Besides, I don't want so many live roaches anyway. Bastards cost me two supply.
[D] Burrow, Roaches, and Claws. - Page 2
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Darthturtle
United States718 Posts
Besides, I don't want so many live roaches anyway. Bastards cost me two supply. | ||
Yaotzin
South Africa4280 Posts
Burrow is good anyway though imo. Drones, healing your hurt roaches (even if you make 0 more), banelings. Surely worth 100/100! | ||
csfield
United States206 Posts
I think Sen uses burrowed roaches too. | ||
Saracen
United States5139 Posts
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evanthebouncy!
United States12796 Posts
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f0rk
England172 Posts
On September 06 2010 06:40 Saracen wrote: The reason why people don't do this is that no one goes mass roach. However, if they did go mass roach, then of course this would be a good idea. Well that's half the point. People here are claiming it doesn't work because roaches are bad anyway. But this can make them more viable. It's pretty clear not everyone is watching the example and just saying 'roaches are bad'. That julyzerg game is another good example in the last minute, roaches beat a good amount of stalkers and a few immortals that have detection as they can get past the forcefields. | ||
evanthebouncy!
United States12796 Posts
On September 06 2010 06:40 Saracen wrote: The reason why people don't do this is that no one goes mass roach. However, if they did go mass roach, then of course this would be a good idea. I think just the burrow upgrade is well worth the 100/100. Don't really nessesarily needs the claw upgrade for it to be worth it. | ||
evanthebouncy!
United States12796 Posts
On September 06 2010 06:40 Saracen wrote: The reason why people don't do this is that no one goes mass roach. However, if they did go mass roach, then of course this would be a good idea. actually watch the video above your post, it's pretty funny | ||
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Kipsate
Netherlands45349 Posts
On September 06 2010 06:34 csfield wrote: July likes burrow: http://www.youtube.com/watch?v=OQYP_MvtZXc I think Sen uses burrowed roaches too. is tgis an old game?i thought roaches couldnt go underneath .FFs | ||
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Zelniq
United States7166 Posts
On September 06 2010 06:57 Kipsate wrote: is tgis an old game?i thought roaches couldnt go underneath .FFs no this is not an old game, it's very recent. that bug was patched fairly quickly in beta | ||
Bull-Demon
United States582 Posts
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Effect010
Germany89 Posts
On September 06 2010 04:44 Zips wrote: I think burrow + tunneling claws aren't used too often because terran/toss usually make Rauders/Stalkers, which sort of negates the effectiveness of roaches in general. Micro burrowing them in battle is sort of hard to do, and splash damage might kill them even if you try to save them. On top of that, roaches are looked at as a tanking unit, so if you burrow one in combat, that just means your softer units are going to be focussed down even quicker. Roaches are fairly cheap, too, so I don't think it's necessarily the most important thing in the world to save their little lives at the cost of expensive early game tech -- which leaves you vulnerable to early game timing pushes. marauders and stalkers - especially in this cases i think burrow would bring a hudge advandage.. since they both are soft counters.. and we are talking about 100/100 wich is nothing in comparison to the benefits you gain. you can simply pull your hydras away and if he follows you he will move just above your roaches wich is nice too | ||
jgreen46
Canada94 Posts
I'm surprised it took a vod for everyone to realize it.. | ||
Uhh Negative
United States1090 Posts
Also, I'm assuming enemy has detection in my post. It very could be that they don't in that case burrowed roaches are amazing! edit: i keep forgetting tunneling is 100/100 and not 150/150 anymore. | ||
luftwaffel
Germany13 Posts
On September 06 2010 07:56 Uhh Negative wrote: The times that burrowed roaches are good are when your HPS (healing per second) is more than the enemies DPS. with the tunneling claws update the roaches have indeed more HPS than the enemy Stalkers has DPS, and storm damage for example is just halfed. I hope in the future we will see more roach micro coming up :D | ||
archon256
United States363 Posts
Roaches use up both minerals and gas, like Muta/ling, however they are countered hard by certain units, while Mutas and lings each counter the other's weakness. More importantly, Muta/ling is far more mobile than Roach, and you can do serious economic damage to the opponent's mineral line. If you were to try Roach/ling vs a tier 1 Protoss army, you run into heaps of trouble. You have Forcefields blocking both the units, Zealots that tear the lings to shreds before they can take out the Stalkers together with the Roaches, and even having just Roaches and Zealots alive after a battle isn't as good a situation as Mutas against Zealots, since you need to micro the Roaches before all the Zealots are dead giving the toss enough time to get out Stalker reinforcements, while Mutas could just ignore the Zealots and go straight for his mineral line. The only time I get mass Roach is when the Protoss gets High Templar (to combat my Hydras, which I only get if the toss opens with Stargate tech). | ||
Mr.Minionman
United States164 Posts
do you think being able to tunnel under FF's and regenerating, similar to how fanta-prime was using them, would help alliviate some of the disadvantages of roaches in the mid game? Though, obviously 10 hps wouldn't help much against immortals, who 3-shot Roaches... | ||
Gamidragon
United States45 Posts
If it does still cooldown, then you could take advantage of roach burrow to fight units with a faster attack speed (I.E marauders, stim marauders, etc.). Attack, burrow, unburrow, attack, etc. | ||
Xenom73
United States26 Posts
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Bobbeth
Canada7 Posts
On September 06 2010 07:31 Effect010 wrote: marauders and stalkers - especially in this cases i think burrow would bring a hudge advandage.. since they both are soft counters.. nice too I'm pretty sure that Marauders are hard counters. They obliterate Roaches to the point where it's ridiculous. Stalkers are soft counters, but with Blink they can kite Roaches quite well. The reason why I don't get Burrow is usually because I forget and is not as quite a priority for me unlike some things such as Ovie Speed or more Queens. Getting Burrow purely for Roaches requires you to get the other upgrades as well, which requires gas that could be used for units or more important upgrades. Like another person said, burrowing Roaches mid-battle mostly does more harm than good. When burrowed, Roaches are quite slow even with the Speed Upgrade, and what makes it worse is that your opponent can see your Roaches movement. MutaLing is a much more viable strategy IMO. | ||
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