned that there's an option to add a grid for when you are building stuff which helps optimize building space(especially for Zerg)
s4m222
Profile Joined March 2010
United States272 Posts
September 27 2010 00:14 GMT
#266
Didn't know gas was 75 and cyber core was 150


O SHIT? cybercore is 150 min? .... no wonder sometimes it would build when i had like 190.... i NEVER thought to look at building cost... WOW.... i knew the gas but CYBERCOREEEE

this will change things.... holy shiet.... im just speechless... gaping mouth lol.... wow....
keOkatoN
Profile Joined May 2010
2 Posts
Last Edited: 2010-09-27 00:17:13
September 27 2010 00:17 GMT
#267
You can stim the units in your bunker by selecting your bunker and pressing T!
Rahlekk
Profile Joined September 2010
United States107 Posts
September 27 2010 00:18 GMT
#268
Figured out that you can select units then click on a transport to load them all fast, instead of using L on each unit.

Then again, I play Zerg, not many drops from me... But I think I'll do them more often now. >.>
viel gluck TLO ^^ | 행운을 빌어요 BoxeR
Terranist
Profile Blog Joined March 2009
United States2496 Posts
September 27 2010 00:20 GMT
#269
in beta i didnt know you could use backspace to change between your main buildings until a zerg friend showed me.
The Show of a Lifetime
mamelouk
Profile Joined April 2010
France135 Posts
October 04 2010 16:42 GMT
#270
I thought that thread was closed? no? well, bump then.

you can queue rally points (with shift). most useful for productions buildings that are in concave wall
...Uniden
Chill
Profile Blog Joined January 2005
Calgary25998 Posts
October 04 2010 16:44 GMT
#271
On September 27 2010 06:32 Pixalized wrote:
That stimming when you have selected marauders and marines stims both.

WHAT? LOL fuck my life.
Moderator
Chill
Profile Blog Joined January 2005
Calgary25998 Posts
October 04 2010 16:46 GMT
#272
On September 22 2010 04:22 Day[9] wrote:
Kind of a complicated one, but still really useful!

The background info:
If a work has money in his hand, pressing "C" (return cargo) causes the worker to return the cargo and then go back to collecting resources. This is useful if you select a worker to go build something, but it's holding some money, you press "C" and once he returns, you tell him to move towards building again.

The cool thing:
Suppose a worker is mining minerals and you want him to go mine gas. Suppose the worker is holding minerals too (ie on a return trip!). If you tell him to mine gas, then you press the "C" button, he'll return the minerals AND THEN GO MINE GAS ZOMG. It's pretty impressively awesome subtlety that makes it SO MUCH EASIER to send guys into gas in mid game. woowoo.

Yea, this one's important I use it a lot.
Moderator
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
October 04 2010 17:04 GMT
#273
when sending banelings to kill a PF, group them with 2-4 zerglings. When you move in for the kill, the zerglings will arrive first (since they're faster) and draw the fire from the PF. This lets your baneling ball reach the PF without any casualties.

Also, when you do this, detonate your banelings on the side next to the mineral line, so that you kill workers too.

It's not totally obvious, but it has helped my ZvT vs PFs.
next week on Everybody Loves HypnoToad:
Xenom73
Profile Joined October 2010
United States26 Posts
October 04 2010 18:18 GMT
#274
I always created control groups with shift - so if I accidentally hit the wrong number when adding to or creating a new group, I messed up my control group for the rest of the game. That is until I found out about alt.
Awaken my child, and embrace the glory that is your birthright.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
October 04 2010 18:21 GMT
#275
hallucinated phoenixes soak up energy of the PDD even when detected from the raven

since I found this out I'm trying to incorporate hallucination vs marine/banshee/raven timing-pushes and try to hallucinate 2-3 phoenixes right before the push arrives
"You see....YOU SEE..." © 2010 Sen
Loophole
Profile Blog Joined October 2002
United States867 Posts
October 04 2010 18:55 GMT
#276
On September 22 2010 02:40 Jaeger wrote:
You can quickly create a forcefield wall by selecting your sentry group and holding f while spamming click.

Bunkers add +1 range to units.


Anyone have any tips for dealing with mass repair planetary fortress in the early midgame without splash as P (i.e. no storm or colossus) shift queuing attack commands on SCVs seems to always kill the first one so quickly that my units retarget the planetary and try to finish killing it before moving onto the next attack queued scv.


Hold shift after you hit f the first time and then you can just spam the forcefields by clicking, you don't have to keep hitting F.

When you are attacking the SCVs, click a to attack, then hold shift while you simply click on each SCV.

Same technique improves both.
"Fundamental preparation is always effective. Work on those parts of your game that are fundamentally weak." -Kareem Abdul-Jabbar
Loophole
Profile Blog Joined October 2002
United States867 Posts
October 04 2010 19:08 GMT
#277
On September 22 2010 03:41 Devolved wrote:
Show nested quote +
On September 22 2010 00:01 ChaosWielder wrote:
I learned how to shift queue Stalker blink. Needless to say, I have a new build under my belt.

What does this do? What is the point?


http://www.starcraft2videos.com/video/starcraft-2-videos-starcraft-2-cool-protoss-shift-queue-blink-trick/
"Fundamental preparation is always effective. Work on those parts of your game that are fundamentally weak." -Kareem Abdul-Jabbar
Jaeger
Profile Joined December 2009
United States1150 Posts
October 04 2010 19:10 GMT
#278
If you're transferring workers to a new expansion that already has gas up select all your workers right click the first gas, shift click 3 portraits to deselect them, right click second gas shift click 3 more portraits to deselect them, then right click the remaining workers on a mineral patch.
https://www.dotabuff.com/players/8137911
Erzz
Profile Blog Joined August 2010
Canada184 Posts
October 04 2010 19:17 GMT
#279
if zerg units are on auto-unburrow flying units make them unburrow.

Grid hotkeys makes it so much easier to learn upgrade hotkeys.
durielz
Profile Joined September 2010
United States26 Posts
October 04 2010 19:19 GMT
#280
1300~ (and bad) Z here, just learned that F1 selects idle workers from listening to Artosis's tournament commentating. After hundreds and hundreds of matches.
Prev 1 12 13 14 15 16 40 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 3
StarCraft: Brood War
GuemChi 3027
Artosis 647
910 26
NaDa 15
League of Legends
Doublelift3718
Counter-Strike
fl0m3768
Other Games
summit1g9684
tarik_tv5899
Day[9].tv461
C9.Mang0403
shahzam345
JimRising 261
Maynarde51
Organizations
Other Games
gamesdonequick954
Dota 2
PGL Dota 2 - Main Stream288
Other Games
BasetradeTV173
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 74
• RyuSc2 60
• musti20045 30
• davetesta18
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Other Games
• imaqtpie1439
• Day9tv461
• Scarra441
Upcoming Events
Replay Cast
7m
GSL
9h 37m
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
10h 7m
Big Gabe
12h 7m
Replay Cast
1d
Replay Cast
1d 9h
Escore
1d 10h
OSC
1d 13h
Replay Cast
2 days
Replay Cast
2 days
[ Show More ]
RSL Revival
2 days
IPSL
2 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
2 days
Replay Cast
3 days
RSL Revival
3 days
uThermal 2v2 Circuit
3 days
BSL
3 days
IPSL
3 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
4 days
Wardi Open
4 days
Afreeca Starleague
4 days
Jaedong vs Light
Monday Night Weeklies
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Snow vs Flash
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-04-28
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.