• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:45
CEST 03:45
KST 10:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
[BSL22] RO32 Group Stage1Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51
StarCraft 2
General
Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion [BSL22] RO32 Group Stage so ive been playing broodwar for a week straight. Gypsy to Korea Pros React To: JaeDong vs Queen
Tourneys
[ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group E
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13967 users

The Zerg Help Me Thread - Page 481

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 479 480 481 482 483 489 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
DilemaH
Profile Blog Joined September 2012
Canada402 Posts
Last Edited: 2013-02-12 03:46:32
February 12 2013 03:35 GMT
#9601
Iminthealpha:
Im a diamond zerg player. Lets see...
Your first overlord you made was rallied to the back of your base. Float your second and third overlord over your natural and third expos to spot cannon blocks, or somewhere on the map, like behind the toss' third.
On 14 supply, make one more drone before your spawning pool. Follow this up with a 15/16 hatch/expand, and another expand shortly thereafter if the protoss FFEs. I take my third on 21 usualy. In this case, he went for a 1 base wall off, so take your natural, keep an eye on his natural expansion, and take your gas. If he does FFE, keep making drones until 3 base saturation, and double gas at 5:50.
You blindly made a spine crawler at around 5:00 Scout before doing this. If he does do a one base play and doesnt expand, spines are a must.
Lair is standard at around 6:30-7:30, 7:13 if FFE
4 Queen build is not standard vs protoss on 1 base, because of how freely they have detection. I would sacrifice the queens in favor of drones.
Always try to be 1 expansion ahead of the oponent, except in ZvZ.
Upon finishing lair, choose a tech path. (Mutas or infestors). If you're so gosu as to see no robotics bay, I would even say go for a hydra-nydus bust. If you're gosu. Its not standard though.
Zergling speed before +1/+1 roach speed. After lair is acceptable if lair is late, but it should almost alway sbe the first zerg upgrade.
When you scout a robo bay, get a spire for corrupters.
Once you get upgrades, stick to the upgraded units. Ranged, stick with roaches.
Macro hatch
If you feel confident in your abilities to faceroll the protoss, do it. That attack put you behind a lot, considering your poor macro backbone/
Injects were pretty good.
Infestor or muta tech. Use your lair.
With 3 colossus, no amoun of tier 1 units can faceroll it. Corrupters and infestors. I cannot emphasise this enough.
Take a 3rd base. I would be taking my 5th/4th by now and transitioning into BL/inf by the time you took your 3rd.
With this many ground units, set up a concave in a field. His lack of sentries would of made you have a better engagement.
Corrupters and infetors would let you win at that engagement
Dont mix in mutas to your army if you're making roaches. Muta-ling-bane is one playstyle, roach-infestor is another. You went roach ling, which isnt a playstyle that is very effective. Mix in infestors and techier units, and expan dmore.

IN A NUTSHELL:
Tech up
Roach infestor/ ling infestor or mutaling. Dont mix it in the later stages of the game. Ling-roach is ok vs a 8-12 minute push.
Pathogen glands before infestors
Concave
expand
Corrupters
Scout.
And overlord spread. Float them in spread out deadspace, unless if air opener. It can help you spot drops and incoming pushes. Put them everywhere in zvz. EVERYWHEER.
They don't want you to construct additional pylons
iminthealpha
Profile Joined February 2013
United States2 Posts
February 12 2013 04:24 GMT
#9602
Thanks dilemah really appreciated, I'll definitely keep in mind what you said and will play a couple more games and see what happens.
llIH
Profile Joined June 2011
Norway2147 Posts
Last Edited: 2013-02-12 11:18:11
February 12 2013 11:17 GMT
#9603
How do I start economically greedy? Is that 3-hatch before pool? Is this a bad idea to do? Is it recommended to get pool before or between 2nd and 3rd for queens? (I am thinking from a Terran's point of view because I recently started playing random. For Terran I get a rax between my 2nd and 3rd CC for OC upgrade.

At what situations can I go 3 hatch? When I scout: ZvP FFE? ZvT 1RaxFE? ZvZ Hatchery first?
Incand
Profile Joined November 2012
143 Posts
February 12 2013 12:29 GMT
#9604
On February 12 2013 20:17 llIH wrote:
How do I start economically greedy? Is that 3-hatch before pool? Is this a bad idea to do? Is it recommended to get pool before or between 2nd and 3rd for queens? (I am thinking from a Terran's point of view because I recently started playing random. For Terran I get a rax between my 2nd and 3rd CC for OC upgrade.

At what situations can I go 3 hatch? When I scout: ZvP FFE? ZvT 1RaxFE? ZvZ Hatchery first?


3-hatch before pool is pretty much only safe vs cc first where it's the standard reaction. Against 1 rax expand you're also find as long as he doesnt pressure blindly (he has to make that descision before he can scout your build) so it's a bit of a gamble. But if you want to play greedy you can always do that vs terran but if he 2 rax you prob will lose unless you have superior micro. Just keep in mind it is "greedy".
Against toss you can do it but then you're vulnerable to cannon rushes. If they go nexus first you're fine but you can't scout this before making the descision to go pool first or not so it's a gamble + those annoying probes can place annoying pylons.
In zvz.. just don't you will die against any decent opponent. just going hatch first is greedy enough
I'm a high platinum zerg so if you're higher then that... well take my advice with a grain of salt
Veriol
Profile Joined October 2010
Czech Republic502 Posts
Last Edited: 2013-02-12 12:34:47
February 12 2013 12:33 GMT
#9605
On February 12 2013 20:17 llIH wrote:
How do I start economically greedy? Is that 3-hatch before pool? Is this a bad idea to do? Is it recommended to get pool before or between 2nd and 3rd for queens? (I am thinking from a Terran's point of view because I recently started playing random. For Terran I get a rax between my 2nd and 3rd CC for OC upgrade.

At what situations can I go 3 hatch? When I scout: ZvP FFE? ZvT 1RaxFE? ZvZ Hatchery first?


If you want to go blindly greedy eco to the max. Go 16hatch 16hatch 15pool.
And you can go 3hatch before pool vs almost anything because its never safe.
"When you play, you have to start off with a mind to turn the game into a rape." -iloveoov
StatixEx
Profile Blog Joined August 2011
United Kingdom779 Posts
Last Edited: 2013-02-12 12:45:49
February 12 2013 12:42 GMT
#9606
Droning. Everyone says drone drone drone drone drone. Im a plat player and subscribed to this idea like religion BUt

i only need (for 3 base) 16+16+16 = 48 and then 6 per base for gas = 18 . .66. My play has kind of become mechanical now so i build a few drones just before i place a structure down . . in fact its my own reminder/in game timer . . .but why should i drone any more after this???. i post this because some one commented on a replay of mine and said i didnt drone enough? i was fully saturated at all points in the game before i made even one single unit. why should i be droning more as im losing all the time to not having a big enough army?
DilemaH
Profile Blog Joined September 2012
Canada402 Posts
February 12 2013 12:44 GMT
#9607
Vs Protoss, standard is pool double expand. Something like15/16/21
Playing greedy also means you have to cancel your gases. Hellion harass can screw you over in a 3 hatch before pool, because making those extra queens to deal with the hellions is good, but it really kills your economy. If he's smart, he'll follow it up with banshees.
In zvz, if you get more greedy than something like 15 hatch,16 pool and 16 gas, you will die quickly.
They don't want you to construct additional pylons
Veriol
Profile Joined October 2010
Czech Republic502 Posts
February 12 2013 12:55 GMT
#9608
On February 12 2013 21:42 StatixEx wrote:
Droning. Everyone says drone drone drone drone drone. Im a plat player and subscribed to this idea like religion BUt

i only need (for 3 base) 16+16+16 = 48 and then 6 per base for gas = 18 . .66. My play has kind of become mechanical now so i build a few drones just before i place a structure down . . in fact its my own reminder/in game timer . . .but why should i drone any more after this???. i post this because some one commented on a replay of mine and said i didnt drone enough? i was fully saturated at all points in the game before i made even one single unit. why should i be droning more as im losing all the time to not having a big enough army?


Maybe what he ment was you didnt drone fast enough. Ideal drone-hard mode will give you full saturation with 2gases at 7:10. This is almost not achieveable in normal game so lets say 7:30 is good time to have that 70 food benchmark.

All the above aplies to standart zvp open. In othermatchups it varies from the scouting you can get.

For ZvT it is generally safe to make some ling from 7:10 (as helions sould be aproaching very soon). The next timing would hit around 9:30ish .. this really depends on scouting.

ZvZ its really hard to tell when you are safe to make (only) drones and when not. This can be "solved" by you making agression and droning behind it so you know how many units oponent is making.
"When you play, you have to start off with a mind to turn the game into a rape." -iloveoov
MstrJinbo
Profile Joined March 2011
United States1251 Posts
February 12 2013 12:56 GMT
#9609
On February 12 2013 21:42 StatixEx wrote:
Droning. Everyone says drone drone drone drone drone. Im a plat player and subscribed to this idea like religion BUt

i only need (for 3 base) 16+16+16 = 48 and then 6 per base for gas = 18 . .66. My play has kind of become mechanical now so i build a few drones just before i place a structure down . . in fact its my own reminder/in game timer . . .but why should i drone any more after this???. i post this because some one commented on a replay of mine and said i didnt drone enough? i was fully saturated at all points in the game before i made even one single unit. why should i be droning more as im losing all the time to not having a big enough army?


The reason you make more drones is often because of gas. You are shooting for three base mineral saturation, but will take extra bases largely for the extra gas.
llIH
Profile Joined June 2011
Norway2147 Posts
February 12 2013 13:10 GMT
#9610
Ok thanks
HighLach
Profile Joined December 2011
United States132 Posts
February 12 2013 16:51 GMT
#9611
On February 12 2013 21:42 StatixEx wrote:
Droning. Everyone says drone drone drone drone drone. Im a plat player and subscribed to this idea like religion BUt

i only need (for 3 base) 16+16+16 = 48 and then 6 per base for gas = 18 . .66. My play has kind of become mechanical now so i build a few drones just before i place a structure down . . in fact its my own reminder/in game timer . . .but why should i drone any more after this???. i post this because some one commented on a replay of mine and said i didnt drone enough? i was fully saturated at all points in the game before i made even one single unit. why should i be droning more as im losing all the time to not having a big enough army?


Jinbo is right, you can only support 3 bases worth of mineral income, but beyond that, you can have something crazy as 10 gasses.

Also, if you were ever a fan of the stephano style in ZvP, you build up to 100 drones, have a massive income, and build tons of spine crawlers.

zombie105
Profile Joined November 2012
8 Posts
February 12 2013 18:41 GMT
#9612
On February 12 2013 10:09 zombie105 wrote:
I need some help, every single time this happens vs protoss. SOMEONE PLEASE HELP!

The name is newkirk district(2) under the replays page. I really am sick of dealing with this constant immortal raping whole army thing even when I was maxed out.


Someone help! Forgot the link too. Here it is

https://sites.google.com/site/zsc2replays/replauy
learning88
Profile Joined April 2005
United States160 Posts
February 12 2013 20:44 GMT
#9613
In ZvZ, is ling/infestor transitioning to ling/infestor/ultra viable? I'm in Gold league and that's pretty much my go-to strategy in this matchup. I hate going roach/hydra because I find that to be boring if both of us are going that route and it'll all depend on concave and who has more intensive gas units. I also don't feel like there's much harassment options with this roach/hydra composition. However, staying alive with ling/infestor forces me to have to be on the defensive and quickly backstab and stuff like which seems more fun to me.

The thing I noticed was that the games that I do win, I feel like I could've won with a roach/hydra/infestor type army anyways. I've only beaten like maybe 1 person who played better than me. However, now I'm losing A LOT (but that's because I'm also on a crazy losing streak after running hot for like 6-7 games). Could it be that ling/ultra/infestor is just inferior to roach/hydra/infestor?

Also, how many bases should I be on when I attempt to go for that late game composition? I've actually stayed on 2 base and then I switch and grab my 3rd. Is that too little bases?
llIH
Profile Joined June 2011
Norway2147 Posts
February 12 2013 21:15 GMT
#9614
On February 12 2013 21:56 MstrJinbo wrote:
Show nested quote +
On February 12 2013 21:42 StatixEx wrote:
Droning. Everyone says drone drone drone drone drone. Im a plat player and subscribed to this idea like religion BUt

i only need (for 3 base) 16+16+16 = 48 and then 6 per base for gas = 18 . .66. My play has kind of become mechanical now so i build a few drones just before i place a structure down . . in fact its my own reminder/in game timer . . .but why should i drone any more after this???. i post this because some one commented on a replay of mine and said i didnt drone enough? i was fully saturated at all points in the game before i made even one single unit. why should i be droning more as im losing all the time to not having a big enough army?


The reason you make more drones is often because of gas. You are shooting for three base mineral saturation, but will take extra bases largely for the extra gas.


Oh. I thought zerg took more bases to get minerals too. I am new to Zerg - and I actually found that out now. It is indeed the gas that is necessary for the 4th and 5th. Of course minerals are needed later in the game. But I see what you meant now.
MstrJinbo
Profile Joined March 2011
United States1251 Posts
February 12 2013 21:20 GMT
#9615
On February 13 2013 05:44 learning88 wrote:
In ZvZ, is ling/infestor transitioning to ling/infestor/ultra viable? I'm in Gold league and that's pretty much my go-to strategy in this matchup. I hate going roach/hydra because I find that to be boring if both of us are going that route and it'll all depend on concave and who has more intensive gas units. I also don't feel like there's much harassment options with this roach/hydra composition. However, staying alive with ling/infestor forces me to have to be on the defensive and quickly backstab and stuff like which seems more fun to me.

The thing I noticed was that the games that I do win, I feel like I could've won with a roach/hydra/infestor type army anyways. I've only beaten like maybe 1 person who played better than me. However, now I'm losing A LOT (but that's because I'm also on a crazy losing streak after running hot for like 6-7 games). Could it be that ling/ultra/infestor is just inferior to roach/hydra/infestor?

Also, how many bases should I be on when I attempt to go for that late game composition? I've actually stayed on 2 base and then I switch and grab my 3rd. Is that too little bases?


Its very viable, and Adding fully upgraded Ultralisks is basically the point of going that build. Here's a really good guide on the style http://www.teamliquid.net/forum/viewmessage.php?topic_id=344989
DilemaH
Profile Blog Joined September 2012
Canada402 Posts
February 12 2013 21:35 GMT
#9616
On February 13 2013 05:44 learning88 wrote:
In ZvZ, is ling/infestor transitioning to ling/infestor/ultra viable? I'm in Gold league and that's pretty much my go-to strategy in this matchup. I hate going roach/hydra because I find that to be boring if both of us are going that route and it'll all depend on concave and who has more intensive gas units. I also don't feel like there's much harassment options with this roach/hydra composition. However, staying alive with ling/infestor forces me to have to be on the defensive and quickly backstab and stuff like which seems more fun to me.

The thing I noticed was that the games that I do win, I feel like I could've won with a roach/hydra/infestor type army anyways. I've only beaten like maybe 1 person who played better than me. However, now I'm losing A LOT (but that's because I'm also on a crazy losing streak after running hot for like 6-7 games). Could it be that ling/ultra/infestor is just inferior to roach/hydra/infestor?

Also, how many bases should I be on when I attempt to go for that late game composition? I've actually stayed on 2 base and then I switch and grab my 3rd. Is that too little bases?

Roach/infestor is a lot more stable, but you can get more fungals and infestors with teh ling style. When upgrades come into play, I would assume upgrades are crucial. Not to mention Bls would fare pretty well vs this. Just be sure to split your lings up when engaging so they dont get fungaled so intensly
They don't want you to construct additional pylons
Insoleet
Profile Joined May 2012
France1806 Posts
February 12 2013 23:12 GMT
#9617
In ZvP, how do you deal with stargate opening into 2 base all in ? It denies any scout you could have, it's so hard to tell if the protoss is going to expand or to all in, i'm not sure how to react...

Thanks in advance
Koltronn
Profile Joined February 2013
United States29 Posts
February 12 2013 23:36 GMT
#9618
How do I defend against cheese as zerg without hurting myself too bad economicly? Should I still expand right away but just add some spine crawlers too?
Naw man, I'm good.
Veriol
Profile Joined October 2010
Czech Republic502 Posts
February 13 2013 00:55 GMT
#9619
On February 13 2013 08:12 Insoleet wrote:
In ZvP, how do you deal with stargate opening into 2 base all in ? It denies any scout you could have, it's so hard to tell if the protoss is going to expand or to all in, i'm not sure how to react...

Thanks in advance


Always make units to pressure the Protoss if you scout the SG early enough its good idea to get ling speed and make bunch of lings. This way you can deny possible greedy third or see he doesnt take any and masses up 2base in wich case you want be making roaches.


On February 13 2013 08:36 Koltronn wrote:
How do I defend against cheese as zerg without hurting myself too bad economicly? Should I still expand right away but just add some spine crawlers too?


What cheese? what matchup?
"When you play, you have to start off with a mind to turn the game into a rape." -iloveoov
Insoleet
Profile Joined May 2012
France1806 Posts
February 13 2013 07:04 GMT
#9620
On February 13 2013 09:55 Veriol wrote:
Show nested quote +
On February 13 2013 08:12 Insoleet wrote:
In ZvP, how do you deal with stargate opening into 2 base all in ? It denies any scout you could have, it's so hard to tell if the protoss is going to expand or to all in, i'm not sure how to react...

Thanks in advance


Always make units to pressure the Protoss if you scout the SG early enough its good idea to get ling speed and make bunch of lings. This way you can deny possible greedy third or see he doesnt take any and masses up 2base in wich case you want be making roaches.


My biggest problem is that I usually build infestors in reaction to SG. But if they all in me, all my energy is burned on the phoenix/voids, and I don't have enough gas to build roaches and then I can't hold the all in.
I wonder if I should just massing roaches without any anti air against sg and build infestors only if I'm sure he isn't going to all in me...
Prev 1 479 480 481 482 483 489 Next
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
00:00
TLMC #22: Map Judging #1
CranKy Ducklings63
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 184
StarCraft: Brood War
GuemChi 6276
Artosis 632
Dota 2
monkeys_forever745
NeuroSwarm152
League of Legends
JimRising 568
Counter-Strike
taco 550
minikerr12
Super Smash Bros
hungrybox415
C9.Mang0367
PPMD47
Heroes of the Storm
Khaldor60
Other Games
summit1g11107
tarik_tv4662
Day[9].tv355
Mew2King30
Organizations
Other Games
gamesdonequick1235
BasetradeTV57
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 84
• CranKy Ducklings SOOP4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie887
• Scarra672
• Day9tv355
Upcoming Events
Sparkling Tuna Cup
8h 15m
PiGosaur Cup
22h 15m
Replay Cast
1d 7h
Kung Fu Cup
1d 10h
Replay Cast
1d 22h
The PondCast
2 days
CranKy Ducklings
2 days
WardiTV Team League
3 days
Replay Cast
3 days
CranKy Ducklings
4 days
[ Show More ]
WardiTV Team League
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Team League
5 days
BSL
5 days
Replay Cast
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
uThermal 2v2 Last Chance Qualifiers 2026
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.