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[D] Burrow, Roaches, and Claws. - Page 2

Forum Index > StarCraft 2 Strategy
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Darthturtle
Profile Joined May 2009
United States718 Posts
September 05 2010 21:27 GMT
#21
Well, whenever I have a bunch of hurt roaches, it's usually after I won a huge battle. And if I win a huge battle, I just want to 'go for it', regardless of how bad a tactical move it winds up being.

Besides, I don't want so many live roaches anyway. Bastards cost me two supply.
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
September 05 2010 21:32 GMT
#22
Yeah it sounds like roaches mid/lategame crappiness is indeed what stops people doing this. That's something that needs fixing anyway (1.5 supply?), so hopefully they'll see more use if that happens.

Burrow is good anyway though imo. Drones, healing your hurt roaches (even if you make 0 more), banelings. Surely worth 100/100!
csfield
Profile Joined October 2008
United States206 Posts
September 05 2010 21:34 GMT
#23
July likes burrow:



I think Sen uses burrowed roaches too.
I know that I have never once considered how my TV viewing habits impact the progression of civilization. --Bibbit
Saracen
Profile Blog Joined December 2007
United States5139 Posts
September 05 2010 21:40 GMT
#24
The reason why people don't do this is that no one goes mass roach. However, if they did go mass roach, then of course this would be a good idea.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
September 05 2010 21:47 GMT
#25
Well the videos speak for themselves. It really did make a HUGE difference.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
f0rk
Profile Joined March 2010
England172 Posts
September 05 2010 21:48 GMT
#26
On September 06 2010 06:40 Saracen wrote:
The reason why people don't do this is that no one goes mass roach. However, if they did go mass roach, then of course this would be a good idea.


Well that's half the point. People here are claiming it doesn't work because roaches are bad anyway. But this can make them more viable. It's pretty clear not everyone is watching the example and just saying 'roaches are bad'.

That julyzerg game is another good example in the last minute, roaches beat a good amount of stalkers and a few immortals that have detection as they can get past the forcefields.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
September 05 2010 21:48 GMT
#27
On September 06 2010 06:40 Saracen wrote:
The reason why people don't do this is that no one goes mass roach. However, if they did go mass roach, then of course this would be a good idea.


I think just the burrow upgrade is well worth the 100/100. Don't really nessesarily needs the claw upgrade for it to be worth it.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
September 05 2010 21:57 GMT
#28
On September 06 2010 06:40 Saracen wrote:
The reason why people don't do this is that no one goes mass roach. However, if they did go mass roach, then of course this would be a good idea.


actually watch the video above your post, it's pretty funny
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
September 05 2010 21:57 GMT
#29
On September 06 2010 06:34 csfield wrote:
July likes burrow:

http://www.youtube.com/watch?v=OQYP_MvtZXc

I think Sen uses burrowed roaches too.


is tgis an old game?i thought roaches couldnt go underneath .FFs
WriterXiao8~~
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
September 05 2010 22:00 GMT
#30
On September 06 2010 06:57 Kipsate wrote:
Show nested quote +
On September 06 2010 06:34 csfield wrote:
July likes burrow:

http://www.youtube.com/watch?v=OQYP_MvtZXc

I think Sen uses burrowed roaches too.


is tgis an old game?i thought roaches couldnt go underneath .FFs

no this is not an old game, it's very recent. that bug was patched fairly quickly in beta
ModeratorBlame yourself or God
Bull-Demon
Profile Joined January 2003
United States582 Posts
September 05 2010 22:03 GMT
#31
That video is a terrible example. Julyzerg had almost double the income before the attack. Pretty sure he could have done almost anything and won.
~_~
Effect010
Profile Joined May 2010
Germany89 Posts
Last Edited: 2010-09-05 22:36:58
September 05 2010 22:31 GMT
#32
On September 06 2010 04:44 Zips wrote:
I think burrow + tunneling claws aren't used too often because terran/toss usually make Rauders/Stalkers, which sort of negates the effectiveness of roaches in general. Micro burrowing them in battle is sort of hard to do, and splash damage might kill them even if you try to save them. On top of that, roaches are looked at as a tanking unit, so if you burrow one in combat, that just means your softer units are going to be focussed down even quicker. Roaches are fairly cheap, too, so I don't think it's necessarily the most important thing in the world to save their little lives at the cost of expensive early game tech -- which leaves you vulnerable to early game timing pushes.

marauders and stalkers - especially in this cases i think burrow would bring a hudge advandage.. since they both are soft counters..

and we are talking about 100/100 wich is nothing in comparison to the benefits you gain. you can simply pull your hydras away and if he follows you he will move just above your roaches wich is nice too
"Keep stepping over dead bodys." - day9
jgreen46
Profile Joined April 2010
Canada94 Posts
September 05 2010 22:35 GMT
#33
I've been using this for like a month and a half, roaches are a great counter to storm.

I'm surprised it took a vod for everyone to realize it..
Uhh Negative
Profile Joined May 2010
United States1090 Posts
Last Edited: 2010-09-05 22:59:34
September 05 2010 22:56 GMT
#34
The problem with your math is that, yes, the roaches are healing extremely fast but if your army consists of only roaches, your DPS drops to zero. The times that burrowed roaches are good are when your HPS (healing per second) is more than the enemies DPS. Also, you must consider that not all your roaches will be injured so only a few will take advantage of the healing while the rest just sit taking damage and not giving any. This being said, there's plenty of burrow micro that is untapped. Burrowing the front roaches moving them to back and rinse and repeating could be interesting if you had the micro ability to do it.

Also, I'm assuming enemy has detection in my post. It very could be that they don't in that case burrowed roaches are amazing!

edit: i keep forgetting tunneling is 100/100 and not 150/150 anymore.
luftwaffel
Profile Joined August 2010
Germany13 Posts
Last Edited: 2010-09-06 00:29:38
September 06 2010 00:29 GMT
#35
On September 06 2010 07:56 Uhh Negative wrote:
The times that burrowed roaches are good are when your HPS (healing per second) is more than the enemies DPS.

with the tunneling claws update the roaches have indeed more HPS than the enemy Stalkers has DPS, and storm damage for example is just halfed.
I hope in the future we will see more roach micro coming up :D
archon256
Profile Joined August 2010
United States363 Posts
September 06 2010 01:49 GMT
#36
I just don't find mass Roaches useful enough compared to Muta/ling.
Roaches use up both minerals and gas, like Muta/ling, however they are countered hard by certain units, while Mutas and lings each counter the other's weakness. More importantly, Muta/ling is far more mobile than Roach, and you can do serious economic damage to the opponent's mineral line.

If you were to try Roach/ling vs a tier 1 Protoss army, you run into heaps of trouble. You have Forcefields blocking both the units, Zealots that tear the lings to shreds before they can take out the Stalkers together with the Roaches, and even having just Roaches and Zealots alive after a battle isn't as good a situation as Mutas against Zealots, since you need to micro the Roaches before all the Zealots are dead giving the toss enough time to get out Stalker reinforcements, while Mutas could just ignore the Zealots and go straight for his mineral line.

The only time I get mass Roach is when the Protoss gets High Templar (to combat my Hydras, which I only get if the toss opens with Stargate tech).
"The troupe is ready, the stage is set. I come to dance, the dance of death"
Mr.Minionman
Profile Joined April 2010
United States164 Posts
September 06 2010 01:58 GMT
#37
Roaches are considered poor in the mid game, but perhaps Tunneling Claws is the solution.

do you think being able to tunnel under FF's and regenerating, similar to how fanta-prime was using them, would help alliviate some of the disadvantages of roaches in the mid game?

Though, obviously 10 hps wouldn't help much against immortals, who 3-shot Roaches...
Gamidragon
Profile Joined August 2010
United States45 Posts
October 02 2010 00:18 GMT
#38
When you burrow roaches right after they attack, does they're attack still cooldown? I was fooling around in a unit tester the other day but I couldn't glean all that much from it (I'm a very average player).

If it does still cooldown, then you could take advantage of roach burrow to fight units with a faster attack speed (I.E marauders, stim marauders, etc.). Attack, burrow, unburrow, attack, etc.
"Fail transfusion spam fag" -Loser of a ZvZ due to queen usage
Xenom73
Profile Joined October 2010
United States26 Posts
October 02 2010 02:41 GMT
#39
I research burrow so that during a mineral line harass I can just burrow all my drones and queens.
Awaken my child, and embrace the glory that is your birthright.
Bobbeth
Profile Joined September 2010
Canada7 Posts
October 02 2010 03:30 GMT
#40
On September 06 2010 07:31 Effect010 wrote:
marauders and stalkers - especially in this cases i think burrow would bring a hudge advandage.. since they both are soft counters..
nice too


I'm pretty sure that Marauders are hard counters. They obliterate Roaches to the point where it's ridiculous. Stalkers are soft counters, but with Blink they can kite Roaches quite well. The reason why I don't get Burrow is usually because I forget and is not as quite a priority for me unlike some things such as Ovie Speed or more Queens. Getting Burrow purely for Roaches requires you to get the other upgrades as well, which requires gas that could be used for units or more important upgrades. Like another person said, burrowing Roaches mid-battle mostly does more harm than good. When burrowed, Roaches are quite slow even with the Speed Upgrade, and what makes it worse is that your opponent can see your Roaches movement. MutaLing is a much more viable strategy IMO.
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