• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:35
CEST 12:35
KST 19:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters8[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism0Official StarCraft website teases new content ahead of BlizzCon?108Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Winner Will Earn a Spot at HSC 30! Weekly Cups (August 24-30): Patches' balance mod takes over
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9]
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? New 3v3 BGH Ladder (and more) on ShieldBattery! ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: Calm's Big Brain Play Vs Mini
Tourneys
[ASL22] Ro16 Group B [ASL22] Ro16 Group A [ASL22] Ro24 Group F [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Replay Review Process - What do you do? Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6730 users

Learning something obvious that improved your SC2 - Page 14

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 12 13 14 15 16 40 Next All
pyjamads
Profile Joined May 2010
Denmark33 Posts
September 26 2010 21:40 GMT
#261
On September 24 2010 23:20 GaussWaffle wrote:
That holding down a key with multiple larva queues them up really fast.

On the downside, the speed which it does this is directly related to your computer speed, so for me it starts giving me a disadvantage around mid/late game


It is actually a system setting, in windows you can just go to keyboard settings and set the "repeat rate" down, så that you can keep up, and stop in time...
Millitron
Profile Blog Joined August 2010
United States2611 Posts
September 26 2010 21:47 GMT
#262
On September 22 2010 04:02 Kindred wrote:
Pressing TAB will cycle through the stuff in your hotkey lol

This is the single most important thing I've learned. Especially since I play T and tend to bioball with ghost support.
Who called in the fleet?
Scottymc
Profile Joined August 2010
Australia134 Posts
September 26 2010 22:44 GMT
#263
That as zerg once u get ultras it seems the inbalance goes away.
If you think playing with under 100APM is noob try having a ping of 450. Welcome australians to BNET 2.0....
Certa
Profile Joined July 2010
30 Posts
September 26 2010 22:47 GMT
#264
I still have no idea how to use a nydus canal. Thankfully, I play Protoss. I played random in beta and never figured it out, though.
FroTW
Profile Joined September 2010
United States22 Posts
September 26 2010 22:53 GMT
#265
I learned that there's an option to add a grid for when you are building stuff which helps optimize building space(especially for Zerg)
s4m222
Profile Joined March 2010
United States272 Posts
September 27 2010 00:14 GMT
#266
Didn't know gas was 75 and cyber core was 150


O SHIT? cybercore is 150 min? .... no wonder sometimes it would build when i had like 190.... i NEVER thought to look at building cost... WOW.... i knew the gas but CYBERCOREEEE

this will change things.... holy shiet.... im just speechless... gaping mouth lol.... wow....
keOkatoN
Profile Joined May 2010
2 Posts
Last Edited: 2010-09-27 00:17:13
September 27 2010 00:17 GMT
#267
You can stim the units in your bunker by selecting your bunker and pressing T!
Rahlekk
Profile Joined September 2010
United States107 Posts
September 27 2010 00:18 GMT
#268
Figured out that you can select units then click on a transport to load them all fast, instead of using L on each unit.

Then again, I play Zerg, not many drops from me... But I think I'll do them more often now. >.>
viel gluck TLO ^^ | 행운을 빌어요 BoxeR
Terranist
Profile Blog Joined March 2009
United States2496 Posts
September 27 2010 00:20 GMT
#269
in beta i didnt know you could use backspace to change between your main buildings until a zerg friend showed me.
The Show of a Lifetime
mamelouk
Profile Joined April 2010
France135 Posts
October 04 2010 16:42 GMT
#270
I thought that thread was closed? no? well, bump then.

you can queue rally points (with shift). most useful for productions buildings that are in concave wall
...Uniden
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
October 04 2010 16:44 GMT
#271
On September 27 2010 06:32 Pixalized wrote:
That stimming when you have selected marauders and marines stims both.

WHAT? LOL fuck my life.
Moderator
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
October 04 2010 16:46 GMT
#272
On September 22 2010 04:22 Day[9] wrote:
Kind of a complicated one, but still really useful!

The background info:
If a work has money in his hand, pressing "C" (return cargo) causes the worker to return the cargo and then go back to collecting resources. This is useful if you select a worker to go build something, but it's holding some money, you press "C" and once he returns, you tell him to move towards building again.

The cool thing:
Suppose a worker is mining minerals and you want him to go mine gas. Suppose the worker is holding minerals too (ie on a return trip!). If you tell him to mine gas, then you press the "C" button, he'll return the minerals AND THEN GO MINE GAS ZOMG. It's pretty impressively awesome subtlety that makes it SO MUCH EASIER to send guys into gas in mid game. woowoo.

Yea, this one's important I use it a lot.
Moderator
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
October 04 2010 17:04 GMT
#273
when sending banelings to kill a PF, group them with 2-4 zerglings. When you move in for the kill, the zerglings will arrive first (since they're faster) and draw the fire from the PF. This lets your baneling ball reach the PF without any casualties.

Also, when you do this, detonate your banelings on the side next to the mineral line, so that you kill workers too.

It's not totally obvious, but it has helped my ZvT vs PFs.
next week on Everybody Loves HypnoToad:
Xenom73
Profile Joined October 2010
United States26 Posts
October 04 2010 18:18 GMT
#274
I always created control groups with shift - so if I accidentally hit the wrong number when adding to or creating a new group, I messed up my control group for the rest of the game. That is until I found out about alt.
Awaken my child, and embrace the glory that is your birthright.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
October 04 2010 18:21 GMT
#275
hallucinated phoenixes soak up energy of the PDD even when detected from the raven

since I found this out I'm trying to incorporate hallucination vs marine/banshee/raven timing-pushes and try to hallucinate 2-3 phoenixes right before the push arrives
"You see....YOU SEE..." © 2010 Sen
Loophole
Profile Blog Joined October 2002
United States867 Posts
October 04 2010 18:55 GMT
#276
On September 22 2010 02:40 Jaeger wrote:
You can quickly create a forcefield wall by selecting your sentry group and holding f while spamming click.

Bunkers add +1 range to units.


Anyone have any tips for dealing with mass repair planetary fortress in the early midgame without splash as P (i.e. no storm or colossus) shift queuing attack commands on SCVs seems to always kill the first one so quickly that my units retarget the planetary and try to finish killing it before moving onto the next attack queued scv.


Hold shift after you hit f the first time and then you can just spam the forcefields by clicking, you don't have to keep hitting F.

When you are attacking the SCVs, click a to attack, then hold shift while you simply click on each SCV.

Same technique improves both.
"Fundamental preparation is always effective. Work on those parts of your game that are fundamentally weak." -Kareem Abdul-Jabbar
Loophole
Profile Blog Joined October 2002
United States867 Posts
October 04 2010 19:08 GMT
#277
On September 22 2010 03:41 Devolved wrote:
Show nested quote +
On September 22 2010 00:01 ChaosWielder wrote:
I learned how to shift queue Stalker blink. Needless to say, I have a new build under my belt.

What does this do? What is the point?


http://www.starcraft2videos.com/video/starcraft-2-videos-starcraft-2-cool-protoss-shift-queue-blink-trick/
"Fundamental preparation is always effective. Work on those parts of your game that are fundamentally weak." -Kareem Abdul-Jabbar
Jaeger
Profile Joined December 2009
United States1150 Posts
October 04 2010 19:10 GMT
#278
If you're transferring workers to a new expansion that already has gas up select all your workers right click the first gas, shift click 3 portraits to deselect them, right click second gas shift click 3 more portraits to deselect them, then right click the remaining workers on a mineral patch.
https://www.dotabuff.com/players/8137911
Erzz
Profile Blog Joined August 2010
Canada184 Posts
October 04 2010 19:17 GMT
#279
if zerg units are on auto-unburrow flying units make them unburrow.

Grid hotkeys makes it so much easier to learn upgrade hotkeys.
durielz
Profile Joined September 2010
United States26 Posts
October 04 2010 19:19 GMT
#280
1300~ (and bad) Z here, just learned that F1 selects idle workers from listening to Artosis's tournament commentating. After hundreds and hundreds of matches.
Prev 1 12 13 14 15 16 40 Next All
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
10:00
Ro16, Group B
Leta vs ggaemo
Jaedong vs Queen
Afreeca ASL 13589
StarCastTV_EN263
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko150
Trap 21
ByuN (SOOP) 1
StarCraft: Brood War
Calm 12457
Bisu 6018
BeSt 1336
EffOrt 932
Hyun 561
Larva 270
Stork 181
Rush 177
Zeus 167
hero 160
[ Show more ]
Light 154
Barracks 107
Mind 97
ToSsGirL 77
soO 65
Shine 37
Hm[arnc] 35
Sharp 30
Terrorterran 27
Sexy 26
HiyA 24
sSak 22
SilentControl 13
JulyZerg 11
Noble 10
Yoon 7
League of Legends
JimRising 414
KnowMe52
Counter-Strike
olofmeister1429
shoxiejesuss890
edward298
dupreeh176
Other Games
ceh9777
B2W.Neo294
XaKoH 288
crisheroes215
Organizations
StarCraft: Brood War
UltimateBattle 209
[ Show 10 non-featured ]
StarCraft 2
• LUISG 44
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1804
Upcoming Events
GSL
25m
PiGosaur Cup
13h 25m
Kung Fu Cup
1d
Replay Cast
1d 13h
The PondCast
1d 23h
KCM Race Survival
1d 23h
Escore
2 days
IntoTheTV X SOOP
3 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
[ Show More ]
Shopify Rebellion Sundays
5 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
WardiTV Weekly
6 days
Afreeca Starleague
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.