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On February 13 2013 09:55 Veriol wrote:Show nested quote +On February 13 2013 08:12 Insoleet wrote: In ZvP, how do you deal with stargate opening into 2 base all in ? It denies any scout you could have, it's so hard to tell if the protoss is going to expand or to all in, i'm not sure how to react...
Thanks in advance Always make units to pressure the Protoss if you scout the SG early enough its good idea to get ling speed and make bunch of lings. This way you can deny possible greedy third or see he doesnt take any and masses up 2base in wich case you want be making roaches. Show nested quote +On February 13 2013 08:36 Koltronn wrote: How do I defend against cheese as zerg without hurting myself too bad economicly? Should I still expand right away but just add some spine crawlers too? What cheese? what matchup? Lets say cheese from zerg for now, a 6 pool rush. if i am scouting their base and I see their spawning pool do down, but I have been investing in my economy and so cant put one down right away, should i get one ASAP and then a spine crawler?
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On February 13 2013 23:43 Koltronn wrote:
Lets say cheese from zerg for now, a 6 pool rush. if i am scouting their base and I see their spawning pool do down, but I have been investing in my economy and so cant put one down right away, should i get one ASAP and then a spine crawler?
You cant generalize responses to certain allins as every one of them has very specific response. 6pool zvz.
If you scout it in time and you opened hatch first cancel it and put down pool asap. From there you need good drone micro and wait for your spine to finish. Be sure to save up money for queen+6lings+spine right after pool finishes (the spine is not mandatory and depends if enemy brings his own spine).
If you went pool first you should be quite ok. You can let hatch finish and just wait for the pool to finish (any second) Try to save up larva and SUPPLY for queen and lings asap after pool. Again you will need some drone micro.
As for the follow up there is really no real follow up from oponent so you basically won. You can get gas, expansion and go normal game while he is super behind.
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you dont have to make a queen. also you shouldnt scout. just look very cloesely at your first overlord at the start of every zvz. if you see a little red line(zerglings coming), just stay calm, and make 2 spines when your pool finishes. even if yo uwent hatch first, by the time you see his lings coming your pool should already have started, so there is no point in cancelling the hatchery. if youre lucky he hits it for a while before coming to the main. cancel it if you want just before it finishes. if he is making a spine inside your main, he wont commit with his lings before it is finished, which gives you time to get 2 spines in your mineral line. just keep making lings and micro your drones to not lose any while your spines finish up and his burrows in range of your mineral line. by then yo ushould easily have enough to overwhelm him with drones and lings and your own 2 spines being repositioned.
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On February 13 2013 08:36 Koltronn wrote: Lets say cheese from zerg for now, a 6 pool rush. if i am scouting their base and I see their spawning pool do down, but I have been investing in my economy and so cant put one down right away, should i get one ASAP and then a spine crawler?
Personally, on a 2 player map I will always drone scout immediately after my 9ovie or 10drone. This timing works out perfectly to put my drone in their base at 14-15 supply, meaning if a cheese pool is scouted I can make a pool first and be ready without sweating. If I scout no pool, then it still works to my advantage; make a 15 hatch while rallying drone to opponents natural to block their own hatch and set them behind you a minute or force them to make a pool first. If a 9, 10, or overpool is scouted a pool before hatch with gas is safer and puts you ahead because your speed should finish first with better economy.
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On February 14 2013 03:07 theMutt wrote:Show nested quote +On February 13 2013 08:36 Koltronn wrote: Lets say cheese from zerg for now, a 6 pool rush. if i am scouting their base and I see their spawning pool do down, but I have been investing in my economy and so cant put one down right away, should i get one ASAP and then a spine crawler? Personally, on a 2 player map I will always drone scout immediately after my 9ovie or 10drone. This timing works out perfectly to put my drone in their base at 14-15 supply, meaning if a cheese pool is scouted I can make a pool first and be ready without sweating. If I scout no pool, then it still works to my advantage; make a 15 hatch while rallying drone to opponents natural to block their own hatch and set them behind you a minute or force them to make a pool first. If a 9, 10, or overpool is scouted a pool before hatch with gas is safer and puts you ahead because your speed should finish first with better economy.
If you are worried about early pools, I think it is better to blind pool first than drone scout at 9 or 10. You lose a lot of economy by drone scouting that early and pool first is completely safe vs any kind of early pools and keeps up with hatch first builds economically. You don't make up that deficit by blocking the hatch for a few seconds.
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Could it be that ling/ultra/infestor is just inferior to roach/hydra/infestor?
Ling needs a good surround vs a large mobile hunk of dps and dies instantly versus it.
Option 1 Catch his army with a ling flank as fast as possible and just eat him down faster than he eats you. *Requires that the battle isnt upfront.
Option 2: Your economy and army is outrageously larger than the opponent.
Option 3: Hope that the opponent makes waypoint without "A+move" and therefore not attacking your units at all and catch him off-guard.
Option 4: Use the mobility of your units. Forcing him to stay home. Then you macro up, having 19 bases and then kill him off.
Option 5. asljdlks
etc
etc......
My point: Fighting Upfront! Straight-out brawl. etc etc.. IS NOT AN OPTION. But it is not a shittier setup or anything. Just a different playstyle.
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Okay - How do I play against a turtle Terran who turtles with good tank placement + bunkers + PFs, who then transitions into Raven, Banshee, Viking? This is a game I played against it and I mined out about 5 bases before then game ended, and he was on 3 base for most of it - However I just couldn't do anything against those Ravens seeker missiles!  (I raged a little at the end - Apologies for that! ) http://drop.sc/304667 P.S - Hope I asked this in the right place, new to TL and this seemed to look like the place! :D Cheers!
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Expand a lot. If hes playing defensive, let him defend against the cirtters, because attacking a terran is almost pretty much impossible. Once you can, get a healthy number of brood lords, corrupters and infestors. Attack with 3/3 air. If you can, deny expos. It can be hard, because siege tanks and caterpillar up and take it. If hes on less bases than you, you are allowed to trade cost inefficently. Now ima watch the replay: Hold on
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Ok, here Open 4 queen build. It can let you expand fast, and seize map control, something the terran is good at, and it helps stop any tank pushes. Scout at about 6-7 vs terran with the overlord from, in your case, from the third into the main. You can see what his tech is, which is very important. You need to see if you need roaches for vs mech. His playstyle was....Bad. Im asuming youre silver-bronze, because I can probably play terran better than him, lol (high diamond zerg.) No need for those 3 spines. You can afford a hatch with that. Important to also sacrifice ling into the front of his base, have one outside his base and taken the watchtowers, as long as he doesnt have banshees/hellions. Planetary fortress at his natural. Im crying for you allready. at 9 mins, why so many lings? You cant do a baneling bust if you scouted, and you dont even have a bane's nest. I would of expanded long before the 9 min mark in your shoes, and a macro hatch at 8 is standard. 10 mins. Hes going for triple starport. I was wrong. If you attacked now with banes, you would of won. Important to see what he has. If you see nothing much, check for hidden expos. 14:00 Kill Those banshees with fungals and infested terrans. If you see that many banshees, he has a big air investment, so you should start double spire and prepare for late-end game, or baneling bust him. He had NO aoe units to defend, so you could of won with about 30+ banes. Target that pf and you can pretty much faceroll him. If you attack like that, by jesus, make banelings. You can rape everything he has x 5 with that many banshees. Banshees do not fare well vs lings. Theyre better vs roaches. So much money at 15:00 I would of taken the map with expansions by now. Double spire if he has that many banshees, and you can outmacro him. He wanst actualy turtling, he was rushing tech. Turtling would be 4 bunkers with siege tanks and turrets everywhere. When facing seeker ravens, split your corrupters and Make Hydras. Make Hydras. Make Hydras, Hydras beat banshees, corrupters beat battlecruisers. Having both units is better, and infestors. Expand more. Expand MOre EXPAND. MORE. Why do you make broodlords if you know hes going skyterran. You make corrupters and hydras and infestors. Get 1 or 2 broods just incase of some ground units. You had this game. No battlecruisers, more hydras. Creep spread is VITAL vs terran no matter what he does. Infestors are REALLY good units. Like, Really good. In fights with ravens, split your units, and even split some into his army. HSM damages friendly units. I have to go, but you get the basic Idea.
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Hey guys. I've been playing Starcraft 2 multiplayer for 3~4 weeks by now. I started playing as Zerg, since it's mechanics are so cool, but decided to switch to Terran for no reason. I made my way to Gold League, even encountering some platinum players, but I wasn't satisfied with my gameplay.(I was playing 3~4 games and leaving the game, because it wasn't so fun) Since yesterday I changed back to Zerg, and this made ALL the difference! It's just much more fun, I can't explain why. I always played a macro-oriented play(no cheeses AT ALL), since it's the most efficient way of improving at lower leagues(right?). As Terran, I didn't have much problem, but as Zerg, I keep being cheese'd all the time. My first 4 games as Zerg I encountered 3 Protoss in a row, followed by a Zerg. Results = 3 cannon rushes + SPINE RUSH.
The only way I found to answer to this was cheesing too. But this kind of play isn't so fun, because it don't feels like I'm improving. So what do you guys suggest? Should I play against AI until my macro is decent or should I keep playing on ladder, since this way I'll be more pressured to macro well and foresee early rushes?
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Send us replays and we can help.
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On February 15 2013 11:58 draketcg wrote: Hey guys. I've been playing Starcraft 2 multiplayer for 3~4 weeks by now. I started playing as Zerg, since it's mechanics are so cool, but decided to switch to Terran for no reason. I made my way to Gold League, even encountering some platinum players, but I wasn't satisfied with my gameplay.(I was playing 3~4 games and leaving the game, because it wasn't so fun) Since yesterday I changed back to Zerg, and this made ALL the difference! It's just much more fun, I can't explain why. I always played a macro-oriented play(no cheeses AT ALL), since it's the most efficient way of improving at lower leagues(right?). As Terran, I didn't have much problem, but as Zerg, I keep being cheese'd all the time. My first 4 games as Zerg I encountered 3 Protoss in a row, followed by a Zerg. Results = 3 cannon rushes + SPINE RUSH.
The only way I found to answer to this was cheesing too. But this kind of play isn't so fun, because it don't feels like I'm improving. So what do you guys suggest? Should I play against AI until my macro is decent or should I keep playing on ladder, since this way I'll be more pressured to macro well and foresee early rushes?
Playing against the AI has it's uses. I never setup games with anything higher than the very easy AI. The reason is I don't want it to attack me. if I wanted to practice defending early attacks I might as well take it to the ladder. Basically I want the AI to leave me alone while I put my focus on things happening in my base. It also gives me something to kill at the end which is also nice. A good exercise for you is to practice fast expanding. Then take a fast third base, and practice maxing out on roaches. Make sure that you are always using your hotkeys, never missing larva injects and never getting supply blocked. Its also good for practicing build orders. Aside from that, you really should devote most of your time to playing the ladder.
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On February 15 2013 21:53 MstrJinbo wrote:Show nested quote +On February 15 2013 11:58 draketcg wrote: Hey guys. I've been playing Starcraft 2 multiplayer for 3~4 weeks by now. I started playing as Zerg, since it's mechanics are so cool, but decided to switch to Terran for no reason. I made my way to Gold League, even encountering some platinum players, but I wasn't satisfied with my gameplay.(I was playing 3~4 games and leaving the game, because it wasn't so fun) Since yesterday I changed back to Zerg, and this made ALL the difference! It's just much more fun, I can't explain why. I always played a macro-oriented play(no cheeses AT ALL), since it's the most efficient way of improving at lower leagues(right?). As Terran, I didn't have much problem, but as Zerg, I keep being cheese'd all the time. My first 4 games as Zerg I encountered 3 Protoss in a row, followed by a Zerg. Results = 3 cannon rushes + SPINE RUSH.
The only way I found to answer to this was cheesing too. But this kind of play isn't so fun, because it don't feels like I'm improving. So what do you guys suggest? Should I play against AI until my macro is decent or should I keep playing on ladder, since this way I'll be more pressured to macro well and foresee early rushes? Playing against the AI has it's uses. I never setup games with anything higher than the very easy AI. The reason is I don't want it to attack me. if I wanted to practice defending early attacks I might as well take it to the ladder. Basically I want the AI to leave me alone while I put my focus on things happening in my base. It also gives me something to kill at the end which is also nice. A good exercise for you is to practice fast expanding. Then take a fast third base, and practice maxing out on roaches. Make sure that you are always using your hotkeys, never missing larva injects and never getting supply blocked. Its also good for practicing build orders. Aside from that, you really should devote most of your time to playing the ladder. I don't have MUCH problem with supply blocks, hotkeys or larva injects. My real problem is being defensive with Zerg. I thought about it, and my problem is probably more common than it seems: I don't know when to drone and when to build units/spines. I don't know how to wall-off either. I'll look for some guides about this.
Thanks for the answer guys.
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On February 15 2013 11:58 draketcg wrote: Hey guys. I've been playing Starcraft 2 multiplayer for 3~4 weeks by now. I started playing as Zerg, since it's mechanics are so cool, but decided to switch to Terran for no reason. I made my way to Gold League, even encountering some platinum players, but I wasn't satisfied with my gameplay.(I was playing 3~4 games and leaving the game, because it wasn't so fun) Since yesterday I changed back to Zerg, and this made ALL the difference! It's just much more fun, I can't explain why. I always played a macro-oriented play(no cheeses AT ALL), since it's the most efficient way of improving at lower leagues(right?). As Terran, I didn't have much problem, but as Zerg, I keep being cheese'd all the time. My first 4 games as Zerg I encountered 3 Protoss in a row, followed by a Zerg. Results = 3 cannon rushes + SPINE RUSH.
The only way I found to answer to this was cheesing too. But this kind of play isn't so fun, because it don't feels like I'm improving. So what do you guys suggest? Should I play against AI until my macro is decent or should I keep playing on ladder, since this way I'll be more pressured to macro well and foresee early rushes?
Knowing what to do with your first few overlords makes a big difference for defending these. You shouldn't need to do anything out of the ordinary to stop a cannon rush or an early pool, if you do a 14 or 15 pool. Against protoss, you first overlord goes straight towards his base, second overlord goes to your natural, where it should see a probe, so you know what he is up to. Keep the probe in sight, if he comes into your main base, check with a drone to make sure he isn't building anything. Against zerg, your overlords go towards his base so that you have vision of the path between bases so that you see his lings/drones coming long in advance. You don't need to pool earlier, but knowing that he early pooled means that you can bank 3 supply and 3 larva to make 6 lings immediately. You need to stall a little bit with drone micro (mineral walking to avoid a fight) until your lings hatch, then you fight with everything. You don't need to cheese to defend cheese. these games will become free wins for you.
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On February 15 2013 22:59 Oboeman wrote:Show nested quote +On February 15 2013 11:58 draketcg wrote: Hey guys. I've been playing Starcraft 2 multiplayer for 3~4 weeks by now. I started playing as Zerg, since it's mechanics are so cool, but decided to switch to Terran for no reason. I made my way to Gold League, even encountering some platinum players, but I wasn't satisfied with my gameplay.(I was playing 3~4 games and leaving the game, because it wasn't so fun) Since yesterday I changed back to Zerg, and this made ALL the difference! It's just much more fun, I can't explain why. I always played a macro-oriented play(no cheeses AT ALL), since it's the most efficient way of improving at lower leagues(right?). As Terran, I didn't have much problem, but as Zerg, I keep being cheese'd all the time. My first 4 games as Zerg I encountered 3 Protoss in a row, followed by a Zerg. Results = 3 cannon rushes + SPINE RUSH.
The only way I found to answer to this was cheesing too. But this kind of play isn't so fun, because it don't feels like I'm improving. So what do you guys suggest? Should I play against AI until my macro is decent or should I keep playing on ladder, since this way I'll be more pressured to macro well and foresee early rushes? Knowing what to do with your first few overlords makes a big difference for defending these. You shouldn't need to do anything out of the ordinary to stop a cannon rush or an early pool, if you do a 14 or 15 pool. Against protoss, you first overlord goes straight towards his base, second overlord goes to your natural, where it should see a probe, so you know what he is up to. Keep the probe in sight, if he comes into your main base, check with a drone to make sure he isn't building anything. Against zerg, your overlords go towards his base so that you have vision of the path between bases so that you see his lings/drones coming long in advance. You don't need to pool earlier, but knowing that he early pooled means that you can bank 3 supply and 3 larva to make 6 lings immediately. You need to stall a little bit with drone micro (mineral walking to avoid a fight) until your lings hatch, then you fight with everything. You don't need to cheese to defend cheese. these games will become free wins for you. Wow, this is really specific. I knew about the overlords though, in this aspect I'm lacking map awareness. Thanks for the answer man, I'll try it next time!
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On February 15 2013 22:59 Oboeman wrote:Show nested quote +On February 15 2013 11:58 draketcg wrote: Hey guys. I've been playing Starcraft 2 multiplayer for 3~4 weeks by now. I started playing as Zerg, since it's mechanics are so cool, but decided to switch to Terran for no reason. I made my way to Gold League, even encountering some platinum players, but I wasn't satisfied with my gameplay.(I was playing 3~4 games and leaving the game, because it wasn't so fun) Since yesterday I changed back to Zerg, and this made ALL the difference! It's just much more fun, I can't explain why. I always played a macro-oriented play(no cheeses AT ALL), since it's the most efficient way of improving at lower leagues(right?). As Terran, I didn't have much problem, but as Zerg, I keep being cheese'd all the time. My first 4 games as Zerg I encountered 3 Protoss in a row, followed by a Zerg. Results = 3 cannon rushes + SPINE RUSH.
The only way I found to answer to this was cheesing too. But this kind of play isn't so fun, because it don't feels like I'm improving. So what do you guys suggest? Should I play against AI until my macro is decent or should I keep playing on ladder, since this way I'll be more pressured to macro well and foresee early rushes? Knowing what to do with your first few overlords makes a big difference for defending these. You shouldn't need to do anything out of the ordinary to stop a cannon rush or an early pool, if you do a 14 or 15 pool. Against protoss, you first overlord goes straight towards his base, second overlord goes to your natural, where it should see a probe, so you know what he is up to. Keep the probe in sight, if he comes into your main base, check with a drone to make sure he isn't building anything. Against zerg, your overlords go towards his base so that you have vision of the path between bases so that you see his lings/drones coming long in advance. You don't need to pool earlier, but knowing that he early pooled means that you can bank 3 supply and 3 larva to make 6 lings immediately. You need to stall a little bit with drone micro (mineral walking to avoid a fight) until your lings hatch, then you fight with everything. You don't need to cheese to defend cheese. these games will become free wins for you. Is there any cheese to look out for when facing terran? What do you do?
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cant beat mech! ever! that build is so retarded siege tank helion mass thors. some random mid gold players can beat me. im low dim. learning one fucking build and thats it. im thinking about roach all in every game vs T cant risk because one in 3 T goes mech.
how to beat it?? ling infestor- nope, ling ultra-nope, mass roach-nope but close if terran is like bronze and i have 2times more bases then i have to trade 3max roach armies and still lose. brood lord nope-hate this slow pussy unit and i have to go straight for BL to hold thors so im dead to early pushes. ling roach magic box muta- too expensive.
very sad that Broodwar is dead noobs lost, better players won...
pls help!
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On February 16 2013 07:04 Fils123Fils wrote:cant beat mech! ever! that build is so retarded siege tank helion mass thors. some random mid gold players can beat me. im low dim. learning one fucking build and thats it. im thinking about roach all in every game vs T cant risk because one in 3 T goes mech. how to beat it?? ling infestor- nope, ling ultra-nope, mass roach-nope but close if terran is like bronze and i have 2times more bases then i have to trade 3max roach armies and still lose. brood lord nope-hate this slow pussy unit and i have to go straight for BL to hold thors so im dead to early pushes. ling roach magic box muta- too expensive. very sad that Broodwar is dead  noobs lost, better players won... pls help!
I know you're sad, and it can gets really frustrating to deal with terran mech or ZvP (which I find they're both kinda similar because you'd need to abuse the mobility or wait for Broodlords in order to deal with the deathball), but you really need to post a rep otherwise we can't help you. All the tech you mentionned can all work, but it all depends of the way the game has been played...
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i dont have a good rep. im trying new stuff every game. ofcourse i could play a lot better using one build but the problem is that nothing works.
what do you do facing mech usually? and is there a way to beat late game mech without broodlords? broodlords bad unit..
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